Sony Playstation/Super Famicom/Super Nintendo September 15, 1999 dingo_jellybean - @ - AsianAvenue.com Version Last www.dingojellybean.com ***************************************************************************** Message Board: http://pub44.ezboard.com/bdingojellybean If you have questions, post there and I will answer it when I can. Sorry if you can't contact me on AIM anymore...if it weren't for people warning me up to 70% at times AFTER HELPING THEM, then I wouldn't have to close off AIM to those who need help with a certain game. Thank you. ***************************************************************************** ----------------------------------------------------------------------------- -----------------------------------Credits----------------------------------- ----------------------------------------------------------------------------- -+- FF Flash(www.roninsquare.com) Thanks to his MAJOR contributions to the FAQ with his Gau Rage List and Mogs Dance List. Thanks to him for his info regarding various FF6 lists. -+- David Cassady(www.bradygames.com) Thanks to his help with the weapons and armors listings. -+- Earthshaker(Earthq3846@aol.com) Thanks to his help with numerous tips about various things on both games. -+- Savgegroin(Savgegroin@aol.com) Thanks for informing me about an easier way to defeat Gigantos. -+- issac ickes(i_ickes@hotmail.com) Thanks for giving me a new tip to defeat WrexSoul easier. Also thanks for telling me about the tip on getting GrandTrain if you missed it on your first encounter. -+- Reyno Gaspar(rrcool1@earthlink.net) For his tips in the reflect spells and such, a very useful tip which can be found in the FF6 tip section. -+- Fredrik Nordmark(fnordmark@hotmail.com) Thanks for giving me a new tip to defeat MagiMaster! -+- ReaperofDe(ReaperofDe@aol.com) Thanks for telling me about Shadow's counter attack with Interceptor! -+- Square(www.square.com) For making two of the finest games possible, but why the heck was there no Final Fantasy 4? -+- CJayc(www.gamefaqs.com) For his hard work and dedication to the site and also for posting up this FAQ as well. -+- Dingo Jellybean(bellybutton21@hotmail.com) For typing up this FAQ (^__^) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- NOTE: This is only half of my FFA walkthrough, nothing new here. ============================================================================= =================================Copyright=================================== ============================================================================= This FAQ was solely intended for the public use on the www. It cannot be reproduced, retransmitted, or re-written in any other form except by the notice of the author. Any violation of this code will result in strict penalty---and high fines susceptible by law. If this legal document is portrayed in any commercial use, you are therefor stricten under the code of law----and will be---punished. In full contrast, this document portrayed in the website found (www.gamefaqs.com) is to be used and only used by the public itself and cannot be sold. Revisions of this FAQ are only to be done with notice of the author before hand and may be done so as long as the name of the author of the document appears in due credit. You may juxatpose this---document with other---documents as well without notice of the author but it must not be used for sales and broadcasting or commercial use. This FAQ may not be---included in a promotional CD, magazine, or any other use of monetary product. This FAQ may not be used in a password protected area nor---in a high security area. This FAQ is solely used and ONLY used for public---use only and may not be used in a promotional ad that sponsors any type of monetary use. This FAQ is to be used "just like a book" meaning that it can be read over and over again by anybody who wishes to do so. Just like a book it can be moved around from one person to another, but unlike a book the document can be viewed by more than one person at---once. This FAQ is in no way possible to be plagerized, doing so not only damages the person you had intentionally forged, but it also damages yourself in terms of self guilt or in terms of law, whether the punishment be civil or criminal law. To put it at best, DON'T DO ANYTHING WITH THIS OR ANYTHING INVOLVING THIS FAQ WITHOUT MY PERMISSION! The characters Butz, Lenna, Cara, Faris, and Galuf are all copyright (C) of Square LTD. (C) 1992, 1998, 1999. The characters Terra, Edgar, Cyan, Celes, Locke, Gau, Sabin, Gogo, Umaro, Shadow, Setzer, Mog, Strago, Relm, and General Leo are all copyright (C) of Square LTD. (C) 1994, 1998, 1999. All rights reserved. This document is (C) Dingo Jellybean; 1999-2000 ============================================================================= ==============================End of Copyright=============================== ============================================================================= &&&&&&&&&&&& &&&&&&&&&&& &&&&&&&&& &%%%%%%%%%%& _______&%%%%%%%%%&____&%%%%%& &%%%%%%%%%%|FINALFANTS|%|FINALFANTS|%%%%& &%%%%%%%%%|ASY6FINALF|%|ASY6FINALF|%%%%& &%%%%%%%%|ANTAS|----%%|ANTAS|----%%%%%& &%%%%%%%|Y6FIN|%%%%%%|Y6FIN| &%%%%%& &%%%%%%|ALFAN|---%%&|ALFAN|---&%%%%%& &%%%%%|TASY6FINA|& |TASY5FINA|%%%%%& &%%%%|LFANTASY6| |LFANTASY6|%%%%%& &%%%|FINAL|--- |FINAL|---&%%%%%& &%%|FANTA|%& |FANTA| &%%%%%& &%|SY6FI|& |SY6FI| &%%%%%& &&-----& ----- &%%%%%%%& Characters --Celes --Cyan --Edgar --Gau --General Leo --Gogo --Locke --Mog --Relm --Sabin --Setzer --Shadow --Strago --Terra --Umaro General Tips and Basics Walkthrough -World of Balance -World of Ruin Side Areas Esper Listing Magic Listing Colleseum Listing Monster List Item/Monster Drop/Steal/Description List Strago's Lore Magic List Weapons Listing Armors Listings Relic Listings Final Fantasy Anthology Miscellaneous Credits +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ============================================================================= ============================================================================= ================ Final Fantasy VI ================ ---------- Characters ---------- ----- Celes ----- Once the General of the powerful Empire lead by Emperor Gestahl she was once held in prison for accused betrayal. She wanted quits out of the Empire as she saw it as another path for the repeat in the War of the Magi. She possesses the ability to absorb magic and transfer the amount of MP the magic took to cast into her own MP. Fight Runic Magic Item ---- Cyan ---- The man with the fighting spirit and skill of a hundred men. His high reputation as protector of D Castle has made him one of the king's most trusted men. But when his family was killed by Kefka's poison, he saw more than reason to fight against the Empire. His SwdTech commands are powerful, but you must wait a LONG time for the best effect. There are 8 different SwdTech attacks for Cyan. Fight SwdTech (Magic) Item ----- Edgar ----- The King of Figaro and older brother of Sabin. He is an expert with machinery and boasts himself in the presence of beautiful women. He was with the Returners all along, deceiving the Empire, but when he would not give Terra over to the Empire, his castle was nearly taken down by flames, but thanks to the advanced machinery in it, the castle is still in one piece. Fight Tools (Magic) Item --- Gau --- The mysterious wandering child in the Veldt that wanders around with animals and can even adapt like some of the animals can too. While he may appear to be a bit wild and messy, he does however have a soft spot in his heart, even though he may not show it. His father left in him in the Veldt when he was little abandoning him because of what he thought Gau was. Rage Apokryphos Baskervor Brawler Behemoth Chimera Commander DarkForce Doberman Fidor Dahling Guard Hazer Leafer Lobo MagRoader(1) MagRoader(2) MagRoader(3) MagRoader(4) Mandrake Necromacr Ninja Orog Over-Mind Osteosaur Pterodon Rain Man Retainer Rhodox Rhinotaur Samurai Soldier Steroidite Stray Cat Suriander Templar Ursus Vomammoth Whisper Were Rat Wild Rat 1stClass Abolisher Aquila Balloon Borras Bug ChaosDrgn Didalos Fortis Gabbledak GoldBear GtBehemoth Io Innoc IronHitMan Junk Lich Karkass Osprey Punisher Red Wolf SeaFlower Scorpion Sky Base Spit Fire Tap Dancer Trixter Vectagoyle Veteran Woolly WeedFeeder Anguiform Bomb Brainpan Cactrot ChickenLip Cruller Exocite Flan Harvester Hoover Humpty Ing Lethal Wpn Lizard M-TekArmor Nautiloid Pipsqueak ProtoArmr Reach Frog Repo Man Rider Sky Armor Telstar Vaporite Actaneon Aspik Areneid Bleary Boxed Set Buffalax Covert Crawler Crawly Dark Side Figaliz General Ghost HadesGigas Mad Oscar Magic Urn Marshal Mover Ogor Pug Sand Horse Sand Ray SlamDancer StillLife Trooper Anemone Barb-e Ceritops Coelecite Commando Critic Deep Eye EarthGaurd Eland Enuo Evil Oscar Garm Gigantos GreaseMonk Grenade Hemophyte Hipocampus Insecare Kiwok Latimeria Lunaris Mesosaur Nastidon NeckHunter Nohrabbit Opinicus Outsider Pan Dora Parasite ParaSoul Phase Pm Stalker Poppers Rinn Scrapper Slurm SoulDancer Sp Forces Spectre Spek Tor StillGoing Vermin Vindr Wizard Allosaurus Apparite BountyMan Brontaur Chitonid Cirpius Displayer Dragon Peepers PowerDemon Ralph Red Fang Rhinox Rhobite Rhyos Sewer Rat Slatter SrBehemoth Tusker Vector Pup Vectaur Wart Puck Wild Cat Wyvern Zombone Adamanchyt Black Drgn Bogy Cephaler Chaser Cluck Crusher Dante Dueller Exoray Geokorex GiganToad HeavyArmor Intangir Land Worm Maliga Mantodea Misfit Muus Poplium PlutoArmor Primordite Prussian Psychot Scullion Sky Cap Test Rider Tomb Thumb Uroburos White Drgn Wirey Drgn Beakor Bloompire Brachosaur Crasshoppr Dark Wind Delta Bug Doom Drgn Fossil Fang Gilmantis GloomShell Gobbler Goblin Harpiai Iron Fist Harpy Hermit Crab Hornet Joker Luridan Madam Mind Candy NightShade Over Grunk Sprinter ToeCutter Trapper Trilium Tumbleweed Trilobiter Tyranosaur Vulture Warlock (Magic) Item ---- Gogo ---- The mysterious cloaked figure, no one knows if he or she is a man or a woman. He lives in the depths of the planet unmindful of personal fear or danger. Rumor even has it that she is Daryl, Setzer's long lost rival and best friend pilot. Mimic (Lore) (Tools) (Magic) (Rage) (SwdTech) (Blitz) (Runic) (Morph) (Sketch) (Steal) (Control) (Capture) Item ----- Locke ----- The self proclaimed Treasure Hunter often becomes angry when you call him a thief. He is a swift treasure hunter and can pick pockets with the best of them. He can never let go of what happened to Rachel, even though it was never his fault, he blames himself for what had happened because he felt that he was not there when Rachel got killed. That is why he has sworn to protect Celes the first time he met her, not letting her get in harm's way. Fight Steal(Capture) (Magic) Item --- Mog --- The main moogle of Narche can speak very fluent english, he is one of the fastest(figuratively) talking moogles to come to date, which is somehow hidden by his rather "cute pokémon" exterior. He joins the party becasue the "old psycho" came in his sleep to be expecting the party. He also has a friend in Narche as well that can help them, and his best friend is somebody you just don't want to mess with. Fight Dance Wind Song Grass fields Wind Slash, Sun Bath, Plasma, Cockatrice Forest Suite Woods Rage, Wild Bear, Elf Fire, Wombat Desert Aria Desert regions Sand Storm, Wind Slash, Antlion, Kitty Love Sonata Towns Elf Fire, Snare, Specter, Tapir Earth Blues Mountains Land Slide, Sun Bath, Sonic Boom,Whump Water Rondo Underwater El Nino, Specter, Plasma, Wild Bear Dusk Requiem Caves Cave In, Elf Fire, Snare, Poison Frog Snowman Jazz Snow fields Snowball, Snare, Surge, Ice Rabbit (Magic) Item ---- Relm ---- This 10-year old girl rivals that mouth of Mog, but her sensitivity towards her grandfather is sometimes misleading. She is more than willing to sacrifice her life for her grandfather, but talks to him like an old fool, but in a humorous way of course. She has tremendous art skills, even surpassing those who are 2-6 times her age. Fight Sketch(Control) (Magic) Item ----- Sabin ----- The buff and younger brother of Edgar. He ran away from home while he was young because of all the pressure of the succession. His rival Vargas however hated him because he was never the successor, and his fate ended when he met Sabin for the last time simply because he was in too much rush for power. ------ Setzer ------ The owner of the world's only airship(at the time being) is a lover of the Operas, especially the opening. He is a reknown gambler and sets his sights on Maria, the Opera Singer with a heavenly voice. He is tricked by the party when Celes pretends to be Maria(she looks a lot like Maria) to con him into using his airship against Kefka. He then sets his sights on Celes, but is conned again, but from what he has heard from the party, he is willing to risk his life to take down the Empire. Fight Slots(GP Rain) (Magic) Item ------ Shadow ------ While on the outside he may seem like somebody who would cut his mother's throat for a nickel, he is however an honerable man. Bound with his companion Interceptor he travels the world fighting for whoever pays him. But in the end he fights for the party for what the Empire tried to do to him and also because the party was so willing to accept him, even though he was once working for the Empire. Fight Throw (Magic) Item NOTE: In the SNES version of FFVI(FFIII) whenever the opposition would hit Shadow's Dog, the dog would counter attack with a powerful attack, but only if the dog blocks the attack. However in the PSX version Interceptor just blocks the hit and does nothing. Well this actually does happen, except on a less random occasion, at least for me on the PSX version anyways. ------ Strago ------ Strago, one of the few remaining Mage Warriors. The Mage Warriors are what you can call "Terra." Having magical properties, but they are a lot more human than esper. They were left behind by the espers to fend for themselves in the war of the Magi against the Empire. He now lives with his granddaughter Relm and his powerful Lore attacks are just what the party needs to fight against the Empire. Fight Lore (Magic) Item ----- Terra ----- The half human and half esper offspring is what resulted from a human mother and an esper father. She contains very powerful magical properties as she was raised for just a short time by her true parents until Emperor Gestahl used her as a biological weapon against the espers in hopes of obtaining their power. However since she broke free from the Empire, she now turns her fighting skills towards the fight for what is right, but somehow she feels there is something inside her that is missing. Fight Morph Magic Item ----- Umaro ----- This Yeti brute seems unsocially active in presence of people. His best friend and companion Mog, who he is willing to take orders from, live in the mines of Narche. Mog discovered him when Umaro was younger and you can say that Umaro was raised by Mog, but nonetheless their friendship is as tight as dried glue, but his intellect seems to be limited. (None) ______________________ |General and Basic Tips| ---------------------- -- You should try to safe often. You'll never know what lies around the corner. -- Always try to keep a constant supply of items. Stuff like POTIONs or Tents and REMEDYs, because most likely your magic will run dry. -- You might not always have the best equipment on and sometimes the prices can get fairly steep. You should always stay near a save point or a town and wander around and fight enemies for gold, that way you won't be too far off from your resting point incase enemies give you some trouble. -- Having trouble against a boss? Having the newest equipment is not always the best choice. If you are fighting against Seal(fire) and you so happen to have the FLAME sword then what good will it do you if you just keep healing him? Also some bosses might not have weaknesses and you will have to start gaining some levels before you fight the boss. Also are your rows properly straightened out? Always place fighters up front and magic users or people with low defense in the back, that way you can have more of a balanced approach when fighting against bosses or enemies. -- If you can heal outside of battle, you should use your magic instead of your items. Items don't come back after use and you will need gold to buy more items. However magic can be replenished at save points, inns, or using your Ethers. -- When ever you see treasure chests, try to save before you look in them or keep your party's HP up. Sometimes there are monsters inside those treasure chests that will take quite a bit of work to defeat. -- Keep consideration of your magic points. Using your most powerful magic to defeat opponents is not always the best way to end the battle often you won't have enough to replenish your party's HP. -- Constantly keep your party's HP up. Unless you are a 100% sure you will be able to mop the floor with your enemies then you should always keep a close eye on your HP. -- Whenever you bring your party member back from a swoon status always have the next available person heal that party member because your party member's HP will not regenerate themselves and the party member only starts out with 15% of their max HP, so unless you have LIFE2 then I suggest you should always have the next available person heal the party member just back from the swoon status so you wouldn't have to risk that party member suffering a blow that would put that person back on swoon status. -- You can switch weapons during battle. Just go to your Item command and scroll up and you will see the weapon or shield in your left and right hands. Hit A on the weapon you want to replace and go over the weapon in your inventory and press A. Be sure to make your decision quick otherwise an opponent can seriously damage your party members while you were looking for the best weapon, so make sure you have the most suited weapon before you enter battle. -- When your selecting your magic, the Active Time Battle stops so take your time to decide which magic is best. -- Also continously attack your opponent because unlike previous Final Fantasy games(FF1-3) you will be attacked even if you are not ready, so make sure you attack quickly. Incase you still need some time to think you can always hit the Start button during battle to pause the game. -- Keep magic users in the magic and fighters in the front, that way your healers won't die so quickly. You can also do this during battle by hitting the control pad left on the command box, but its only for the battle. To make this permanent(or until you decide to change it again) go to your menu screen and hit change. Also you can switch the position of your characters by using the Form command on the Menu Screen. -- Always check pots or other things that can carry items besides treasure chests, although most of the things you find are just Potions, you should pick them up anyways because hey, they're free! -- Not Bosses in this game do not provide expierience points. So don't expect to earn expierience points by defeating bosses or expect to gain that extra level because it won't happen. -- If this is your first time playing an RPG game or Final Fantasy game for that matter then I suggest you go to the Training Room in the Town of Tule to gather up information about the basics of the game. Learning the basics of the game will help you learn some of the more advance and complex features of the games and also most other RPGs. -- Try to keep all weapons you find that normally are not sold at weapons shops, also armors, they can help you out in future battles or when your Bow and Arrow users run out of Bows and they need a new weapon to use in the middle of battles. -- Riding Chocobos is a fun way to move across town to town, but if your riding Chocobos enemies can't attack you, so your better off that way right? Wrong. Riding Chocobos mean that you do not gain any expierience points or GOLD from the enemies you would have fought. So when your losing battles or when you do not have enough money for equipment then you will realize that riding chocobos is not a good idea, but however if you are low on life and your magic is out and your cure supplies are gone not to mention TENTs and REMEDYs then it would be a good idea to make it to the next town without fighting any random encounters. -- If you haven't noticed it, your levels are divided among your party members. Sometimes it might take a long while to gain levels, but there is an easy way to gain expierience quickly. Say you have five party members in your group and Locke needs to reach level 99. First off you swoon the other three party members besides Locke. Hopefully Locke is strong enough to fight on his own, then have Locke fight any random encounters, its best if he fights opponents like the TUMBLEWEED or BRACHEOSAUR. Here just have Locke win, at first it might seem like a struggle, but Locke will gain levels 4 times faster than before because his party members' expierience points are given to Locke because his other party members did not participate in battle. -- If you have two parties in low HP and your in a cave near a save point, then this is a neat trick for you to do. Have both parties stand on the same save point and use a TENT. Afterwards both your parties will be fully healed! -- When you lose battles, and yes you will lose battles, make sure you go to your esper system menu and switch espers. Your summons can be used only once during the battle and it works the same way as switching weapons in your hand, just go to magic and hit the cursor up and your esper should appear. -- Spears do twice as much damage than a regular attack when you attack with the JUMP command. Make sure you always jump, but be warned that it takes about 2 turns to use the JUMP command and when you need to finish off an opponent quick its not always the best thing to use. -- Dash can only be used if you have gained a certain amount of levels for Thief, once you have it you can make your trip faster and random battles occur less often. -- In the World of Ruin, you can bring back your swoon party member back to life without magic or inns or the use of items. Go to the Collesseum and have a swoon character fight, and if they win they will be back at full HP and MP! -- NOTE: The following tip is provided by Reyno Gaspar, a very useful one might I add. "Welp, anyway, if all your people have wall/reflect/anything that reflects magic, cast an offensive spell on all four/five people. The spell will reflect off them and hit the enemy. But, there's something cool about it. Ya know how spell damage is divided when you cast a spell on multiple characters? Well, if your fighting an annoying boss or some lone enemy and cast a spell on all of your walled up characters, the divisions will actually ADD up and hurt more that it would usually hurt if you hit the enemy directly with the spell. If you're fighting an enemy with 4 people walled up and cast an offensive spell on all four walled up characters, the enemy will be hit with the spell FOUR times! Ouch! Also, if the foolish enemy casts an offensive spell, he'll hit himself! Hah! But, there are some disadvantages with it. One obvious one is that you can't use any white spells on yourself. Two, when fighting a group, this spells will bounce and hit any one of them, not directing the one spell on one guy. But, this can be useful. I remember I killed a GrandMummy (FFV 8000) and a Gargoyle (FFV 5000) with just one Fire 3 on my characters and with one Fire 3, I won! Hah!" -- Finally, last but not least talk to everybody in town, you never know what you might expect. Talk to them twice if you have to, maybe something might slip from them. ============================================================================= ============================================================================= Now insert either your Final Fantasy VI CD or Super NES Final Fantasy III cartridge it doesn't matter and watch the sweet new intro for the game. It was long ago when the world was reduced to nothing after the War of the Magi and magic simply ceased to exist. 1000 years have passed and Iron, Gunpower, Steam Engines, every new technology was discovered. But there are still those people out there that would try to revive magic and make the world their kingdom, would the same deadly and senseless mistake be repeated? ============================================================================= THE MYSTERY OF THE ESPERS Items: Elixir, Tonic, Sleeping Bag(2), Tincture, Phoenix Down Party: Terra, (Vicks), (Wedge) Party's level: 1 ============================================================================= Here you will see the scenes with Biggs(Vicks in FF3 for U.S.) and Wedge talking over about the esper and about the mysterious woman who appears to be a sorcerer. They then leave off to the town below. Here is where the original intro took place(the music is a bit off but as memorable as ever) as the graphics still impress me believe it or not, oh yeah the credits roll as well. Afterwards Wedge decides to put the mysterious woman at point, since its no sense for them to take any risks. Now that you are in control head for the mines up north of town, but along the way there will be a couple of battles to deal with but the battles are pretty easy. Inside the mines is a save point for you to save your game, no sense in healing your wounds since you have no TENTs to begin with! Continue to go north, and Biggs will ram the gates open, but another rather weak battle is ensued. But this time its a boss. ----------------------------------------------------------------------------- BOSS BATTLE: Whelk HP: 1600 ITEM: Potion ----------------------------------------------------------------------------- Aw schnap! The boss music! Its just so tite! In this battle Biggs and Wedge talk about a monster that eats lightning and stores it in its shell, so whatever you do DON'T ATTACK THE SHELL! Aim for the head in this battle and have Terra use her Tekmissle attack and heal if neccessary in this battle with the Heal Force obviously. After a while it will hide in its shell, at this time do not attack it or you will recieve a very painful counter attack called Mega Volt that will deal about 60 HP of damage to any magitek member, which is enough to wipe any of you out. After the battle continue on to the next room and you will find a frozen esper in the middle. Then suddenly it de-frosts itself and attacks the party. ----------------------------------------------------------------------------- BOSS BATTLE: Tritoch HP: N/A ----------------------------------------------------------------------------- This isn't really a boss fight. It just has that boss fight environment so I thought I could make it look like it was a boss fight. In here the mysterious girl goes over to the half defrost esper as Biggs and Wedge wonders where the light is coming from. Then they both disappear and the esper self ignites and takes the mysterious girl with it. ============================================================================= THE START OF THE ADVENTURE ARISES Items: *Look Above* Party: Locke Party's level: 2 ============================================================================= You will awake in the town of Narche, the coal mines up north are a part of this town and luckily a man found you and recovered you. Talk to him and he will tell you that he had just removed the Slave Crown, which had been controlling the mysterious girl all this time. She still does not remember a thing though: "A mysterious young woman, controlled by the Empire, and born with the gift of Magic......" Here you will be asked to input a name, its better to select the default because no one will like such geeky names like Jeff, Brian, M.Bison, or CJayc(just kidding!). As long as you input Terra or Dingo you should be fine. Afterwards she remembers her name, which is whatever you inputed but its Terra. The old man seems pretty impressed since he has never see anybody recover this fast from the Slave Crown. Then outside guards and hounds beat on the door as they demand for the girl and the Empire's Magitek armor. She appears to be a member of the Empire, but Terra doesn't seem to recall anything about it. The old man decides to help Terra out as he lets her out the back door. Outside make your way to the west part of town and inside the western mines or Narche is a save point, so save your game and continue on. At the top there is a treasure chest containing a PHEONIXDOWN, after picking it up continue through and pick up a SLEEPING BAG and continue your way through, when you reach to a certain point Narche guards come after you as they corner Terra, but she falls to the floor below. At the bottom floor she faints, but a flashback occurs. A mysterious man named Kefka has just put on the Slave Crown on Terra and sets Terra to battle in Magitek armor as she easily dismantles the soldiers. The next scene takes place towards the outside castle of the Empire as Emperor Gestahl has a keen interest in magic and wants to forcefully take everything that he thinks belongs to him. Terra is still unconsious, and the scene shifts towards the Old man's house as a mysterious man is shocked to hear what the old man thought he was doing: "Treasure Hunter and trail-worn traveler, searching the world over for relices of the past..." Here you will be given the chance to name your character and this will be the only time that you can name your character. Once again leave the default name or give it Dingo. Te scene shifts back to Locke, he doesn't prefer robbing, but Treasure Hunter. The old man called for Locke to meet with a woman, but Locke doesn't want anything to do with the imperial Magitek-riding witch. The town alone is too weak to take on the empire as the imperial troops are persuing Terra as they speak, and their independence can only be assured if they join forces with the Returners, an underground resistance movement. Terra was not responsible for her actions and they must get Terra to join with them. Locke finally agrees and the old man tells him to make his way to Figaro and talk to the king. The scene shifts towards Terra as Locke comes to her rescue, but there are many imperial troops to deal with and it doesn't look like Locke can take them all himself, but WAIT! Kupo! Its them! Moogles are here to help Locke. Here a small scene shows up as a brief and descriptive speech by the moogle tells you how to switch between groups by pressing the "Square" button(Y button for SNES), your job is to save Terra from the imperial guards or else. Now make your way down and take out as many imperial troops as you can. It doesn't matter if you lose because you will hae two other groups to use, and the party that was swooned earlier is automatically revived, but to minimal HP. After defeating all of the impreial soldiers talk to the commander and a boss fight will ensue. ----------------------------------------------------------------------------- BOSS BATTLE: Marshal & Lobo(2) HP: 27(Lobo) 420(Marshal) ----------------------------------------------------------------------------- Aw schnap! Its that music again! This boss battle is fairly easy, first take out the Lobos so they don't give you anymore trouble, and then use your physical attacks on Marshal. His physical attacks hurt a lot, and you really can't do much about his Charge attack which will do about 110 HP of damage. After the battle Locke thanks the moogles for their help and he carries off Terra and takes her outside as he switches a hidden path. Terra then wakes up, but she still can't remember a thing. Locke says she's safe with him until her memory returns and he says the secret passage might be useful someday, DON'T FORGET ABOUT IT! You can walk back to the old man's house if you want, but the imperial troops won't let you get through, so you might as well hightail it southwards to Figaro. Also take this time to talk to the man to the left for admitance to the Beginner's House if your low on HP and if you need help on some of the specs of the game and how it works. A very good descriptive presentation is explained here! After your down head towards Figaro. ============================================================================= ONWARDS TO FIGARO! Items: Phoenix Down, Antidote, Soft, Tonic Party: Locke, Terra Party's level: 6 ============================================================================= Now keep going southwest until you find a giant desert and the Castle of Figaro should be right in the middle of the desert. Inside make your way to the middle of the castle and find the king as the guards will not allow you admitance to any other parts of the castle as they tell you to go see the king. When you reach the king Locke tells a little about her to the king and he gives a quick and rather seductively dumbfounded look at her, Terra gets a bit angry and the king apologizes. "The young king of Figaro Castle, ally to the Empire, and a master designer of machinery..." Here you will be given the chance to name your character, but don't name him anything stupid, just give him Dingo or Edgar. Surprised that someone like Locke knows royalty? The king doesn't care if Terra is an imperial soldier, the kingdom of Figaro and the Empire are allies. There are three reasons why Edgar is helping Terra, "First of all, your beauty has captivated me!" "Second...I'm dying to know if I'm your type..." "I guess your...abilities...would be a distant 3rd." Terra still doesn't know what Edgar is talking about, she knows a normal girl would find him dashing, but she's hardly normal. Now is your chance to wander around the castle, don't forget to pick up a PHEONIXDOWN, TONIC, SOFT, and a ANTIDOTE. When you talk to the Matron in the castle he tells you that Edgar had a twin brother, the scene flashes back to Edgar's recent pass not that much long ago as the two talk about his father's successor. Edgar refuses to talk about it: "Edgar's twin brother, who traded the throne for his own freedom..." Now is your chance to name the twin brother of Edgar, go with the default so you can follow this walkthrough a bit more easier. It appears that Sabin has ran away now and the Matron wonders what he is up to right now. Also when you check the dungeon do you recognize anybody down there? Yes its the Lone Wolf from Final Fantasy V! After checking the castle out and GETTING A GOOD NIGHT'S REST talk to Edgar in his throne room, and in the middle of the conversation one of the members from the Empire are here to see King Edgar, probably Kefka! The scene shifts towards Kefka, he's a wierd guy and hates Edgar for living in the middle of nowhere and he has sand on his boots, but the imperial soldiers quickly wipe his boots clean. HEre have Edgar talk to the soldiers before talking to Kefka. IT appears that Kefka wants a girl of no importance to return back to the empire and he heard that she has found refuge in Figaro Castle. Edgar knows who he is talking about, but Kefka denies it and says she stole something of minor value. Edgar doesn't know if she is here or not since there are more girls here than grains of sand, and Kefka warns him that he better pray for his precious Figaro Castle. After Kefka leaves go back and talk with Locke, Edgar tells Locke to show Terra to her room as he has some strategic strategies that needs to be dealt with. So have Terra follow Locke to her room. She finally knows his name which is Locke, and it appears that Edgar has told Terra that he was a thief. That's Treasure Hunter! Superficial wise, Edgar is allies with the Empire but on the inside he is collaborating with the Returners, a small organization opposed to the Empire. Terra doesn't understand what she should do, but Locke comforts her. But how will Terra know which is the right way? The scene then shifts to Edgar, he rushes outside and sees the castle on fire and it was the Empire's doing. Here Kefka enters in he wants the girl now, but Edgar pretends to not know what Kefka is talking about. Now talk to the soldier at the top and Edgar tells him to get ready, Kefka wonders if he has changed his mind yet and it appears that he has no choice, then quickly rushes and calls his chocobos and he tells Locke and Terra to jump. The castle is slowly sinking down into the sand and Kefka is a bit wounded but nonetheless fine. He orders his men to attack the party. ----------------------------------------------------------------------------- BOSS BATTLE: M-TekArmr(2) HP: 210(each) ----------------------------------------------------------------------------- This battle should be pretty hard since your attacks are cut down in half due to the armor on the Magitek armors. If Terra uses magic in this battle Edgar will become shocked, as will Locke once he finally figures out what magic is. Terra thanks Locke and Edgar for not making such a big deal out of it, but they seem to go into a swoon state after she thanks them(ha! Losers!)! Basically in this battle have Terra use magic and have Edgar use his Tools and Locke attack regularly. After the battle they escape and Kefka is a bit pissed off. Terra seems a bit scared of Kefka, but Edgar has someone who he wants her to meet. Their mentor Banon would certainly want to meet Terra as "Magic" is going to be the key to winning this war. No human is ever born with these powers as Terra stops to think. Edgar apologizes and tells her that if the Empire captures her again the world is done for. Then he tells him to head for the South Figaro cave. Here you will notice the amazing power the SNES has in terms of graphics in which you will see a semi-3-D view of the world map. Head for the cave south of Figaro Castle to the South Figaro cave. When you enter the cave, Edgar tells the soldier to go back to the castle and tell everyone that he and the party are safe. ============================================================================= JOURNEY TO SOUTH FIGARO Items: Phoenix Down, Tincture(2) Party: Terra, Locke, Edgar Party's level: 7 ============================================================================= Inside here you will see the a tiny little turtle, ignore it and check the recovery spring to completely heal your ailments or wounds then continue onto the next room. In this room there is a room to the left which contains a TINCTURE, don't pick it up though. Trust me. At the bottom right corner of the cave pick up a TINCTURE and to the left pick up a PHEONIXDOWN and then continue through to the next room and it should lead out of the cave of South Figaro. ============================================================================= SOUTH FIGARO Items: Green Cherry, Warp Stone, 1500GP, 500GP, 1000GP, Elixir, Tonic(3), Antidote, Soft, Hyper Wrist, Running Shoes, Phoenix Down, Tincture, Eyedrop Party: Terra, Locke, Edgar Party's level: 8 ============================================================================= In this town you will see a cloaked figure, he will head for the pub. In the pub when Locke tries to talk to him he recives no comply, but Edgar quickly backs him away as he seems a bit familiar. "He owes allegiance to no one, and will do anything for money. He comes and goes like the wind..." Here you will get the chance to name this mysterious figure as Shadow or Dingo(yes that's right you have no choice!). Edgar tells Locke that his name is Shadow and he would slit his mother's throat for a nickel! Now when you head for the Relic shop another descriptive presentation is presented by a moogle about Relics. After purchasing a Relic or two head for the docks in the southwestern part of South Figaro and you will find a crate that contains a SOFT. At the top tier of South Figaro there are three barrels, the bottom one contains a WARP STONE and head out of town and east to Mt.Kolts. ============================================================================= MT.KOLTS AND THE TWIN BROTHER Items: Atlas Armlet, Tent(2), Guardian, Tonic Party: Edgar, Terra, Locke Party's level: 8 ============================================================================= In this mountain continue to make your way across to the top of the mountain. When you reach outside to the higher tier take the door to the right and follow the path to the otherside of the mountain and you will notice a mysterious figure jump back into hiding. Follow him and along the way pick up a TENT as well, then continue on and when you find a rope bridge the mysterious figure who looks like Shadow, but is not wanders off. There is a save point across the bridge so save your game and heal your wounds with a TENT if any. Then continue on to the outside of the mountain and you will have to walk a spiral like path and at the end there is someone blocking the entrance to the next cave. Its Vargus, the one who you heard about in town of South Figaro, but he attacks the party because he thought Sabin sent him. It was actually him that was shadowing the party earlier and the fight ensues. ----------------------------------------------------------------------------- BOSS BATTLE: Vargas & Ipooh HP: 360(Ipooh) 11600(Vargas) ----------------------------------------------------------------------------- This battle will be tough, first take out the two Ipooh because you can't attack Vargas without destroying them. Use Edgar's AutoCrossbow and have Locke attack regularly and have Terra use magic. After losing Vargas about 900 HP of damage Sabin will come in. He was jealous that Sabin was chosen the as the successor, but actually the master wanted Vargas to be his successor. Vargas thinks Sabin is lying and he attacks the party with Blizzard Fist, the other three party members fly away, but Sabin still stands. Just keep attacking him in this battle, after a while a message will tell you to use your Blitz technique doing left, right, left, and then the X button. You can use your Aurabolt in this battle(its a Hadouken motion facing left), but it doesn't affect him. After using Pummel Vargas is awed by the power of Sabin, if only Vargas hadn't been in such a rush for power. After the battle the brothers are re-united once again, but Terra thought he was some bodybuilder strayed from the gym. Sabin laughs and takes it as a compliment. Edgar is heading towards the Sabil mountains, but Sabin had been watching from afar and it appears that Figaro will be the Empire's next target. Now that Sabin has joined the party he will provide some added power to the party. Now continue onto the next cave and inside pick up a TENT and continue on. ============================================================================= TO STOP THE EMPIRE WE NEED THE RETURNERS! Items: Potion, Air Lancet, Phoenix Down(2), Antidote, White Cape, Green Cherry, True Knight Party: Sabin, Terra, Locke, Edgar Party's level: 10 ============================================================================= In here the guard at the door will lead you to Banon. It appears that Terra has decimated 50 of the top soldiers of the Empire in minutes. Then Banon tells of a story that there was a box that someone was told never to open, but went ahead and opened the box anyways. He had released the evils of the world, Envy...Pride(?)...Greed...Violence...Control... All that was left in the box was a single stray of light: Hope. And Terra is the last ray of light, Hope. After a short while Terra wakes up, now go talk to Locke. He joined the Returners because someone that meant so much to him was locked up and he realized that the empire was rotten and heartless and he wanted to make a difference. Terra feels a bit down because she has no "significant" other in her life, but there are many others who are counting on her. After talking to everybody in your party(Locke, Sabin, and Edgar) the guard at the door will let you through. Outside here is Banon and he asks if you will be there last ray of Hope. If you comply no, he will give you another few moments to make your decision, but if you comply yes, he will be happy to hear your decision, but Terra is a bit scared. Banon decides to give Terra a relic which is the GUANTLET, and Banon has a plan and asks Terra to get everyone together. In the meeting the facts are already known, the Empire is using Magitek power in battle, but hwo did they acquire it? It appears that Locke found out that the Empire is forcing the world's finest scholars to study the Espers, and there appears to be a connection between Magitek and Espers. The ancient War of the Magi probably had something to do with this, a theory was developed that humans and machines were imbued with the powers drain from the Espers. They can only fight Magitek ower with Magitek weapons, and if Terra can speak to the Esper and have it wake up. She reluctantly agrees, but then suddenly a Returner collapses from his journey of South Figaro. It appears that the Empire has taken South Figaro and are heading this way. Locke will sneak into South Figaro to slow down the Empire, and tells Terra to stay away from a nameless king(Edgar) and Sabin can't believe Edgar hasn't even grown up yet. The rest of the party will escape down towards Lete river towards Narche so that Terra can speak with the Esper. Now don't forget to pick up the treasure chests you left behind in the Returners' base which include a POTION, PHEONIXDOWN(also note when you pick this up a guy Sleep talking will tell the party that the Empire is attacking, but not yet), AIR LANCET, another PHEONIXDOWN, and a TRUE KNIGHT relic. Now you might want to save your game before heading to the Lete river, afterwards continue on to Narche. ============================================================================= PROTECT BANON NOW! Items: None Party: Edgar, Banon, Terra, Sabin Party's level: 10 ============================================================================= Here the objective is simple, get Banon to Narche without getting him swooned, if he becomes swooned you will have to start over again. And the battles are not random encounters mind you, they happen at specific points in the river, but its useless to tell you anyways. There will be a point in which you will have to select the direction where you want to head off. It doesn't matter which path you pick since due to the fact that they all lead to the same place, but however each path is a bit different and some of the paths lead to treasures, but these battles here can gain Banon levels quickly. At the end of this path is Ultros, who is obviously attack your party. ----------------------------------------------------------------------------- BOSS BATTLE: Ultros HP: 3100 ----------------------------------------------------------------------------- This battle is a bit tough, but the party should be more than able to take out the trash. Have Banon use Health to heal the party and have Sabin use either the Aurabolt(there will be a sudden pause in between during the PSX version if you use this) or Pummel. Have Terra attack with magic or have her use her physical attack and have Edgar use his AutoCrossbow. There is very little that you can do about his Tentacle attack which does about 230 HP of damage, and he can spread this attack as well, but make sure you keep Banon alive. After the battle Ultros escapes and Sabin jumps in after the octopus. After the battle Sabin floats off the other direction while Terra and Edgar head off towards Narche while protecting Banon. Sabin however has floated off towards the unknown lands and how is Locke doing after breaking through South Figaro's defenses? Its all up to you as here you will choose a scenario(pretty neat huh? Instead of having one direction to go to, the game lets you decide!). You can pick either one as that scenario you choose happens at the exact same time the other ones do, don't worry though you will have the opportunity to complete all three scenarios. I will choose Sabin's scenario, so if you want you can follow where I'm going or choose the other one, it really doesn't matter. You can scroll down to A,B, or C since you will have the chance to complete all events...I'll start with A, then B, then C. ============================================================================= A: SABIN AND THE UNKNOWN LANDS Items: None Party: Sabin Party's level: 10 ============================================================================= Here there is a house to the right, go inside and talk to Shadow. He will offer to show you the way to Doma Castle, which is the Empire's next target. Now head southeast and you should find a bridge and on the bridge is the Imperial Camp. Here before Shadow and Sabin can do anything thye must hide themselves because there are too many imperial soldiers. The two overhear the soldiers talking about if Kefka runs General Leo out of the battalion then he will become the next general. Kefka then comes in and tells the soldiers to do their jobs, but Soldier B likes to tell Kefka in his face that he is no General Leo. "Shhhh! Do I always have to tell you to keep it down? You're hopeless...!" Then the commander tells the soldiers that they are ready to assault Doma Castle. The army raids the castle but has trouble getting. It seems hopeless, but a mysterious man wants the honor of stopping this atrocity: (Cyan's music theme sure is sweet, why the heck wasn't this on the Music CD?) "Faithful retainer to his family's liege, with the courage and strength of a hundred men..." Here you will once again have to name the new character in the game, name him Cyan so that you can follow along with this walkthrough a bit more clearer. Now have Cyan talk to the Commander and a fight will start. ----------------------------------------------------------------------------- BOSS BATTLE: Leader HP: 300 ITEM: Black Belt(relic) ----------------------------------------------------------------------------- This really isn't a boss battle since the theme doesn't play, but it has the boss battle atmosphere. Use your Swdtech at level 2 and your counter attack (which does close to 700 HP of damage! Dang, he does have the strength of a hundred men!). After the battle the troopers see that the commander has been defeated and they all flee for their lives. The scene then shifts towards Shadow and Cyan. Defeat the guard to the bottom left for fun if you want, but check the treasure chest inside the tent to the right and there is a treasure chest, you can either hit it, kick it, or leave it. If you kick it its pretty funny to watch Shadow's reaction, but a sentry will come and Shadow and Sabin hide. After the guard leaves you can now pick up the STAR PENDANT. Continue on, but as the party spots General Leo they hide and overhear the conversation. The soldier wants to raid the castle immediately, but if they do that too many costly lives will be wasted, but the soldier insists as he is willing to sacrifice his life for the Empire, but General Leo being somewhat warm hearted does not want that, nor does Emperor Gestahl. As General LEo is called back to the Empire he leaves the task of Doma Castle to a soldier's hands. However Kefka plans to poison the water, the soldier questions his actions, but since General Leo is gone he decides to poison the water anyways. But before Kefka leaves Shadow and Sabin confront him. A quick battle ensues, but Kefka runs off, the party chases after him again and another battle ensues. Chase him again, but this time he will leave a few soldiers for you to deal with. It appears that the party is too late and the river has been contaminated with poison, the guards at Doma Castle are falling one by one as Cyan notices something odd about the water, Cyan tells the guard to guard the liege as he goes and finds out what has happened to the king. When Cyan reaches their he has collapsed and his vision is going fast and he thanks Cyan for guarding the castle since his father was on the throne. The king tells Cyan to see his family as he dies on the floor in front of him. Cyan and the last sentry goes over the castle to look for any survivors. Now have Cyan search around the castle, when he finds his wife Elayne and his son Owain dead by the poison he is struct with a sense of denial, not believing any of this. He then takes his anger towards the Empire, he fights the soldiers as Sabin and Shadow come in just the nick of time to help them. So go BEHIND Cyan and talk to him and Sabin and Shadow will lend him a hand. After the battle Cyan will attack the other soldiers as well, so lend him a hand. Then another battle occurs, so lend him another hand. After the battle Sabin tells Cyan that they must leave immediately, so Sabin forces Cyan into the Magitek armor and teaches him a little bit of how it works. A guard comes out and tries to stop the two but Cyan rams him over along with the other guards as well. When you try to escape you will be confronted by a few soldiers in Magitek armor. After defeating them the party heads for Narche through the forest to the south. ============================================================================= A2: TO NARCHE! Items: Phoenix Down(2), Sniper Sight, Earrings, Hyper Wrist Party: Sabin, Cyan, Shadow Party's level: 12 ============================================================================= Here go across the bridge and to another bridge, you can go to Doma castle if you want but the Soldiers in front won't allow you to pass through. When you reach the Phantom Forest you will really see the power of the SNES(well they still impress me up to this day!) in terms of graphics, its like whereever Square goes they can take advantage of each system's hardware, so imagine the PS2! In here its pretty straight forward as at the end of the forest you will reach Doma's railway. Maybe there are survivors in here, so the party decides to take a look. When Cyan tries to stop Sabin from entering in the train he cries out to leave the place because the train is haunted. Then suddenly the train moves, but the party cannot leave. The train sends the departed to the other side, but Sabin still has things to do in his life. Outside the train you can really see the power of the Mode 7 graphics on the SNES, sweet huh? To the right is a box car connected to the train. Inside is the Impresario who will tell you about the train and how to stop it. It appears that you will need to go to the engine room to the far left to stop the train. So go to the far left but talk to the ghost in the box car and he will join you if you allow him to. In the other box cars there are ghosts wandering around, try to talk to them and they will attack you, but sometimes they may even sell stuff. When you reach the box car without a door to the left inside a ghost will block the entrance to which you came, defeat it and outside a bunch of ghosts will tell you the there is N.O.E.S.C.A.P.E. So climb up the ladder of the box car and to the left end of the box car. Sabin will jump all the way through to box cars, but as they reach the next box car the ghosts still follow them. They will have to detatch the boxcars, so go inside to the left and hit the switch and the boxcar will detatch. After the boxcars detatch go back inside the hit the switch again and the door to the left will open for you and there is also a save point, so save your game and heal your wounds. Now in the next boxcar there are two ghosts at the end of the left side of the train who tell you to wait at the table for food, so go to the middle table of the box car and be seated on the chair and the food will come as Sabin takes down the food as everybody is healed of all status ailments and their MP/HP are fully recovered. Not bad eh? Now go outside and around the boxcar and don't forget to pick up that treasure chest which contains the EARRINGS relic. Now in the next boxcar there is a treasure chest inside the room, but as the party tries to pick it up a mysterious man named Ziegfried won't let the party have the treasure chest. After exchanging some rather funny remarks a fight ensues. ----------------------------------------------------------------------------- BOSS BATTLE: Ziegfried HP: 50 ITEM: Green Cherry ----------------------------------------------------------------------------- Yes that's right folks only 50 HP. He will start the battle having eight consecutive slashes against your party but all the slashes only do damage in the single digits. Just attack him and he should be gone in no time. After the battle Ziegfried takes the treasure chest and runs off. Guess like he has the last laugh. Now continue on, the next room has nothing inside so continue onto the next boxcar. Here the right room of the boxcar also has nothing inside and the Impresario is in this box car as well. In left room of the boxcar contains four treasure chests, the one on the left contains a HYPER WIST which is guarded by a rather powerful Specter. The treasure chest 2nd from the left contains a PHEONIXDOWN, the treasure chest 3rd from the left contains a SNIPER SIGHT, and the treasure chest to the right contains another PHEONIXDOWN. After picking those up continue onto the next boxcar, before you go inside the boxcar the ghost you picked up earlier(IF you picked him up) will leave your party. In this next box car there is a save room, so save your game and heal your wounds if any and continue on. In the next boxcar, which is the engine room there are three switches, hit the left and right switches while ignoring the middle switch and go outside to the left of the engine room and hit the somke switch. When you do the Phantom Train will talk to you and a fight will ensue. ----------------------------------------------------------------------------- BOSS BATTLE: GhostTrain HP: 1900 ITEM: TENT ----------------------------------------------------------------------------- NOTE: Another tip from Earthq: "You can kill off the Phantom Train using a Revivify. (Same with any other undead monster. Life spells work too.)" Incase you don't have any Revivifies...then follow below... Here in this battle have Edge, I mean Shadow throw his Shurikens if you do have any or if you did purchase some from one of the ghosts. Have Cyan yse his Swdtech level 2 Retort and if the Ghost Train hits Cyan it will recieve a painful counter attack. Have Cyan use his Aurabolt and keep your HP up above 170. The GhostTrain will use powerful attacks especially the Scar Beam(the special effects slow the screen down a bit on the PSX version, but they do look awesome!) which can deal about 150 HP of damage to every character. After the battle the Phantom Train will let you go but there is something that he first must do. The train stops and the deceased board the train but Cyan also sees Elayne and Owain board the train as well, Sabin tries to stop Cyan, but Cyan rams over Sabin. Cyan feels a lot of emotion seeing his family go, but his wife tells him never to forget her as his son will protect his mother. Now afterwards head for Narche via the cave to the east. ============================================================================= THE TRIP TO NARCHE VIA THE BAREN FALLS Items: None Party: Shadow, Sabin, Cyan Party's level: 14 ============================================================================= Here the party can reach Narche through the Veldt if they jump into the waterfall, also Shadow leaves here as well. So jump into the waterfall and in the waterfall you will have to face off against several Piranha, but they can be easily defeated with Sabin's Pummel and Cyan's Dispatch. At the end of the Piranha attack a Rizopas will attack you, and follow the same drill as before. After winning the battles you recieve a REMEDY. After the battles you will drift and a new character is introduced. "Draped in monster hides, eyes shining with intelligence. A youth surviving against all odds..." This is once again your only time to name the character anything you want, leave it at Gau. Here Gau saves the two from drowning, and when Sabin asks who he is Gau runs off. Now head for the east town of Mobliz. ============================================================================= THE TOWN OF MOBLIZ Items: Elixir Party: Sabin, Cyan Party's level: 14 ============================================================================= Here when you walk towards Mobliz you will encounter some battles, but the enemies here don't give you any expierience points, all they give is gold and sometimes Gau will appear at the end of the battle, but he will just leave. Mobliz is towards the east part of the continent. Inside here head for the items shop and purchase some DRIED MEAT, you can buy some new weapons if you like but that's not neccessary. Now head out into the Veldt which is the area outside of Mobliz and fight a battle and hopefully at the end of the battle Gau will come, if not just keep on fighting until he does. When you encounter Gau feed him some DRIED MEAT, he still wants more food. However Sabin refuses to give him anymore food as he gets a bit angry and Gau starts to chase Sabin around until Sabin gets tired. Cyan afterwards becomes silent until Sabin tells Gau that his family was just, and Gau apologizes. It appears that Gau wants to give the party something in return for their gratitude of food. He takes the party over to Cresent Mountain. Afterwards an Imp comes in and gives a short but descriptive demonstration of how Gau's abilities work. After the battle head over to Cresent Mountain which is to the south. ============================================================================= CRESENT MOUNTAIN AND GAU'S SHINY, SHINY, SHINY TREASURE Items: X-Potion, Elixir, Green Beret Party: Gau, Sabin, Cyan Party's level: 14 ============================================================================= Here inside Gau pops out and looks for the Shiny thing and it appears that Gau has forgotten where he saw the shiny thing! So now the party decides to look around. Now walk around, when you reach the top left of the cave Gau will pruposely drop Sabin's pouch which contained 500 GP inside, before Sabin gets agitated Cyan decides to take things over for now. As you progress farther nside the cave, Gau will have found the shiny thing that he was talking about earlier. It seems like a helmet of some sort that allows the wearer to breath underwater. Gau seems a bit scared of the water as he is hydrophobic, but Sabin and Cyan laugh at him. The two jump and Gau finally decides to jump. Here you will be underwater and yes those are the graphics from the SNES, prety neat huh? Underwater here there are no random encounters as all these battles must be fought if you wish to pass through. Watch for the Anguiform, it's AquaRake attack will do over 200 HP of damage to every character so keep your HP up and above 230 just to be safe. When the arrows show up take the right, and you will later be inside a cave with a treasure chest that includes the X-POTION. After that head outside and you will be along the current of the river again, and then later to another cave which contains nothing, however if you are wounded now is the time to heal your wounds instead of doing that in battle. Now in the next room there is a small pond, as you try to head out the door, the entire pond drains itself, so enter the pond and you will be taken down to the bottom floor to pick up a treasure chest which contains a GREEN BERET helmet. Now continue on to the bottom and you will be floating through the currents again, but this time they will take you to South Figaro. You will wake up on the docks of South Figaro, so take the ferry by talking to the man on the boat to Narche. Now you will be given the chance to choose another scenario you want to complete. I'll go with Locke's scenario this time. ============================================================================= B: THE ESCAPE FROM SOUTH FIGARO AND CELES Items: Elixir, Ether, Ribbon, Earrings, Regal Cutlass, Iron Armor, X-Potion Party: Locke Party's level: 7-8 ============================================================================= Here you see the Locke needs to find a way out fast. Don't talk to any imperial soldiers on Magitek armor because you have little chance of beating them(unless you have a Gameshark!), but even if you lose you won't have to start over again. Now head inside the item shop and talk to the merchant near the clock, he will cause Locke a thief but if he doesn't call him Treasure Hunter Locke will rip his lungs out. Then a fight will ensue, this battle is way too easy, but use the Steal command and you will steal his clothes! Now that you are dressed like a merchant head for the house down below and talk to the kid that was previously blocking your path and he will let you through. Now go outside the house and talk to green officer at the top left part on the balcony of the town. In this battle use the Steal command and steal his clothing and you will now be able to get through to the inn. Talk to the guard that was blocking your path towards the inn and he will let you through since he thought it was time for his break. Head for the inn and go to the basement floor and talk to the merchant, he thinks your trying to steal his cider so a fight ensues. Defeat him normally if you want but steal clothes this time because you will need to head back through that house the kid was blocking again. After the battle you will have taken the old man's cider, go to the house where the kid was blocking your path and saying that only merhants can pass through and at the top floor give the old man his cider and he will give you some information about a hidden passage and he also forgot the password, but talk to his grandson down stairs and the password is "Courage" and after giving him the password a hidden path will open up for you. Inside make your way downstairs and it will take you to the underground passage through to the manor's house. In here check the clock for an ELIXIR and then head outside and around into the manor's house and head for the first room from the left upstairs and go behind the bookshelf and it will lead to a secret passage. Down here there are some pretty strong enemies, you might want to avoid them. As you continue on Locke will stop by the approaching door and notices someone familiar, its one of the Empire's generals. Inside the romm the guard continuously hits the general for being a traitor: "Product of genetic engineering, battle-hardened Magitek Knight, with a spirit as pure as snow..." Here you will be given the only chance in the game to name this character anything you want, but leave it at the default so that you can follow the storyline a bit easier. Afterwards Celes is knocked out cold to the floor and the guard tells the other guard to watch over her. Outside Locke is hiding and when the guard leaves he jumps down. Head inside the room and you will notice that the guard is sleeping, talk to Celes and remove her chains. Afterwords they introduce themselves, Locke doesn't care if she was a general and allows her to come with him, but she refuses, but Locke promises that he will protect her. So she finally agrees Locke leaves, but not before checking the soldier and take the Clock Key, you'll startle the guard a bit but he quickly goes back to sleep. Now head out and into the next room and inside is a save point, so save your game and heal your wounds if any. Now continue onto the next room and inside there are 3 treasure chests 500 GP, 1500 GP, and one that is empty. I suggest that you leave the empty one alone, so if you did check the treasure chest reset your game and don't pick up that empty treasure chest. Now check the clock above and wind the clock and a secret passage will open. Now head on through and in this next area pick up the treasure chests in the room which contain a IRON ARMOR, EARRINGS relic, HEAVY SHLD, and a REGALCUTLASS. Now head for the upper staircase to the top right, and before you head out Celes wonders why Locke is trying to help her, he does so because she reminds her of someone. Now head outside and into the Sotuh Figaro cave. Work your way around the place, but remember the room where you had a treasure chest containing a TINCTURE? If you did not pick up the TINCTURE earlier you can go back and pick up a THUNDER ROD. If you did pick up the treasure chest earlier then obviously there would be nothing there. As you make your way out Locke will finally notice a wierd noise emitting in the cave. But before the two can make their way out something coming out of the wall attacks them. ----------------------------------------------------------------------------- BOSS BATTLE: TunnelArmr HP: 1300 ITEM: Elixir ----------------------------------------------------------------------------- This boss will be pretty tough. Have Celes use her Runic command so that all magic used from the TunnelArmr will be avsorbed as MP points. Have Locke attack as normal and keep your HP up and above 100. If you have the THUNDER ROD, use it and he's gone with a snap of a finger. Don't worry if you lose though, this boss is tough anyways. But if you are playing the PSX version you might not want to lose since you will have to deal with the bad loading time anyways! After the battle the two head for Narche and now its time to choose the last scenario. ============================================================================= C: BANON AND THE KEFKA ASSAULT Items: Rune Edge, Earrings, 5000 GP, Elixir, Theif Knife, Wall Ring, Sneak Ring, Hyper Wrist Party: Banon, Edgar, Terra Party's level: 10 ============================================================================= Here this scenario takes place where it last left off. The party still rides the rapids and also more battles have to be fought. After a short battle the party arrives at Narche and just in the nick of time. When the party reaches inside Narche guards block their path, Banon tries to settle them down but they knock him out. Edgar tells them that he is king but they don't believe him and knock him out as well. Each time you try to go through the guards will just knock you back, but remember the secret passage that Locke told you to remember about when he got Terra out? Head towards that area, its to the very left if you had forgotten. As you make your way to the next cave there will be a light that goes a certain path. You will have to go that exact path to escape the security checkpoint, so have you been taking your Ginkoba? It will take a few tries since due to the fact that its a pretty complex path to remember. Once through head for the old man's house from earlier in the game, but you are welcomed to stop by the moogle's cave if you want to. In the moogle's cave don't forget to pick up the RUNE EDGE, then leave because there isn't much you can do here now. Head for the old man's house and inside you will get a bit of info of what has been happening around Narche. Its neutral for now and many people haven't really wanted to side with the Returners. The town has gone a bit worst about the Esper, but Banon thinks Terra can reach out to the Esper. However Edgar has second thoughts, either the Esper will help them or dig them an early grave. It appears that Narche is the next target of the Empire since Emperor Gestahl is after Magitek power he will be interested in the Esper. Then Sabin, Cyan, and Gau comes in and greets the party, after a briefing about Doma Locke and Celes come in and rush to tell the party that Narche is about to be attacked. But Cyan becomes very angry as he recognizes Celes as she was the one who burned down Maranda, but Locke won't allow Cyan to do so. Terra also reveals to Cyan that she was also once an general of the Empire. Then suddenly a guard comes in and tells the entire party that Kefka has already begun his assault on Narche. The scene shifts to Kefka's army, the soldiers question a lot about his actions towards Narche since it is neutral and there are civilians living in Narche, but Kefka doesn't care he wants everyone dead. The scene shifts back to the party, it appears that they left the esper at the top of the hills. They go after it to defend it, but along the way Celes and Terra have a small conversation, and Celes thinks being bron with magic is such an incredible gift. Celes can also use magic because when she was just a baby she was artificially infused with magic and was raised as a Magitek Knight. Terra asks if Celes has ever loved anyone, but Celes doesn't know what she is talking about. Cyan however still has a lot of doubt about Celes. Now when the entire party reaches the top of the hills of Narche you will have to form 3 parties with your 7 party members. Your job is to not only defend the Esper but Banon as well. If the army reaches Banon then you will have to start over again. You will have to fight a lot of battles, probably about 20 battles to beat them all. But you can reach Kefka without having to destroy his entire army. When you reach Kefka make sure you have Gau in your party and then talk to him to initiate the fight. ----------------------------------------------------------------------------- BOSS BATTLE: Kefka HP: 3000 ITEM: Peace Ring ----------------------------------------------------------------------------- This battle will be ver tough, his poison attack will more than likely knock out your party members. But if you have Gau have him use the Were-Rat rage and he will absorb all of Kefka's poison attacks, which makes the battle a lot easier. Having the relic Star Pendant equipped prior to this battle helps out as well as you will not be affected by his poison attack. Having Cyan, Gau, and Sabin in this battle really helps. Have Cyan use his swdtech(hopefully you are at level 4) at the highest level, and have Sabin use his Aurabolt or Suplex if he has it yet. Cyan's multi-hit attack will deal a lot of damage in this battle and Gau will take al his poison attacks like herbs, and Sabin in this battle will provide the muscle. Attack him, attack him, and attack him! After the battle the party goes for the Esper, Terra senses something from the esper as the entire party but Terra is knocked out. Terra communicates with the esper and asks a few questions about who she is. Then the esper reveals Terra's true nature, she flies off wildly into the skies. Celes tells Locke that Terra looked like an esper, but Edgar knows that they have to find her. Now you must form two parties, one to look for Terra and the other to stay guard and protect the esper. Afterwards head west to look for Terra otuside of Narche. ============================================================================= THE TOWN OF KOHLINGEN Items: Hero Ring, Green Beret, Elixir Party: Locke and whomever Party's level: 12-14 ============================================================================= Now head back to where the Figaro Castle previously was sunken earlier. The reason why its back at its place is because its a castle that is completely mechanic, think of it as a SUV and submarine combined, except it can easily move through sand. Well here head to the engine room and talk to the ma downstairs to the left and he will ask you if you want to go to Kohlingen, so do so. When you arrive head for the town of Kohlingen which is just north of the Figaro Castle. Inside this town you will get a lot of information about Terra's whereabouts. Also check Rachel's house at the top left part of town and inside check the grandfather clock for an ELIXIR. Also if you have Locke in your party a short scenario will take place here. Locke mentions that he wasn't able to save her when she needed him. A flashback takes place with Rachel and Locke in some mountain cave and it seems like Locke is searching for something, something he also wants Rachel to see. When Locke walks across the platform it begins to shake, Rachel unselfishly pushes Locke aside as the platform collapses beneath her as she falls to the ground below. Later Locke is at her bedside, and when Rachel wakes up she can't remember anything. Then Rachel's dad kicks Locke out because he blames him for her memory loss, she then comes out and tells Locke to leave, she doesn't even know who Locke is and he blames him for getting everybody upset. Locke leaves as Rachel will have to make a new start, the scene flashes back to the party. After a year Rachel had been killed in an imperial attack. Her memory had returned just before she passed away and the last word she said was Locke's name. Locke feels that he should have never left her side and he feels that it was his fault that she had died. Now head for the east house and go downstairs. The man near Rachel had place herbs that had put her in suspended animation so that she won't age a day. A flashback occurs at the same exact location but this time its in the past, and the man had just started to put the herbs on Rachel. Locke wonders if he calls her back, that she will come back to her. Then the flashback scene is gone and switches back to the current time. Locke still believes that he had failed her, he then leaves as does the party. So are you wondering how to get to that door atop? Well go outside and enter through the back of the house and you should be able to pick up a GREEN BERET helmet. You can shop around if you like if you need any updating in your weapons and armor. After your done head out of the town and head to the far south to Jidoor. ============================================================================= THE TOWN OF JIDOOR Items: Tincture Party: Locke and whomever Party's level: 12-14 ============================================================================= Here in this town you can visit Ozwer's house which is the giant mansion at the north end of this town. Inside check the top right pot for a TINCTURE. Also in this town you can check the auction to see if they have anything that might interest you LATER IN THE GAME. Right now the auction will always be over so you can't bid on anything. The only thing to do here really is to get a chocobo to make your way to Zozo, which is the desolate town northeast from Jidoor. And that should be your next destination. ============================================================================= THE SEARCH FOR TERRA Items: Tonic, Thief Glove, Running Shoes, X-Potion, Tincture, Chain Saw, Potion, Fire Knuckle Party: Locke and whomever Party's level: 12-14 ============================================================================= Here in this town the place looks dark and dreary and rain is constantly on the pour. Also there are random encounters in here as well, the enemies aren't really that tough, but like the people of Jidoor, said they can't be trusted. Here head for the north part of town and into the inn, there is a clock that needs to be reseted, and hopefully you know what time it is. Everybody should know this, but if you don't its: 6:10:50. That will open up a staircase that leads to Edgar's Chain Saw. Afterwards head for the relic shop at the bottom left part of town and inside the relic shop owner tells you to check the top of the building. So do what he says and head for the top of the building, along the way don't forget to pick up the THIEF GLOVE for Locke. And then head for the doorless doorway just below and move inside and jump to the left building, and then again to the left building. Then continue on and inside check the pots in the top left of the room for a TINCTURE, and then head outside. And jump two buildings over to the right and head inside. In here there are just a series of stairways, continue your way through and along the way don't forget to pick up a FIRE KNUCKLE for Sabin. Then at the top of the building and talk to the man blocking your path, it appears that he hates fighting and he'd better let you pass, but he decides to fight you anyways. ----------------------------------------------------------------------------- BOSS BATTLE: Dadaluma HP: 3270 ITEM: Headband ----------------------------------------------------------------------------- This battle is pretty tough, it will take a lot to defeat this guy. Have Edgar use his Chain Saw, you might miss sometimes but you can deal some very serious and critical hits with it. Have Cyan attack with Swdtech, have Locke use his Capture and steal a JEWEL RING from him, have Celes use her physical attacks or magic to heal the party, have Gau use anyone of his Rage attacks and finally have Sabin use his Aurabolt blitz. After losing him about 1900 HP he will call for two Iron Fists, so quickly dispose of them so they won't become much of a nuisance. After you defeat the two Iron Fists Dadaluma will use a TONIC, POTION, POTION, and SAFE spell all in one round. Just continue your attacks from their and he should be gone. After the battle head upstairs and into the room, the sides of the room contain a treasure chest on each side. Check them to recieve an X-POTION and a RUNNINGSHOES relic. Then continue towards the center of the room and talk to Terra. The party tries to talk to her, but a mysterious voice talks to the party. Then Terra goes a bit berserk and finally settles down. Ramuh tells the party that Terra cannot understand them as he reveals that he too is an Esper. But don't espers live in another world? Yes, but that does not mean that they cannot live here too as espers can take on a variety of forms. Espers hide themselves from humans because he knows espers and humans cannot live together. But Locke's grandfather said that espers and humans once lived side by side, and apparently its true. Then came along the War of the Magi, it was the espers who fought humans who were infused with magical powers extracted from the espers. A flashback now takes place, the espers fearing that their magical powers would become a target once again, they moved to a new realm and made it their niche. It was 20 years prior to the present time of now that humans knew about Magitek power and they hid it from the espers. When the espers had found out they created a doorway and exiled the humans. Even as Ramuh speaks there are espers trapped in the Empire's Magitek facility being drained of their powers. Ramuh fled here to avoid a similar fate. He had sensed that Terra was in trouble so his magic summoned Terra to Zozo. So is Terra really an esper? Actually no, she's a bit different. Terra's presence of existance strikes fear into her own heart, the party can't help her, but if she can accept this aspect of herself she will be all right. Cyan realizes that the party must do something about this, and Ramuh tells them to free the other espers imprisoned by Gestahl's Magitek Research Facility. Ramuh feels that he acted cowardly fleeing and leaving the others to their fate. However once the espers transform their powers can be relocated, then three magicite comes down from the ceiling as they are the fallen comrades that have fled from the Empire. Ramuh will also sacrifice himself as well for the sake of other lives. Now talk to the magicite, Ramuh can still talk, but after a while he will pass on and lend his power to you. Now pick up all four Magicite Ramuh, Stray, Siren, and Kirin. Now as you leave talk to your other party members near the door. The party decides to talk along the way as they exit out of Zozo, they talk a bit about the Empire and the party must split into two groups so that they can guard Narche and attack the Magitek Research Facility at the same time. Celes and Locke will head for the Empire's facility, but you can place one or two other party members to go with them as well. The other party that is not in Locke's group heads back for Narche, but how will they get there? Maybe the people in Jidoor will help them. So now leave to Jidoor, also did you see the ghost appear? Talk to it and it will explain a bit about how the esper system works exactly. Afterwards go towards Jidoor which is southwest from Zozo. ============================================================================= THE WAY TO THE OPERA HOUSE VIA JIDOOR Items: None Party: Celes, Locke and whomever Party's level: 13-16 ============================================================================= Here when you talk to everyone, previously they had talked about Zozo and the thiefs, now they are talking about Maria the Opera Singer and the airship. Now go inside Ozwer's House located at the north end and talk to the Impresario who mistakes Celes for Maria, but he then finds out that she is not the real Maria and leaves. However Celes seems a bit flattered that she can relate to the Opera singer Maria. Now as you walk out the Impresario has dropped an envelope, examine it and the Master will come in. It appears that a mysterious wandering gambler wants Maria as his wife, something which has startled the Impresario ever since it has arrived. The scene shifts towards the wandering gambler: "A blackjack-playing, world-traveling, casino-dwelling free spirit..." Here you will be given the chance to name the character, so name him Setzer and leave it at that. It appears that Setzer is the owner of the world's only airship. The party then decides to set up a meeting with Setzer. Now head south towards the Opera House. ============================================================================= SETZER AND A NEAR COSTLY GAMBLE Items: None Party: Celes, Locke and whomever Party's level: 13-16 ============================================================================= Inside the Opera House talk to the Impresario. He tells the party that Setzer might appear at the climax of scene 1 as he loves an entrance. That's when the party decides to grab him at that time, but that would cost the Impresario his job. He wants the play to be a success and does not want Maria to be abducted. Then the party decides that they will let Setzer grab Maria, but Celes will be the decoy since she looks so much like Maria and that should lead them to the airship. Celes however has some doubts because she is no Opera Singer, she then runs for the door and shuts it behind her. Inside however she practices, but doesn't sound so good as Locke has a laugh or two. However at the same time Ultros who is also in the Opera House wants to foil their plan by pretending to be Setzer. He lets the letter fly off to the party's direction but the party doesn't even notice it as they prepare for the play. D'haaaaa! Read it...! Then the scene moves over to the Opera play down below, and the Impresario plays out his role while depicting of a war between east and west. After the short play have Locke head for the dressing room to the right. In the dressing room talk to Maria um...I mean Celes. Locke seems too blushed to speak to Celes in proper English, but Celes still wonders why Locke had helped her back there. He did so because he once abandoned someone when she needed him. Afterwards have Celes check the score on the table, and try to remember the words, just skim through it, but if you have Ginkoba you'll be fine. After you are done head for the stage and the play will start. Also note that FFVII' Aeris theme most likely originated from Celes' Opera theme. Here you will have to select which part of the play comes next, mess up and you will have to start all over again. You will have to control Celes for a little bit in this play. Afterwards Celes is downstairs dancing with the prince as Locke looks over her. NOTE: In the U.S. version of Final Fantasy III, Celes had to remember more of the play instead of just selecting one part of the play. I think there was about three parts you had to make a decision in. Why was it only one decision in Final Fantasy VI? I just don't know. Now leave back to the balcony, but before you do check the letter written by Ultros. It appears that we wants to ruin the Opera scene, so Locke better tell the impresario quick! The Impresario is startled but the play still goes on. Then the scene takes to the top of the play where Ultros has a weight ready to drop on Maria, I mean Celes! But it'll take him 5 minutes to drop it(odd, why would it take 5 minutes to drop a heavy object?), so that gives the party an indication of just how much time they have before they can save Celes. Talk to the man in the far right and he will help the two get up there. When you reach there hit the far right switch and then quickly head to the left side, and you will be at the top of the play. However before you can reach Ultros there are Vermin and Sewer Rats that will block your path so you will need to make the battles quick. NOTE: On the SNES version you don't need to deal with load time like the PSX does. Even the load times after and before the battles including going through doors the time still runs! No kidding, everytime the PSX loads info onto the RAM you lose 2 seconds off the clock! So I'm just warning you that your time is much more limited on the PSX version than on the SNES version! Don't worry if you lose the battles though, the Impresario will give you three more chances afterwards and all the events prior to Locke reading the letter from Ultros you will not have to go through again. When you reach Ultros he will push you over the top, when Locke brushes himself off he pretends to act along with the play, but oh, what bad acting! But a "lowborn thug" could never defeat Ultros(as said by Ultros)! Well since the Impresario has no choice he might as well make the most of it, "music!" ----------------------------------------------------------------------------- BOSS BATTLE: Ultros HP: 2550 ----------------------------------------------------------------------------- This battle will be tough, Ultros' Tentacle attack causes critical hits right from the start so you will have to keep your HP above 200, and heal immediately after he hits you with it. Use all of your powerful attacks against him like Dispatch, Aurabolt, Chainsaw, you know just like regular boss battles. NOTE: In the U.S. version of Final Fantasy III, Ultros splashes as he escapes, like if the stage was all water, however on the PSX version Ultros escapes regularly. Its odd! After the battle Setzer finally reveals himself and takes Maria, Ce...Celes, that's it! However the Impresario is all giddy about the change in events. Afterwards Celes is put inside Setzer's casino room, but the other party members including Locke are already on board. Then when Setzer comes in he realizes that Maria is not Maria, and if she is not Maria then he does not want them onboard since she is not Maria. The party then try to sweet talk Setzer into helping them, Setzer sees what the party is getting at here but that does not mean that he is willing to help them. Now talk to Setzer, and it appears that the Empire has made him a rich man, but the party tells them about the cruel deeds of the Empire but Setzer never heard about this before. Setzer agrees to help the party if Celes becomes his wife, and as you can expect Locke is outraged. Celes however reluctantly agrees, but she wants to settle it with a coin toss as heads Setzer helps the party and tails she goes with Setzer, and a resounding acknowledgement is ajourned by Setzer. Celes then flips the coin and it lands on heads, so Celes wins! Setzer then picks up the coin and notices soemthing odd about the coin, it has identical sides! But Setzer admires that kind of low hustling and he will help the party with nothing to lose but his life. The party realize that they will have to land the airship a great distance away for obvious reasons and yes those graphics do look sweet right? ============================================================================= THE TOWN OF ALBROOK AND THE SEIGING EMPIRE Items: Elixir, Potion, Tincture, Warp Stone Party: Whomever Party's level: 13-16 ============================================================================= In this town and you will get a bit of information, and check the barrel to the far right of this town to the right of the inn to recieve a POTION. The town is filled with guards so going to the docks are impossible. Inside the pub is a clock, check it to recieve an ELIXIR, afterwards you can check the weapons and armor shop if you need anything, otherwise head out. Vector should be up north, around to the top from where the airship is and you will have to walk a LONG way. You can steal Tiger Masks from the enemies that you encounter along the way though. ============================================================================= TOWARDS VECTOR AND RESCUE OF THE ESPERS Items: X-Potion, Flame Sabre, Zephyr Cape, Blizzard, Gold Armor, Dragoon Boots, Gold Helmet, Thunder Blade, Break Sword, Remedy, Tent Party: Celes, Locke, and whomever Party's level: 14-17 ============================================================================= In here buy any weapons and armor that you may need and then talk to the old man behind the crates in the center of this room. He will distract the guards while the party climbs the box and enters the facility. So when he does climb the boxes and around, when you reach behind the guards don't go near them otherwise a fight will ensue and you will have to start all over again. Now continue towards the top and into the heart of the facility. Do you hear the techno type of music? Pretty neat huh with it mixing with the clangs of metal. Continue towards the left side of the room and take the swinging hook over to the left side and also pick up the FLAME SABRE. Then head back to the middle of the room and through the pipes to pick up a TINCTURE. Then head for the pipe to the left and you will climb down to the lower part of the room. Pick up the X-POTION, and go towards the right to pick up the THUNDERBLADE and a REMEDY. When your done head down to the bottom portion of the facility. At the bottom of the facility head towards the lower part of this room and you should find a TENT inside a treasure chest and a GOLD HELMET which is located at the bottom left of this room. Also don't forget to pick up the DRAGOONBOOTS relic at the left side and at the top left is a door which leads to a GOLD SHLD. When your done head for the walkrail where the Magitek armor is and it will take to the right side of the room, but then the party spots Kefka. He has drained the espers of their powers and throws them to the walkrail that leads to the room below. Follow where the espers were thrown off. Here before you talk to the two espers take the room to the right and inside is a save point, so save your game and heal your wounds if any. When you talk to the espers they will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: Ifrit HP: 3300 ----------------------------------------------------------------------------- In this battle make sure that you are not equiped with the FLAME SABRE otherwise you will be healing Ifrit. Use Ice on him if you have it and hopefully someone did use the DRAGOONBOOTS relic so you can Jump Ifrit and also avoid some of his attacks at the same time. In this battle have Cyan use his level 4 SwdTech(if you have it, if not use the next best thing), have Sabin use his Suplex or Aurabolt, have Edgar attack with his Chain Saw, have Locke attack regularly(I suggest you give the DRAGOONBOOTS to Locke), have Celes use Ice magic on Ifrit and have Gau use any one of his Rage commands. After a while Ifrit will notice that you have Ramuh's powers and Shiva comes in and will sacrifice herself as well. NOTE: Although there is some alternation between Shiva and Ifrit between battles, there were several occassional times when I had fought Shiva and Ifrit alone. ----------------------------------------------------------------------------- BOSS BATTLE: Shiva HP: 3000 ----------------------------------------------------------------------------- I'm not sure if you are suppose to fight her, but if you do here are the strategies. The game's Bonus menu lists her stats so I'm assuming that she is a boss, but I never really fought her before. This battle is basically the same as above except this time you will have to use Fire attacks obviously and equip the FLAME SABRE in this battle. After you defeat her Ifrit will come in and realize that you hold Ramuh's powers. After the battle Ifrit and Shiva have little to live. Talk to the both of them and they will do the same thing Ramuh did with his power and entrust it into the party. So pick up the Magicite Shiva and Ifrit and continue onto the next room, the path Shiva was blocking. In here its just a long series of stairs, so make your way to the top. In this next room is the Magitek Res. Facility, to the bottom left of this room is a hidden passage which leads to a BREAK BLADE. After that continue onto the next room there will be a robot in your path. Talk to it and a fight will ensue. ----------------------------------------------------------------------------- BOSS BATTLE: No. 024 HP: 4777 ITEM: Blizzard spear ----------------------------------------------------------------------------- This battle is fairly easy, he has no weaknesses even though he is a machine. Attack normally by having Celes attack regularly as with Locke. Have Cyan use his Swdtech, Sabin his Blitz, and Gau any of his Rage attacks. Have Edgar use his Chain Saw and continue this pattern while keeping your HP above 250. After the battle continue through to the next room, here go up top and hit the switch. The espers doesn't have much long to live as they will turn themselves into Magicite. Then Cid comes in and examines the magicite and discovers something new about the espers. Then the magicite will break out and entrust their power in the party. It appears the Celes and Cid know each other, and Cid thinks that Celes came here to cause an uprising. Then Kefka makes his entrance and tells Celes to hand over the magicite shards, Locke is shocked to hear this as he thinks Celes has betrayed him. Celes however wants Locke to trust her, but he has doubts and then suddenly the Magitek troops come in and knock the party out as Celes clings on to the side. Celes now wants to protect Locke and maybe then he will believe her, she teleports the Magitek troops and Kefka away and she goes with them as well. Afterwards the contents of the capsules have spilled and the place is about to collapse, but he tells the party to quickly follow him. Cid realizes now that Kefka was using him and using the Empire and he decides to talk to the Emperor to have the war stopped. When you reach the bottom save your game and talk to Cid. Cid apparently was the one who raised her, but it was not his fault that Celes was forced to become a Magitek Knight and thus has done some inconsiderate things. He feels bad for her and he wishes if he could talk to her and apologize for the way things have turned out. Then Kefka's laughter echoes through, Cid then pushes the party onto the mine cart and tells the party to escape. During the middle of this you will have to fight a couple of battles with MagRoaders. At the end of the trail you will encounter the boss of the railway. ----------------------------------------------------------------------------- BOSS BATTLE: Number 128 & Left Blade & Right Blade HP: 3278(#128) ----------------------------------------------------------------------------- The Left Blade has 400 HP and the Right Blade has 700 HP. This battle will be pretty tough. Attach him constantly with the regular pattern of Cyan's Swdtech's, Sabin's Blitz, Gau's Rage, Edgar's Tools and Locke's regular attacks. Keep your HP above 280 for this battle and take out the Left Blade first and then the Right Blade and then the Number 128. After the battle the party will crash into a Magitek armor and send both the cart and the armor flying! Here another save point opens up, so save your game and heal your wounds. Now head out of here and Setzer will meet up with you, the scene then shifts towards Kefka who is a bit angry about what just had happened. He sends mechanical arms to stop the party from leaving. ----------------------------------------------------------------------------- BOSS BATTLE: Crane(2) HP: 1800(Left Crane) 2300(Right Crane) ----------------------------------------------------------------------------- This boss will be very tough. Go through the regular routine like before but in this battle avoid using Fire magic as you will heal the cranes. Also keep your HP above 550, the Magnitude8 will cause a lot of damage to your party so you might want to watch out for that. Thunder spells work well to the right crane but the left crane is strong against that. Both however are weak against water attacks, but I don't think that you might even have a water spell at this point yet. After the battle the party escapes from Vector and Locke is a bit worried about Terra so they decide to head back to Zozo. Inside when the meet with Terra, locke shows her the magicite. Terra then remembers her past, and it appears that she was raised in an esper world. The scene flashes back towards Terra's past, here you will control or reinact what happened. Have the epser walk around and talk to the other espers and you will find someone laying on the ground, pick her up and Maduin(the esper you are controlling) will take her to a bed for some rest. Then talk to the girl that you had saved and she will awaken. Maduin wants the girl to keep the pendant that protects the esper world, the espers are pretty upset about bringing a human back to health. Maduin however is tired of living in the human world, he sees the world as infectous, full of desire and greed. Then in the morning the girl had already headed for the gate, head for the gate atop. When you find Madonna she wants to leave because humans and espers can never co-exist, but how do they know unless they observe for themselves? The two then have a baby, they've given the new born a name...Terra. Then its two years later and the troops are after magitek power. Emperor Gestahl wants all the espers and offers riches to any one who can capture an esper. Meanwhile Maduin and Madonna are looking over their child, then talk to the Elder. The elder wants to cast a magical seal that will close off the humans from the esper world, but in his old state he might pass away, but he doesn't care just as long as the rest of the espers are safe. Madonna however wants to stay with Maduin. As you leave the esper thinks that it was the human's fault(Madonna) for causing all this trouble, but Maduin doesn't believe it. Madonna then leaves and takes Terra to the gate so head for the gate, but the elder has already began casting the magical seal! When Maduin tries to head for Madonna troops and Emperor Gestahl block his path, but then the magical barrier starts it work and sucks out all the humans. Madonna is just ahead and as Maduin tries to pull back Madonna Terra is sucked out of the esper world and Madonna and Maduin go with her. Then Emperor Gestahl picks up Terra and discovers something, she's half human and half esper, Madonna wants Gestahl to take care of her, but Gestahl blinded by his ambitions wants to use Terra for greed and power purposes, Madonna tries to stop him but is knocked back. The scene shifts back to Terra and the magicite next to her is her father, she then realizes that she can control her power. It was also at the espense of an esper's life that Celes had acquired her powers. The party now heads back for Narche, and in the airship Setzer lets the party control the airship and gives you some instructions on how to use the air ship, you can also press start when you are on the airship to view the world map. Now heab back to Narche via the airship. ============================================================================= THE RETURN TO NARCHE Items: None Party: Whomever Party's level: 14-17 ============================================================================= Inside the party meets up with Banon and tells him about the way things went at Vector. Afterwards the party plans to combine Narche's money with Figaro's machinery to storm the Empire, but they are short on manpower. They think that if they can open the gate they can have the espers attack from the east and the party to attack from the North. But they must get the esper to understand and the only person that can do this is Terra. Terra's existence of half human and half esper is proof that espers and humans can exist. She then reluctantly agrees, then head for the airship. If you had not checked the clock inside the Old Man's house earlier for an ELIXIR you can do so now. Head for the airship and all of your party members are inside. ============================================================================= GET THE ESPERS TO UNDERSTAND! Items: Magicite(2), Ether(3), Assassin Daggar, Tempest Blade, Coin Toss relic, X-Potion, Elixir, Tent, Atma Weapon, Genji Glove Party: Terra and whomever Party's level: 14-17 ============================================================================= When you are ont he airship have Terra be in your party. Then head for the east side of the southern continent and to the Imperial Base. Inside the party notices something odd, there are no imperial soldiers at this base. Then continue through to the right side and across the bridge and into a cave. In this cave there is a treasure chest that contains an ASSASSIN knife, pick it up and continue on. In this next room pick up the treasure chest which contains a TEMPEST blade for Cyan. Then continue on, and in this next room you will have to make your way across, but watch for the patterns in here, the bridge constantly shifts around, make a mistake and prepare to be damaged on the magma floor below you. Pick up the X-POTION and the COIN TOSS relic and continue onto the next room. Here in Basement 3, pick up an ETHER and continue your way to the other side of the room. When you reach the first switch hit it and a bridge leading to a treasure chest will open, go to that treasure chest to pick up a GENJI GLOVE. Then continue on, when you see two switches hit the one on the left first and it will open a door and inside is a TENT and a save point, so save your game and heal your wounds. Then go back outside and hit the other switch outside and a Ninja will attack you. He's a pretty tough opponent because of the Water Edge attack that does about 270 HP of damage to every character. Defeat him as normal and after the battle he will tell you that he had somethign buried beneath the grand stairway. Then continue on and hit the next switch which will open up a staircase leading to a treasure chest which contains an ETHER and also to the next area. Continue onto the next area, there's some sort of hidden passage that you must walk through when you do, pick up an ELIXIR and continue on. Now you will see a couple of switches, don't hit them just yet, go to the bottom left switch and hit that one and it will reveal a doorway to another room that contains a MAGICITE(remember what I told you? this is not an Esper!), ETHER, ATMA WEAPON, and another MAGICITE. Now go back outside and there are two switches above you that I told you not to hit, avoid hitting the right switch and go around it and check the treasure chest, it will ask you if you want to flip a switch, do not flip the switch. If you hit the two switches your path to the treasure chest will be cut off, but it doesn't matter, you can go ahead and hit those switches anyways. Continue on and pick up a MAGICITE and continue onto the next room and make your way to the Sealed Gate. When the party reaches the Sealed Gate the party will have to rely on Terra to convince the espers to side with the returners. Then suddenly Kefka comes in, its like he knew you were coming here all along! The party will have to keep Kefka busy while Terra slips through the gate. After the battle Terra opens the gate and all the espers come flying out of the gate and temporarily stunning the party and blowing Kefka away. Then after the gate closes back again it becomes blocked by the collapsing rocks and now head back to your airship by the door below in the next room, its a shortcut actually. When you reach towards the end of the Imperial Base the other party members will meet up with you and say that the espers went off west towards the capital, Vector. During the trip to Vector Terra notices something, the espers begin to fly in berserk fashion and then the airship goes out of control and crash lands and now head out of the airship and walk towards Vector. ============================================================================= TOWARDS VECTOR AND AN UNEASY TRUCE Items: Back Guard relic, Gale Hairpin, Revivify, Potion, Tincture Party: Whomever Party's level: 15-18 ============================================================================= ********** Points Value ********** Below here is a chart, depending on which answers to take preceding to the upcoming conversation will lead to a certain amount of points: *** The Toast *** To the Empire. 2 points To the Returners. 1 point To our hometowns. 5 points *** Kefka's Fate **** Leave him in jail. 5 points Pardon him. 1 point Execute him. 3 points *** Apology for Doma *** What's done is done. 1 point That was inexcusable. 5 points Apologize again!! 3 points *** General Celes *** Was she an Imperial Spy? 1 point Celes is one of us! 5 points We trust Celes! 3 points *** Further Questions *** Ask a question once. 2 points Repeat a question. -10 points for every question repeated *** The Espers *** Yes, the Espers have gone too far. 5 points But you unleashed their power!! 2 points *** Your first question *** Answer correctly. 5 points Answer incorreclty. 0 points *** Care to rest? *** Take a rest. 5 points Keep talking. 0 points **NOTE *** What to say? *** That all you really want is peace. 3 points That you war's truly over. 5 points That you're sorry... 1 point *** Will you accompnay Gestahl? *** Yes 3 points No 0 points ********************** Essentially, once you have summed up enough points, a few things can happen: 0-39 points: South Figaro is liberated 40-49 points: Doma/South Figaro are liberated 50-59 points: Doma/South Figaro are liberated, stock room unlocked 60-69 points: South Figaro/Doma are liberated, stock room unlocked, Tintinabar relic 70+ points: South Figaro/Doma are liberated, stock room unlocked, Tintinabar relic, Charm Bangle relic ********************** **NOTE: Once you rest, you cannot carry over the conversation, and if you rest, you lose out on a potiential three extra points. This will be a fairly long walk towards Vector since due to the fact that your airship is busted. When you reach Vector the whole place is burned and fire is still active. Make your way to the top of this place and it appears that the Emperor has been expecting the party. Talk to Emperor Gestahl and it appears that he has lost his will to fight, the espers came here to save their friends but when they heard that they had been perished the espers went berserk and decimated the town. The power of the espers was too great than what Gestahl had expected and now the espers must be stopped before the whole world is gone. There are still soldiers that prefer to keep on fighting, talk to as many soldiers as you can to make them understand. Along the way you can pick up a BACK GUARD relic, X-POTION, and a REVIVIFY. Try to talk to as many soldiers as you can before the four minutes is up, you will have to fight sometimes to get your point across as well. Afterwards the Emperor and the party are at the banquet and Cid is now a Returner. Here you will engage in a selective conversation choosing who you want to toast, what to do with Kefka, etc. The Empire has been leveled by the espers and Gestahl has finally come to his senses and realize that the espers must be stopped otherwise there will be no world to live in. The Emperor will head towards Cresent Island where the espers are and he asks if you want to accompany him, if you choose yes General Leo will go along as well, if you choose no the party will make it across their own way. Afterwards Locke will go with Terra, but he smells a rat, the party just can't trust the Emperor like that. The rest of the party will stay at Vector to investigate things. Now head out and south towards Albrook. ============================================================================= ALBROOK AND THE TRIP TO CRESENT ISLAND Items: None Party: Whomever Party's level: 15-18 ============================================================================= When you reach Albrook head for the docks to the south part of town. Talk to General Leo and he will tell you that he has acquired Celes and has hired Shadow to help the party. Locke is surprised to see Celes and when he tries to talk to her, she runs away. General Leo tells the party to get some rest so go to the inn and get some rest. In the middle of the night Locke heads out of the inn and finds Celes, he tries to talk to her but she still remains silent and runs off. In the morning head for the docks and talk to General Leo, during the middle of the voyage Terra and General Leo have a talk. Terra thinks its a bit funny that the Empire once manipulated her and now she is working with the empire, but General Leo reminds her that not everybody is like Kefka. General Leo knew Terra was being used as a biological weapon and he did nothing about it and he feels that he is no different than Kefka. Terra still feels she lacks of something...love. General Leo understands, but Terra is just young. She wants to know what love is now. Shadow then comes out, he decides to sleep under the stars and overhears their conversation, but he had no intention to. She tries to ask Shadow for help, but he tells her that she must look within to find her answers. Then Locke comes out, and he has a high sense of sea sickness. Talk to General Leo and Locke, then when Locke leaves Celes wants to talk to him, but Locke ignores her and leaves. Now when you are ashore head northeast towards the town of Thamasa. ============================================================================= THAMASA AND A SHOCKING SURPRISE Items: Ice Rod, Echo Screen, Fire Rod, Green Cherry, Phoenix Down, Soft, Eyedrop Party: Whomever Party's level: 15-18 ============================================================================= The party finds a mother nursing her child, she says "Cure" but then sees the party and quickly looks for her "Cure Medecine" but the child wants her mother to use Cure on her, what are they talking about? Now head inside to the top right house and talk to the old man inside: "An elderly gentleman, pure of heart, and learned in the way of monsters..." Now enter his mae in as Strago and leave it at that. The party then asks him about espers, but he's not really familiar with the word. However he hesitantly denies it, but the party spots that and the music shifts as a young girl comes in. "In her pictures she captures everything: forests, water, light... the very essence of life..." Now name her Relm so you can follow the walkthrough better. She then asks who the people are and if they can use magic as well, but Strago tells her to keep it down. She then sees Shadow's dog, but Shadow warns her that he bites. Strago tells her to go to her room, but Shadow's dog follows her. The party senses something a bit odd and decides to take a look around. Now take a rest in the inn, and the innkeeper who usually charges 1500 GP for a night's stay for strangers now will let you sleep in his inn for 1 GP. Then later in the middle of the night Strago wakes the party as Relm is trapped in the neighbor's house and a fire has broken out. He asks the party to help and Shadow is a bit slow to acknowledge. Now head for the house below Strago's house and a fire has gone rampant. Strago then casts an Ice spell, but the Mayor comes in and tells him that magic is forbidden, but Strago doesn't care, and the Mayor seems like he has no choice. The people in this town gather to try to put the flames out by magic but are unsuccessful in doing so. Then Strago and the party decides to go in, but you will have to avoid the flames. IF you do encounter a Flame a battle with three Ballons will start. Make your way towards the center of the house, along the way you can pick up an ICE ROD and a FIRE ROD. When you reach the center top of the house the FlameEater will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: FlameEater HP: 8400 ----------------------------------------------------------------------------- In this battle have Strago use his AquaRake, have Locke attacks as normal and if Terra has an Ice or Ice2 spell then use it. The FlameEater will call for about 4 Balloons to join the battle as well which obviously makes the battle a lot tougher. Keeo your HP above 100 and continue the same pattern until he's gone. After the battle Interceptor finds Relm unconsious, then the flames in the house knock the party out, and then they begin to gang up on Interceptor, but Shadow comes in and takes out the flames and uses a Smoke Bomb to get the party out. Then they find themselves in Strago's house, who tells them that this is the Village of the Mage Warriors. It was long ago that humans used magicite to gain magical powers, and later they became known as Mage Warriors. It was after the War of the Magi that the espers fled to the other realm and left the Mage Warriors to defend for themselves. The humans blamed the Mage Warriors for causing the war and they were hunt down like animals. A few Mage Warriors escaped and found refuge here, their powers have weakened over time. The party needs Strago's help and he is willing to do so for the party saving Relm. Relm wants to come along but Strago won't allow her to do so. So if the espers are in the world where are they? Their in the mountains to the west, mainly because the mountains have strong magical properties. Legend has it that the espers were created there so the party decides to have a look. So exit out of the house and you will see Shadow(who left earlier) outside. Shadow wants to search for the espers his own way. So now that he is out of your party head west towards the mountains. ============================================================================= A FATE UNDENIED Items: X-Potion, Chocobo Suit, Tabby Suit, Heal Rod Party: Whomever Party's level: 16-19 ============================================================================= In the mountains head inside and pick up a HEAL ROD and head towards the top right of the cave, and yes that is Relm following you, but the party does not notice it. Then continue on and when you reach a room with three gold statues in the middle head for them. It appears that the three statues created magic as we know it and they are the source of all magic. It is said that the espers made these images and arranged them in a special place as the statues represent power beyond comprehension. It appears that the other magic flashes are hidden beyond human reach, most likely beyond the gate. Afterwards head for the left side of the room but before the party can do that they are attacked by Ultros and he mentions Ziegfried, wait a minute. That bozo from the Phantom Train? Then he will attack you as it seems that he has not learned his lesson yet. ----------------------------------------------------------------------------- BOSS BATTLE: Ultros HP: 22000 ----------------------------------------------------------------------------- This battle isn't so tough. Watch for his Tentacle attack, it will deal about 100 HP of damage to every character when he spreads it so keep your HP above 200 just to be safe. Attack like normal but since Ultros is an Octopus don't attack him with Strago's AquaRake, otherwise you will heal him. After losing a certain amount of HP Relm will come in(Relm's music sure is pleasant on a hard day's work, especially to relieve stress wouldn't you agree?). She will then talk to Ultros, Ultros will seem a bit angered by her as all she wants is just a portrait of the octapus. She then starts to get a bit down and is about to jump down, Terra stops her before she does and whispers something in Terra's ear. Terra then yells at Ultros for being such a bother to Relm, and Locke and Terra finally convince Ultros to tell Relm to draw Ultros a portrait. Ultros then casts Haste and Safe on himself, and no this is not for the battle but to make himself look a bit better for the portrait(!). Have Relm use her Sketch command and Ultros can't believe that he is no more than just a mere ocatpus. Then Ultros escapes. After the battle Relm is excited that she had helped out the party so much and the party reluctantly lets her join. Then continue onto the next room and there are three switches on the floor. Now take the bottom left switch and then you will be dropped to the floor below. Later you will make your way around until you find the espers, and it appears that they are out numbered. Relm and Strago try to escape but are but off by the other espers. Yura then tells the other espers to stop and Terra confronts him, but Strago senses very high magical powers from Terra that it frightens him. Then afterwards Yura senses something in Terra and that he senses some familiar powers in her. The espers had set up a rule that they were not allowed through the gate and they had to fly through the gate to save the other espers that had been kidnapped. The espers had lost control of their powers when they had fled through the gate and leveled an entire city and innocent lives were lost. Locke wants the espers to come with them to talk peace to the Emperor in Thamasa. Later the scene shifts towards Thamasa and General Leo and and Yura talk things out. Yura apologizes for his actions, but he feels that an apology does not excuse them from their actions, but General Leo thinks it is the humans who have to apologize because they were so power hungry. Then when all is said and done, the party and espers laugh about it, but as does Kefka. He comes in with Magitek soldiers as they blast the party and General Leo's soldiers. It appears that Kefka is acting under the Emperor's orders to bring back the magicite remains to the Emperor. He then turns the espers into magicite as he wants the town destroy as well. After Kefka sends one of his troops to knock out General Leo, he awakens. Don't try to leave town though because Guardians will block your path and if you do lose you will have to start over again. Now talk to Kefka and a a fight will start. ----------------------------------------------------------------------------- BOSS BATTLE: Kefka HP: 5000 ----------------------------------------------------------------------------- In this battle have General Leo FIGHT, he has the relic that allows him to use X-Fight. But if you want you can use SHOCK, which looks awesome! After defeating Kefka he hides himself, and then Kefka calles for Emperor Gestahl. He apologizes to General Leo for decieving him as all he wanted was power, but then suddenly he changes to Kefka as it was him all along. General Leo was only fighting Kefka's shadow during the battle and after words Kefka sends General Leo a fatal wound that kills him. After the battle a wave of energy flood the town and the scene shifts towards the Sealed Gate as the espers come flying through the portal as they try to help their fallen friends as they fly towards Thamasa. He then completely harnesses the power of the other espers as even another esper who challenges him but even he falls to Kefka's powers. Then he captures the rest of the espers' powers as things don't look good. Later when Kefka leaves the party mourns over the death of General Leo, all people seem to want is power. Then Interceptor comes in and is badly wounded as it appears that Shadow is gone as well. The party is worried about Edgar and the others and Terra wish she could say that they were safe, but then the other party members come by and meet up with the party. It appears that they've been had, the Emperor was a liar all along. Edgar had gotten to know a girl who had brought them tea who later blurted out the entire plan. The other party is shocked to hear that General Leo was killed as he was their finest soldier. The party then decides to think up of a new strategy as Relm wishes to come along, but Strago insists until Relm forcefully sways Strago's decision. The party then heads for the airship to discuss their plans. ============================================================================= FLOATING CONTINENT AND FLOATING MISERY Items: Murasame, Elixir, Beret, Atma Weapon(steal from Atma Weapon), Hardened knife Party: Whomever Party's level: 17-20 ============================================================================= On the airship it appears that the Empire is headed for the statues. The scene then shifts towards Kefka and Emperor Gestahl and they appear to be at the brink of obtaining the espers. Terra senses that the world is in groaning pain as suddenly the land rips apart taking with it innocent lives as a giant continent is floated upon the world. Kefka and Gestahl are laughing about it, but the party seems worried. The statues were sealed away a long time ago, but if the statues are ever moved out of alignment even an inch the resulting imbalance of power would result in the entire rearrangement of the planet. Now head for the floating continent if you want, but if you need time to prepare then head down to the shops and buy some extra items. When you are all done head head for the floating continent but you will need to devise a party of 1-3, you can't have four in your party, why? You'll see soon enough. But before you can get on the floating continent the IAF or Imperial Air Force is here to stop you and you will have quite a bit of work on your hands. After a few battles with the Sky Armor and Spit Fire(s) you will eventually meet up with Ultros. ----------------------------------------------------------------------------- BOSS BATTLE: Ultros & Chupon HP: 17,000(Ultros) 10,000(Chupon) ----------------------------------------------------------------------------- Don't be shocked by the HP, you only have to lose them about a few thousand hit points, after you damage Ultros enough he will call for his friend Chupon.(For those of you wondering Ultros and Chupon does not work for the Empire) This is also the first time you fight Ultros in the too hip boss music. Keep using all of your best attacks and such and keep pounding him. Lose Ultros about 4500 and his friend Chupon will come. After losing Ultros about 8000 HP the second time you will finally defeat him and you will have to lose Chupon about 10,000 to defeat him. When you defeat Chupon he will use his Sneeze attack which will blow everyone away from battle. After the battle the party is blown off the airship and another boss approaches them. Note that even though you were severely wounded the last battle you come to the next boss battle fully healed up. ----------------------------------------------------------------------------- BOSS BATTLE: MissleBay & Laser Gun & Air Force & Speck HP: 14,720(total) ----------------------------------------------------------------------------- This boss will be tough, watch for your HP and keep them above 280. First take out the Laser Gun and MissleBay so you won't have to deal with them. Then concentrate your attacks full force on the Air Force. After destroying the MissleBay and Laser Gun the Air Force will release a Speck which will absorb all magic(including Ultima in which I used the Gameshark to get at this point in the game!). Hit it with a physical attack and it should be gone, but if you don't get rid of it quick you will have trouble damaging the Air Force with magic. Also at this time it will begin a countdown starting from 6, if you do not destroy both the Speck and AirForce you will be eating the WaveCannon, a powerful attack(that has some cool special effects!) that does anywhere from 500-640 HP of damage to every character in your party! That's what makes this boss so hard! After defeating the boss you will acquire the CZARINA RING. NOTE: When you encounter Gigantos, you can use the Phantom Esper to dodge his attacks. You will now be on the Floating Continent, talk to Shadow and he will join your party and it appears that the Empire tried to kill Shadow when they had obtained the statues. After obtaining Shadow and saving your game head right and towards the bottom, the path should open up automatically, then check the blue orb just ahead to pick up the MURASAME blade for Cyan, then continue on towards the right and the path will open up for you(don't head for the stairs just yet) and it will lead to another blue orb and a monster will attack you, but its a VERY tough monster. Use all your best attacks and throw anything you may have at him, his Throat Jab attack does over 500 HP of damage so you must watch out for that. After the battle you will recieve a HARDENED knife. Heal your wounds also and then continue onto the top, it will take you to the bottom path of the floating Continent. Then head down and hit the switch and it will open up the right side for you, then continue on and go to the next transporter. Here you will see two other transporters so take the one on the left, it will take you to a switch at the bottom. Hit that switch and the path below will pave way for you, then continue on to the top left and hit that switch as well and make your way down and around. Keep going right and you will see a switch, don't hit it just yet until you have picked up the blue orb and it will give you a BERET. Then head for the bottom transporter and it will lead to a save point, so save your game and heal your wounds. Then continue on back and hit the switch at the top left and it will open up a transporter. Go to it and you will end up on the heart of the Floating Continent, and you will also have the chance to head back to your airship, if you choose to go back to your airship you will head back to your airship but you will have to go through the entire Floating Continent all over again. Choose no, unless you really have to go back for some needed supplies, and head towards the center and talk to the monster guarding your way and a tough fight will ensue. ----------------------------------------------------------------------------- BOSS FIGHT: AtmaWeapon HP: 24,000 ----------------------------------------------------------------------------- NOTE: Another highly useful tip from Earthq: "Atma Weapon (on the Floating Continent) can be defeated a LOT more easily if you obtained Osmose and Rasp from Magicite Shiva. When you wear down his magic points to zero, he's done for (because remember he said he was pure energy?)" In this battle it will be very tough, use all of your best attacks and have Edgar use his Drill attack. You can also steal another ATMAWEAPON from this guy, do so if you like but you must have Locke in your party. Keep attacking him with your strongest attacks and keep your HP above 450, yes that's right. He will use Flare at some point, and most likely your party member will not survive that. But definitely watch for the Quake attack that does about 600 HP of damage to every character. After the battle Shadow has sold his rights to the Empire and cannot fight with you so he leaves. Then the party approaches Kefka and Gestahl, but Celes also comes in as well, but it appears that the party is too late. Gestahl has already taken in some of the statues' power, Celes tries to convince him tos top but Gestahl shows the party is awesome power, and every party member but Celes is stunned. Gestahl wants Celes to rule the world with him, Kekfa tells Celes if she kills the party members her past treachery to the Empire will be forgotten. She takes the sword and thinks about the situation, would she really betray her friends? No, power only breeds war as she turns around and stabs Kefka. He really HATES Celes for doing that as he flops dead on the ground, but he doesn't die as he uses the power of the Statues to revive himself. But if Kefka tries to revive those statues it will destroy the world that they are trying to possess, but Kefka doesn't listen as Kefka and Gestahl enter battle against each other. Gestahl doesn't want Kefka to do so as he tries to put Kefka into a deep sleep, but Kefka laughs. Gestahl uses Fire3 and Flare but nothing happens as Kefka is unharmed due to the fact that Kefka is in the field of the statues. He then commands the statues to attack Gestahl, it misses and sends the two flying back. After a few tries Gestahl is finally hit and Kefka pushes Gestahl off the Floating Continent down to the Earth below. Kefka then rearranges the statues, but Shadow then comes in and pushes the statues back into place and the rest of the party are now free. Shadow tells the party to run but he can't stop the chain reaction, but he guarantees the party that he will meet up with them again. You will have 6 minutes to escape, and along the way you will have to fight against several Naughty(s) and a Nepura at the end of the path. Its a bit tricky picking up that Blue orb, try to go around without going near the blue orb and pick it up to recieve an ELIXIR. When you arrive at your destination you will have the option of JUMP or WAIT, choose WAIT and Shadow should come by and meet with you when your time reaches under 10 seconds. After the party lands on the airship the statues begin to unleash its incredible energy as it levels the land below. The party tries to escape the statues' power but the power is too great as it splits the airship in half and sends the party members flying across the world. Afterwards a giant and very impressive Napalm like explosion emits from the field as the world is changed forever. ============================================================================= =============================End of World of Balance========================= ============================================================================= ============================================================================= A WORLD FOREVER CHANGED Items: None Party: Celes Party's level: 19 ============================================================================= Here you will awaken as Cid has tended to Celes for over a year since the statues' corruption. It appears that they have landed on a tiny deserted island with a few strangers, but it appears that they have died of boredom and despair. Cid doesn't even know where Locke is or if he even is alive at all, Celes thinks that the entire party might have been wiped out as the world continued to slide into ruin from that day one year ago. Cid however has not eaten in days ever since he became ill, but he doesn't want to eat fish but its the only thing to eat here! While Cid lies down go look for a fish for him to eat outside, he will live longer if you catch him a fast fish, but since he is suppose to die anyways it really does not matter. Keep doing this until he starts to cough and he wants to thank you, after that go outside and pick up another fish and walk back inside to Cid. This time he does not respond, she keeps trying to get Cid to eat, but its too late. Celes can't even believe that Cid is gone and she decides to take a walk up along shore, she then finds a small letter on the floor, when the other people where feeling down they use to jump off the cliff up north...perked 'em right up! She feels alone that every one is gone, even Locke, the one who promised to protect her. She jumps off the cliff just to see her friends on the other side. Then she washes up shore in front of Cid's house, a bird wakes Celes back up, but she gets a bit angry that the bird nursed her back to health(figuratively of course) and then notices a bandana, could it be that Locke is still alive? Celes believes so, now head back to Cid's house. Inside you will find a letter next to Cid, check it and he will tell you that her friends are still waiting for her and that the stairs next to the stove awaits her road to freedom. So go check the staircase next to the stove to the left and you will find a small hidden room containing a raft, she says her last goodbyes and leaves off. LAter you will end up near a town, enter it and try to gather some information. ============================================================================= THE RETURN TO RUINED ALBROOK Items: None Party: Celes Party's level: 19 ============================================================================= In here talk to the town people and get some information. You will hear about talk of the 8 dragons and some Crusader power and also a man who was searching for his friends who went up north to Tzen. So go there and you might want to buy some new weapons and armors and relics if you do need them. ============================================================================= THE RETURN OF SABIN Items: Pearl Rod, Drainer Sword, Hyper Wrist relic, Magicite, Tincture, Heal Rod Party: Celes Party's level: 19 ============================================================================= When you enter this town suddenly a loud crash can be heard, head for the center of town and you will find Sabin lifting up an entire house! But Sabin can't move otherwise the house will collapse and Celes must save the children inside. Inside there is a HEAL ROD, PEARL ROD, HYPER WRIST, Monster-in-a-box, TINCTURE, MAGICITE, another Monster-in-a-box, and a DRAINER sword. Inside there will be some random encounters, quickly head for the boy inside the house first and get him out, you will be given a rather lengthy 6 minutes to do so. Afterwards the people dive for cover as the house collapses as Sabin jumps away. Celes is shocked to find Sabin, as she had given up hope, but now that she has found Sabin they may all be alive! Now they must search for the other party members. Now head for the northeast part of town and you will find a man hidden behind some trees, he's not exactly super visible, but he is spotable. Talk to him and he will give you a stone for 10 GP, do so and you will recieve the Magicite Sraphim. Afterwards head east out of town to Mobliz. ============================================================================= THE TOWN OF MOBLIZ AND THE LOSS FAITH OF TERRA Items: None Party: Celes, Sabin Party's level: 18-20 ============================================================================= Head towards Mobliz to the far east, its a rather long walk through a bridge though. Inside when you walk in two dogs will block your path and a small kid will come out, he will then go back in and hide. Go to the house in which he went inside and go downstairs and the party will finally meet up with Terra for the first time since the incident over a year ago. She's happy to see the party, but when they talk about going to stop Kefka Terra walks away. Follow her and talk to her, she will tell you that she can fight no longer. After the day the world changed Kefka directed a beam towards the town and all the adults of the town died while protecting their young. Terra felt that the children needed Terra and she can't leave them, Duane then comes in and tells the party that they can't take her away. Terra can't fight because she lost her will to fight because the kids made her feel something that she had never felt before. Now leave, as the party leaves a kid informs Terra that Phunbaba is coming, Terra then goes out to confront Phunbaba as he is an ancient demon that was released when the world came asunder. ----------------------------------------------------------------------------- BOSS BATTLE: Phunbaba HP: 28,000 ----------------------------------------------------------------------------- This battle Terra has no hope of winning, so just lose because all of your attacks will do jack. After the battle Celes and Sabin come back, but then Phunbaba attacks them as well, time to teach this guy a lesson. ----------------------------------------------------------------------------- BOSS BATTLE: Phunbaba HP: 28,000 ----------------------------------------------------------------------------- Here in this battle have Sabin perform one of his Blitz and have Celes attack regularly and keeping the party's HP up above 300. Keep this same pattern going until he escapes. After the battle Terra is injured but otherwise fine and recovering quickly as she has lost her fighting edge as well as her fighting spirit. Terra decides to stay in Mobliz as she cannot be of any further help to the party. The party then leaves, but the kid stops you and thanks you for stopping Phunbaba and during his hastily retreat he had dropped the magicite Fenrir. Afterwards head northwest outside of Mobliz to find the town of Nikeah. ============================================================================= THE TOWN OF NIKEAH AND GERAD Items: None Party: Sabin, Celes Party's level: 18-21 ============================================================================= When you reach the town of Nikeah head for the pub, inside talk to all of the thieves and he will leave. Now leave outside the pub and head to the trade area in the center of town and talk to the guy who looks like Edgar. Talk to him and he will deny that he Edgar(could it be possible that he has amnesia?), as he trys to avoid you keep talking to him. He calls Celes "my lady" and she knows Edgar would only say "my lady" and Gerad is a bit shocked, but he tells her that "my lady" is used all over the world. Then follow him towards the docks, the party will conceal themselves from Gerad's view as they overhear the conversation. The party then sneaks onto the ship as it heads towards South Figaro. ============================================================================= RETURN TO SOUTH FIGARO Items: None Party: Celes, Sabin Party's levl: 19-21 ============================================================================= In this town when you arrive head to the mansion on the north part of town and enter through the draft room and make your way around until the area with the numrous staircases and the path earlier that was blocked, you can now go through to basement 2 to pick up an X-POTION and an ETHER. Then head for the inn and talk to Gerad, he still denies the fact that he is Edgar, but why? Then head out and go towards west out of town to the South Figaro cave. ============================================================================= FIGARO VIA SOUTH FIGARO CAVE Items: Soul Sabre, Crystal Helmet, X-Potion, Ether, Gravity Rod, Regal Crown Party: Celes, Sabin Party's level: 19-21 ============================================================================= Inside Ziegfried will be in your way, talk to him and it appears that he will check inside for monsters and tells you to wait, but don't bother, just head inside and make your way through until you see Gerad and the theives. They will feed the turtle something and the little turtle will create a stepping stone for the theives and Gerad and Ziegfried will be right behind them. Follow the theives and Gerad through and you will notice that all the treasure chests are gone, thanks to the thieves. In the next room Ziegfried will take the other treasure chest, follow him to the next area and you will now be inside Figaro castle. Continue through towards the engine room and make your way around and make sure you pick up the CRYSTAL HELM, GRAVITY ROD, X-POTION, and an ETHER. Then make your way through to the top left door and pick up the REGAL CROWN. Then head back and make your way to the center of the engine room, the party sees the thieves and Gerad and also the cause of the problem with Figaro castle. Gerad then tells the thieves to get the treasure while he takes care of the creature that has been a problem for Figaro Castle. Gerad finally admits to the party that he is Edgar, so aren't they going to give him a hand? ----------------------------------------------------------------------------- BOSS BATTLE: Tentacle(4) 7,000(1), 5,000(2), 4,000(3 & 4) ----------------------------------------------------------------------------- This battle will be tough, have Edgar use his CrossBow, Celes her Ice magic, and Sabin use his AirBlade blitz, if he has it, otherwise just have him use pummel. They will occasionally use Sieze, and it will capture a party member, so any damage done to the tentacle the party member will feel a fraction of it, but don't let that stop you from destroyng the boss though. After the battle Edgar tells why he did not wanted to be known as Edgar because he wanted to use the thieves that had escaped and they lead them to their secret cave. Then Edgar hears the thieves coming and hides, the thieves leave as they thought Gerad was swallowed up by the monster and Edgar's intention was never to get the treasure anyways. Now go into the treasure room and you will see that all the treasure chests have been checked and emptied, but check the center statue to reveal a SOUL SABRE. Now return to the top floor of the engine room and the driver will lift the castle to the surface. Now talk to the driver again and head towards Kohlingen. ============================================================================= RETURN TO KOHLINGEN Items: None Party: Edgar, Sabin, Celes Party's level: 17-22 ============================================================================= Now head towards the town of Kohlingen which is located northwest from Figaro castle and head towards the pub. You will see Setzer in his chair, talk to him as he will be surprised that you are alive. Celes wants Edgar to come with them but he doesn't have it anymore, its a world too chaotic for him and he has lost his wings. Celes then finally convinces Setzer to come along with them. Setzer wants to visit Daryl's tomb as he will get the party another one...airship that is! The game will automatically tell you where Daryl's tomb is, so head for that direction. ============================================================================= ANOTHER AIRSHIP AWAITS AND A TRAGIC PAST Items: Exp.Egg, Man Eater, Crystal Mail, Czarina Gown, Genji Helmet Party: Edgar, Celes, Sabin Party's level: 17-22 ============================================================================= Here inside Setzer opens up the door under Daryl's tomb, someone which Setzer knew in his past. Enter in the tomb and continue through to basement 2. Now head for the top right door and check the tombstone to reveal a door, and hit the switch to let loose the water. Then head towards the bottom left door and pick up the CRYSTAL MAIL, continue on and pick up the CZARINA GOWN. In the next room hit the switch and then head back towards basement 2. Then take the bottom right door and pick up a GENJI HELMET, and head back to basement 2 and take the middle room. In this room take the turtle through to the next room and then hit the switch, but don't take the turtle ride yet, go to the bottom room and in here there are four tombstones. They read: UARE ISSQ ORLD THEW Can you guess what it is trying to say? Yes that's right "THE WORLD IS SQUARE" Pretty catchy and inventive huh? Now head back to basement 2 and take the top left door and carve something in the tombstone. Carve in "THEWORLDISSQUARE" and it will reveal the location of the EXP.EGG relic in Daryl's tomb. You do not need to go through the tomb finding and tomb writing to actually obtain the EXP.EGG relic, you can get it without doing the puzzles, but its just funner this way! Now head back to the middle door in basement 2 and continue on through to the next save point. Here don't pick up any treasure chests, but do save your game and heal your wounds if any. Check the treasure chest to the right inside is a Presenter. ----------------------------------------------------------------------------- BOSS BATTLE: Presenter HP: 9,845 ITEM: Dragon Claw ----------------------------------------------------------------------------- This boss is pretty hard, but he's like the first boss you faced at the beginning of the game. Hit the aprt with the treasure chest and do not hit the shell otherwise recieve a nasty Magnitude8 quake attack. Keep your HP above 600, otherwise the GigaVolt will get you unless you have something that can obsorb lightning attacks. When he goes into his shell heal your party members and wait for him to pop out of his shell and then attack him. Keep this same pattern until he's gone. Afterwards check the other treasure chest to the right and pick up a MAN EATER dagger, then save your game and heal your wounds if neccessary. Now make your way towards the next room and check Daryl's tomb, but as the party does another boss attacks them. ----------------------------------------------------------------------------- BOSS BATTLE: Dullahan HP: 23,450 ----------------------------------------------------------------------------- This boss will be tough. He will use Level? Pearl, if your levels are not divisible by 2 then you should be fine. He will use Ice 3 and Pearl in this battle, and there isn't really much that you can do about it except bring that character back to life and heal them. Don't use Ice magic in this battle because it will heal him, use Fire magic and keep pounding away with Sabin's Suplex or Pummel, Setzer's Slot attack, have Celes use Runic occasionally because this boss uses a lot of magic and have Edgar use his Chainsaw. After the battle the door behind the tomb will open. Continue on through and inside the music changes as Setzer has a retrospect of old memories. A flashback occurs, and an expierimental airship might prove unstable, but Daryl decides to go anyways and tells Setzer that if anything should happen to her the Falcon is his. But Setzer thinks he will win it from her in a race, the scene then shifts towards the flashback of Setzer's view in his flying airship as the two race head to head. Daryl wants to be the only woman who came closest to the stars as Setzer will wait for her on their hill before sunset. Daryl never showed up, a year later after the two's race the wreck of the Falcon was found. Setzer had found the airship and restored it and place it near Daryl's tomb, he couldn't bare to look at it because of what it did to Daryl, but it might be the thing that will save not only the party, but bring a new sense of hope to all living in the world(notice the music change, upbeat and its time to put a pounding on Kefka). The airship rises out of the waters and the party can attack Kefka from the air, but before they can do so they will need to find their friends. Then a bird comes by and Celes wants Setzer to follow it, she doesn't know why, so Setzer does and the party lands in the town of Maranda. ============================================================================= THE TOWN OF MIRANDA AND THE MYSTERIOUS MAN Items: None Party: Celes, Setzer, Sabin, Edgar Party's level: 19-22 ============================================================================= In here talk to the lady to the right of the armors shop and she will show you some rather useful information, something you can use! Although they are only views of each location, there is something that you can do once your done obtaining your next party member. Here in this town the people describe a strange man who kept calling people "thou" but can it be Cyan? Then talk to Lola in the house to the far right of town, inside she said someone sent her flowers all hand made of silk from Mobliz, including a letter, but wasn't Molbiz demolished by Kefka's beam of light? Then read the letter and the handwriting looks a lot like Cyan's, but where is it coming from. Lola will ask to attach the reply to a carrier pigeon, so will you? Of course! Take it to the bird just outside the house to the left and it will show you where it is going, follow that bird to the next destination. ============================================================================= RETURN TO ZOZO Items: Rust-Rid(Key Item) Party: Edgar, Sabin, Celes, Setzer Party's level: 19-22 ============================================================================= Here when you enter Zozo talk to the carrier pigeon and it will fly off, follow that bird to the top of this town. But first you can't get through since the door at the top is locked, talk to the walking merchant in this town and he will sell you the Rust-Rid for 1000 GP to open the door, do so and continue through to the top of the pub and onto Mt.Zozo. ============================================================================= JOURNEY THROUGH MT.ZOZO Items: Ice Shield, Gold Hairpin, ed Cap, Aegis Shield, Thunder Shield Party: Celes, Sabin, Setzer, Edgar Party's level: 19-22 ============================================================================= Here continue to the left and pick up the ICE SHLD and RED CAP and continue down. Also note that there will be this bear that you will encounter in random battles and will steal a CHUNK of your money, defeat it quickly and you will win back your money, if not he will escape and your hard earned money will be forever gone. Then pick up the THUNDER SHLD and equip it, then continue towards the top and pick up the AEGIS SHLD and equip it then head for the door to the left and outside is a GOLD HAIRPIN relic, then go back inside and take the right path. Outside make your way through pass the rope bridge and onto the next cave and to the left is a save point. Save your game and heal your wounds. NOTE: You can hit the switch at the top right to reveal a Storm Dragon if you want, but I must warn you that its QUITE POWERFUL, so ignore that top switch for now and if you do want to fight it, check my strategies in the Side Areas down below. Now continue through down and make your way to the room with the silk flowers. Read the letter Cyan is about to send to Lola and you will discover that her boyfriend passed away sometime ago and he begs for her forgiveness as he wants her to make a new start with her life. Now make your way to the right and Cyan will send another letter to Lola. The party then grett themselves to Cyan as they have not seen each other for so long and Cyan will automatically decide to go with the party, Cyan wonders how the party found him and he believes that the party has been reading his letters and quickly goes inside the cave and removes the flowers and letter and claims that all of this was just a diversion of his. But we all know that it was no diversion scheme, he had passed through Miranda and heard about Lola and felt sorry for her. She had sent letters everyday and recieved no reply, and Cyan being the noble hearted man that he is decides to pretend to be her boyfriend. He saw a similarity between her and him, they were both looking behind, but something then changed. He had also bumped into Gau in Maranda, and Gau wanted to become stronger if he was to face Kefka and most likely he had returned to the Veldt. Now head back to the right side of the mountain where Cyan was and pick up the key to Cyan's treasure chest. Inside the treasure chest is a rare item, a book about machinery and a "Book of Secrets." Now head out of Mt.Zozo and out of Zozo and back to your airship. ============================================================================= TERRA COME BACK! Items: Ether Party: Whomever Party's level: 20-23 ============================================================================= On your airship Cyan is in the engine room just dazzled over the machinery on the Falcon, talk to him if you want to change party members. Then when you are done head towards Mobliz and find Terra. In here Terra is not in her house, and it appears that Katarin ran off as Duane was a bit angry. Go to the house on the left side of Mobliz and watch the dog carefully. Follow that dog downstairs and you will see Terra, Katarin is about to have a baby and Duane comes in and apologizes. He hasn't been the best husband but he is learning and wants Katarin to come back with him. Then suddenly the whole place shakes as Phunbaba returns. Now you must right against Phunbaba again. ----------------------------------------------------------------------------- BOSS BATTLE: Phunbaba HP: 26,000 ----------------------------------------------------------------------------- This battle is the same like last time, lose him a certain amount of HP and he will use his BabaBreath and blow two party members away. After the battle Terra comes and decides to help out the party as she turns into her esper form. ----------------------------------------------------------------------------- BOSS BATTLE: Phunbaba HP: 26,000 ----------------------------------------------------------------------------- This battle should be the same through and out. Have Terra use her magic and have the other party members attack regularly. After the battle the kids see Terra and run back in fear, but the little girl notices that she is Terra. The children are not afraid of Terra anymore and she understands what she has been burying for so long..."love." She realizes that she must fight for the future of the children, she gives her goodbyes to Katarin and Duane and to the children, and Terra has discovered a new part of her she never understood until now and she will fight for the people who have not even been born yet. Now head back to your airship and rearrange your new party and head towards the Veldt which is north of Mobliz. ============================================================================= GAU SMART, GAU COME BACK STRONG! Items: None Party: Whomever(must have three party members ONLY!) Party's level: 20-23 ============================================================================= Here on the Veldt walk into a random encounter, also make sure that you only have three members in your party, if you have four then Gau won't come to you. When you go into a random encounter win the battle and Gau will come at the end and will travel with you now. After you are done head to the cave on the southwestern part of the Veldt. ============================================================================= SHADOW, RELM, I DON'T KNOW! Items: Striker, Rage-Ring Party: Whomever Party's level: 20-23 ============================================================================= In here when you enter Interceptor will see you and it appears that he wants you to follow him. So follow him and in this next room there are thieves near a fire, talk to them and they will tell you SPECIFICALLY how to acquire Gau if you had not done so yet, so if you can't interpret their words and still don't understand you are pretty slow! Continue through and pick up the treasure chest to the left and inside it contains a RAGE RING relic. There is also another treasure chest which contains TIGER FANGS for Sabin, but its guarded by an Allo Ver. After that make your way through to the bottom staircase. And continue to go through the stairs until you reach a door with a switch to the right of it. Hit the switch and pick up the STRIKER and then continue through to the right and you should eventually reach a save point, so save your game and heal your wounds. Then make your way to the next room you will see Shadow(or Relm if Shadow did not jump off with you on the Floating Continent). Then suddenly the party is attacked! ----------------------------------------------------------------------------- BOSS BATTLE: SirBehemoth(2) HP: 19,000 ----------------------------------------------------------------------------- This battle will be difficult, cause you will have to face off against the two of them. Have Terra and Celes use Fire magic on the first SirBehemoth and have Cyan use his SwdTech, Sabin his Blitz(pummel or Suplex), Gau anyone of his rage attacks, Setzer his regular attacks or Slots, and have Edgar use his Drill in this battle. Keep doing this until the first one dies and then another one will attack from behind. This time continue the same pattern but have Celes and Terra use Ice magic against the 2nd SirBehemoth. After defeating the two you will recieve a BEHEMOTHSUIT and CRUSTAL SHLD. After the battle the party takes Shadow(or Relm) to Thamasa where he can heal his wounds. Then a flashback occurs to Shadow's past where he left out of town and Interceptor follows. NOTE: If you saved Relm a different scenario will take place obviously. Now leave towards Jidoor which is south of Zozo on the western part of the world map. ============================================================================= OWZER Items: Moogle Suit, Relic Ring, 2000GP, Potion, Ether, Remedy Party: Whomever Party's level: 21-24 ============================================================================= Here head straight for the mansion up top to Owzer's house. Inside here head straight up and turn on the lights. Then head to the left and you will notice that the paintings are different from last time. Now check the bottom left portrait of the lady and two Dahlings will attack you, defeat them and a door will replace their portrait. Enter through to the next room and head downstairs, here in this room a portrait will attack you and you will have to fight off against a SoulDancr and four Wild Cat(s). After defeating them head to the left door up top to pick up a MOOGLE SUIT and then head for the right door. Here head straight up and go behind the three doors to pick up a RELIC RING. Here the three doors will open and close and only one of them will open at a time. Ignore the two doors on the right and head for the left door and continue on through to the room with the floating treasure chests. Try to reach for them and a battle will ensue. The treasure chest include 2000 GP which is guarded by a Soul Dancr and four Wild Cats, a POTION which is also guarded by a Soul Dancr and four Wild Cats, an ETHER which is also guarded again by a Soul Dancr and four Wild Cats, and finally a REMEDY which is once again gaurded by a Soul Dancr and four Wild Cats. After picking those treasure chests up check the middle painting a a fight against a StillLife will ensue, defeat it and a door will replace the portrait, and enter through to the next room. In this next room there are two doors and a save point, save your game and heal your wounds. Now enter the door on the right and talk to Owzer, he tells you that there is a monster inside the painting and that the party cannot attack the painting because it means too much to Owzer, then Relm is startled by the presence of Chadarnook who came out of the painting. ----------------------------------------------------------------------------- BOSS BATTLE: Chadarnook HP: 30,000(each) ----------------------------------------------------------------------------- This boss is extremely tough. He will use Phantasm on the party which is sorta like a poison attack that constantly drains your HP. Lose him a few HP and he will change form and this form will use Bolt 2 and Bolt 3. So if you have a THUNDER SHLD or AEGIS SHLD equipped that shouldn't be much of a problem. Have Cyan use his SwdTech, have Sabin use his Suplex or Pummel, have Edgar use his Drill, have Setzer use his Slot attack, have Gau use anyone of his Rage attacks, and have Terra and Celes use magic or attack as normal. After the battle Relm tells the party to relax and Owzer thanks the party for saving the painting in which he thinks is more precious than his own life. The monster was in the portrait because Owzer had bought a stone from the auction house and he suddenly felt like painting a picture of a Starlet, but he could never paint it since it was out of his league, but then he found Relm, whose artistic abilities surpassed those of anybody Owzer has ever seen in his life. He then tells you that the stone is over by the bookshelf, so check the bookshelf and you will recieve the Magicite Starlet in which Owzer is more than happy to get rid of. Relm then decides to leave and she tells Owzer that she will be back to finish the painting. Now head back to your airship and head towards the giant star shaped mountain in the middle of the world map, a top the southern continent. ============================================================================= THE CAVE TO THE LOST TREASURE Items: Wing Edge, Ribbon, Draon Horn, Warp Stone Party: Whomever Party's level: 22-25 ============================================================================= You should see a small spot in which you can land your airship, when you land or at least try to, Setzer will tell you that you will need to split up into two groups. So do so, and afterwards you will land atop the Pheonix Cave, you can switch between the two groups using the Square button or the "Y" button if you are playing the SNES version. NOTE: This place is very complicated and I will try to be as detailed as possible, but most likely you will be better off doing this yourself instead of following this guide. But for those who are really stuck read along as I will tell you EVERYTHING that is in this cave. Now enter inside and have the first group step on the switch and switch to group 2 to have them go through the door on the left. After group 2 has gone through have them step on the switch that is above the switch group 1 is on. Switch to group 1 and have them take the right path and hit the switch above to remove the spikes. Now switch to group 2 and move through the path that has been removed of spikes(don't take the treasure chest to the left yet otherwise you will fall to the bottom spikes below) and walk to the right and down the stairs to the switch, step on the switch and the spikes on the floor will be removed, now switch to group 1. Now walk through and to the next room, the treasure chest to the right doesn't contain anything. Now walk up top and the treasure chest contains nothing so don't bother with it and hit the switch which will reveal three stepping stones over the magma. Now switch to group 2, and take the top left staircase. Here in the Magma room go down and take the staircase up to the next room and hit the switch that will create a bridge leading to the WING EDGE, the bridge is here so that you do not fall to the spikes below. Then go back to the next room and take the stepping stone path, don't get the treasure chest just yet and hit the switch that you see. Now switch to group 1 and have them take the path that was opened and go to the switch that you saw above the rock and step on the switch and the rock will move out of the way for group 2. Now switch to group 2 and head towards the next room. In this room there is a save point to the left, so save your game and heal your wounds. Now step on the switch above and switch to group 1. Now walk around the path and onto the next room. Here you will have to use the stepping stones to make your way across around to the next room, and yes there are still no treasures in the treasure chests. Here in this room hit the switch and the water will drop below and cool off the magma, now switch back to group 2, now have this group hit the switch to the left which will clear the rocks for group 1, now switch to group 1. Now continue down and you will see a dragon wandering around, ignore it and pick up the DRAGON HORN relic and its optional if you want to fight the dragon. But if you do refer to my Side Areas section on how to beat him. Whether you choose to or not, do up the stairs and stand on the switch that reveals two rocks. Now switch back to group 2 and have them walk to the left side and to the magma room that had been cooled off. In this room you can pick up your first treasure chest which is a RIBBON and then continue onto the top left room and walk across the two rocks and now you should be with the other group. Hit either switch at the bottom and switch to group 1 and have them hit the other switch. Now continue through to the bottom and in the next room the party will meet up with Locke. Locke has discovered a legendary relic that can restore life, it has been weakened over time due to the large cracks in the stone. Locke feels that his life has no purpose ever since that incident with Rachel, but he wants to right the wrong that he had made. Locke decides to go with the party, but only as far as Kohlingen, he then sets the stone near Rachel, but nothing happens. But after a rather unuseful remark by the Patriarch and stone begins to glow and Rachel awakens as she has been dreaming of Locke as she wanted to hear Locke's voice. However the Pheonix has only given Rachel very little time and she must leave soon, but she wants to tell Locke something. The times she spent with Locke she was happy and at the moment the incident occured she only thought of Locke and will never forget Locke and the joy that he has brought her. As Rachel is about to leave she tells Locke that he must forget about the past and stay true to himself as Rachel gives the power of the Pheonix to Locke. She then leaves Locke and the power of the Pheonix now inscribes along Locke. When locke leaves to the room above Celes is with him, but Locke has a new sense of hope and now its time to stop Kefka once and for all. As Locke and Celes leaves, Locke remembers something. He hands over the the treasures that he had found in the Pheonix Cave(that explains why all those treasure chests were empty), X-POTION, FENIXDOWN, X-ETHER, ELIXIR, FLAME SHLD, and a VALIANTKNIFE. The party has an appointment with Kefka, but don't head to the tower yet. Head towards Thamasa where you had left Shadow, its on a small island at the bottom right corner of the world map. ============================================================================= WHERE'S SHADOW? Items: None Party: Whomever Party's level: 24-28 ============================================================================= In Thamasa Shadow is gone(or Relm) and people in town say he is headed for the Colleseum, or has already done so. So head to the Colleseum. NOTE: If you did not save Shadow head towards Jidoor, use the Owzer walkthrough to get you to Relm. ============================================================================= SHADOW WAIT UP! Items: None Party: Whomever Party's level: 24-28 ============================================================================= The Colleseum is in the northwest part of the world map at the very tip. It looks a bit like the Opera house on the outside so don't be fooled by it. Inside you will see a familiar face, wait a minute...is that Ultros? Ha! Let's take this minute to laugh at him! You also learn here that you can bet items for prizes, in fact there are a lot of different combinations here, and I do mean A LOT! But for now head towards the Colleseum's battle arena and bet the STRIKER daggar(hopefully you did not sell it!) and a battle against Shadow will start. This battle should be pretty easy since Shadow has no armor or weapons to defeat you with. After the battle Shadow tells the party that the only thing he knew how to do was fight. He then decides to go with the party, so now head back to your airship and head for the magic tower. ============================================================================= STRAGO WAKE UP YOU BONEHEAD! Items: None(yet) Party: Relm and whomever Party's level: 24-28 ============================================================================= The Magic Tower is on the same island as Mobliz is, its west of Mobliz and its comepltely surrounded by high terrain and mountains and the only way through is buy airship. Land your airship near it and make sure you have Relm in your group. Inside Relm will immediately yell at Strago and then he awakens from his brainwash and is surprised to see alive. Of course Relm is alive "you idiot!" Did you think she would check out before the old man? Afterwards Strago makes himself at home on the airship, so now that everybody is back its time to lay the "SmackDown" on Kefka. Don't bother with this place yet, its VERY tough to get through even the first few floors at your state now, but for now head towards Kefka's tower via the airship. ============================================================================= THE FINAL BATTLE AWAITS Items: Rainbow Brush, Megalixir, Minerva, Tack Star, Force Armor, Ribbon, Fixed Dice, Red Cap, Nutkin Suit, Guantlet, Hero Ring, Aegis Shield, Party: Whomever(split into three groups) Party's level: 26-30 ============================================================================= NOTE: Before you head inside here I suggest you check out my Side Areas section first. The side areas will significantly boost your levels and gain you some incredible weapons and armors and magicite. However, it is still very possible to beat the game without all the extras. The battles that you are about to fight will drain you of your HP and MP rather quickly and you will need to stock up on materials like TENTs, POTIONs, and stuff like that before you go. Kefka's Tower is on the southern continent north of the town of Albrook. You can't enter it from the bottom, you must move in through with the airship. Land your airship on top of Kefka's tower, but Celes doesn't feel right about something. If they destroy the statues the very power that gives the espers life will kill the espers, and what will happen to Terra? You will now have to break your entire party into three groups. Split your party into any three groups that you want. Here you will start off with group 1, you will need to switch between groups, but don't worry, you don't need to do it as intensively as the Pheonix Cave. From here go around and pick up the CORONET and then enter the next area. In here take the escalator down to the next area. In here pick up the FIXED DICE at the top and onto the next area outside and then continue onto the next area. In this room you will have to wait here. Go to your second party now. From here go around and down and over at the top left of this room pick up the MINERVA and go down to the bottom right and take the top room and inside pick up the TACK STAR and then continue on outside. Here in this room there is a monster to the far left, approach it and a fight will enuse. ----------------------------------------------------------------------------- BOSS BATTLE: Atma HP: 55,000 ----------------------------------------------------------------------------- This boss is one tough customer. Watch for his Southern Cross attack, his Fire 3 attack, Bolt 3 attack, and his Clean Sweep attack. His physical attacks deal a good amount of damage at your point in levels right now but if you set up Golem you won't be harmed by his physical attacks. Have everybody use there best attacks or best magics like Ultima(if you have it) or Flare or Pearl or Ice 3 and so on. Keep your HP above 1300 if possible to survive his Meteor attack. NOTE: Mog can learn a new dance in this battle. After the battle there will be a save point that will open up, so save your game and heal your wounds. Then continue onto the next area make your way around to the left and enter the next room. Here there are two pipes, ignore the right pipe and enter the left pipe. Outside here make sure you pick up the FORCE SHLD and then go down and enter the door on the left. Inside here there is a RIBBON and you will also see group 1, step on the switch and the floor will make passage for group 1. Now go back and through the door to the right and keep going and you will see a dragon on top of the red platform, you can fight it if you want if you feel strong enough, but you can ignore him for now. Then continue onto the room to the left and make your way to the next switch. You can step on it if you want, but for now switch to your third group. Now in group 3 keep going down and along the way pick up the RED CAP and enter the top room. In here keep going up and continue along the way and pick up a NUTKIN SUIT and a GUANTLET. Now go back outside and take the bottom room. Keep going and pick up a HERO RING relic along the way and move towards the top moving rail and in here there is a save point at the top left. So save your game and heal your wounds and continue on to the left. Before you can go anywhere a monster attacks you. ----------------------------------------------------------------------------- BOSS BATTLE: Inferno & Striker & Rough HP: 30,800(I) 8,000(R) 11,000(S) ----------------------------------------------------------------------------- This battle will be tough. It will most likely start the battle with the Atomic Ray attack, which causes at max 1100 HP of damage to every character. Keep your HP up and take out the Striker and Rough(its arms) first so that you don't have to deal with its Bolt attacks. Use all of your best attacks and keep pounding on him while keeping your HP up. Watch for his GigaVolt attack which can inflict over 2000 HP of damage. After the battle continue on outside and out here pick up the MEGALIXIR and to the left pick up the RAINBOW BRSH and also hit the shining treasure chest to clear up the path to the left of you and then continue on. You will then see another dragon, fight it if you wish and if you do and need help refer to my guide below with the 8 Dragons. Whether you do or not continue onto the next area and step on the switch and the door will open up. Now switch back to your first group. Now in here continue onto the next area and make sure you pick up another TACK STAR along the way and then you will see your other two party members. Go up and step on the switch and go to either side, when you do the path will be blocked, but for now go to either side and drop the weight on the switch, but your party members must move out of the way first. After doing that switch to your other party and go up the now accessible stairs and do the same thing your first group did and drop the weight on the switch. Now switch to your other group and have them reach up the middle switch and stay there. Now have your other two party members hit the other switches, then when all three groups are standing on the switches the door will open up. Now have your middle group go down and hit the switch again. This will open up the doors on the other two sides. Now continue up and go on to the middle room and a Guardian will be in your path. ----------------------------------------------------------------------------- BOSS BATTLE: Guardian HP: 60,000 ----------------------------------------------------------------------------- At first when you encountered this guy you could not damage him and he would always beat you, but now you can damage him. You can damage him now but this guy is TOUGH. Heck he's the toughest boss in the game as of now. Use all of your most powerful attacks and magics and keep your HP up at max if possible and keep pouding away. Watch for its Entwine attack, it will cause slow, so use either Dispel or Fast to cure it. After the battle a save point will open up, so save your game and heal your wounds and continue on. Keep going and then you will have to fight against another boss. ----------------------------------------------------------------------------- BOSS BATTLE: Poltrgeist HP: 58,000 ITEM: Aura Lance ----------------------------------------------------------------------------- This battle will be tough. Watch for it to use Meteo which will cause over 2000 HP of damage to every character. Its Fire 3 attack and Southern Cross attack can be absorbed by a FLAME SHLD. USe your best magic and keep your HP up at max if possible and attack attack attack! After the battle the continue on and in here is another save point. So save your game and continue on and in here step on the switch and switch to your other group. Here just continue on until you reach the next statue. ----------------------------------------------------------------------------- BOSS BATTLE: Doom HP: 63,000 ITEM: SKY RENDER ----------------------------------------------------------------------------- This battle will be very tough. Watch for its N.Cross attack, it will freeze your party members, but not all. Use low level fire magic attacks against your party members to defrost them. Watch for its Ice 3 attack as well, so if you have an ICE SHLD equipped you can absorb the attack or nullify it with your FLAME SHLD. Watch for it when it targets a party member, its preparing to use its Demon Rage attack, it will do at max 7500 HP of damage. However this can be nullified to just 1500 HP of damage if a party member is in the back row and having the Safe casted as well as wearing Force armor equipment with the Paladin Shld. After the battle a save point will appear, so save your game and heal your wounds and continue onto the next room and step on the switch. Now switch to your next group. ----------------------------------------------------------------------------- BOSS BATTLE: Goddess HP: 44,000 ITEM: Excalibur ----------------------------------------------------------------------------- This battle will not be easy, even though you get the Pincer attack off in this battle. Watch for its Southern Cross, it will do a good deal of damage to your party members, so keep your HP up and above 700 just to be safe. Use your best magics and attack constantly while keeping a close eye on your HP and the battle should be won. After the battle a save point will open up, so save your game and heal your wounds and continue onto the next room and step on the switch and you will be transported over to Kefka's domain at the top of this tower. Here when you enter Kefka has been expecting you, he appears in a magical triangle and uses his power and toys around with the party. But Terra tells him that people will keep rebuilding the things he takes from them, but Kefka doesn't care, he will destroy everything people build, he doesn't understand why people cling onto their lives when they know they won't live forever, but Terra tells him that its the day-to-day concerns, personal victories, the celebration of life and love. Kefka however doesn't like what he is hearing and asks if Terra has found her joy, and she has, she knows what love is. Locke has learned a great deal about life as well, Edgar's dream is to build a kingdom of freedom and dignity, Sabin has come and expierienced the caring that his brother has brought for him throughout his childhood, Celes has met someone who can accept her for who she is, Strago has a special little granddaughter, Relm has a brave grandpa that will stand with her at all times, Setzer's airship and Daryl's love, Mog has friends here as well(that what he would say if you have him in your party), Gau has friends that are by him right now. Kefka doesn't like what the party is telling him, it sickens him as they "sound like chapters from a self-help booklet!" Then Kefka uses his power and sends the beam of light towards the the world, he wants to destroy everything and create a monument of non-existence(does this sound a bit Exdeath-ish?), but Terra tells him that life will go on and that people will always have dreams. But Kefka will hunt them down, Locke will not allow him to harm another living thing, then Kefka sends another beam of light towards the world. Now you will have to set up an order in which the party members will fight in 1-12, but if you have been following the walkthrough then there are only 11 members in your party. You will face off in four battles each are very tough, if one of your characters die during battle, the next character up will replace that character until all of your party members lose or if you win all four battles. After you're done a battle will ensue: ----------------------------------------------------------------------------- FINAL BATTLE 1: (Kefka Demon) & (Demon's hands) HP: 30,000(KD) 60,000(BH) ----------------------------------------------------------------------------- Here in this battle have Cyan use his SwdTech, have Sabin use his Pummel, have Terra use her regular attacks or magic and the same goes for Celes, have Gau use any one of his rage attacks, have Setzer use his Slot attack (its better if you use the Coin Toss relic and use GP Rain instead), have Edgar use his CrossBow, have Locke attack as normal, have Strago use his AquaRake attack or attack with magic, and have Relm attack as normal and use magic. Once you knock out the hands have Edgar use his Drill against the Kefka demon. He will use R.Polarity at the beginning of the match and that will draw you closer to him and make his physical attacks cause more damage, there is nothing that you can do about this besides casting Safe on the party or hope that he will miss with its attacks because they are VERY powerful. After this battle another tough battle will ensue. ----------------------------------------------------------------------------- FINAL BATTLE 2: (Outergate Demon) HP: 112,000(combined) ----------------------------------------------------------------------------- In this next battle its the same as the last one, this time you will have to deal with four targets instead of three and you will be back in your previous positions as the R.Polarity effect has worn off from your last battle. Keep your HP at max if possible and you might want to use Haste to quicken your party and make quick decisions otherwise you can find yourself having an early deathwish. If you knock out one of the targets it will use the last attack 10 Hits, the attacks are pretty powerful considering at what levels you are at right now, so you may want to switch your party members to the back ranks prior to destroying any one of the targets. After this battle the next battle will ensue. ----------------------------------------------------------------------------- FINAL BATTLE 3: (Unearthly Standstill) HP: 9,999(Girl) 40,000(sleep) ----------------------------------------------------------------------------- This battle is the EASIEST of the three battles so far. However you must heal immediately after it uses the White Wind attack at the beginning of the battle because as you can expect it will put your HP at near fatal condition. Attack normally like the battles above and keep your HP up above 1000, or to its max because the Meteo attack(yes that's right, not Meteor) will cause a great deal of damage against the party. Make your decisions quick and keep your rythmn going and you should win this battle. Also note that there are only two targets, one of the targets(I forgot which one specifically) is easily taken out with a few hits. Also even though you destroy this boss, it will use Calmness as its final attack and take out one party member. After the battle the music from the beginning of the game(you know before you even begin playing the part with Vicks and Wedge) and this is your last battle. ----------------------------------------------------------------------------- FINAL CONFRONTATION: Kefka HP: 62,000 ----------------------------------------------------------------------------- Kefka doesn't even know where hope and dreams come from, these things he believes that he is going to destroy and then gives his menacing laugh. This battle will be tough. The methods for beating him are the same as like the previous battles, but keeping your HP up to the max is a definite must. (the music in here starts to get I don't know a bit Lavos-ish wouldn't you agree?)He will use the Fallen One attack that reduces your entire party's HP to 1, so immediately heal. I would also like to note that his Goner attack does massive damage, but that's not the impressive thing about it, I'm talking about the special effects! ============================================================================= ============================================================================= ------ Ending ------ NOTE: This is a spoiler, and as you can tell from my FF7 FAQ and FF2 FAQ I do this all the time. So if you do not want to know the ending of the game then turn away now!...What did I just tell you? Go... Your still reading this huh?...Whoever is reading this is a bamma...heh, I guess that means you! After the battle with Kefka the whole place is about to collapse. Then (put party member who was on airship) comes in and tells the party that the airship is just ahead(note that since you only have 11 party members you will just escape without anyone coming in, but if you came here with 10 party members then that party meber will alert you to escape, same thing if you have 14 party members). Terra then transforms into her esper state and collapses, then the magicite the party was carrying diperses off into the air. Magic is starting to die from the world and the magicites can't even exist, but does this mean that Terra will die out to? I mean she is half human. Terra then gets up and will lead the party out with her last ounce of strength. A picture of a book is shown in superior graphical quality that looks almost lifelike and Cyan is seen escaping while pushing out the mechanical legions that block the way for Edgar. Then Setzer bumps into a wall that opens up the paths on both sides, then the door on the left explodes and they party goes the other way, sometimes you just have to feel your way through each situation. Sabin holds up a giant piece of metal that nearly kills his brother, but he knew that Edgar be the better king and he didn't even know why he had the stupid muscles. Mog then suddenly almost falls hanging on to dear life as the floor collapse as Edgar pick up Mog by the hair, in which Mog hates. Umaro then busts a way open for Setzer and Celes as the door in front of them is blocked and cheers afterwards. Gogo however has to mimic Celes as Setzer and Edgar are blocked off, he does the exact same thing Celes does as they move on. Gau on the other hand shows Edgar and Celes a shortcut to the bottom path below as he tosses them down, pretty funny if you ask me! Locke, Celes, Terra, and Setzer and Edgar escaped but Celes nearly falls on her way, but Locke saves her and promises that he will not let go. Terra on her way out has the last piece of magicite disappear as her father Maduin tells her that if her human side is strong enough she will be able to live on as a human being on the world. Relm saves Strago as he is too old to catch up, but luckily Relm is strong enough to carry him! Shadow then tells Interceptor to go as he runs off and decides that he will start over again. Strago however tries to reach for the pulley, but after a couple of tries Old Man can jump! Then the game thanks you, and so do I for respecting this FAQ hopefully. The party must hurry out, as Terra shows them the way as the last piece of magicite turns to dust and Terra's power is fading. The scene shifts towards the kids from Mobliz and Katarin can be seen having a baby. The party on the other hand is knocked out but slowly get up, and Terra has fallen aboard thanks to Setzer. Now the credits roll up as the airship strolls through beautiful environments showing off the graphical Mode 7 power of the SNES(in my opinion they beat anything to date!). The crystal theme from FFIV comes up and Katarin's baby has just arrived in a new world of dreams and hope. The kids in Mobliz walk out and greet Terra, the scene shifts towards Thamasa as the burned house is being rebuilt. In another town a plant is growing and in Figaro Castle the pople are moving around in activity, Terra then stands at port bow and lets her air fly through the wind as the doves that fly by move towards the land as new life is being brought upon the land and a quick shot and almost life-like shot of the Falcon is seen flying off. Afterwards the FMV ending plays. You will also be asked if you want to create a system file prior to the FMV ending, doing so means all of the Bonus sections you have unlocked will be saved to a memory card. ============================================================================= ============================================================================= ---------- Side Areas ---------- Well as you can expect since FF5 had so MANY side areas FF6 would have a great deal right? Yes! There are plenty of things to do after you have beaten the game, and I'm here to help you complete all of them! ============================================================================= THE 8 DRAGONS AND CRUSADER Items: None Party: Whomever Recommended level: 32 ============================================================================= Remember when you were in Mt.Zozo and I told you not to fight that Wind Dragon? Well if you listened and haven't done so head back to the place and hit the switch to reveal the Wind Dragon and make sure you have some strong magic and also that you have a THUNDER SHLD equipped. Then go near the Dragon and a fight will ensue. ----------------------------------------------------------------------------- DRAGON BATTLE: Storm Dragon HP: 42,000 ITEM: Force Armor ----------------------------------------------------------------------------- This battle here will be very tough, but if you can defeat the MagiMaster you can win this battle as well. Keep your HP above 800 and pound it with your regular attacks. Use Ultima if you have it or Meteor, Flare, or Pearl. Have Sabin use his Bum Rush(or any other of his Blitz attacks) and have Cyan use his level 7 SwdTech to deal monster damage, have Edgar use his Drill(if you are at level 80 this can deal over 8000 HP of damage with every hit!) and have Gau use one of his rages. Have Gogo mimic a strong attack(E.G. Ultima, Drill, etc.), have Mog use his best Dance, have Strago use his GrandTrain Lore attack, and have Relm attack with magic. Anybody equipped with the THUNDER SHLD will take no damage from his Wind Slash attack and you will absorb any of his lightning attacks. After the battle there are now 7 dragons left. Did you remember when you were in the Pheonix Cave there was a dragon walking around? In case you did not choose to fight it, head back once you are strong enough and go near it and a fight will ensue. ----------------------------------------------------------------------------- DRAGON BATTLE: Red Dragon HP: 30,000 ITEM: Strato ----------------------------------------------------------------------------- This battle here will be very tough just like the first battle. He will use a lot of Fire magic as you can expect and also as you can expect hit him with Ice magic to deal heavy damage. If you are wearing an armor that protects against Fire or absorbs fire that should do you well. He will use Fire 2 and Fire 3 at times and his regular attacks will do mild damage, not much that will get you concerned over anything. Use Ultima, Meteo, Flare, Pearl, or Ice 3 to damage him. Contiue this pattern and keep your HP above 1000, so that his Fire 3 attack won't get you. After the battle there are now 6 dragons left. Head towards Narche and along the northern mines there is a dragon wandering around, just walk near it and a fight will ensue. ----------------------------------------------------------------------------- DRAGON BATTLE: Ice Dragon HP: 24,400 ITEM: Force Shield ----------------------------------------------------------------------------- Here in this battle hit it with everything you've got. Fire magic works real well in this battle as you can expect and use Ultima, Meteo, Flare, or Pearl to damage it if you don't have a Fire 3 magic. He will use his Absolute 0 attack, so watch for it and keep your HP above 500. Also when your party members are frozen use fire magic on them to free them, if he gets your entire party with it, there is literally nothing you can do about it. Keep hacking away and he should be gone. After the battle there are now 5 dragons left. Now head for the Magic Tower in which you acquired Strago in and at the third part of the tower there is a room in which you got the STUNNER in, a dragon is in that room go to it and a fight will ensue. ----------------------------------------------------------------------------- DRAGON BATTLE: White Dragon HP: 18,500 ITEM: Pearl Lance ----------------------------------------------------------------------------- This battle will be pretty tough. Don't use Pearl in this battle because it will absorb it, so use Ultima, Meteo, or Flare. Keep your HP above 1200 and keep pounding him with your magic attacks like Fire 3 or Ice 3. He will start the battle off with two consecutive Pearl attacks and they will do about 1100 HP of damage. Keep using Ultima in this battle and he will counter with Dispel, if you cna keep a constant chain of Ultima spells he will seldom pull off his Pearl attack! After the battle you will recieve the PEARL LANCE. Now there are just four dragons left. Now go to Figaro Castle and ask the driver to go to Figaro and he will say that something is odd about the stratum. Refer to the Odin's reign section of the Side Area to tell you exactly where the next dragon is. ----------------------------------------------------------------------------- DRAGON BATTLE: Water Dragon HP: 26,900 ----------------------------------------------------------------------------- Here in this battle your lighting attacks will do well against him. Have Sabin use his Aurabolt, and have any other of the characters use lightning based attacks or their best and most damaging attacks. Keep your HP above 500 otherwise its Clean Sweep attack will get you. Keep this process up until you've won. NOTE: If Clean Sweep is used on Strago here in this battle he will learn it. Its a more powerful version of AquaRake. Now there are 3 dragons left. Head for the Opera House on the southwestern part of the world map to face off against your next dragon. In here talk to the Impressario and he will tell you that a dragon is sitting smack in the middle of the stage. Head for the switch room at the top right and hit the second switch from the right and you will fall to the floor below and a fight will ensue. ----------------------------------------------------------------------------- DRAGON BATTLE: Dirt Dragon HP: 28,500 ITEM: Magus Rod ----------------------------------------------------------------------------- This battle will be tough. Cast Float(you should do this before battle) to every party member in here so you can avoid his Quake and Magnitude8 attack. If you don't you will suffer at least 1800 HP of damage from his Quake attack and about 1100 from his Magnitude8 attack. After you are on Float status all you have to worry about are his physical attacks which do only about 400 HP of damage, and his Slide attack which does about 700 HP of damage to every party member. So keep your HP up and keep attacking him with your strongest attacks like Ultima, Flare, Pearl you know the real deal. Keep this up and you should win the battle. After the battle it looks like the Impressario will have to save the world again. There are now only two dragons left. So where are they? The two last dragons are on Kefka's Tower silly! The second group in Kefka's Tower will fight the Gold Dragon. ----------------------------------------------------------------------------- DRAGON BATTLE: Gold Dragon HP: 32,400 ITEM: Crystal Orb ----------------------------------------------------------------------------- Yes I know, it doesn't look like a dragon to me. It looks more like a dinosaur, but who cares. This battle will be tough, it uses only lightning attacks like GigaVolt, Bolt 3, Bolt 2, and Bolt. Its Bolt attacks do a lot of damage, but having the Thunder Shld equipped in this battle will make the battle go by like a breeze. Hit him with your most powerful magics and keep your HP up at all times and hopefully he will be gone. After the battle there is only 1 dragon left. The third group will face off against the last dragon. ----------------------------------------------------------------------------- DRAGON BATTLE: SKULL DRAGON HP: 32,800 ITEM: Muscle Belt ----------------------------------------------------------------------------- This battle will be pretty tough. Since this dragon is undead it has a weakness against fire. Use your most powerful fire spells and other magic spells. Watch for its Disaster attack, it will make a party member be infected with every negative status effect in the book, but having either the RIBBON or PALADIN SHLD equipped will counteract those effects. Keep your HP and attack fast otherwise you will be knocked out with its Condemned attack. That's it! You now have Crusader, a very power Esper and you can learn Merton, a really powerful spell that's on par with Ultima! Congratulations! ============================================================================= ACQUIRING GOGO Items: Hero Ring, Thunder Shield, Zyphyr Cape, Tack Star, Ether, Magical Brush, Red Jacket, Genji Armor, Fake Mustache Party: Whomever Recommended level: 30 ============================================================================= Take your airship to the small island on the top right corner of the world and walk into a random encounter and you should meet up with a ZoneEater and let it Engulf the entire party. After it Engulfs the entire party you will be under the island. In here don't go up, its the exit out of here and since you didn't do anything here then why would you want to leave? Take the stairs down and in this area walk towards the left and jump your way across. Watch for the walking green men though, don't try to talk to them because all they will do is push you to the floor below and you will have to make your way back up. Along the way pick up the GENJI ARMOR, MAGICAL BRUSH, and a FAKEMUSTACHE. But if you do get bumped off make sure you pick up the RED JACKET and an ETHER. Then continue onto the next room which contains a save point, save your game and heal your wounds if any. Then make your way to the next room, in this room its a bit tricky. The ceiling will constantly drop and move up, avoid getting crushed and move to each treasure chest and STAY IN FRONT OF THE TREASURE CHEST! That is primarily the safest position in the room, pick up the ZEPHYR CAPE and HERO RING(NOTE: Having the Sprint Shoes really helps in here). NOTE: The third treasure chest in the room which is on the far left of the room IS NOT SAFE! Do not stay in front of it otherwise you will get crushed. What I do is after the second treasure chest I make my way down to the bottom left of the room and wait for the ceiling to lift up(with the help of the Sprint Shoes of course) and then pick up the TACK STAR. Then continue onto the next room and in here you will have to hop across treasure chests, as you do make sure you hit the switch near the entrance of the room as well. In this room there is a THUNDER SHLD as well, then continue onto the next room and in here talk to the figure in the middle of the room: "Shrouded in odd clothing, ...is this a man...? ...a woman...? ...or should we ask...? Here you will be given the chance to name this man or woman, just name him Gogo and be on with it. Here he will mimic your actions in battle only if he deems you worthy, quite modest if you ask me. The party tells Gogo what they are doing here and he is a bit astonished by their tale and decides to help them out because they want to right the wrongs. Now that he is with you, you can have him in your party at any time by rearranging your party members on yur airship. ============================================================================= DESPERATION ATTACKS Items: NA Party: NA Recommended level: NA ============================================================================= Okay I'm too lazy to list out all the attacks(actually there are only 12 in the game. Umaro, Gau, and Gogo do not have desperation attacks because they have no FIGHT commands. Basically when your HP is down and your character starts to show signs of fatigue, there is a 1/20 chance that the attack will come out. These desperation attacks are vastly powerful and often very worthy of eye candy. Enjoy! ============================================================================= NARCHE, MOG, UMARO Items: Rune Edge, Moogle Charm, Elixir, Cursed Shield, Ragnarok, 5000GP, Wall Ring, Hyper Wrist, Theif Knife, Sneak Ring Party: Locke and whomever Recommended level: 29 ============================================================================= Head to Narche and inside there is a wolf that will tell you that there is basically nothing left to do here and only a treasure hunter can pick those locks. Wait a minute, you do have Locke right? Good then have him in your party. Now head to the weapons shop and go downstairs and talk to the old man, he will give you a magicite, you can except it as the magicite Ragnarok or have the sword Ragnarok, it doesn't matter. But I would take the sword because if you have the Paladin Shield that means you can learn Ultima, but the Ragnarok Esper can morph opponents into items. You decide, then head for the house above the relics shop and speak with the sick man downstairs and he will give you the CURSED SHIELD, he mentions if you can break its curse imagine its defense power! You can break the curse by equipping the shield and winning 255 battles with it and it will turn into the PALADIN SHIELD. But with the load times of the PSX, good luck! Ha! If you do equip the CURSED SHIELD make sure you have the RIBBON relic on as well, you can stop everything except for the Condemned status, and you must wear it and win battles as well. Now head to the west side of town to the mines through the old man's house from earlier in the game and find that moogle cave you found earlier in the game, inside talk to the Moogle inside and he will tell you not to scare him like that, the party as you can expect is surprised to hear that the moogle can talk. "Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle..." Here you will be given the chance to name him, so go ahead and name him Mog. Here it appears that the "old psycho, Ramuh" came to him in his dreams and said to be expecting the party. And now he is going to join your party and he mentions something about Yeti muscle, he says he is here somewhere in the mines and if they can find him Mog will order him to join the party. Now check the wall DIRECTLY behind moogle to recieve a MOOGLE CHARM. Now head towards the northern mines and along the way you will see a blue dragon walking around, approach it to initiate a fight, if you are strong enough. Check the 8 dragons section at the top of the Side Areas portion of the FF6 walkthrough on how to beat it. If you do decide to fight it, there is a save point just above, its in the exact same position as you saw it when Kefka tried to raid Narche for the esper. Then continue on and you will see the esper you protected earlier, it will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: Tritoch HP: 30,000 ----------------------------------------------------------------------------- In this battle use any one of your strong magic attacks. Don't use any elemental based attack or else you will heal him. Use your Blitz attacks SwdTech Rage, etc. Keep your HP above 1000 to survive his Ice 3 attack. He will occasionally use Rasp which will drain away a porion of your MP, but make sure to keep your MPs in check. After the battle you will have freed him from the prison of ice and he still can't believe that the war has lasted over a thousand years(it really hasn't since he was in ice for so long) and he will then lend you his power. Then afterwards an opening in the cliff will open up and go towards it and jump in. Then head for the left side and drop to the floor below and pick up the GUANTLET and go back to the upper floor and to the left is a treasure chest containing an X-ETHER, then take the MIDDLE staircase and then in this room(the one in which you started in) take the left but avoid the pitfalls as you can clearly see by the shading on the floor. Then go towards the treasure chest and you will be attacked by three Pugs, and this battle is pretty tough. They will use Pearl in this battle so keep your HP above 800, but they will use Pearl as a counter attack against your Ultima attack. After the battle they will give you a MINERVA. Then go back to the room to the right and take the path all the way to the right and here you will drop to the bottom floor. Here make your way to the top room through the wooden bridge. Here in this room you will see a switch, ignore that switch and go to the right and hit that switch and you will fall to the room below. Here in this room DO NOT HEAD FOR THE DOOR JUST YET! Check the skull in the middle of the room and take the magicite Terrato out of the eye and then a monster will approach you and attack you. ----------------------------------------------------------------------------- BOSS BATTLE: Yeti HP: 17,200 ----------------------------------------------------------------------------- This battle will be pretty easy, his physical attacks do pitiful damage. Use your most powerful magics in this battle and keep your HP up above 150 HP to survive its Blizzard attack, yes he is that weak. After the battle have Mog talk to the Yeti monster and Mog will order him to join the party, and he does. "Admirer of bone-carvings, as strong as a gigas, a yeti pal with muscle!" Here you will be given the chance to name him, just name him Umaro and be on with it. After the battle he will either join your current party or if your current party is full he will leave for the "big airship." Congratulations! You have now acquired a ton of new items and you have some new allies! ============================================================================= MAGIC TOWER AND KEFKA'S TREASURE Items: Safety Bit, Gem Box, Air Anchor, Stunner, Genji Shield, Force Armor Party: Whomever Recommended level: 50 ============================================================================= NOTE: In this tower you can only use magic, your fight command WILL NOT show up on your command screen. Gogo however can use his fight command if you give him the fight command. Also monsters in here can be destroyed without knocking away their HP, if you use Osmose on some of these monsters they will die out as well. Head for the Magic Tower, the place where you acquired Strago in. Here head for the top of the tower. Its pretty linear, but its VERY long, like the Pheonix Tower in FF5, except its not that long. In the first part of the tower and there is a door leading to a treasure chest, inside is a SAFETY BIT relic, go to the right of the treasure chest and check the wall and you will hear a noise, go outside and a door below you will open and enter it and pick up the AIR ANCHOR for Edgar. In the next part of the tower is another room leading to a GENJI SHLD, pick that up and continue onto the third part of the tower. In the third part of the tower is a STUNNER as well as a dragon, check the 8 Dragons portion of the Side Area section on how to defeat it. After picking that up go towards the fourth part of the tower and pick up the FORCE ARMOR. Then continue to the top of the tower and pick up the GEM BOX, then leave, but as you do a slew of ghosts will stop you and tell you to put back Kefka's treasure, but you can't since its too late. Then the MagiMaster will make his way around and attack you. ----------------------------------------------------------------------------- BOSS BATTLE: MagiMaster HP: 50,000 ----------------------------------------------------------------------------- NOTE: In this battle you can Berserk him, his physical attacks are weak and he won't cast Ultima at the end because he's in Berserk mode. However if you do not have the magic Berserk, then follow the battle plan below. This boss is one tough customer. Immediately cast Life 3 on as many party members as you can in this battle prior to beating him and keep your HP at a constant Max. Use all your strong magics like Meteor, Ultima, Flare, or Pearl. He is immensely powerful, his Fire 2 attack does about 1000 HP of damage, yes a weak spell like that does massive damage. Keep repeating the pattern and when you defeat him he will use Ultima, which will cause at LEAST 5500 HP to every character, and if one character is standing it will do 9999 HP of damage, but since Life 3 was cast prior to him using Ultima your character will come back to life. After the battle the GEM BOX relic is now yours which lets you cast two consecutive magics in one round. ============================================================================= CYAN'S NIGHTMARE Items: Remedy, Ice Shield, X-Potion, Flame Shield, Genji Glove, Beads, Ether, Elixir, Phoenix Down, Lump Of Metal Party: Cyan and whomever Recommended level: 38 ============================================================================= Remember Doma Castle? Head back there which is on the small island west of the Veldt and make sure you have Cyan in your party. Earlier in the World of Balance this place was overrun with imperial troops, but after the incident most of the imperial troops were caught in the aftermath of the day of Kefka. Inside here there is an ETHER, and take the room to the right and sleep, but Cyan however is still asleep. Then three kids come in and introduce themselves being Curley, Larry, and Moe(what a coincidence). They are the three dream stooges and they want Cyan's soul and they all jump in Cyan's head as does the party. Here you will start off with your party members divided, now you will have to find the others. Here take the left and then take the right door, and you will find your other party member unconsious, but one of the dream stooges walks off until he can reunite with his other borhters. Check with your party member to see if he or she is alright and then head to the door on the right. In here take the door on the top, now take the door on the right and your other party member is unconsious, but the other dream stooge runs off. Check your party member and then head to the left door. Here take the left side and enter that door. In here walk to the door and go inside, but before you can do that the three dream stooges bump you off. ----------------------------------------------------------------------------- BOSS FIGHT: Curly, Larry, Moe HP: 15,000(C) 10,000(L) 12,500(M) ----------------------------------------------------------------------------- As you cna expect in this battle use your best magic attacks. Use your Blitz, Rage, Tools, etc. Keep your HP up above 400 at all times unless you have something that can absorb lightnign or fire. I suggest keeping your magic spread in this battle, don't try to concentrate your attacks on one dream stooge otherwise if they recover they will immediately pull off their Delta Attack, which will stone a character(as seen in FFIV and FFV). They can revive as many times as needed to defeat you, but if you keep casting Ultima or Meteo they should go down one after the other. After the battle go through the door and you will find a familiar place. Its the Ghost Train, keep going towards the left and you will see Cyan being chased by a ghost, follow him inside. There is a treasure chest that can be accessed by pulling the switch near the door, you must go around and pick it up, but do it quickly otherwise you will not be able to reach it because the box will go back to its position if you are too slow, so having the SPRINT SHOES relic really helps here. Pick up the GENJI GLOVE and then go to the far left of this box car and pick up the lump of metal, after doing that put it in the treasure chest that would block your path each time you tried to reach for the treasure chest. Pick up the FLAME SHLD and then hit the switch to the left: A A B A= Opened treasure chest B B A B= Closed treasure chest Memorize these positions as it saids so on the open book on the desk as it may save you. Then continue onto the left side to the next box car. Here in this box car hit the first switch and pick up the ICE SHLD and then hit the other switch to the left. Now go back to the first switch and hit the switch which will move the couch back to its regular position and it will clear the way for you to hit the middle switch. Hit the middle switch and then hit the first switch to the right. Then after that hit the last switch to the left and the two boxes will move out of the way and you can go under and to the other side. Here its the same set up with the treasure chests again, did you remember the pattern? Then do the exact same pattern that you saw earlier and then hit the switch and the left side's wall will open up. Now continue onto the next box car and inside is a save point so save your game and heal your wounds and continue onto the engine room to the left. In here there are three switches at the top right side, reverse the switches and then head out and this time you will be in magitek armor. Make your way outside and then go back inside, you heard me. If you continue to the right you will just continue to go around in circles. In here make your way around and outside you will see Cyan, he will run pass the bridge, as you follow him the bridge below will break and send you down below. You will now awaken in the room you rested in but you are still in Cyan's dream. Then Owain and Elayne will tell you to save Cyan, they tell you that you are inside Cyan's soul. Cyan continues to torture himself because he failed to defend Doma, the world is slowly dying, and then there's his family. A beast known as Wrexsoul is taking advantage of this situation, he is a monster made up of wretched souls made up or spirits from meaningless wars. Now a save point will pop up, so save your game and heal your wounds if any and then make your way to the center of the castle and you will see Cyan unconsious and Wrexsoul has already begun his dirty work, but its not too late. ----------------------------------------------------------------------------- BOSS BATTLE: Wrexsoul & SoulSaver HP: Wrexsoul(23,066) Soul Saver(3,066) ----------------------------------------------------------------------------- NOTE: When Wrexsoul is on the screen, cast X-Zone and he should be gone. Here in this battle he tells you that he will come back when you are about to expire. THIS IS A CLUE! He then leaves. Don't bother with the SoulSavers because you cannot destroy them because no matter HOW MANY times you kill them they will come back to life. First aim your attacks at your party members and knock out everybody except one. After that he will come back and now strike him with everything you've got and revive your party members and blast back for Cyan's sake. If he disappears do the whole process again except you will have to have the party member that was alive, when Wrexsoul came back, kill him or her and have a new party member standing when Wrexsoul comes back. After the battle you will recieve the POD BRACELET. After the battle Cyan thanks you and he heard his wife and child calling to him and they gave him the courage to fight his own suffering. Then Owain and Elayne comes in, but Cyan feels that he is a man with no honor, but his family doesn't believe so. After the battle they say their last goodbyes for now and a sword appears, Cyan reaches for it and the party is now out of his nightmare. After the nightmare Cyan realizes that he has to forget about the past nad clears his soul of all doubt and confusion. Then his swordsmanship level attain its peak level of skill meaning that you will now have full access to all his SwdTech abilities! Just try the Quadra Slice on level 7 and you'll be amazed! Now head back to the throne room in which you saw the magicite sitting on the chair and pick it up to recieve the magicite ALEXANDR. Now that you have ALEXANDR and all of Cyan's SwdTech abilties you'll be unstoppable! ============================================================================= STRAGO'S UNRELIEVING PAST Items: Coral Party: Relm, Strago, and whomever Recommended level: 42 ============================================================================= Now head for Thamasa on the bottom right corner of the world map and inside talk a scenario will automatically take place in here. NOTE: You must have Strago and Relm in your party to comeplete this side-quest. Here inside Relm is pretty excited to be back home as Strago is just as excited as its time to relax, "home sweet home." Then Relm tells Strago that Gungho is hurt, the two go to check on him and it appears that Hidon, a beast that Strago and Gungho used to hunt, was the one responsible. He seems badly hurt and tells Strago to avenge him, but Strago hesistates. It was no sweat when he was younger, but at his age its a lot more than he had bargained for but he finally agrees and decides to avenge Gungho. Then Relm wants to come along, but Strago spent to many years hunting for it and it's his obsession not Relm's. Relm wants to go but as its name implies the Hidon is extremely difficult to find, unless he goes alone it will not show itself. Relm then stays behind but decides to follow him anyways. Now that Strago and Relm have left your party, head towards Ebot's Rock up north and a opening inside will open up. Follow them inside but do not add any additional party members to your group. In here its clear tunnel vision from here on end, walk straight up and hit the switch and you will be transported to the next area. In here there is a treasure chest, talk to it and it will not let you pass unless you feed it some coral, but where can you find any? Now head down to the switch and in this room there is a save point up top so if you want you can save your game, but you really didn't do much. Now head towards the bottom switch and in this next room there is a treasure chest to the left which contains 3 pieces of CORAL. Then continue onto the left and step on the switch to the next area and you will be back at the area where the treasure chest would not let you through. But now that you have some Coral feed it to him and he will eat it, but he still wants more. So head back to the bottom switch and you should be near the entrance, step on the switch again and to the right is another treasure chest containing a piece of CORAL, then head for the switch at the bottom. In this room head for the bottom left and pick up 2 pieces of CORAL and then head for the switch directly to the right. In this room check the treasure chest for 3 pieces of CORAL and then head all the way to the right for another 3 pieces of CORAL and then step on the switch to the right. Now in this room save your game and heal your wounds if any and then head for the switch to the next room. Here in this room head for the top and pick up three pieces of CORAL and then head for the switch to the right of that and here in this room pick up 5 pieces of CORAL to the left and then head for the top switch and you will be back at the treasure chest that wanted some more CORAL. Feed your new stash, but he's so greedy and still wants some more. So head down to the switch and in this room there is a treausure chest to the left to pick up a piece of CORAL and then head up to the next switch. Here in this room step on the switch leading to the next room and in here check the bottom for 2 pieces of CORAL and then head for the top left switch. In this room pick up 5 pieces of CORAL to the right and then step on the switch to the next room. Here there is 2 pieces of CORAL to the left, then head further left and onto the next switch. In this room there is another treasure chest to the left containing 3 pieces of CORAL, then make your way to the left and step on that switch. In this next room to the left is 3 pieces of CORAL, after that step on the switch leading to the next room. Here in this room to the left is 3 pieces of CORAL, then head for the right side and step on the switch. Here there is a switch to the right of you, GO AROUND it and to the top to pick up 3 pieces of CORAL and then head for the switch to the left. In this next room head straight up and pick up 2 pieces of CORAL and to the bottom right of this room pick up 3 pieces of CORAL and then hit the switch to the right and you should be at the entrance of Ebot's Rock. Step on it again and you will be at the entrance again, but step on the switch up top and onto the next room. Here there is a save point at the top, so definitely save your game and heal your wounds if any and continue onto the next room via the switch at the bottom. You will be at the same room again, so hit the switch at the bottom again, you will be at the same save room again so hit the switch once more. Here in this room head down below to pick up a piece of CORAL and then step on the switch to the left of it and in this next room which looks the same as the last one, head down below and pick up 5 pieces of CORAL and then step on the switch to the left of the tresure chest. Here is another save point, so save your game if you want and heal your wounds if you want and then continue on. There is another save point in this room, but ignore it and continue on. In this room check the treasure chest to the left and pick up a piece of CORAL and then head to the bottom left of this room and step on the switch to the next room. You will now be in the room with the coral eating treasure chest, feed him your next stash and he will be completely full. He hesistates for a while and gives out his odor, the party then gets agitated and reminds him symbolically that they want to get through. So he does, then walk up the middle and and talk to it to initiate a fight. ----------------------------------------------------------------------------- BOSS BATTLE: Hidon & Hidonite(4) HP: 25,000(Hidon) 3,000(Hidonite) ----------------------------------------------------------------------------- In this battle its best that you spread your magic. Your first priority is to get the Hidonites and then attack Hidon, so any strong spread magic will do(ala Ultima). Once they are out of the way Hidon will use his GrandTrain attack, it does massive damage so its good to keep your HP above 1100 just to be safe. He will use Poison, so cure it once he does. After the battle you will recieve a WARP STONE. NOTE: If Hidon uses his GrandTrain attack on Strago that means Strago will learn it after the battle. Note that it is his STRONGEST Lore attack and its quite powerful. NOTE: If you do not get the GrandTrain Lore Magic, you can re-visit this place again and fight him again, however its a pain to go through Ebot's Rock again, but its WELL worth it! Here after the battle Strago is excited that he has beaten Hidon, he then tells Gungho that he is avenged. He then tells the good news to Gungho and Gungho is shocked. Gungho then gets all cheery and jittery and Strago asks how are his wounds healing, and Gungho says their fine. Then that evening Strago and Gungho are talking over it in the middle of the night. He stared Hidon in the middle of the eyes, lifted his staff, and let him have it! Strago wanted to show his enemy the true meaning of the word "hero." Then Gungho walks outside and talks to Relm, Gungho tells her that he's off and talks about his wounds. But before he can talk Relm wants to thank him, Gungho gave Strago a reason that has tormented Strago for decades, even if he was faking Hidon meant business. Gungho is equally amazed at the granddaughter Strago raised as he is at the defeat of Hidon by Strago. But Relm reminds him of his terrible acting, only Strago could have been taken in by such an awful performance! Gungho gets agitated as Relm runs inside the house. Now you have successfully defeat Hidon and hopefully you did learn GRANDTRAIN, if not then I have one word for you: "Gameshark" ============================================================================= THE LOST CASTLE AND THE REIGN OF ODIN Items: Ether, X-Ether, Wing Edge, Gold Hairpin, Punisher, Offering, Magicite, Blizzard Orb, Trump Party: Whomever Recommended level: 40 ============================================================================= Remember where you had last left Figaro Castle? Right on the top most eastern continent on the desert. Return there and tell the driver that you want to go to Figaro. During the middle of your voyage the driver notices something odd about the stratum, he will ask you if you want to start again or stop. Choose stop and head for the basement where the jailors were previously kept. In here to the far right the door has opened up, so go inside and in this room and pick up an ETHER and another WING EDGE for Locke then head to the right door and check the treasure chest and a Master Pug will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: Master Pug HP: 22,000 ITEM: Gradeus ----------------------------------------------------------------------------- This guy is TOUGH. Use your most powerful magics and Blitz, SwdTech, Lore, etc. to defeat this guy. Keep your HP above 1500, he will counter attack with StepMine everytime you attack him which causes about near 1400 HP of damage, so you will need to heal after it, if your levels are too low then your gone, so bring that character back to life. Don't use any elemental attacks against it because it will absorb your attacks. Strago's GrandTrain Lore attack works here as he will not counter attack against it. He will constantly change barriers so unless you know exactly what he is weak against, then avoid using elemental attacks. NOTE: Strago here can learn Step Mine from Master Pug, it does not have to connect on him either! Now afterwards head for either door to the left, along the way make sure you pick up the TRUMP for Setzer and then continue onto the left. In this next room to the left is an X-POTION and to the bottom is a MAGICITE. After that take the stairs down and in here there is a save point, so save your game and heal your wounds if any then continue onto the left. The party then notices a gaint castle and a scenario of a portion of the War of the Magi takes place. The guards are immediately taken out as an esper shows them its magic, but another guard wants to show them his esper magic. It was a thousand years in the past that a battle was waged here, the guards ask if Odin's wounds are healed, but it appears that the guards are fresh out of options so they will leave the battle in Odin's hands. Odin then shows the espers his Atom Edge in which gets them all, then another esper comes by as Odin tries his Atom Edge, it doesn't work. The esper then turns Odin into stone, but Odin tells him not to turn him into a magicite, so the esper doesn't. The legend tells of a great battle between Odin and a powerful sorcerer. Now continue on and enter the left side of the castle and check the treasure chest and a KatanaSoul will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: KatanaSoul HP: 37,620 ITEM: Offering ----------------------------------------------------------------------------- Here in this battle its pretty straight forward, attack him with every one of your strong magic attacks. Watch for his Imperial Dart attack, it will kill you even if you are at 9999 HP. He will also use GP Rain and that will take off massive damage as well, keep your HP at max if possible and keep on attacking. Watch for his Ashura Dart attack which causes near 8300 HP of damage, so you can't do much about that, basically keep your HP up and attack. After the battle go to the inside of the castle and to the throne room and touch the Odin statue, it will turn into a Magicite Shard. Now continue to the top right and into the room and pick up a GOLD HAIRPIN and a BLIZZARD ORB, and they are both relics. Now go to the right and down the stairs check the sparkling orb, it tells that the queen is in love with Odin and it breaks every single rule in her society. If Terra is in your party she will realize the love between an esper and a human. Now check the right pot in the room to pick up an X-ETHER. Now return to the middle of the throne room and go one step down from where Odin was standing and hit the "A" button on the SNES version or hit the "X" button on the PSX version and a switch will open up. Return to the room where you read the Queen's diary and a staircase will now open up go down the ascending staircase and there is a blue dragon in here, if you think your strong enough to fight it then do so, check my guide above if you have trouble defeating it. Afterwards go to the center statue in this room and you will see that the queen has been turned to stone, then a tear comes from the statue as Odin gains to the next level and becomes Raiden. Don't worry if you didn't learn METEOR from Odin, if you've defeated all the dragons you will get Crusader and learn METEOR 10 times as fast. Afterwards you will now have the esper Raiden in your hands! ============================================================================= GAU'S LOST FATHER Items: None Party: Gau, Sabin, and whomever Recommended level: NA ============================================================================= NOTE: You must have talk to this man with Sabin and Edgar prior to having Gau in your party. The old man will tell you to use the chair to reach the roof, but the two leave and outside they wonder if it is Gau's father. Now on the top right corner of the map is a large island north of the Veldt and at the top left tip of the island is a small house. Go inside with Gau in your party and talk to the old man inside. He will tell you to leave unless your a repairman, Gau will seem a bit startled. Now as the party leaves the place and Gau will seem a bit dumbfounded. Sabin wants to know if that's really his father, but Gau doesn't even know if that is his father himself. But Sabin thinks that's definitely his father, and the party decides to go in and tell the old man the good news. But Gau can't go in looking like that so they head over to Jidoor. In here(Shadow, Gogo, Umaro, and Mog are abscent from the picture here even though you have found all of them, why? Because it would be too much of a hassle to put in all variations of this scenario) the party teaches Gau good manners and teach him how to speak properly, then Terra helps Gau select out his clothes along with Cyan and Celes. The party finally decide on Gau's new clothes but they are a bit funky as Setzer suggests that Gau wears the hippest clothes to date, like the one's Setzer are wearing. Afterwards Gau are in his new clothes as they walk inside, Sabin tells the aged man that he had a son right? Then introduces Gau, the aged man denies that he ever had a son, but now that they mentioned it he talks about his horrible dream that a demon-child was born. He says that he grabbed the child and rushed it off to the Veldt and it was crying like crazy when he was at the Veldt. He left the child there and started to run never looking back, but then the crying stops as he saw a frightful monster, never has he saw such horror. He tells Sabin that his parents must have been proud of them but he still dreams of that demon-child, but after several tries to talk to the aged man, Sabin becomes angry at him and wants to clobber him, but Gau stops him and leaves outside. Sabin apologizes, and Gau realizes that he is happy. What a rotten father. ============================================================================= THE LOST MAGICITE Items: Palidor Magicite Party: Whomever Recommeneded level: NA ============================================================================= Remember the island Celes was on when she first arrived here? Yes its on the bottom left corner of the world map on that lonely little island. Go inside the house and onto the shore, and you will see a magicite near the waters. Pick it up to recieve the Magicite Palidor. That's it! ============================================================================= THE ESPER AUCTION Items: Zoneseek Magicite, Golem Magicite Party: Whomever Recommended level: NA ============================================================================= Remember when you were in the World of Balance and in Jidoor you couldn't bet in the auction because the auction was always over when you got there? Well in the World of Ruin you can now go to Jidoor on the western part of the world map. In here head for the auction and sometimes there is a special item that can be auctioned for, no not the 1/20 of an airship because even if you do have 1 million GP, you can never buy it. But there are two espers in here that you can auction for and they are the GOLEM and ZONESEEK esper. Its not always there when you go, but keep going back and forth and you should get the chance to purchase them for about 40,000 GP. ============================================================================= THE DEMON THAT ROAMS THE AIR Items: Bahamut Magicite Party: Whomever Recommended level: 32 ============================================================================= In the World of Ruin, on your airship fly around the World of Ruin, fly around the world and eventually a DoomGlaze will attack you. ----------------------------------------------------------------------------- BOSS BATTLE: DoomGlaze HP: 55,555 ----------------------------------------------------------------------------- This battle shouldn't be too hard. Keep attacking him until he's gone. He will leave after you lose him about 8,000 HP. NOTE: You can defeat him quickly like you can with most bosses by first casting Vanish on him and then X-Zone. Its a qucik victory yes, but you will not get the BAHAMUT esper. After the battle keep roaming around the world and the DoomGlaze will approach you again. Keep doing this five times and he will drop a BAHAMUT esper. Congratulations! You have now recived the strongest esper in the game, too bad Leviathan was never in this game! ============================================================================= SHADOW IN RETROSPECT Items: NA Party: Shadow and whomever Recommended level: NA ============================================================================= Have Shadow in your party after you saved him and go through various inns around the world, each time you do, you will see a portion of his past. This is pretty neat because the flashbacks and recollections for the other characters in the game occur during the storyline. ============================================================================= ============================================================================= ------------------ Esper Magic System ------------------ Final Fantasy VI introduces a new system which has been dubbed the "Esper System" in which previous Final Fantasy games you had to buy magic(Final Fantasy) or earn them by levels(Final Fantasy IV). However the Esper system does neither instead as you find and search for espers, they turn into magicite and you will inherit all the magics the esper has to offer just as long as you fight in battle with them. At the end of each battle you will earn Magic Points, and no they are not your MP. Instead consider them as something like Ability Points if you may. Okay, lets say you have Raiden and Meteor is at 10%, that means when you earn 1 magic point, you will earn 10 magic points, so its basically a bit of multiplying. When you reach 100% for that certain magic you will have already learned that magic. Some magics take very little battles to learn or they may take a lot, it all depends. Also everybody learns the magic at the same rate, with a few exceptions. Sometimes you don't even need a magicite to learn magic, for example if you have the PALADIN shield equipped during battle, you can learn Ultima, your progress can be seen on the magic listing menu. Terra and Celes can learn magic on their own but it takes a very long time to learn them all. Also you can learn up to six different magics at a time or as many as the esper has because you will earn magic points for all the magics that are on the esper. Once each character has learned at least one magic spell, a Magic command will automatically pop up on the battle screen. Below here are a list of different magic spells that can be learned and a brief description of each and also the espers and the magics that you can learn from them. NOTE: When you recieve a Magicite as an item, it does not mean that its a new esper, its actually a random summon to be used in battle. And as you can expect there are relics that decrease the amount of MP used during battle like the Economizer or Gold Hairpin. ====== ----------------------------------Espers------------------------------------ ====== | ----- | -------- Ramuh | Ragnarok ----- | -------- | Spells Learned: | Spells learned: Bolt x10 | Ultima x1 Bolt 2 x2 | Poison x5 | | | | | Attack: | Attack: Bolt Fist | Metamorph Powerful lightning attack | Changes weak opponents into items all enemies | | Element: | Element: Lightning | None. | Level Up Bonus(es): | Level Up Bonus(es) Stamina +1 | None. | MP used: | MP used: 25 | 6 | Location: | Location: After Finding Terra in World of | Need Locke to open up Weapon Shop in Balance. | Narche in World of Ruin. | ----------------------------------------------------------------------------- | -------- | ------ Crusader | Raiden -------- | ------ | Spells learned: | Spells learned: Merton x1 | Quick x1 Meteor x10 | | | | | Attack: | Attack: Purifier | True Edge Three mysterious figures from | A powerful attack that slices and ancient holy war attacks all | dices opponents regardless of HP friends and foes powerfully. | and has a higher ratio than Odin. | Element: | Element: None. | None | Level Up Bonus(es): | Level Up Bonus(es): MP up +50% | Vigor +2 | MP used: | MP used: 96 | 80 | Location: | Location: Recieved when all 8 legendary | In basement in Ancient Castle, dragons are defeated. | must flip switch where Odin was | standing, talk to statue to turn | Odin into Raiden. ----------------------------------------------------------------------------- | ------- | ---- Bahamut | Odin ------- | ---- | Spells Learned: | Spells learned: Flare x2 | Meteor x1 | | | Attack: | Attack: Sunflare | Atom Edge Super Powerful nuclear fusion | A powerful attack that takes attack generated from elements in | opponents and cuts them in two. his body to decimate opponents. | | Element: | Element: None. | None. | Level Up bonus(es): | Level Up Bonus(es): HP +50% | Speed +1 | MP used: | MP used: 86 | 70 | Location: | Location: After the defeat of Doom Gaze, | In World of Ruin after acquiring travel around in your airship and | the Falchon, tell driver in Figaro he should appear. Do not use | Castle to go to Kohlingen or Figaro Vanish and X-Zone on him, | then, head for basement and make otherwise you will lose the | way to Ancient Castle. Bahamut Magicite. | | ----------------------------------------------------------------------------- | ------- | -------- Pheonix | Alexandr ------- | -------- | Spells learned: | Spells learned: Life x10 | Pearl x2 Life 2 x2 | Shell x10 Life 3 x1 | Safe x10 Cure 3 x2 | Dispel x10 Fire 3 x3 | Remedy x10 | Attack: | Attack: Rebirth | Judgement A cast from the legendary | Powerful Holy attack that turns evil immortal bird that puts Life on | into dust. every swoon party member. | | Element: | Element: None. | Pearl(holy) | Level up Bonus(es): | Level up bonus(es): None. | None. | MP used: | MP used: 110 | 90 | Location: | Location: In mountain that forms a star in | In World of Ruin return to Doma World of Ruin. | and have Cyan sleep, then battle | your way around for Alexandr | Magicite. | ----------------------------------------------------------------------------- | ------- | ------- Starlet | Terrato ------- | ------- | Spells learned: | Spells learned: Cure x25 | Quake x3 Cure 2 x16 | Quartr x1 Cure 3 x1 | W Wind x1 Regen x20 | Remedy x20 | | Attack: | Attack: Group Hug | Earth Aura A healing factor that will restore | Powerful attack that levels the area party's HP and relieve party | before the opposition. Does not work members of few abnormal statuses. | against flying opponents. | Element: | Element: None. | Earth | Level up Bonus(es): | Level up Bonus(es): Stamina +2 | HP +30% | MP used: | MP used: 74 | 40 | Location: | Location: In Owzer's house in World of Ruin | Found in Narche Mines in World of after finding Relm, pick it up on | Ruin and check the skull, a Yeti right bookshelf. | will attack you. | ----------------------------------------------------------------------------- | | ------- | ------ Tritoch | Fenrir ------- | ------ | Spells learned: | Spells learned: Fire 3 x1 | Warp x10 Ice 3 x1 | X-Zone x5 Bolt 3 x1 | Stop x3 | | | Attack: | Attack: Tri-Dazer | Moon Song A tri-elemental attack consisting | An effect attack that makes the of Fire, Ice, and Thunder that is | entire party more agile allowing more than likely to decimate | for a higher evade ratio. opponents. | | Element: | Element: Fire, Ice, and Lightning | None. | Level Up Bonus(es): | Level up Bonus(es): Magic Power +2 | MP +30% | MP used: | MP used: 68 | 70 | Location: | Location: In World of Ruin, in northern | In world of Ruin, defeat Phunbaba mines of Narche, defeat it and it | for the first time and he will will lend you its power. | drop it while running after you | have defeated him. | ----------------------------------------------------------------------------- | ------- | ------- Palidor | Sraphim ------- | ------- | Spells learned: | Spells learned: Haste x20 | Life x5 Slow x20 | Cure 2 x8 Haste2 x2 | Cure x20 Slow2 x2 | Regen x10 Float x5 | Remedy x4 | Attack: | Attack: Sonic Dive | Reiviver This effect attack allows ALL | Revives all party member's loss HP. party members to Jump, causing | them to have a higher damage | ratio and avoid ALL attacks once. | | Element: | Element: None. | None. | Level up Bonus(es): | Level up Bonus(es): None. | None. | MP used: | MP used: 61 | 40 | Location: | Location: In World of Ruin, after acquiring | In World or Ruin, talk to the the Falchon, go back to the small | thief in the northeast part of island where Celes started and on | Maranda and buy the stone that he the shore is the esper Palidor. | sells you for 10 GP, you will now | have the esper Sraphim. | ----------------------------------------------------------------------------- | -------- | ----- Zoneseek | Golem -------- | ----- | Spells learned: | Spells learned: Rasp x20 | Safe x5 Osmose x15 | Stop x5 Shell x5 | Cure 2 x5 | | | Attack: | Attack: Wall | Earth Wall This will provide everybody with | A robot esper that will provide over a Shell that will protect against | 5000 HP worth of physical attacks. magic attacks as it lessens the | EXTREMELY USEFUL. damage caused by most magics. | | Element: | Element: None. | None. | Level up Bonus(es): | Level up Bonus(es): Magic Power +2 | Stamina +2 | MP used: | MP used: 30 | 33 | Location: | Location: In World of Ruin, go to Jidoor and | In world of Ruin, go to Jidoor and to the auction house and place | to the auction house and place bid for the esper. Keep trying | bid for the esper. Keep trying until you have the chance to do | until you have the chance to do so. | so. | ----------------------------------------------------------------------------- | ------- | --------- Bismark | Carbunkle ------- | --------- | Spells learned: | Spells learned: Fire x20 | Reflect x5 Ice x20 | Haste x3 Bolt x20 | Shell x2 Life x2 | Safe x2 | Warp x2 | Attack: | Attack: Sea Song | Ruby Power The great white whale of the seas | The ruby on top of the espers head sends a powerful water attack | gives the party to bounce back damaging all foes.(Is he suppose | magic based attacks. Will not work to be the Leviathan in this game?) | against some magics though. | Element: | Element: Water | None. | Level up Bonus(es): | Level up Bonus(es): Vigor +2 | None. | MP used: | MP used: 50 | 36 | Location: | Location: Obtained in the World of Balance | Obtained in the World of Balance when the espers turn themselves | when the espers turn themselbes into Magicite in the raid on | into Magicite in the raid on Vector. | Vector. | ---------------------------------------------------------------------------- | ------- | ----- Phantom | Shoat ------- | ----- | Spells learned: | Spells learned: Berserk x3 | Bio x8 Vanish x3 | Break x5 Demi x5 | Doom x2 | Attack: | Attack: Fader | Demon Eye An effect attack that makes the | If the opponents stare into its party invisible insuring a 100% | magic glare, they will turn into evade ratio for a few rounds of | stone. attack. Cast magic on party | members to disipate effect. | | Element: | Element: None. | None. | Level up bonus(es): | Level up Bonus(es): MP +10% | HP +10% | MP used: | MP used: 38 | 45 | Location: | Location: In World of Balance on your raid | In World of Balance on your raid towards Vector, the espers will | towards Vector, the espers will turn into Magicite and entrust | turn into Magicite and entrust their power to you, one of them | their power to you, one of them is Phantom. | is Phantom. | ----------------------------------------------------------------------------- | ------ | ------- Maduin | Unicorn ------ | ------- | Spells learned: | Spells learned: Fire 2 x3 | Cure 2 x4 Ice 2 x3 | Remedy x3 Bolt 2 x3 | Dispel x2 | Safe x1 | Shell x1 | Attack: | Attack: Chaos Wing | Heal Horn The fury from what has been taken | This unicorn uses its horn to cure from him invokes his powerful | any abnormal status effects on all non-elemental wrath attack that | party members if needed. strikes all opponents. He is also | Terra's caring father. | | Element: | Elements: None. | None. | Level up bonus(es): | Level up Bonus(es): Magic power +1 | None. | MP used: | MP used: 44 | 30 | Location: | Location: In your raid towards Vector in the | In your raid towards Vector in the World of Balance, he will entrust | World of Balance, he will entrust his remaining power to you. | his remaining power to you. | ----------------------------------------------------------------------------- | ----- | ----- Ifrit | Shiva ----- | ----- | Spells learned: | Spells learned: Fire x10 | Ice x10 Fire 2 x5 | Ice 2 x5 Drain x1 | Rasp x4 | Osmose x4 | Cure x3 | Attack: | Attack: Inferno | Gem Dust This attack will light the | An attack that will send a freezing opposition up in a fury of flames | blizzard towards the opposition. of inferno. | | Element: | Element: Fire | Ice | Level up bonus(es): | Level up bonus(es): Vigor +1 | None. | MP used: | MP used: 26 | 27 | Location: | Location: In your raid towards Vector, you | In your raid towards Vector, you will face off against Ifrit or | will face off against Ifrit or Shiva, defeat one of them and they | Shiva, defeat one of the and they will see that you have Ramuh and | will see that you have Ramuh and they will entrust their power to | they will entrust their power to you. | you. | ----------------------------------------------------------------------------- | ----- | ----- Stray | Siren ----- | ----- | Spells learned: | Spells learned: Muddle x7 | Sleep x10 Imp x5 | Mute x8 Float x2 | Slow x7 | Fire x6 | Attack: | Attack: Cat Rain | Hope Song An effect attack that makes all | An effect attack that mutes all opposition left in confusion. | opposition. | Element: | Element: None. | None. | Level up bonus(es): | Level up bonus(es): Magic Power +1 | HP +10% | MP used: | MP used: 28 | 16 | Location: | Location: Found in the top of the inn at | Found in the top of the inn at Zozo, when you find Terra in the | Zozo, when your find Terra in the World of Balance. | World of Balance. | ----------------------------------------------------------------------------- |####################################### ----- |####################################### Kirin |####################################### ----- |####################################### |####################################### Spells learned: |####################################### Cure x5 |####################################### Regen x3 |####################################### Cure 2 x1 |####################################### Antdot x4 |####################################### Scan x5 |####################################### |####################################### Attack: |####################################### Life Guard |####################################### An effect attack that casts Regen |####################################### on all party members, having their |####################################### HP gradually rise in battle. |####################################### |#####Total number of espers: 27######## Element: |######Did you catch them all?########## None. |####################################### |####################################### Level up bonus(es): |####################################### None. |####################################### |####################################### MP used: |####################################### 18 |####################################### |####################################### Location: |####################################### In the World of Balance when you |####################################### find Terra at the top of the inn |####################################### at Zozo, the other espers |####################################### including Kirin will entrust their |####################################### power to you. |####################################### |####################################### ----------------------------------------------------------------------------- ====== ----------------------------------Magics------------------------------------- ====== -------------- Cure MP: 5 -------------- Weak healing magic. Strong against undead. Heals about 70-2000 of any loss HP. -------------- Cure 2 MP: 25 -------------- Medium healing magic. Stronger against undead. Heals about 350-5000 of any loss HP. -------------- Cure 3 MP: 40 -------------- High healing magic. Strongest against undead. Heals about 800-9500 of any loss HP. -------------- Life MP: 30 -------------- Recovers any party member that is in the swoon status, can be used against undead, but not all. Recovers swoon party member to 12% of max HP. -------------- Life 2 MP: 60 -------------- Recovers any party member that is in the swoon status, can e used against undead, but not all. Recovers swoon party member to maximum HP. -------------- Antdot MP: 3 -------------- Recovers any poison or bio status the party member may have. -------------- Remedy MP: 15 -------------- Recovers all abnormal ailments including Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm. It does not cure however Frozen, Imp, or Zombie status. -------------- Regen MP: 10 -------------- When casted the party member's HP gradually refills after few rounds or so. -------------- Life 3 MP: 50 -------------- When casted the party member who becomes swooned will recover back to health with 12% of maximum HP. -------------- Fire MP: 4 -------------- Weak fire attack. Works well against undead and ice based monsters. This can be used to heal party members that are wearing fire based shields and armors. -------------- Ice MP: 5 -------------- Weak ice attack. Works well against fired based monsters or anybody with an ice weakness. This can be used to heal party members that are wearing ice based shields and armors. -------------- Bolt MP: 6 -------------- Weak lightning attack. Works well against water based monsters and sea creatures. This can be used to heal party members that are wearing lightning based shields and armors. -------------- Poison MP: 3 -------------- Poison based attack. Once connected a gradual drop in HP every few rounds. Can be used against oppostion or party member. -------------- Drain MP: 15 -------------- Drains opponent's HP and replenishes caster. Depending on how much HP you have determines how much you will absorb. If you are in desperate need of HP then you will absorb more HP or if your HP is high you will absorb very little HP. Avoid using this on Lamia based monsters as well as undead monsters. -------------- Fire 2 MP: 20 -------------- Medium fire based attack. Works well against undead monsters and ice based monsters or any opposition weak against fire. This can be used to heal any party wearing fired based shields and armors. Can be used against the opposition or party members. -------------- Ice2 MP: 21 -------------- Medium ice based attack. Works well against fire based monsters. This can be used to heal any party member wearing fire based shields and armors. Can be used against the opposition or party member. -------------- Bolt 2 MP: 22 -------------- Medium lightning based attack. Works well against water based monsters or sea creatures. This can be used to heal any party member wearing lightning based shields and armors. Can be used against the opposition or party members. -------------- Bio MP: 26 -------------- Poison elemental based attack. Once cast the opposition or party member will suffer servere damage at first and a rapid and gradual drop in HP will follow. -------------- Fire 3 MP: 51 -------------- Strongest fire based attack. Works well against undead monsters and ice based enemies. This will heal any party member wearing fire based shields and armor. Can be used against the opposition or party member. -------------- Ice 3 MP: 52 -------------- Strongest ice based attack. Works well against fire based monsters or any fire based enemies. This will heal any party member wearing fire based shields and armor. Can be used against the opposition or party member. -------------- Bolt 3 MP: 53 -------------- Stronest lightning based attack. Works well against water based monsters or sea creatures. This will heal any party member wearing fire based shields and armors. Can be used against the opposition or party member. -------------- Break MP: 25 -------------- An attack that will stone any opposition or party member, however this will not work anybody immune to the stone affect. This will instantly kill the opposition, but an affected party member can be cured with a Remedy or Soft. -------------- Doom MP: 35 -------------- Once casted against the opposition or party member instant death is dealt upon that target. This will not work against anybody immune to it like most bosses. -------------- Pearl MP: 40 -------------- This is another name for Holy. This is a pearl-elemental attack or holy elemental attack. This works well against the undead and can be used against the opposition or party member. -------------- Flare MP: 45 -------------- Despite its name, this is not a fire attack. This is a rather powerful attack that causes massive damage to one target. This can be used against the opposition or party member. -------------- Demi MP: 33 -------------- An attack that reduces the opposition or party member's current HP to half. This will not work against anybody immune to it like most bosses obviously. -------------- Quartr MP: 48 -------------- A more powerful version of Demi. This will reduce any opposition or party member's current HP to 25%. This will not work against anybody immune to it like most bosses obviously. -------------- X-Zone MP: 53 -------------- Summons a giant rift in space to open up and swallow the opposition. Works best on anybody that is vanished. -------------- Meteor MP: 62 -------------- Somewhat weakened from previous Final Fantasy games. A giant black hole opens up and sends herds of meteorites towards the opposition. This will hit the opposition on both sides even in a pincer attack, but its not concentrated. However this cannot be reflected by a Wall. -------------- Ultima MP: 80 -------------- The strongest of all magics. Immense magical energy erupts around a giant aqua colored sphere hitting all enemies on screen even in a pincer attack. Becomes half effective if spread among two or more targets. No barrier or Wall can protect against its power. -------------- Quake MP: 50 -------------- A super powerful Earthquake attack that's so strong it even affects the entire party. Use float to avoid damage when cast. This is an unconcentrated attack and cannot be reflected by a Wall. -------------- W Wind MP: 75 -------------- An unconcentrated near fatal attack that will leave opposition or party member with a few drops of HP. Anybdoy can be affected by this friend, foe, or caster at random. -------------- Merton MP: 80 -------------- Powerful piercing fire attack that attacks both party members and the opposition. A Fire4 attack hits everybody and the caster will absorb the loss HP. However any party member wearing a fire based shield or armor can absorb the fire attack. -------------- Scan MP: 3 -------------- This magic will allow you to view your opponent's HP and any weaknesses that they may have. Should work 98% of the time. -------------- Slow MP: 5 -------------- This magic will slow either the opposition or a party member's wait guage so that there is less attacks or commands being inputted during battle. Very disadvantageous and can be cured with Dispel or Fast. -------------- Rasp MP: 12 -------------- A magic effecting attack that takes away either the opposition's HP or your party members' but you cannot absorb the loss HP. -------------- Mute MP: 8 -------------- This magic silences either the opposition or a party member which disallows them to use magic. Use a REMEDY or the Remedy spell to cure. -------------- Safe MP: 12 -------------- This magic will put a Safe protectant seal around the party member which protects against physical attacks making all physical attacks half effective from normal effectiveness. Can be taken down with Dispel. -------------- Sleep MP: 5 -------------- This will put either the opposition to sleep or a party member to sleep. This can be cured by either hitting your party member or the opposition. -------------- Muddle MP: 8 -------------- This magic will make either the opposition or a party member go into a confusion status, attack your party member to be cured or use a REMEDY or Remedy spell. -------------- Haste MP: 10 -------------- This magic will make either the opposition or party member's wait guage go faster allowing for more attacks in a SLIGHTLY shorter amount of time. IF you are dumb enough to cure this, use Slow. -------------- Stop MP: 10 -------------- This magic causes either the opposition or your party member to become paralyzed making them uneffective during battle. This can only be cured with the Dispel spell or if you wait until your character snaps out of it. -------------- Berserk MP: 16 -------------- This magic will make either the opposition or your party member go berserk, unable to control themselves they will go into a fury that causes critical hits the majority of the times and the wait guage is always full. Becareful on using it on a party member, they cannot use items or magic when they are in this status. -------------- Float MP: 17 -------------- This magic will cause the party members to float, thus allowing you to avoid damage floors like magma and lets you avoid Quake attacks during battle. Can be spread among party members. -------------- Imp MP: 10 -------------- This magic can be used against either the opposition or a party member as it will turn the target into an Imp causing the defense and attack power to drop. This can be used even if you are on Mute status and can be used to cure Imp status on an effected party member. NOTE: On the Dinosaur forest you can defeat the dinosaurs for Imp weapons, which are rather effective in Imp status. -------------- Rflect MP: 22 -------------- This magic can be used either against the opposition or a party member and it will reflect any magic spell(except for W Wind, Merton, Meteor, Ultima, Quake, X-Zone, and Dispel) for a certain amount of rounds. If an opponent has a Wall set up, you can reflect your won magic off of your party member to damage the opposition. -------------- Shell MP: 15 -------------- This magic will put up a protective barrier that cuts all magic attacks down in half with the exception of Ultima, Meteor, and W Wind. Can be taken down with Dispel. -------------- Vanish MP: 18 -------------- This magic will make the opposition or party member vanish, causing hits to be less successfully effective. Cast this first and then X-Zone, and watch the majority of your opponents go off, even against most bosses! -------------- Haste2 MP: 38 -------------- This magic is like Haste except it will cast Haste to every member in your party or the oppositon allowing for less time between attacks to be consumed. Can be disinfected with Dispel. -------------- Slow 2 MP: 26 -------------- This magic is like Slow except it will cast Slow to every party member in your party or the opposition allowing for more time between attacks to be consumed. Can be disinfected with Dispel. -------------- Osmose MP: 1 -------------- This magic will allow you to absorb magic points from the opposition, the more you need the more you absorb and the less you need the less you will absorb. One of the more useful spells in the game. -------------- Warp MP: 20 -------------- This will allow the party member to escape a dungeon or used to escape from battle. Use this to get out of Kefka's Tower if you don't know how. -------------- Quick MP: 99 -------------- This magic will allow for double commands to be executed while being completely uninterrupted. Very powerful. -------------- Dispel MP: 25 -------------- This magic cannot be reflected as it will remove any spell effect from the opposition or party member. Even if the magic effects are layered one cast can remove all. You can only remove Safe, Shell, Wall, Haste, and Slow. ============================================================================= ============================================================================= --------------------------------------------------- Final Fantasy Collection/Anthology Omake/Bonus Mode --------------------------------------------------- Okay, so the Omake mode is only open to Final Fantasy VI, but here is a short list of what can be acquired once you beat the game on Final Fantasy VI. ????=Not available at the beginning of the game, you must beat the game to unlock it. ------ Studio ------ ======= Theater ======= ++++++++++++++++++ The Magitek Empire ++++++++++++++++++ The FMV intro for the game, elapsed time: 3:16:42 +++++++++++++++++ For the lovers...(????) +++++++++++++++++ The FMV ending for the game, elapsed time: 3:32:00 +++++ PILOT(????) +++++ The promotional television ad displayed in Japan. Elapsed time: 2:03:52 NOTE: This only contains a few scenes not in the ending or intro of the game like when the show a close up of one of the IAF ships being blown up by Setzer's Gambit style Full House! ======= Gallery ======= NOTE: In the Gallery, each time you view a picture you can hit the "triangle" button to zoom in on the picture, press it again to see the normal view. You can also use your directional pad to scroll up and down on the various artworks. +++++++++++++ Art Gallery 1 +++++++++++++ The art gallery shows the drawings and planning for the Intro FMV. +++++++++++++ Art Gallery 2 +++++++++++++ More pictures and art of the FMV intro, but rough sketches are shown. +++++++++++++++++++ Art Gallery 3(????) +++++++++++++++++++ A lot more pictures and art, but this time its from the FMV ending, the art gallery seems to be dedicated to Celes. Also contains some additional pictures of FMV shots not seen in the ending. +++++++++++++++++++ Art Gallery 4(????) +++++++++++++++++++ The drawing plan and boards for the FMV ending, as you can expect these are rough sketches, but the artists are clearly talented. +++++++++++++++++++ Art Gallery 5(????) +++++++++++++++++++ The gallery shows mainly the FMV still shots of the intro, and a lot of other rendered images of the 4 main characters(excluding Kururu) are shown as well. Near the end a still shot of Rubicant is shown along with some rough sketches of pencil artwork for the art for FFIV. Also note that the esper Carbunkle(from FFV) is wearing some rather hip and cool sneakers. ------ Status ------ Shows best and worst performances including number of steps, time and the amount of GP you finished off the game with. At the bottom are the percentages of your characters, all of the magics, HP, MP, levels, and status are calculated to give your character's temporary ending results. Play again to get the best time, but beware of the load time and slow down! ------ Secret ------ ======== Bestiary ======== +++++++++++++++ Pre-Catastrophe +++++++++++++++ Listing of all monsters, including weaknesses, levels, HP, MP, and more. These are listings of the all monsters before the world of Ruin. ++++++++++++++++++++++ Post-Catastrophe(????) ++++++++++++++++++++++ Listing of all the monsters, including weaknesses, levels, HP, MP and more. These are listings of al the monsters after the World of Balance. =============== Esperiary(????) =============== These are listings of all espers found in the game, including brief description, magic learning list, and level up bonuses. Does not tell where to find the espers. ================ Lore Magic(????) ================ These are listings of the monsters in which Strago can learn new Lore attacks from, including brief description and MP used along with other monsters that can teach Strago new Lore attacks. =============== Colosseum(????) =============== A VERY detail breakdown of all the weapons, armor, relic, and items you can get if you win the battle against the listed enemy. Well that's it, sure the game offers Bonus Mode, but then there's the slowdown that you have to deal with, so its your choice, but for me it was worth it, even though the FF5 translation was a bit whack. ============================================================================= ============================================================================= --------------------- Colesseum Bet Listing --------------------- This section was mainly provided by the Bonus section in FFVI, thanks a lot Square! On the world map northwestern part, you will find a castle of some sort that looks a lot like the Opera House. Inside you can bet your current items and place them against an opponent HOPEFULLY for a better prize. NOTE: If you bet items that you can buy, you will face off against Chupon, who will most likely use his Sneeze attack and blow you out of battle but you do not lose the item you placed bet on. ============================================================================= ======= Weapons ======= ======== ======== ======== Item Bet-------------------------Opponent---------------------------Item Won ======== | ======== | ======== | | Blizzard(Sword) | Scullion | Ogre Nix(Sword) | | Assassin(daggar) | TestRidr | SwdBreak(daggar) | | Strato(blade) | Aquila | Pearl Lance(spear) | | AtmaWepn(sword) | Gtbemoth | Gradeus(daggar) | | FixdDice(dice) | Trixter | Fire Knuckles(claw) | | Trump(cards) | Allosaur | Trump(cards) | | Striker(daggar) | Chupon | Striker(daggar) | | Magus Rod(rod) | Allosaur | Strato(blade) | | Wing Edge(long) | Rhyos | Sniper(long) | | Ogre Nix(sword) | Srbemoth | Steel Sabre(sword) | | Gradeus(daggar) | Karkass | Dirk(daggar) | | Crystal(sword) | Borras | Enhancer(sword) | | Aura Lance | LandWorm | SkyRender(blade) | | Imp Halbread | Allosaur | Cat Hood(helmet) | | Hardened(daggar) | Phase | Murasame(blade) | | Thunder Blade(sword) | Sterdite | Orge Nix(sword) | | Scimtar(sword) | Covert | Orge Nix(sword) | | Doom Darts(darts) | Opinicus | Bone Club(long) | | Sniper(long) | Borras | Bone Club(long) | | Steel Sabre(sword) | Opinicus | Falchion(sword) | | TigerFangs(claw) | Mantodea | Fire Knuckles(claw) | | Thief(daggar) | WartPuck | TheifGlove(relic) | | Dragon Claw(claw) | TestRidr | Sniper(long) | | Fire Knuckles(claw) | TestRidr | Fire Knuckles(claw) | | Punisher(staff) | Opinicus | Gravity Rod(rod) | | Valiant Knife(daggar) | Woolly | Assassin(daggar) | | Heal Rod(rod) | Pug | Magus Rod(rod) | | Flachion(sword) | Outsider | Flame Shld(shield) | | Drainer(sword) | Enuo | Drainer(sword) | | Break Blade(sword) | LethaWpn | Break Blade(sword) | | Flame Sabre(sword) | Evil Oscar | Orge Nix(sword) | | Pearl Lance(spear) | Sky Base | Strato(blade) | | Bone Club(long) | TestRidr | Red Jacket(armor) | | Aura(blade) | Rhyos | Strato(sword) | | Sky Render(blade) | Scullion | Aura Lance(spear) | | Murasame(blade) | Borras | Aura(blade) | | RisingSun(long) | Allosaur | Bone Club(long) | | Illumina(sword) | Scullion | Scimitar(sword) | | Ragnarok(sword) | Didalos | Illumina(sword) | | Rainbow Brush(brush) | TestRidr | Gravity Rod(rod) | | ============================================================================= =============================== Armors and Protective Equipment =============================== ======== ======== ======== Item Bet-------------------------Opponent--------------------------Item Won ======== | ======== | ======== | | Imp Armor | Rhyos | Tortoise Shld | | Ice Shld | Innoc | Flame Shld | | Aegis Shld | Borras | Tortoise Shld | | Thornlet | Opinicus | Mirage Vest | | Paladin Shld | Hemophyt | Force Shld | | Crystal Helmet | Dueller | Diamond Helmet | | Crystal Mail | Covert | Ice Shld | | Genji Helmet | Fortis | Crystal Helmet | | Genji Shld | Retainer | Thunder Shld | | Genji Armor | Borras | Air Anchor(tool) | | Tortoise Shld | Sterdite | Titanium(helmet) | | Tabby Suit | Vectaur | Chocobo Suit | | Titanium(helmet) | Bracheosaur | Cat Hood | | Snow Muffler | Retainer | Charm Bangle(relic) | | HemaShld(renamed) | Didalos | Curse Ring(relic) | | Chocobo Suit | Veteran | Moogle Suit | | Tao Robe | TestRidr | Tao Robe | | Nutkin Suit | Opinicus | Genji Armor | | Cat Hood | Hoover | Merit Award(relic) | | Coronet(helmet) | Evil Oscar | Royal Crown | | Force Armor | SrBemoth | Force Armor | | Czarina Gown | Sky Base | Minerva(armor) | | Flame Shld | Iron Hitman | Ice Shld | | Behemoth Suit | Outsider | Snow Muffler | | Minerva(armor) | Pug | Czarina Gown | | Mirage Vest | Vectgoyl | Red Jacket | | Moogle Suit | Madam | Nutkin Suit | | Thunder Shld | Outsider | Genji Shld | | Red Cap | Rhyos | Coronet | | Red Jacket | Vectgoyl | Red Jacket | | Royal Crown | Opinicus | Genji Helmet | | ============================================================================= ====== Relics ====== ======== ======== ======== Item Bet-------------------------Opponent----------------------------Item Won ======== | ======== | ======== | | Rage Ring | Allosaur | Blizzard Orb | | Safety Ring | Chupon | Safety Ring | | Guantlet | Vectgoyl | Thunder Shld | | Gold Hairpin | Evil Oscar | Dragon Horn | | Crystal Orb | Borras | Gold Hairpin | | Exp.Egg | Sterdite | Tintinbar | | Merit Award | Covert | Rename Card(rare) | | Genji Glove | Hemophyt | Thunder Shld | | Relic Ring | Sky Base | Charm Bangle | | Economizer | Vectgoyl | Dragon Horn | | Safety Bit | Pug | Dragon Horn | | Gem Box | SrBemoth | Economizer | | Charm Bangle | Retainer | Dragon Horn | | Tintinbar | DrkForce | Exp. Egg | | Sneak Ring | TapDancr | Thief Glove | | Thief Glove | Harpy | Dirk(daggar) | | Curse Ring | Sterdite | Air Anchor(tool) | | Dragon Horn | Rhyos | Gold Hairpin | | Blizzard Orb | Allosaur | Rage Ring | | Hero Ring | Rhyos | Pod Bracelet | | Muscle Belt | Allosaur | Crystal Orb | | Pod Bracelet | Hempphyt | Hero Ring | | Marvel Shoes | Tyranosaur | Tintinbar | | Moogle Charm | Outsider | Charm Bangle | | Ribbon | DrkForce | Gold Hairpin | | ============================================================================ ===== Items ===== ======== ======== ======== Item Bet-------------------------Opponent---------------------------Item Won ======== | ======== | ======== | | Air Anchor | Brontosaur | Zephyr Cape(relic) | | Elixir | Cactrot | Rename Card(rare) | | Tack Star(throw) | Opinicus | Rising Sun(long) | | Ninja Star | Chaos Dragon | Tack Star(throw) | | FenixDown | Cactrot | Magicite | | Megalixir | Ziegfried | Tintinbar(relic) | | Rename Card | Doom Dragon | Marvel Shoes(relic) | | ============================================================================= ============================================================================= --------------- Monster Listing --------------- Well you guessed it, this is a monster list based on all monsters in the game, included are the levels, MP, HP, weaknesses and so on. I will take the luxury of putting all of the monsters in alphabetical order for your convience. ============================================================================= -----------------------------------[1]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: 1stClass Location: Narche Mines HP: 180 Defense: 55 MP: 25 Evade %: 0 EXP: 117 Magic Attack: 10 GP: 112 Magic Defense: 135 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 11 ============================================================================= -----------------------------------[A]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Abolishr Location: Western Mountain HP: 860 Defense: 125 MP: 82 Evade %: 0 EXP: 485 Magic Attack: 3 GP: 525 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 16 Element: None. Weakness: None. World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Actaneon Location: Serpent Trench HP: 230 Defense: 100 MP: 98 Evade %: 0 EXP: 57 Magic Attack: 10 GP: 125 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 13 Element: Water Weakness: Lightning, Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Adamchyt Location: Western Mountain HP: 1305 Defense: 225 MP: 50 Evade %: 0 EXP: 1450 Magic Attack: 10 GP: 189 Magic Defense: 45 Speed: 40 Magic Evade %: 0 Att: 22 Element: None. Weakness: None. World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: AirForce Location: Freefall prior Floating Continent HP: 8000 Defense: 150 MP: 750 Evade %: 0 EXP: 0 Magic Attack: 12 GP: 0 Magic Defense: 120 Speed: 35 Magic Evade %: 0 Att: 10 Element: None. Weakness: Lightning, Water World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Allosaur Location: Cyan's Nightmare HP: 3000 Defense: 105 MP: 300 Evade %: 0 EXP: 953 Magic Attack: 3 GP: 731 Magic Defense: 50 Speed: 15 Magic Evade %: 0 Att: 10 Element: None. Weakness: Pearl, Fire World: World of Ruin Level: 38 ----------------------------------------------------------------------------- Monster: Allo Ver Location: Cave in Veldt HP: 8000 Defense: 140 MP: 8000 Evade %: 0 EXP: 0 Magic Attack: 55 GP: 0 Magic Defense: 160 Speed: 55 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 19 ----------------------------------------------------------------------------- Monster: Anemone Location: Umaro Cave HP: 2000 Defense: 115 MP: 100 Evade %: 0 EXP: 1000 Magic Attack: 10 GP: 550 Magic Defense: 145 Speed: 33 Magic Evade %: 0 Att: 10 Element: Lightning, Water Weakness: Fire World: World of Ruin Level: 33 ----------------------------------------------------------------------------- Monster: Anguiform Location: Serpent Trench HP: 315 Defense: 80 MP: 150 Evade %: 0 EXP: 96 Magic Attack: 6 GP: 358 Magic Defense: 150 Speed: 25 Magic Evade %: 0 Att: 14 Element: Water Weakness: Lightning World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Apokryph Location: Floating Continent HP: 1900 Defense: 80 MP: 195 Evade %: 0 EXP: 1200 Magic Attack: 10 GP: 525 Magic Defense: 150 Speed: 37 Magic Evade %: 0 Att: 18 Element: None. Weakness: Pearl, Water, Lightning World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Apparite Location: Sealed Gate Cave HP: 781 Defense: 110 MP: 60 Evade %: 0 EXP: 415 Magic Attack: 10 GP: 300 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 17 Element: Poison, Fire Weakness: Pearl, Ice World: World of Balance Level: 20 ----------------------------------------------------------------------------- Monster: Aquila Location: Pheonix Cave HP: 6013 Defense: 120 MP: 820 Evade %: 30 EXP: 2781 Magic Attack: 10 GP: 906 Magic Defense: 145 Speed: 50 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Ruin Level: 49 ----------------------------------------------------------------------------- Monster: Areneid Location: Figaro(overworld map, desert) HP: 87 Defense: 180 MP: 15 Evade %: 0 EXP: 37 Magic Attack: 10 GP: 94 Magic Defense: 135 Speed: 30 Magic Evade %: 0 Att: 20 Element: None. Weakness: Ice, Water World: World of Balance Level: 6 ----------------------------------------------------------------------------- Monster: Aspik Location: Serpent Trench HP: 220 Defense: 100 MP: 330 Evade %: 0 EXP: 48 Magic Attack: 2 GP: 115 Magic Defense: 150 Speed: 40 Magic Evade %: 0 Att: 2 Element: Water Weakness: Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Atma Location: Kefka's Tower HP: 55000 Defense: 75 MP: 19000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 70 Speed: 63 Magic Evade %: 0 Att: 20 Element: Poison, Water, Earth, Wind, Pearl Weakness: None. World: World of Ruin Level: 67 ----------------------------------------------------------------------------- Monster: AtmaWepn Location: Floating Continent HP: 24000 Defense: 142 MP: 5000 Evade %: 20 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 97 Speed: 67 Magic Evade %: 10 Att: 45 Element: None. Weakness: None. World: World of Balance Level: 37 ============================================================================= -----------------------------------[B]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Balloon Location: Burning House in Thamasa HP: 555 Defense: 20 MP: 80 Evade %: 0 EXP: 369 Magic Attack: 10 GP: 300 Magic Defense: 130 Speed: 25 Magic Evade %: 0 Att: 11 Element: Fire Weakness: Ice, Water World: World of Balance Level: 22 ----------------------------------------------------------------------------- Monster: Barb-e Location: Cyan's Nightmare HP: 3062 Defense: 100 MP: 198 Evade %: 0 EXP: 1410 Magic Attack: 10 GP: 631 Magic Defense: 160 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: Baskrvor Location: Great Triangle Isle HP: 750 Defense: 110 MP: 100 Evade %: 0 EXP: 465 Magic Attack: 10 GP: 458 Magic Defense: 120 Speed: 35 Magic Evade %: 0 Att: 17 Element: None. Weakness: None. World: World of Balance Level: 22 ----------------------------------------------------------------------------- Monster: Beakor Location: Doma(overworld map) HP: 290 Defense: 80 MP: 30 Evade %: 0 EXP: 108 Magic Attack: 10 GP: 135 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Behemoth Location: Flotaing Continent HP: 5800 Defense: 100 MP: 180 Evade %: 0 EXP: 2055 Magic Attack: 7 GP: 0 Magic Defense: 135 Speed: 50 Magic Evade %: 0 Att: 25 Element: None. Weakness: Ice World: World of Balance Level: 28 ----------------------------------------------------------------------------- Monster: BlakDrgn Location: Albrook(overworld map) HP: 4000 Defense: 102 MP: 600 Evade %: 0 EXP: 780 Magic Attack: 10 GP: 502 Magic Defense: 20 Speed: 30 Magic Evade %: 0 Att: 14 Element: Poison Weakness: Fire, Pearl World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Bloompyr Location: Serpent Trench(overworld map) HP: 12 Defense: 254 MP: 400 Evade %: 0 EXP: 510 Magic Attack: 10 GP: 896 Magic Defense: 254 Speed: 35 Magic Evade %: 0 Att: 13 Element: Water Weakness: Fire World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Bleary Location: Figaro Cave HP: 119 Defense: 100 MP: 10 Evade %: 0 EXP: 53 Magic Attack: 10 GP: 80 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Balance Level: 7 ----------------------------------------------------------------------------- Monster: BlueDrgn Location: Ancient Castle HP: 26900 Defense: 110 MP: 3800 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 75 Magic Evade %: 0 Att: 13 Element: Water Weakness: Lightning World: World of Ruin Level: 65 ----------------------------------------------------------------------------- Monster: Bogy Location: Kohlingen(overworld map) HP: 1318 Defense: 102 MP: 100 Evade %: 0 EXP: 532 Magic Attack: 10 GP: 1200 Magic Defense: 153 Speed: 30 Magic Evade %: 0 Att: 15 Element: None. Weakness: None. World: World of Ruin Level: 29 ----------------------------------------------------------------------------- Monster: Bomb Location: Phantom Train HP: 160 Defense: 90 MP: 50 Evade %: 0 EXP: 35 Magic Attack: 1 GP: 80 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 10 Element: Fire Weakness: Water, Ice World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: Borras Location: Mt.Zozo HP: 4771 Defense: 150 MP: 590 Evade %: 105 EXP: 2953 Magic Attack: 10 GP: 2500 Magic Defense: 145 Speed: 43 Magic Evade %: 10 Att: 23 Element: None. Weakness: Poison World: World of Ruin Level: 35 ----------------------------------------------------------------------------- Monster: BoxedSet Location: Ancient Castle HP: 4020 Defense: 90 MP: 105 Evade %: 0 EXP: 1504 Magic Attack: 7 GP: 465 Magic Defense: 250 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 45 ----------------------------------------------------------------------------- Monster: Bracsaur Location: Dinosaur Forest HP: 46050 Defense: 190 MP: 51420 Evade %: 70 EXP: 14396 Magic Attack: 25 GP: 0 Magic Defense: 145 Speed: 95 Magic Evade %: 50 Att: 55 Element: None. Weakness: Ice World: World of Ruin Level: 77 ----------------------------------------------------------------------------- Monster: Brainpan Location: Floating Continent HP: 1300 Defense: 120 MP: 1000 Evade %: 0 EXP: 550 Magic Attack: 10 GP: 600 Magic Defense: 110 Speed: 35 Magic Evade %: 0 Att: 24 Element: Poison Weakness: Fire, Pearl, Lightning World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Brawler Location: Mt. Koltz HP: 137 Defense: 100 MP: 100 Evade %: 0 EXP: 79 Magic Attack: 10 GP: 84 Magic Defense: 70 Speed: 35 Magic Evade %: 0 Att: 14 Element: Poison Weakness: Ice World: World of Balance Level: 9 ----------------------------------------------------------------------------- Monster: Brontaur Location: Kefka's Tower HP: 10050 Defense: 130 MP: 12850 Evade %: 0 EXP: 3000 Magic Attack: 12 GP: 1200 Magic Defense: 110 Speed: 35 Magic Evade %: 0 Att: 15 Element: None. Weakness: Ice World: World of Ruin Level: 50 ----------------------------------------------------------------------------- Monster: Buffalax Location: Serpent Trench(overworld map) HP: 2252 Defense: 100 MP: 218 Evade %: 0 EXP: 562 Magic Attack: 10 GP: 458 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 15 Element: None. Weakness: Water, Fire World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Bug Location: Vector(overworld map) HP: 310 Defense: 120 MP: 20 Evade %: 0 EXP: 165 Magic Attack: 10 GP: 210 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Ice, Water World: World of Balance Level: 16 ============================================================================= -----------------------------------[C]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Cactrot Location: Narche(overworld map) HP: 1 Defense: 255 MP: 60000 Evade %: 250 EXP: 0 Magic Attack: 50 GP: 10000 Magic Defense: 255 Speed: 39 Magic Evade %: 250 Att: 1 Element: None. Weakness: Water, Ice World: World of Ruin Level: 27 ----------------------------------------------------------------------------- Monster: Cadet Location: Imperial Base HP: 380 Defense: 80 MP: 48 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 144 Magic Defense: 140 Speed: 25 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Cephaler Location: Great Triangle Isle HP: 420 Defense: 100 MP: 100 Evade %: 0 EXP: 214 Magic Attack: 10 GP: 280 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 10 Element: None. Weakness: Lightning World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Ceritops Location: Umaro Cave HP: 2000 Defense: 130 MP: 100 Evade %: 0 EXP: 1000 Magic Attack: 10 GP: 850 Magic Defense: 150 Speed: 34 Magic Evade %: 0 Att: 10 Element: Lightning Weakness: Fire World: World of Ruin Level: 33 ----------------------------------------------------------------------------- Monster: Cispius Location: Mt. Koltz HP: 134 Defense: 80 MP: 100 Evade %: 0 EXP: 82 Magic Attack: 10 GP: 102 Magic Defense: 110 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Chadnook(demon) Location: Owzer's House HP: 30000 Defense: 135 MP: 7600 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 130 Speed: 61 Magic Evade %: 0 Att: 18 Element: Lightning Weakness: Pearl, Fire World: World of Ruin Level: 41 ----------------------------------------------------------------------------- Monster: Chadnook(goddess) Location: Owzer's House HP: 30000 Defense: 135 MP: 7600 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 130 Speed: 61 Magic Evade %: 0 Att: 18 Element: Lightning Weakness: Pearl, Fire World: World of Ruin Level: 41 ----------------------------------------------------------------------------- Monster: ChaoDrgn Location: Pheonix Cave HP: 9013 Defense: 5 MP: 1300 Evade %: 0 EXP: 4881 Magic Attack: 10 GP: 1000 Magic Defense: 85 Speed: 30 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Ruin Level: 44 ----------------------------------------------------------------------------- Monster: Chaser Location: Escape from Vector HP: 1202 Defense: 200 MP: 140 Evade %: 0 EXP: 691 Magic Attack: 8 GP: 380 Magic Defense: 150 Speed: 40 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, Ice World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Chiknlip Location: Vector(overworld map) HP: 545 Defense: 150 MP: 155 Evade %: 0 EXP: 190 Magic Attack: 3 GP: 279 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: Ice World: World of Balance Level: 18 ----------------------------------------------------------------------------- Monster: Chimera Location: Great Triangle Isle HP: 2237 Defense: 100 MP: 100 Evade %: 0 EXP: 1144 Magic Attack: 10 GP: 760 Magic Defense: 110 Speed: 45 Magic Evade %: 0 Att: 25 Element: None. Weakness: None. World: World of Balance Level: 22 ----------------------------------------------------------------------------- Monster: Chitonid Location: Albrook(overworld map) HP: 1111 Defense: 140 MP: 60 Evade %: 0 EXP: 321 Magic Attack: 10 GP: 356 Magic Defense: 80 Speed: 25 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Chupon Location: Freefall prior Floating Continent HP: 10000 Defense: 100 MP: 40000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 155 Speed: 10 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice, Water World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Cluck Location: Ebot's Rock HP: 2368 Defense: 105 MP: 185 Evade %: 0 EXP: 770 Magic Attack: 10 GP: 422 Magic Defense: 155 Speed: 33 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Ice World: World of Ruin Level: 38 ----------------------------------------------------------------------------- Monster: Coelcite Location: Sealed Gate Cave HP: 480 Defense: 120 MP: 15 Evade %: 0 EXP: 290 Magic Attack: 10 GP: 270 Magic Defense: 130 Speed: 35 Magic Evade %: 0 Att: 20 Element: Fire Weakness: Ice World: World of Balance Level: 20 ----------------------------------------------------------------------------- Monster: Commander Location: South Figaro Basement HP: 102 Defense: 100 MP: 50 Evade %: 0 EXP: 85 Magic Attack: 10 GP: 153 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Commando Location: Magitek Facility in Vector HP: 580 Defense: 210 MP: 35 Evade %: 0 EXP: 252 Magic Attack: 10 GP: 273 Magic Defense: 145 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water World: World of Balance Level: 18 ----------------------------------------------------------------------------- Monster: Covert Location: Triangle Isle HP: 4530 Defense: 100 MP: 240 Evade %: 50 EXP: 1757 Magic Attack: 11 GP: 1768 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 25 Element: Poison Weakness: Pearl World: World of Ruin Level: 44 ----------------------------------------------------------------------------- Monster: Crane(left one) Location: Escape from Vector HP: 1800 Defense: 145 MP: 447 Evade %: 0 EXP: 0 Magic Attack: 4 GP: 0 Magic Defense: 120 Speed: 35 Magic Evade %: 0 Att: 14 Element: Lightning Weakness: Water World: World of Balance Level: 23 ----------------------------------------------------------------------------- Monster: Crane(right one) Location: Escape from Vector HP: 2300 Defense: 125 MP: 447 Evade %: 0 EXP: 0 Magic Attack: 4 GP: 0 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 14 Element: Fire Weakness: Lightning, Water World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Crashppr Location: Doma(overworld map) HP: 243 Defense: 50 MP: 80 Evade %: 0 EXP: 89 Magic Attack: 10 GP: 145 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 10 Element: None. Weakness: Fire, Wind World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Crawler Location: NArche(overworld map) HP: 3200 Defense: 115 MP: 620 Evade %: 0 EXP: 1456 Magic Attack: 8 GP: 1224 Magic Defense: 150 Speed: 40 Magic Evade %: 0 Att: 13 Element: None. Weakness: Ice World: World of Ruin Level: 51 ----------------------------------------------------------------------------- Monster: Crawly Location: Figaro Cave HP: 122 Defense: 145 MP: 0 Evade %: 0 EXP: 71 Magic Attack: 10 GP: 120 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Balance Level: 7 ----------------------------------------------------------------------------- Monster: Critic Location: Cyan's Nightmare HP: 1200 Defense: 125 MP: 330 Evade %: 0 EXP: 1323 Magic Attack: 10 GP: 531 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 40 ----------------------------------------------------------------------------- Monster: Cruller Location: Figaro Castle Basement HP: 1334 Defense: 110 MP: 100 Evade %: 100 EXP: 419 Magic Attack: 4 GP: 797 Magic Defense: 70 Speed: 30 Magic Evade %: 0 Att: 11 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 28 ----------------------------------------------------------------------------- Monster: Crusher Location: Owzer's House HP: 2095 Defense: 145 MP: 340 Evade %: 0 EXP: 788 Magic Attack: 5 GP: 577 Magic Defense: 85 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Ruin Level: 36 ----------------------------------------------------------------------------- Monster: Curley Location: Cyan's Nightmare HP: 15000 Defense: 100 MP: 2000 Evade %: 0 EXP: 0 Magic Attack: 4 GP: 0 Magic Defense: 110 Speed: 35 Magic Evade %: 0 Att: 1 Element: Fire Weakness: Ice, Water World: World of Ruin Level: 47 ============================================================================= -----------------------------------[D]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Dadaluma Location: Zozo HP: 3270 Defense: 85 MP: 1005 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 1210 Magic Defense: 143 Speed: 30 Magic Evade %: 0 Att: 12 Element: Lightning Weakness: Water World: World of Balance Level: 22 ----------------------------------------------------------------------------- Monster: Dahling Location: Owzer's House HP: 3580 Defense: 110 MP: 500 Evade %: 20 EXP: 1151 Magic Attack: 8 GP: 1260 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 1 Element: None. Weakness: Poison World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: Dante Location: Figaro Castle Basement HP: 1945 Defense: 105 MP: 200 Evade %: 0 EXP: 1150 Magic Attack: 10 GP: 712 Magic Defense: 150 Speed: 40 Magic Evade %: 0 Att: 17 Element: None. Weakness: Poison World: World of Ruin Level: 28 ----------------------------------------------------------------------------- Monster: DarkSide Location: Narche Mines HP: 255 Defense: 100 MP: 85 Evade %: 0 EXP: 165 Magic Attack: 8 GP: 138 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Fire, Pearl World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: DarkWind Location: Figaro(overworld map) HP: 34 Defense: 55 MP: 0 Evade %: 0 EXP: 28 Magic Attack: 10 GP: 41 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Deep Eye Location: Kohlingen(overworld map) HP: 1334 Defense: 100 MP: 100 Evade %: 0 EXP: 385 Magic Attack: 10 GP: 485 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 14 Element: None. Weakness: Fire World: World of Ruin Level: 28 ----------------------------------------------------------------------------- Monster: DeltaBug Location: Serpent Trench(overworld map) HP: 612 Defense: 220 MP: 80 Evade %: 0 EXP: 288 Magic Attack: 10 GP: 211 Magic Defense: 5 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: Fire World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Didalos Location: Kefka's Tower HP: 12280 Defense: 105 MP: 100 Evade %: 0 EXP: 3500 Magic Attack: 12 GP: 0 Magic Defense: 150 Speed: 37 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 59 ----------------------------------------------------------------------------- Monster: DirtDrgn Location: Opera House HP: 28500 Defense: 110 MP: 16500 Evade %: 0 EXP: 0 Magic Attack: 12 GP: 0 Magic Defense: 150 Speed: 55 Magic Evade %: 0 Att: 23 Element: None. Weakness: Wind, Water World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: Displayr Location: Ebot's Rock HP: 3826 Defense: 150 MP: 1327 Evade %: 30 EXP: 1510 Magic Attack: 10 GP: 393 Magic Defense: 135 Speed: 44 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 38 ----------------------------------------------------------------------------- Monster: Doberman Location: Imperial Base HP: 465 Defense: 100 MP: 10 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 83 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 10 Element: None. Weakness: Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Doom Location: Kefka's Tower HP: 63000 Defense: 110 MP: 4800 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 160 Speed: 61 Magic Evade %: 0 Att: 60 Element: Poison, Ice Weakness: Pearl World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: DoomDrgn Location: Kefka's Tower HP: 18008 Defense: 110 MP: 10000 Evade %: 0 EXP: 8500 Magic Attack: 13 GP: 2700 Magic Defense: 90 Speed: 48 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: DoomGaze Location: Fly around in World of Ruin HP: 55555 Defense: 150 MP: 38000 Evade %: 30 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 170 Speed: 95 Magic Evade %: 30 Att: 35 Element: Poison, Water Weakness: Fire, Pearl World: World of Ruin Level: 68 ----------------------------------------------------------------------------- Monster: Dragon Location: Floating Continent HP: 7000 Defense: 130 MP: 850 Evade %: 40 EXP: 2931 Magic Attack: 10 GP: 0 Magic Defense: 110 Speed: 55 Magic Evade %: 0 Att: 45 Element: None. Weakness: Lightning World: World of Balance Level: 29 ----------------------------------------------------------------------------- Monster: DrkForce Location: Kefka's Tower HP: 8940 Defense: 105 MP: 700 Evade %: 0 EXP: 2950 Magic Attack: 7 GP: 600 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 12 Element: None. Weakness: Pearl World: World of Ruin Level: 55 ----------------------------------------------------------------------------- Monster: Drop Location: Figaro Castle Basement HP: 1000 Defense: 100 MP: 80 Evade %: 0 EXP: 398 Magic Attack: 10 GP: 427 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 6 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 27 ----------------------------------------------------------------------------- Monster: Dueller Location: Kefka's Tower HP: 7200 Defense: 185 MP: 1600 Evade %: 0 EXP: 2500 Magic Attack: 10 GP: 800 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: Dullahan Location: Daryl's Tomb HP: 23450 Defense: 130 MP: 1721 Evade %: 10 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 160 Speed: 55 Magic Evade %: 0 Att: 55 Element: Ice Weakness: Fire World: World of Ruin Level: 37 ============================================================================= -----------------------------------[E]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Eland Location: Ebot's Rock HP: 2470 Defense: 110 MP: 145 Evade %: 10 EXP: 775 Magic Attack: 10 GP: 550 Magic Defense: 155 Speed: 32 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: Enuo Location: Ancient Castle HP: 4635 Defense: 50 MP: 280 Evade %: 0 EXP: 1429 Magic Attack: 10 GP: 968 Magic Defense: 250 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 46 ----------------------------------------------------------------------------- Monster: ErthGard Location: Albrook(overworld map) HP: 1 Defense: 5 MP: 18 Evade %: 0 EXP: 1 Magic Attack: 10 GP: 0 Magic Defense: 5 Speed: 45 Magic Evade %: 0 Att: 6 Element: None. Weakness: Water World: World of Ruin Level: 23 ----------------------------------------------------------------------------- Monster: EvlOscar Location: Kefka's Tower HP: 7000 Defense: 115 MP: 500 Evade %: 0 EXP: 2800 Magic Attack: 6 GP: 1320 Magic Defense: 105 Speed: 30 Magic Evade %: 0 Att: 13 Element: Psn, Ice, Ltng, Wtr, Erh, Wnd, Prl Weakness: Fire World: World of Ruin Level: 56 ----------------------------------------------------------------------------- Monster: Exocite Location: Lete River HP: 196 Defense: 100 MP: 100 Evade %: 0 EXP: 162 Magic Attack: 10 GP: 453 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 19 Element: None. Weakness: Lightning, Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Exoray Location: Daryl's Tomb HP: 1200 Defense: 105 MP: 112 Evade %: 0 EXP: 449 Magic Attack: 10 GP: 370 Magic Defense: 105 Speed: 33 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 29 ============================================================================= -----------------------------------[F]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Face(1st boss) Location: Kefka's Tower HP: 30000 Defense: 140 MP: 10000 Evade %: 10 EXP: 0 Magic Attack: 12 GP: 0 Magic Defense: 140 Speed: 44 Magic Evade %: 0 Att: 63 Element: None. Weakness: Fire World: World of Ruin Level: 74 ----------------------------------------------------------------------------- Monster: Fidor Location: Raid on Narche by Kefka HP: 355 Defense: 55 MP: 80 Evade %: 0 EXP: 160 Magic Attack: 10 GP: 180 Magic Defense: 170 Speed: 35 Magic Evade %: 0 Att: 25 Element: None. Weakness: Fire World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Figaliz Location: Ancient Castle HP: 4220 Defense: 90 MP: 140 Evade %: 0 EXP: 1219 Magic Attack: 10 GP: 554 Magic Defense: 250 Speed: 30 Magic Evade %: 0 Att: 29 Element: None. Weakness: Ice World: World of Ruin Level: 45 ----------------------------------------------------------------------------- Monster: FlamEatr Location: Burning House in Thamasa HP: 8400 Defense: 105 MP: 480 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 150 Speed: 34 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Flan Location: Magitek Facility in Vector HP: 255 Defense: 13 MP: 110 Evade %: 0 EXP: 160 Magic Attack: 10 GP: 120 Magic Defense: 100 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Fortis Location: Kefka's Tower HP: 9800 Defense: 160 MP: 700 Evade %: 0 EXP: 3500 Magic Attack: 10 GP: 250 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 5 Element: None. Weakness: Water, lightning World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: FsslFang Location: Kohlingen(overworld map) HP: 1399 Defense: 100 MP: 219 Evade %: 0 EXP: 380 Magic Attack: 3 GP: 1870 Magic Defense: 165 Speed: 35 Magic Evade %: 0 Att: 25 Element: Poison Weakness: Prl, Ice, Fire, Wtr World: World of Balance Level: 20 ============================================================================= -----------------------------------[G]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Gabldgak Location: Zozo HP: 350 Defense: 85 MP: 20 Evade %: 0 EXP: 104 Magic Attack: 10 GP: 126 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 15 ----------------------------------------------------------------------------- Monster: Garm Location: Magitek Facility in Vector HP: 615 Defense: 220 MP: 45 Evade %: 0 EXP: 228 Magic Attack: 10 GP: 343 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, Lightning World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Geckorex Location: Narche(overworld map) HP: 5000 Defense: 135 MP: 1020 Evade %: 10 EXP: 2400 Magic Attack: 10 GP: 1120 Magic Defense: 155 Speed: 35 Magic Evade %: 10 Att: 13 Element: None. Weakness: Ice World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: General Location: Magitek Facility in Vector HP: 650 Defense: 155 MP: 30 Evade %: 0 EXP: 232 Magic Attack: 10 GP: 308 Magic Defense: 105 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Ghost Location: Phantom Forest HP: 226 Defense: 105 MP: 70 Evade %: 0 EXP: 48 Magic Attack: 1 GP: 75 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 1 Element: None. Weakness: Pearl, Fire World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Ghost Train Location: Phantom Train HP: 1900 Defense: 30 MP: 350 Evade %: 0 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 210 Speed: 30 Magic Evade %: 0 Att: 10 Element: Wind Weakness: Lightning, Pearl, Fire World: World of Balance Level: 14 ----------------------------------------------------------------------------- Monster: Gigantos Location: Floating Continent HP: 6000 Defense: 1 MP: 1120 Evade %: 0 EXP: 7550 Magic Attack: 10 GP: 0 Magic Defense: 1 Speed: 50 Magic Evade %: 0 Att: 20 Element: None. Weakness: Poison World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: GigaToad Location: Albrook(overworld map) HP: 458 Defense: 100 MP: 20 Evade %: 0 EXP: 235 Magic Attack: 10 GP: 340 Magic Defense: 130 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: Ice. World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Gilmants Location: Albrook(overworld map) HP: 1412 Defense: 115 MP: 110 Evade %: 0 EXP: 559 Magic Attack: 10 GP: 756 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 16 Element: None. Weakness: Fire World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Girl(3rd boss) Location: Kefka's Tower HP: 9999 Defense: 150 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 155 Speed: 41 Magic Evade %: 0 Att: 73 Element: All Weakness: None. World: World of Ruin Level: 58 ----------------------------------------------------------------------------- Monster: GloomShl Location: Triangle Isle HP: 2905 Defense: 115 MP: 175 Evade %: 0 EXP: 1096 Magic Attack: 10 GP: 421 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Ice World: World of Ruin Level: 41 ----------------------------------------------------------------------------- Monster: Gobbler Location: Magitek Facility in Vector HP: 470 Defense: 170 MP: 63 Evade %: 0 EXP: 438 Magic Attack: 8 GP: 250 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Goblin Location: Ancient Castle HP: 5555 Defense: 70 MP: 1150 Evade %: 0 EXP: 2189 Magic Attack: 7 GP: 960 Magic Defense: 250 Speed: 30 Magic Evade %: 0 Att: 18 Element: None. Weakness: Pearl World: World of Ruin Level: 46 ----------------------------------------------------------------------------- Monster: Goddess Location: Kefka's Tower HP: 44000 Defense: 65 MP: 19000 Evade %: 0 EXP: 0 Magic Attack: 14 GP: 0 Magic Defense: 150 Speed: 50 Magic Evade %: 0 Att: 13 Element: Pearl, Lightning Weakness: None. World: World of Ruin Level: 68 ----------------------------------------------------------------------------- Monster: GoldBear Location: Return to Figaro Cave HP: 275 Defense: 40 MP: 0 Evade %: 0 EXP: 160 Magic Attack: 10 GP: 185 Magic Defense: 140 Speed: 25 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: GoldDrgn Location: Kefka's Tower HP: 32400 Defense: 110 MP: 4000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 75 Magic Evade %: 0 Att: 13 Element: Lightning Weakness: Water World: World of Ruin Level: 62 ----------------------------------------------------------------------------- Monster: Grenade Location: Vector(overworld map) HP: 3000 Defense: 0 MP: 500 Evade %: 0 EXP: 190 Magic Attack: 10 GP: 500 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Water, Ice World: World of Balance Level: 17 ----------------------------------------------------------------------------- Monster: GresMonk Location: South Figaro(overworld map) HP: 132 Defense: 100 MP: 100 Evade %: 0 EXP: 53 Magic Attack: 10 GP: 256 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 15 Element: None. Weakness: Poison World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: Grunt Location: Imperial Base HP: 100 Defense: 50 MP: 10 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 48 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 11 Element: None. Weakness: None. World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Gtbemoth Location: Kefka's Tower HP: 11000 Defense: 90 MP: 700 Evade %: 0 EXP: 4100 Magic Attack: 10 GP: 2900 Magic Defense: 105 Speed: 35 Magic Evade %: 0 Att: 7 Element: None. Weakness: None. World: World of Ruin Level: 58 ----------------------------------------------------------------------------- Monster: Guard Location: Narche HP: 40 Defense: 100 MP: 15 Evade %: 0 EXP: 48 Magic Attack: 6 GP: 48 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 16 Element: None. Weakness: Poison World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Guardian Location: Kefka's Tower HP: 6000 Defense: 150 MP: 5200 Evade %: 0 EXP: 0 Magic Attack: 25 GP: 0 Magic Defense: 150 Speed: 80 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, lightning World: World of Ruin Level: 67 ============================================================================= -----------------------------------[H]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: HadeGiga Location: Zozo HP: 1200 Defense: 125 MP: 60 Evade %: 0 EXP: 550 Magic Attack: 5 GP: 600 Magic Defense: 115 Speed: 40 Magic Evade %: 0 Att: 18 Element: Earth Weakness: Poison World: World of Balance Level: 16 ----------------------------------------------------------------------------- Monster: Harpiai Location: Kohlingen(overworld map) HP: 1418 Defense: 102 MP: 100 Evade %: 0 EXP: 449 Magic Attack: 10 GP: 909 Magic Defense: 153 Speed: 30 Magic Evade %: 0 Att: 19 Element: None. Weakness: Wind World: World of Ruin Level: 29 ----------------------------------------------------------------------------- Monster: Harpy Location: Triangle Isle HP: 3615 Defense: 115 MP: 233 Evade %: 0 EXP: 1994 Magic Attack: 10 GP: 1221 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 42 ----------------------------------------------------------------------------- Monster: Harvestr Location: Zozo HP: 428 Defense: 105 MP: 85 Evade %: 0 EXP: 291 Magic Attack: 10 GP: 314 Magic Defense: 150 Speed: 50 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 16 ----------------------------------------------------------------------------- Monster: HeavArmr Location: South Figaro HP: 495 Defense: 150 MP: 150 Evade %: 0 EXP: 80 Magic Attack: 11 GP: 195 Magic Defense: 110 Speed: 40 Magic Evade %: 0 Att: 53 Element: None. Weakness: Lightning, Water World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Hemophyt Location: Kefka's Tower HP: 6800 Defense: 110 MP: 1600 Evade %: 0 EXP: 3090 Magic Attack: 14 GP: 200 Magic Defense: 145 Speed: 40 Magic Evade %: 0 Att: 12 Element: None. Weakness: None. World: World of Ruin Level: 56 ----------------------------------------------------------------------------- Monster: Hidon Location: Ebot's Rock HP: 25000 Defense: 110 MP: 12500 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 160 Speed: 55 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire, Earth World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: Hidonite(1) Location: Ebot's Rock HP: 3000 Defense: 115 MP: 1000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 13 Element: Fr, Ice, Lgtng, Psn, Wtr, Erh, Prl Weakness: None. World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: Hidonite(2) Location: Ebot's Rock HP: 3500 Defense: 85 MP: 1000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Wind World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: Hipocmps Location: Ebot's Rock HP: 2444 Defense: 115 MP: 82 Evade %: 0 EXP: 981 Magic Attack: 10 GP: 669 Magic Defense: 160 Speed: 37 Magic Evade %: 0 Att: 15 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: Hit(2nd boss) Location: Kefka's Tower HP: 28000 Defense: 115 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 153 Speed: 33 Magic Evade %: 0 Att: 6 Element: None. Weakness: Poison World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: Hoover Location: Narche(overworld map) HP: 12018 Defense: 130 MP: 10500 Evade %: 30 EXP: 7524 Magic Attack: 22 GP: 10000 Magic Defense: 60 Speed: 54 Magic Evade %: 0 Att: 54 Element: None. Weakness: Water, ice World: World of Ruin Level: 49 ----------------------------------------------------------------------------- Monster: Hornet Location: Figaro Cave HP: 92 Defense: 100 MP: 0 Evade %: 0 EXP: 48 Magic Attack: 10 GP: 64 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 16 Element: None. Weakness: Fire World: World of Balance Level: 6 ----------------------------------------------------------------------------- Monster: HrmtCrab Location: Collapsing House in Tzen HP: 305 Defense: 150 MP: 35 Evade %: 0 EXP: 267 Magic Attack: 5 GP: 400 Magic Defense: 80 Speed: 10 Magic Evade %: 0 Att: 5 Element: None. Weakness: Water World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Humpty Location: Figaro Castle Basement HP: 800 Defense: 145 MP: 100 Evade %: 0 EXP: 421 Magic Attack: 10 GP: 326 Magic Defense: 135 Speed: 30 Magic Evade %: 0 Att: 8 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 27 ============================================================================= -----------------------------------[I]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Ice Drgn Location: Narche HP: 24400 Defense: 110 MP: 9000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 60 Magic Evade %: 0 Att: 13 Element: Ice Weakness: Fire World: World of Ruin Level: 74 ----------------------------------------------------------------------------- Monster: Ifrit Location: Magitek Facility in Vector HP: 3300 Defense: 215 MP: 600 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 115 Speed: 35 Magic Evade %: 0 Att: 25 Element: Fire Weakness: Ice World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Inferno Location: Kefka's Tower HP: 30800 Defense: 130 MP: 9700 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 145 Speed: 45 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Ruin Level: 67 ----------------------------------------------------------------------------- Monster: Ing Location: Sealed Gate Cave HP: 1100 Defense: 110 MP: 50 Evade %: 0 EXP: 740 Magic Attack: 12 GP: 442 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 18 Element: Poison, Fire Weakness: Pearl, Water World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Innoc Location: Kefka's Tower HP: 6600 Defense: 155 MP: 390 Evade %: 0 EXP: 2400 Magic Attack: 12 GP: 1950 Magic Defense: 155 Speed: 33 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, Lightning World: World of Ruin Level: 52 ----------------------------------------------------------------------------- Monster: Insecare Location: Western Mountain HP: 977 Defense: 115 MP: 80 Evade %: 0 EXP: 292 Magic Attack: 10 GP: 410 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 15 Element: None. Weakness: Fire, Wind World: World of Balance Level: 23 ----------------------------------------------------------------------------- Monster: Intangir Location: Small Triangle Island HP: 32000 Defense: 150 MP: 16000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 50 Magic Evade %: 0 Att: 25 Element: All Weakness: None. World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Io Location: Cyan's Nightmare HP: 7862 Defense: 110 MP: 1550 Evade %: 0 EXP: 3253 Magic Attack: 10 GP: 1995 Magic Defense: 150 Speed: 60 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl, Lightning, Water World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: Ipooh Location: Mt. Koltz HP: 360 Defense: 105 MP: 60 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 18 Element: None. Weakness: Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: IronFist Location: Kohlingen(overworld map) HP: 333 Defense: 75 MP: 65 Evade %: 0 EXP: 144 Magic Attack: 10 GP: 249 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 13 Element: Poison Weakness: None. World: World of Balance Level: 15 ----------------------------------------------------------------------------- Monster: IronHtmn Location: Kefka's Tower HP: 2000 Defense: 20 MP: 800 Evade %: 0 EXP: 2000 Magic Attack: 25 GP: 700 Magic Defense: 165 Speed: 31 Magic Evade %: 0 Att: 13 Element: Lightning, Water Weakness: None. World: World of Ruin Level: 52 ============================================================================= -----------------------------------[J]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Joker Location: Vector(overworld map) HP: 467 Defense: 125 MP: 90 Evade %: 0 EXP: 194 Magic Attack: 10 GP: 320 Magic Defense: 125 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Poison World: World of Balance Level: 17 ----------------------------------------------------------------------------- Monster: Junk Location: Kefka's Tower HP: 2000 Defense: 190 MP: 200 Evade %: 0 EXP: 2200 Magic Attack: 10 GP: 1100 Magic Defense: 170 Speed: 35 Magic Evade %: 0 Att: 2 Element: None. Weakness: Water, lightning World: World of Ruin Level: 53 ============================================================================= -----------------------------------[K]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Karkass Location: Triangle Isle HP: 3850 Defense: 105 MP: 185 Evade %: 0 EXP: 1399 Magic Attack: 10 GP: 826 Magic Defense: 155 Speed: 33 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: KatnSoul Location: Ancient Castle HP: 37620 Defense: 115 MP: 7400 Evade %: 20 EXP: 0 Magic Attack: 11 GP: 30000 Magic Defense: 175 Speed: 75 Magic Evade %: 0 Att: 25 Element: None. Weakness: Poison World: World of Ruin Level: 61 ----------------------------------------------------------------------------- Monster: Kefka Location: Raid on Narche by Kefka HP: 3000 Defense: 55 MP: 3000 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 160 Speed: 45 Magic Evade %: 30 Att: 25 Element: None. Weakness: None. World: World of Balance Level: 18 ----------------------------------------------------------------------------- Monster: Kefka Location: Kefka's Tower HP: 62000 Defense: 117 MP: 38000 Evade %: 45 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 135 Speed: 72 Magic Evade %: 0 Att: 80 Element: None. Weakness: None. World: World of Ruin Level: 71 ----------------------------------------------------------------------------- Monster: Kiwok Location: Umaro Cave HP: 2000 Defense: 105 MP: 100 Evade %: 0 EXP: 1000 Magic Attack: 10 GP: 750 Magic Defense: 145 Speed: 33 Magic Evade %: 0 Att: 10 Element: None. Weakness: Ice World: World of Ruin Level: 33 ============================================================================= -----------------------------------[L]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: L10Magic Location: Magic Tower HP: 1000 Defense: 200 MP: 300 Evade %: 100 EXP: 0 Magic Attack: 22 GP: 0 Magic Defense: 150 Speed: 33 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 48 ----------------------------------------------------------------------------- Monster: L20Magic Location: Magic Tower HP: 2000 Defense: 200 MP: 500 Evade %: 100 EXP: 0 Magic Attack: 21 GP: 0 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 10 Element: Poison Weakness: None. World: World of Ruin Level: 51 ----------------------------------------------------------------------------- Monster: L30Magic Location: Magic Tower HP: 3000 Defense: 200 MP: 700 Evade %: 100 EXP: 0 Magic Attack: 20 GP: 0 Magic Defense: 140 Speed: 36 Magic Evade %: 0 Att: 10 Element: Pearl Weakness: Poison World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: L40Magic Location: Magic Tower HP: 4000 Defense: 200 MP: 1000 Evade %: 100 EXP: 0 Magic Attack: 19 GP: 0 Magic Defense: 135 Speed: 38 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Lightning World: World of Ruin Level: 55 ----------------------------------------------------------------------------- Monster: L50Magic Location: Magic Tower HP: 5000 Defense: 200 MP: 2000 Evade %: 100 EXP: 0 Magic Attack: 18 GP: 0 Magic Defense: 150 Speed: 45 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 57 ----------------------------------------------------------------------------- Monster: L60Magic Location: Magic Tower HP: 6000 Defense: 200 MP: 5000 Evade %: 100 EXP: 0 Magic Attack: 17 GP: 0 Magic Defense: 125 Speed: 35 Magic Evade %: 0 Att: 10 Element: Ice Weakness: Fire World: World of Ruin Level: 58 ----------------------------------------------------------------------------- Monster: L70Magic Location: Magic Tower HP: 7000 Defense: 200 MP: 3000 Evade %: 100 EXP: 0 Magic Attack: 16 GP: 0 Magic Defense: 120 Speed: 40 Magic Evade %: 0 Att: 10 Element: Fire Weakness: Ice, Water World: World of Ruin Level: 56 ----------------------------------------------------------------------------- Monster: L80Magic Location: Magic Tower HP: 8000 Defense: 200 MP: 2800 Evade %: 100 EXP: 0 Magic Attack: 15 GP: 0 Magic Defense: 115 Speed: 37 Magic Evade %: 0 Att: 10 Element: None. Weakness: Poison World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: L90Magic Location: Magic Tower HP: 9000 Defense: 200 MP: 9000 Evade %: 100 EXP: 0 Magic Attack: 14 GP: 0 Magic Defense: 110 Speed: 38 Magic Evade %: 0 Att: 10 Element: Wind Weakness: None. World: World of Ruin Level: 55 ----------------------------------------------------------------------------- Monster: LandWorm Location: Kefka's Tower HP: 12000 Defense: 80 MP: 1300 Evade %: 0 EXP: 4600 Magic Attack: 8 GP: 0 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 13 Element: Earth Weakness: Ice World: World of Ruin Level: 59 ----------------------------------------------------------------------------- Monster: Larry Location: Cyan's Nightmare HP: 10000 Defense: 90 MP: 2000 Evade %: 0 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 2 Element: Ice, Wind Weakness: Fire World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: LaserGun Location: Freefall prior Floating Continent HP: 3300 Defense: 130 MP: 335 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Water, Lightning World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Latimeri Location: Cave to Figaro Castle HP: 1700 Defense: 125 MP: 100 Evade %: 0 EXP: 612 Magic Attack: 9 GP: 971 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 15 Element: None. Weakness: Lightning World: World of Ruin Level: 27 ----------------------------------------------------------------------------- Monster: L.Blade Location: Mining Railway in Vector HP: 400 Defense: 120 MP: 150 Evade %: 0 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 20 Element: Ice Weakness: None. World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Leader Location: Imperial Base HP: 275 Defense: 5 MP: 20 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 50 Magic Defense: 110 Speed: 35 Magic Evade %: 0 Att: 18 Element: None. Weakness: None. World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Leafer Location: Figaro(overworld map) HP: 33 Defense: 60 MP: 0 Evade %: 0 EXP: 24 Magic Attack: 10 GP: 45 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 13 Element: Ice Weakness: Water, Fire World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: LethaWpn Location: Ancient Castle HP: 9200 Defense: 190 MP: 1956 Evade %: 10 EXP: 5848 Magic Attack: 15 GP: 1189 Magic Defense: 125 Speed: 55 Magic Evade %: 10 Att: 18 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: Lich Location: Sealed Gate Cave HP: 590 Defense: 50 MP: 90 Evade %: 0 EXP: 374 Magic Attack: 10 GP: 350 Magic Defense: 190 Speed: 35 Magic Evade %: 0 Att: 1 Element: Poison, Fire Weakness: Pearl World: World of Balance Level: 20 ----------------------------------------------------------------------------- Monster: Lizard Location: Serpent Trench HP: 1280 Defense: 102 MP: 70 Evade %: 0 EXP: 297 Magic Attack: 10 GP: 356 Magic Defense: 153 Speed: 30 Magic Evade %: 0 Att: 14 Element: Poison Weakness: Ice. World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Lobo Location: Narche HP: 27 Defense: 80 MP: 5 Evade %: 0 EXP: 37 Magic Attack: 3 GP: 30 Magic Defense: 120 Speed: 35 Magic Evade %: 0 Att: 20 Element: None. Weakness: Fire World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Long Arm(1st boss) Location: Kefka's Tower HP: 33000 Defense: 110 MP: 10000 Evade %: 5 EXP: 0 Magic Attack: 30 GP: 0 Magic Defense: 150 Speed: 39 Magic Evade %: 0 Att: 35 Element: None. Weakness: None. World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: Lunaris Location: Albrook(overworld map) HP: 582 Defense: 155 MP: 25 Evade %: 0 EXP: 308 Magic Attack: 10 GP: 247 Magic Defense: 145 Speed: 25 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 26 ============================================================================= -----------------------------------[M]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Madam Location: Kefka's Tower HP: 8150 Defense: 100 MP: 900 Evade %: 0 EXP: 2200 Magic Attack: 12 GP: 700 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 8 Element: None. Weakness: Poison World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: MadOscar Location: Daryl's Tomb HP: 2900 Defense: 95 MP: 980 Evade %: 0 EXP: 780 Magic Attack: 10 GP: 2292 Magic Defense: 145 Speed: 30 Magic Evade %: 0 Att: 20 Element: None. Weakness: None. World: World of Ruin Level: 30 ----------------------------------------------------------------------------- Monster: Magic(2nd boss) Location: Kefka's Tower HP: 30000 Defense: 145 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 125 Speed: 35 Magic Evade %: 0 Att: 1 Element: None. Weakness: Earth World: World of Ruin Level: 72 ----------------------------------------------------------------------------- Monster: MagiMstr Location: Magic Tower HP: 50000 Defense: 250 MP: 50000 Evade %: 100 EXP: 0 Magic Attack: 25 GP: 0 Magic Defense: 100 Speed: 90 Magic Evade %: 0 Att: 1 Element: None. Weakness: None. World: World of Ruin Level: 68 ----------------------------------------------------------------------------- Monster: MagiUrn Location: Magic Tower HP: 100 Defense: 220 MP: 10000 Evade %: 100 EXP: 0 Magic Attack: 35 GP: 0 Magic Defense: 190 Speed: 40 Magic Evade %: 0 Att: 5 Element: All Weakness: None. World: World of Ruin Level: 31 ----------------------------------------------------------------------------- Monster: MagRoadr(big) Location: Mining Railway in Vector HP: 420 Defense: 25 MP: 100 Evade %: 0 EXP: 232 Magic Attack: 1 GP: 277 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 12 Element: Ice Weakness: Fire World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: MagRoadr(small) Location: Mining Railway in Vector HP: 250 Defense: 20 MP: 100 Evade %: 0 EXP: 198 Magic Attack: 1 GP: 300 Magic Defense: 140 Speed: 25 Magic Evade %: 0 Att: 10 Element: None. Weakness: Ice World: World of Balance Level: 18 ----------------------------------------------------------------------------- Monster: MagRoadr(3rd) Location: Narche HP: 1777 Defense: 115 MP: 100 Evade %: 0 EXP: 621 Magic Attack: 10 GP: 352 Magic Defense: 145 Speed: 33 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: MagRoadr(4th) Location: Narche HP: 1380 Defense: 105 MP: 70 Evade %: 0 EXP: 647 Magic Attack: 10 GP: 284 Magic Defense: 150 Speed: 33 Magic Evade %: 0 Att: 14 Element: None. Weakness: None. World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Maliga Location: Cave to Figaro Castle HP: 952 Defense: 110 MP: 100 Evade %: 0 EXP: 360 Magic Attack: 10 GP: 576 Magic Defense: 145 Speed: 30 Magic Evade %: 0 Att: 15 Element: None. Weakness: Ice, Lightning, Water World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Mandrake Location: Western Mountain HP: 1150 Defense: 115 MP: 104 Evade %: 0 EXP: 378 Magic Attack: 10 GP: 450 Magic Defense: 125 Speed: 30 Magic Evade %: 0 Att: 16 Element: Water Weakness: Fire World: World of Balance Level: 23 ----------------------------------------------------------------------------- Monster: Mantodea Location: Narche(overworld map) HP: 4500 Defense: 145 MP: 420 Evade %: 0 EXP: 4612 Magic Attack: 10 GP: 501 Magic Defense: 100 Speed: 45 Magic Evade %: 0 Att: 180 Element: None. Weakness: Fire World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: Marshal Location: Narche HP: 420 Defense: 110 MP: 150 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 350 Magic Defense: 140 Speed: 40 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: MastrPug Location: Ancient Castle HP: 22000 Defense: 100 MP: 1200 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 165 Speed: 45 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: MegaArmr Location: Imperial Castle HP: 1000 Defense: 120 MP: 50 Evade %: 0 EXP: 350 Magic Attack: 10 GP: 0 Magic Defense: 100 Speed: 45 Magic Evade %: 0 Att: 19 Element: None. Weakness: Lightning, Water World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Merchant Location: Sotuh Figaor HP: 119 Defense: 50 MP: 20 Evade %: 0 EXP: 26 Magic Attack: 10 GP: 60 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 18 Element: None. Weakness: None. World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Mesosaur Location: Albrook(overworld map) HP: 1112 Defense: 110 MP: 130 Evade %: 0 EXP: 459 Magic Attack: 10 GP: 456 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Ice. World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: MindCndy Location: Kohlingen(overworld map) HP: 290 Defense: 105 MP: 100 Evade %: 0 EXP: 128 Magic Attack: 10 GP: 168 Magic Defense: 165 Speed: 30 Magic Evade %: 0 Att: 14 Element: None. Weakness: Wind, Fire World: World of Balance Level: 15 ----------------------------------------------------------------------------- Monster: Misfit Location: Floating Continent HP: 1750 Defense: 105 MP: 140 Evade %: 0 EXP: 750 Magic Attack: 10 GP: 786 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 26 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: MisslBay Location: Freefall prior Floating Continent HP: 3000 Defense: 135 MP: 7000 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 150 Speed: 20 Magic Evade %: 0 Att: 12 Element: None. Weakness: Lightning, Water World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Moe Location: Cyan's Nightmare HP: 12500 Defense: 80 MP: 2000 Evade %: 0 EXP: 0 Magic Attack: 6 GP: 0 Magic Defense: 130 Speed: 25 Magic Evade %: 0 Att: 4 Element: Lightning Weakness: None. World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: Mover Location: Kefka's Tower HP: 120 Defense: 115 MP: 10500 Evade %: 225 EXP: 1500 Magic Attack: 10 GP: 0 Magic Defense: 254 Speed: 85 Magic Evade %: 0 Att: 20 Element: Poison Weakness: None. World: World of Ruin Level: 51 ----------------------------------------------------------------------------- Monster: MTekArmr Location: Figaro Castle HP: 210 Defense: 30 MP: 250 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 130 Speed: 25 Magic Evade %: 0 Att: 18 Element: None. Weakness: Lightning World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: Muus Location: Kohlingen(overworld map) HP: 900 Defense: 110 MP: 100 Evade %: 0 EXP: 189 Magic Attack: 10 GP: 287 Magic Defense: 105 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: None. World: World of Ruin Level: 28 ============================================================================= -----------------------------------[N]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Nastidon Location: Narche HP: 1877 Defense: 145 MP: 100 Evade %: 0 EXP: 697 Magic Attack: 10 GP: 298 Magic Defense: 105 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Naughty Location: Escape from Floating Continent HP: 3000 Defense: 115 MP: 195 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 145 Speed: 48 Magic Evade %: 0 Att: 11 Element: Ice Weakness: Fire, Lightning, Pearl World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Nautloid Location: Lete River HP: 236 Defense: 100 MP: 100 Evade %: 0 EXP: 216 Magic Attack: 10 GP: 173 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 18 Element: None. Weakness: Lightning, Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Necrmncr Location: OPheonix Cave HP: 3525 Defense: 100 MP: 900 Evade %: 0 EXP: 1510 Magic Attack: 7 GP: 791 Magic Defense: 150 Speed: 25 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 48 ----------------------------------------------------------------------------- Monster: NekHuntr Location: Figaro Castle Basement HP: 1334 Defense: 102 MP: 150 Evade %: 0 EXP: 588 Magic Attack: 10 GP: 1330 Magic Defense: 153 Speed: 30 Magic Evade %: 0 Att: 5 Element: None. Weakness: Poison World: World of Ruin Level: 28 ----------------------------------------------------------------------------- Monster: Nerapa Location: Escape from Floating Continent HP: 2800 Defense: 105 MP: 280 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 48 Magic Evade %: 0 Att: 11 Element: Fire Weakness: Ice, Lightning, Pearl World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Nightshd Location: Owzer's House HP: 2200 Defense: 110 MP: 305 Evade %: 0 EXP: 872 Magic Attack: 9 GP: 767 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 13 Element: Water Weakness: Fire World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: Ninja Location: Floating Continent HP: 1650 Defense: 135 MP: 130 Evade %: 50 EXP: 694 Magic Attack: 5 GP: 520 Magic Defense: 140 Speed: 37 Magic Evade %: 0 Att: 22 Element: Poison Weakness: Lightning, Pearl World: World of Balance Level: 27 ----------------------------------------------------------------------------- Monster: No. 128 Location: Mining Railway in Vector HP: 3278 Defense: 120 MP: 810 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 125 Speed: 30 Magic Evade %: 0 Att: 13 Element: Ice Weakness: None. World: World of Balance Level: 23 ----------------------------------------------------------------------------- Monster: No. 024 Location: Magitek Facility in Vector HP: 4777 Defense: 170 MP: 777 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 100 Speed: 40 Magic Evade %: 0 Att: 20 Element: None. Weakness: None. World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Nohrabbt Location: Cave to Figaro Castle HP: 75 Defense: 100 MP: 200 Evade %: 0 EXP: 0 Magic Attack: 30 GP: 0 Magic Defense: 100 Speed: 30 Magic Evade %: 0 Att: 7 Element: None. Weakness: Water World: World of Ruin Level: 26 ============================================================================= -----------------------------------[O]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Officer Location: South Figaro HP: 102 Defense: 100 MP: 25 Evade %: 0 EXP: 33 Magic Attack: 10 GP: 66 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 7 ----------------------------------------------------------------------------- Monster: Ogor Location: Triangle Isle HP: 4211 Defense: 100 MP: 219 Evade %: 30 EXP: 1583 Magic Attack: 11 GP: 869 Magic Defense: 150 Speed: 32 Magic Evade %: 30 Att: 19 Element: None. Weakness: Lightning, Poison World: World of Ruin Level: 44 ----------------------------------------------------------------------------- Monster: Opinicus Location: Ebot's Rock HP: 3210 Defense: 135 MP: 514 Evade %: 0 EXP: 1270 Magic Attack: 10 GP: 519 Magic Defense: 150 Speed: 38 Magic Evade %: 0 Att: 22 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 38 ----------------------------------------------------------------------------- Monster: Orog Location: Daryl's Tomb HP: 1584 Defense: 105 MP: 250 Evade %: 0 EXP: 510 Magic Attack: 10 GP: 716 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 45 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 30 ----------------------------------------------------------------------------- Monster: Osprey Location: Albrook(overworld map) HP: 850 Defense: 105 MP: 100 Evade %: 0 EXP: 249 Magic Attack: 10 GP: 596 Magic Defense: 120 Speed: 25 Magic Evade %: 20 Att: 12 Element: None. Weakness: Ice. World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Ostesaur Location: Daryl's Tomb HP: 1584 Defense: 115 MP: 143 Evade %: 0 EXP: 770 Magic Attack: 10 GP: 542 Magic Defense: 155 Speed: 33 Magic Evade %: 0 Att: 45 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 30 ----------------------------------------------------------------------------- Monster: Outsider Location: Kefka's Tower HP: 8050 Defense: 105 MP: 400 Evade %: 0 EXP: 2600 Magic Attack: 4 GP: 2800 Magic Defense: 155 Speed: 40 Magic Evade %: 0 Att: 15 Element: Poison Weakness: Pearl World: World of Ruin Level: 18 ----------------------------------------------------------------------------- Monster: OverGunk Location: Kohlingen(overworld map) HP: 492 Defense: 125 MP: 100 Evade %: 0 EXP: 219 Magic Attack: 10 GP: 365 Magic Defense: 125 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Balance Level: 15 ----------------------------------------------------------------------------- Monster: OverMind Location: Phantom Train HP: 390 Defense: 55 MP: 190 Evade %: 0 EXP: 65 Magic Attack: 7 GP: 228 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 12 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 13 ============================================================================= -----------------------------------[P]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Pan Dora Location: Cyan's Nightmare HP: 1522 Defense: 140 MP: 350 Evade %: 0 EXP: 622 Magic Attack: 10 GP: 461 Magic Defense: 80 Speed: 25 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: Parasite Location: Cyan's Nightmare HP: 1000 Defense: 140 MP: 230 Evade %: 0 EXP: 455 Magic Attack: 1 GP: 461 Magic Defense: 5 Speed: 20 Magic Evade %: 0 Att: 1 Element: None. Weakness: Fire World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: Parasoul Location: Pheonix Cave HP: 2077 Defense: 80 MP: 500 Evade %: 0 EXP: 1620 Magic Attack: 10 GP: 674 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: Peepers Location: Albrook(overworld map) HP: 1 Defense: 5 MP: 19 Evade %: 0 EXP: 2 Magic Attack: 10 GP: 0 Magic Defense: 5 Speed: 35 Magic Evade %: 0 Att: 7 Element: None. Weakness: Ice, Water World: World of Ruin Level: 23 ----------------------------------------------------------------------------- Monster: Phase Location: Pheonix Cave HP: 4550 Defense: 105 MP: 1700 Evade %: 0 EXP: 2600 Magic Attack: 10 GP: 890 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 11 Element: Fire Weakness: Ice World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: Phunbaba Location: Mobliz HP: 28000 Defense: 105 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 6 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 15 Element: Lightning Weakness: Poison World: World of Ruin Level: 31 ----------------------------------------------------------------------------- Monster: Phunbaba Location: Return to Mobliz HP: 26000 Defense: 100 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 6 GP: 0 Magic Defense: 130 Speed: 35 Magic Evade %: 0 Att: 15 Element: Lightning Weakness: Poison World: World of Ruin Level: 31 ----------------------------------------------------------------------------- Monster: Pipsquek Location: Magitek Facility in Vector HP: 250 Defense: 200 MP: 50 Evade %: 0 EXP: 115 Magic Attack: 10 GP: 100 Magic Defense: 150 Speed: 25 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water World: World of Balance Level: 18 ----------------------------------------------------------------------------- Monster: Piranha Location: Baren Falls HP: 10 Defense: 100 MP: 60 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Balance Level: 9 ----------------------------------------------------------------------------- Monster: PlutArmr Location: Cyan's Nightmare HP: 2850 Defense: 105 MP: 220 Evade %: 0 EXP: 853 Magic Attack: 9 GP: 629 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: PmStalkr Location: Collapsing house in Tzen HP: 265 Defense: 140 MP: 190 Evade %: 0 EXP: 258 Magic Attack: 6 GP: 491 Magic Defense: 115 Speed: 20 Magic Evade %: 0 Att: 9 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Poltrgst Location: Kefka's Tower HP: 58000 Defense: 180 MP: 18900 Evade %: 0 EXP: 0 Magic Attack: 13 GP: 0 Magic Defense: 145 Speed: 53 Magic Evade %: 0 Att: 15 Element: Wind, Fire Weakness: Poison World: World of Ruin Level: 67 ----------------------------------------------------------------------------- Monster: Poplium Location: Phantom Forest HP: 145 Defense: 55 MP: 25 Evade %: 0 EXP: 55 Magic Attack: 10 GP: 55 Magic Defense: 150 Speed: 25 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Poppers Location: Umaro Cave HP: 1000 Defense: 120 MP: 100 Evade %: 0 EXP: 800 Magic Attack: 10 GP: 350 Magic Defense: 140 Speed: 34 Magic Evade %: 0 Att: 5 Element: None. Weakness: Fire World: World of Ruin Level: 33 ----------------------------------------------------------------------------- Monster: Presentr Location: Daryl's Tomb HP: 9845 Defense: 80 MP: 1600 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 1000 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 75 Element: Lightning, Water, Ice Weakness: Fire World: World of Ruin Level: 31 ----------------------------------------------------------------------------- Monster: Prmethus Location: Kefka's Tower HP: 14500 Defense: 170 MP: 2050 Evade %: 0 EXP: 5200 Magic Attack: 10 GP: 1300 Magic Defense: 150 Speed: 47 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, Lightning World: World of Ruin Level: 56 ----------------------------------------------------------------------------- Monster: Prmrdite Location: Return to Figaro Cave HP: 145 Defense: 50 MP: 10 Evade %: 0 EXP: 90 Magic Attack: 10 GP: 115 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: ProtArmr Location: Magitek Facility in Vector HP: 670 Defense: 230 MP: 125 Evade %: 0 EXP: 499 Magic Attack: 7 GP: 296 Magic Defense: 110 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Lightning World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Prussian Location: Triangle Isle HP: 3300 Defense: 115 MP: 188 Evade %: 0 EXP: 1396 Magic Attack: 10 GP: 773 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Ruin Level: 41 ----------------------------------------------------------------------------- Monster: Psychot Location: Narche HP: 900 Defense: 165 MP: 55 Evade %: 0 EXP: 347 Magic Attack: 10 GP: 275 Magic Defense: 125 Speed: 33 Magic Evade %: 0 Att: 14 Element: Fire Weakness: Ice World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Pterodon Location: Lete River HP: 380 Defense: 65 MP: 70 Evade %: 0 EXP: 464 Magic Attack: 10 GP: 325 Magic Defense: 180 Speed: 45 Magic Evade %: 0 Att: 25 Element: None. Weakness: Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Pug Location: Umaro Cave HP: 8000 Defense: 150 MP: 15500 Evade %: 50 EXP: 1200 Magic Attack: 10 GP: 3333 Magic Defense: 180 Speed: 35 Magic Evade %: 50 Att: 13 Element: Water Weakness: Fire, Lightning World: World of Ruin Level: 27 ----------------------------------------------------------------------------- Monster: Pugs(3 of them) Location: Umaro Cave HP: 14001 Defense: 100 MP: 11000 Evade %: 150 EXP: 0 Magic Attack: 1 GP: 0 Magic Defense: 150 Speed: 70 Magic Evade %: 0 Att: 5 Element: Water Weakness: Fire World: World of Ruin Level: 99 ----------------------------------------------------------------------------- Monster: Punisher Location: Mt.Zozo HP: 2191 Defense: 100 MP: 136 Evade %: 115 EXP: 1242 Magic Attack: 10 GP: 3000 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 28 Element: None. Weakness: Poison World: World of Ruin Level: 35 ----------------------------------------------------------------------------- Monster: PwrDemon Location: Daryl's Tomb HP: 2058 Defense: 145 MP: 360 Evade %: 0 EXP: 485 Magic Attack: 10 GP: 385 Magic Defense: 140 Speed: 40 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 29 ============================================================================= -----------------------------------[Q]--------------------------------------- ============================================================================= NO ENEMY LISTING FOR THE LETTER "Q" ============================================================================= -----------------------------------[R]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Rain Man Location: Cyan's Nightmare HP: 2722 Defense: 110 MP: 180 Evade %: 0 EXP: 890 Magic Attack: 10 GP: 485 Magic Defense: 145 Speed: 34 Magic Evade %: 30 Att: 13 Element: None. Weakness: Water, Pearl, Ice World: World of Ruin Level: 39 ----------------------------------------------------------------------------- Monster: Ralph Location: Vector(overworld map) HP: 620 Defense: 135 MP: 10 Evade %: 0 EXP: 255 Magic Attack: 10 GP: 345 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 14 Element: None. Weakness: None. World: World of Balance Level: 17 ----------------------------------------------------------------------------- Monster: R.Blade Location: Mining Railway in Vector HP: 700 Defense: 120 MP: 470 Evade %: 0 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Ice. Weakness: None. World: World of Balance Level: 22 ----------------------------------------------------------------------------- Monster: ReachFrg Location: Narche(overworld map) HP: 3511 Defense: 130 MP: 220 Evade %: 0 EXP: 1550 Magic Attack: 7 GP: 2600 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Ice World: World of Ruin Level: 52 ----------------------------------------------------------------------------- Monster: Red Drgn Location: Pheonix Cave HP: 30000 Defense: 110 MP: 1780 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 75 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice, Water World: World of Ruin Level: 67 ----------------------------------------------------------------------------- Monster: Red Fang Location: Kohlingen(overworld map) HP: 325 Defense: 95 MP: 20 Evade %: 0 EXP: 135 Magic Attack: 10 GP: 185 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: None. World: World of Balance Level: 14 ----------------------------------------------------------------------------- Monster: Red Wolf Location: Narche HP: 1510 Defense: 155 MP: 110 Evade %: 0 EXP: 687 Magic Attack: 10 GP: 412 Magic Defense: 140 Speed: 25 Magic Evade %: 0 Att: 10 Element: None. Weakness: None. World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Repo Man Location: Narche HP: 35 Defense: 90 MP: 0 Evade %: 0 EXP: 25 Magic Attack: 10 GP: 25 Magic Defense: 120 Speed: 25 Magic Evade %: 0 Att: 19 Element: None. Weakness: Poison World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Retainer Location: Kefka's Tower HP: 7050 Defense: 100 MP: 2600 Evade %: 40 EXP: 2300 Magic Attack: 5 GP: 2000 Magic Defense: 180 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Ruin Level: 59 ----------------------------------------------------------------------------- Monster: Rhinox Location: Magitek Facility in Vector HP: 800 Defense: 200 MP: 35 Evade %: 0 EXP: 592 Magic Attack: 10 GP: 400 Magic Defense: 100 Speed: 30 Magic Evade %: 0 Att: 13 Element: Lightning Weakness: None. World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: RhinTaur Location: South Figaro(overworld map) HP: 232 Defense: 100 MP: 100 Evade %: 0 EXP: 246 Magic Attack: 10 GP: 186 Magic Defense: 155 Speed: 50 Magic Evade %: 0 Att: 25 Element: Lightning Weakness: None. World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: Rhobite Location: Doma(overworld map) HP: 135 Defense: 70 MP: 40 Evade %: 0 EXP: 53 Magic Attack: 10 GP: 110 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 9 Element: None. Weakness: Water World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Rider Location: Raid on Narche by Kefka HP: 1300 Defense: 120 MP: 170 Evade %: 0 EXP: 400 Magic Attack: 10 GP: 1290 Magic Defense: 150 Speed: 45 Magic Evade %: 0 Att: 48 Element: None. Weakness: Poison, Fire World: World of Balance Level: 14 ----------------------------------------------------------------------------- Monster: Rinn Location: Narche Mines HP: 110 Defense: 55 MP: 35 Evade %: 0 EXP: 95 Magic Attack: 10 GP: 100 Magic Defense: 125 Speed: 25 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Fire, Pearl World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Rizopas Location: Baren Falls HP: 775 Defense: 110 MP: 39 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 175 Speed: 40 Magic Evade %: 0 Att: 14 Element: Water Weakness: None. World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Rhodox Location: South Figaro(overworld map) HP: 119 Defense: 100 MP: 100 Evade %: 0 EXP: 59 Magic Attack: 10 GP: 80 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: None. World: World of Balance Level: 8 ----------------------------------------------------------------------------- Monster: Rhyos Location: Cave in Veldt HP: 7191 Defense: 150 MP: 354 Evade %: 0 EXP: 4928 Magic Attack: 15 GP: 1889 Magic Defense: 160 Speed: 60 Magic Evade %: 0 Att: 40 Element: None. Weakness: None. World: World of Ruin Level: 36 ----------------------------------------------------------------------------- Monster: Rough Location: Kefka's Tower HP: 8000 Defense: 80 MP: 770 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 190 Speed: 30 Magic Evade %: 0 Att: 13 Element: Rough Weakness: Ice World: World of Ruin Level: 69 ============================================================================= -----------------------------------[S]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Samurai Location: Cyan's Nightmare HP: 3000 Defense: 10 MP: 500 Evade %: 0 EXP: 1545 Magic Attack: 10 GP: 791 Magic Defense: 20 Speed: 20 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Ruin Level: 40 ----------------------------------------------------------------------------- Monster: SandHrse Location: Cave to Figaro Castle HP: 1025 Defense: 135 MP: 100 Evade %: 0 EXP: 475 Magic Attack: 9 GP: 726 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 15 Element: None. Weakness: Ice, Water World: World of Ruin Level: 27 ----------------------------------------------------------------------------- Monster: Sand Ray Location: Figaro(overworld map) HP: 67 Defense: 110 MP: 10 Evade %: 0 EXP: 41 Magic Attack: 10 GP: 54 Magic Defense: 145 Speed: 30 Magic Evade %: 0 Att: 20 Element: None. Weakness: Ice, Water World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Scorpion Location: Collapsing House in Tzen HP: 290 Defense: 5 MP: 19 Evade %: 0 EXP: 199 Magic Attack: 9 GP: 336 Magic Defense: 215 Speed: 20 Magic Evade %: 0 Att: 10 Element: None. Weakness: None. World: World of Ruin Level: 26 ----------------------------------------------------------------------------- Monster: Scrapper Location: Mt.Zozo HP: 1759 Defense: 125 MP: 68 Evade %: 120 EXP: 797 Magic Attack: 10 GP: 2000 Magic Defense: 145 Speed: 37 Magic Evade %: 0 Att: 10 Element: Poison Weakness: None. World: World of Ruin Level: 34 ----------------------------------------------------------------------------- Monster: SeaFloor Location: Pheonix Cave HP: 4200 Defense: 135 MP: 200 Evade %: 0 EXP: 1315 Magic Attack: 10 GP: 670 Magic Defense: 100 Speed: 30 Magic Evade %: 0 Att: 13 Element: Water, Fire Weakness: Ice, Lightning World: World of Ruin Level: 47 ----------------------------------------------------------------------------- Monster: Sewer Rat Location: Opera House HP: 299 Defense: 110 MP: 20 Evade %: 0 EXP: 108 Magic Attack: 10 GP: 156 Magic Defense: 160 Speed: 30 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Fire World: World of Balance Level: 16 ----------------------------------------------------------------------------- Monster: Scullion Location: Kefka's Tower HP: 27000 Defense: 175 MP: 9000 Evade %: 0 EXP: 9000 Magic Attack: 15 GP: 0 Magic Defense: 145 Speed: 40 Magic Evade %: 0 Att: 13 Element: None. Weakness: Water, Lightning World: World of Ruin Level: 57 ----------------------------------------------------------------------------- Monster: Shiva Location: Magitek Facility in Vector HP: 3000 Defense: 200 MP: 500 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 110 Speed: 35 Magic Evade %: 0 Att: 15 Element: Ice Weakness: Fire World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: Short Arm(1st boss) Location: Kefka's Tower HP: 27000 Defense: 115 MP: 10000 Evade %: 10 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 155 Speed: 37 Magic Evade %: 0 Att: 50 Element: None. Weakness: Water World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: SkulDrgn Location: Kefka's Tower HP: 32800 Defense: 140 MP: 1999 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 120 Speed: 57 Magic Evade %: 0 Att: 15 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 62 ----------------------------------------------------------------------------- Monster: Sky Armr Location: Freefall prior Floating Continent HP: 900 Defense: 150 MP: 170 Evade %: 0 EXP: 350 Magic Attack: 7 GP: 400 Magic Defense: 120 Speed: 30 Magic Evade %: 0 Att: 16 Element: None. Weakness: Lightning, Wind World: World of Balance Level: 24 ----------------------------------------------------------------------------- Monster: Sky Base Location: Kefka's Tower HP: 6000 Defense: 140 MP: 550 Evade %: 0 EXP: 2300 Magic Attack: 5 GP: 670 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 10 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 52 ----------------------------------------------------------------------------- Monster: Sky Cap Location: Cyan's Nightmare HP: 3262 Defense: 105 MP: 200 Evade %: 0 EXP: 1253 Magic Attack: 8 GP: 441 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water, Wind World: World of Ruin Level: 40 ----------------------------------------------------------------------------- Monster: SlamDncr Location: Zozo HP: 392 Defense: 115 MP: 120 Evade %: 0 EXP: 224 Magic Attack: 10 GP: 296 Magic Defense: 145 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 15 ----------------------------------------------------------------------------- Monster: Slatter Location: Ebot's Rock HP: 2600 Defense: 125 MP: 97 Evade %: 20 EXP: 830 Magic Attack: 10 GP: 415 Magic Defense: 145 Speed: 35 Magic Evade %: 10 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: Sleep(3rd boss) Location: Kefka's Tower HP: 40000 Defense: 140 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 6 GP: 0 Magic Defense: 120 Speed: 46 Magic Evade %: 0 Att: 63 Element: None. Weakness: None. World: World of Ruin Level: 71 ----------------------------------------------------------------------------- Monster: Slurm Location: Western Mountain HP: 505 Defense: 50 MP: 20 Evade %: 0 EXP: 232 Magic Attack: 10 GP: 270 Magic Defense: 50 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Fire World: World of Balance Level: 23 ----------------------------------------------------------------------------- Monster: Soldier Location: Imperial Base HP: 100 Defense: 80 MP: 15 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 48 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Poison World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: SoulDncr Location: Owzer's House HP: 2539 Defense: 60 MP: 100 Evade %: 0 EXP: 5531 Magic Attack: 30 GP: 769 Magic Defense: 170 Speed: 30 Magic Evade %: 0 Att: 1 Element: None. Weakness: Poison World: World of Ruin Level: 22 ----------------------------------------------------------------------------- Monster: SoulSavr Location: Cyan Nightmare HP: 3066 Defense: 150 MP: 566 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 175 Speed: 15 Magic Evade %: 0 Att: 50 Element: Pearl, Fire Weakness: Ice World: World of Ruin Level: 41 ----------------------------------------------------------------------------- Monster: Speck Location: Freefall prior Floating Continent HP: 420 Defense: 230 MP: 285 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 160 Speed: 15 Magic Evade %: 0 Att: 12 Element: None. Weakness: Lightning, Water World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Specter Location: Phantom Train HP: 1500 Defense: 120 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 120 Speed: 40 Magic Evade %: 0 Att: 15 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Spectre Location: Narche Mines HP: 235 Defense: 0 MP: 120 Evade %: 0 EXP: 220 Magic Attack: 8 GP: 138 Magic Defense: 160 Speed: 35 Magic Evade %: 0 Att: 1 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: Spek Tor Location: Narche(overworld map) HP: 250 Defense: 100 MP: 20 Evade %: 50 EXP: 1356 Magic Attack: 10 GP: 1524 Magic Defense: 200 Speed: 70 Magic Evade %: 0 Att: 30 Element: None. Weakness: Water World: World of Ruin Level: 50 ----------------------------------------------------------------------------- Monster: SpForce Location: Imperial Castle HP: 700 Defense: 100 MP: 20 Evade %: 0 EXP: 200 Magic Attack: 10 GP: 0 Magic Defense: 140 Speed: 40 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: SpitFire Location: Freefall prior Floating Continent HP: 1400 Defense: 155 MP: 180 Evade %: 0 EXP: 550 Magic Attack: 4 GP: 300 Magic Defense: 130 Speed: 35 Magic Evade %: 0 Att: 17 Element: None. Weakness: Lightning, Wind World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Sprinter Location: Narche(overworld map) HP: 4500 Defense: 100 MP: 350 Evade %: 0 EXP: 2293 Magic Attack: 10 GP: 1420 Magic Defense: 150 Speed: 55 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: SrBemoth(first one) Location: Cave in Veldt HP: 19000 Defense: 120 MP: 1600 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 130 Speed: 60 Magic Evade %: 0 Att: 43 Element: Ice Weakness: Poison, Fire World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: SrBemoth(second one) Location: Cave in Veldt HP: 19000 Defense: 105 MP: 9999 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 39 Magic Evade %: 0 Att: 27 Element: Poison Weakness: Pearl, Fire World: World of Ruin Level: 49 ----------------------------------------------------------------------------- Monster: Sterdite Location: Kefka's Tower HP: 25000 Defense: 5 MP: 350 Evade %: 0 EXP: 4200 Magic Attack: 15 GP: 100 Magic Defense: 70 Speed: 45 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 54 ----------------------------------------------------------------------------- Monster: StilGoin Location: Phantom Train HP: 200 Defense: 100 MP: 84 Evade %: 0 EXP: 54 Magic Attack: 10 GP: 135 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: StilLife Location: Owzer's House HP: 4889 Defense: 150 MP: 390 Evade %: 0 EXP: 2331 Magic Attack: 10 GP: 1574 Magic Defense: 150 Speed: 45 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire World: World of Ruin Level: 37 ----------------------------------------------------------------------------- Monster: StrayCat Location: Doma(overworld map) HP: 156 Defense: 10 MP: 30 Evade %: 0 EXP: 42 Magic Attack: 10 GP: 90 Magic Defense: 135 Speed: 30 Magic Evade %: 0 Att: 9 Element: None. Weakness: None. World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Striker Location: Kefka's Tower HP: 11000 Defense: 75 MP: 2600 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 185 Speed: 26 Magic Evade %: 0 Att: 13 Element: Ice Weakness: Fire World: World of Ruin Level: 67 ----------------------------------------------------------------------------- Monster: StrmDrgn Location: Mt.Zozo HP: 42000 Defense: 110 MP: 1250 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 150 Speed: 65 Magic Evade %: 0 Att: 13 Element: Wind Weakness: Lightning World: World of Ruin Level: 74 ----------------------------------------------------------------------------- Monster: Suriandr Location: Cyan's Nightmare HP: 2912 Defense: 105 MP: 228 Evade %: 0 EXP: 1150 Magic Attack: 10 GP: 435 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 40 ============================================================================= -----------------------------------[T]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: TapDancr Location: Triangle Isle HP: 4452 Defense: 105 MP: 270 Evade %: 0 EXP: 1727 Magic Attack: 11 GP: 526 Magic Defense: 150 Speed: 39 Magic Evade %: 0 Att: 13 Element: None. Weakness: Poison World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: Telstar Location: Imperial Base HP: 1800 Defense: 120 MP: 250 Evade %: 0 EXP: 0 Magic Attack: 13 GP: 0 Magic Defense: 150 Speed: 35 Magic Evade %: 0 Att: 20 Element: None. Weakness: Lightning, Water World: World of Balance Level: 14 ----------------------------------------------------------------------------- Monster: Templar Location: Imperial Base HP: 205 Defense: 50 MP: 50 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 96 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 16 Element: None. Weakness: Poison World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Tentacle(1) Location: Figaro Castle Basement HP: 5000 Defense: 102 MP: 600 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 153 Speed: 35 Magic Evade %: 0 Att: 13 Element: Lightning, Water Weakness: None. World: World of Ruin Level: 33 ----------------------------------------------------------------------------- Monster: Tentacle(2) Location: Figaro Castle Basement HP: 7000 Defense: 102 MP: 800 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 153 Speed: 25 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice, Water World: World of Ruin Level: 31 ----------------------------------------------------------------------------- Monster: Tentacle(3) Location: Figaro Castle Basement HP: 4000 Defense: 102 MP: 500 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 153 Speed: 40 Magic Evade %: 0 Att: 13 Element: Earth, Water Weakness: None. World: World of Ruin Level: 34 ----------------------------------------------------------------------------- Monster: Tentacle(4) Location: Figaro Castle Basement HP: 6000 Defense: 102 MP: 700 Evade %: 0 EXP: 0 Magic Attack: 8 GP: 0 Magic Defense: 153 Speed: 30 Magic Evade %: 0 Att: 13 Element: Ice, Water Weakness: Fire World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: TestRidr Location: Narche HP: 3100 Defense: 135 MP: 220 Evade %: 0 EXP: 1947 Magic Attack: 10 GP: 520 Magic Defense: 130 Speed: 40 Magic Evade %: 0 Att: 27 Element: None. Weakness: Poison World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Tiger(2nd boss) Location: Kefka's Tower HP: 30000 Defense: 120 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 0 Magic Defense: 153 Speed: 21 Magic Evade %: 0 Att: 13 Element: Earth Weakness: Ice World: World of Ruin Level: 70 ----------------------------------------------------------------------------- Monster: TmblWeed Location: Narche(overworld map) HP: 6200 Defense: 120 MP: 600 Evade %: 0 EXP: 2554 Magic Attack: 10 GP: 1333 Magic Defense: 90 Speed: 30 Magic Evade %: 0 Att: 10 Element: Water Weakness: Fire World: World of Ruin Level: 55 ----------------------------------------------------------------------------- Monster: ToeCutter Location: Cave in Veldt HP: 2500 Defense: 125 MP: 187 Evade %: 20 EXP: 1753 Magic Attack: 12 GP: 726 Magic Defense: 140 Speed: 40 Magic Evade %: 0 Att: 21 Element: Ice Weakness: Wind, Fire World: World of Ruin Level: 36 ----------------------------------------------------------------------------- Monster: TombThum Location: Umaro Cave HP: 2000 Defense: 150 MP: 100 Evade %: 0 EXP: 500 Magic Attack: 10 GP: 150 Magic Defense: 120 Speed: 31 Magic Evade %: 0 Att: 10 Element: None. Weakness: Lightning, Water World: World of Ruin Level: 33 ----------------------------------------------------------------------------- Monster: Tools(2nd boss) Location: Kefka's Tower HP: 24000 Defense: 105 MP: 10000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 153 Speed: 29 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning World: World of Ruin Level: 73 ----------------------------------------------------------------------------- Monster: Trapper Location: Magitek Facility in Vector HP: 555 Defense: 180 MP: 80 Evade %: 0 EXP: 235 Magic Attack: 10 GP: 200 Magic Defense: 135 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Water World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Trilbitr Location: Figaro Castle HP: 150 Defense: 90 MP: 20 Evade %: 0 EXP: 105 Magic Attack: 10 GP: 135 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: None. World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Trilium Location: Mt. Koltz HP: 147 Defense: 102 MP: 100 Evade %: 0 EXP: 97 Magic Attack: 10 GP: 143 Magic Defense: 170 Speed: 30 Magic Evade %: 0 Att: 13 Element: Water Weakness: Fire World: World of Balance Level: 9 ----------------------------------------------------------------------------- Monster: Tritoch Location: Narche HP: 30000 Defense: 254 MP: 50000 Evade %: 0 EXP: 0 Magic Attack: 4 GP: 0 Magic Defense: 70 Speed: 40 Magic Evade %: 0 Att: 19 Element: Ice Weakness: Fire World: World of Ruin Level: 62 ----------------------------------------------------------------------------- Monster: Trixter Location: Pheonix Cave HP: 3815 Defense: 120 MP: 9900 Evade %: 0 EXP: 1698 Magic Attack: 7 GP: 826 Magic Defense: 165 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Pearl World: World of Ruin Level: 49 ----------------------------------------------------------------------------- Monster: Trooper Location: Raid on Narche by Kefka HP: 255 Defense: 100 MP: 60 Evade %: 0 EXP: 90 Magic Attack: 10 GP: 96 Magic Defense: 125 Speed: 25 Magic Evade %: 0 Att: 15 Element: None. Weakness: Poison World: World of Balance Level: 13 ----------------------------------------------------------------------------- Monster: TunlArmr Location: Return to Figaro Cave HP: 1300 Defense: 29 MP: 900 Evade %: 100 EXP: 0 Magic Attack: 15 GP: 250 Magic Defense: 145 Speed: 40 Magic Evade %: 0 Att: 10 Element: None. Weakness: Lightning World: World of Balance Level: 16 ----------------------------------------------------------------------------- Monster: Tusker Location: Mt. Koltz HP: 270 Defense: 100 MP: 100 Evade %: 0 EXP: 163 Magic Attack: 10 GP: 102 Magic Defense: 135 Speed: 30 Magic Evade %: 0 Att: 28 Element: None. Weakness: Fire World: World of Balance Level: 10 ----------------------------------------------------------------------------- Monster: Tyrnsaur Location: Dinosaur Forest HP: 12770 Defense: 125 MP: 420 Evade %: 0 EXP: 8800 Magic Attack: 16 GP: 0 Magic Defense: 160 Speed: 55 Magic Evade %: 0 Att: 33 Element: None. Weakness: Ice World: World of Ruin Level: 57 ============================================================================= -----------------------------------[U]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Ultros Location: Lete River HP: 3000 Defense: 40 MP: 540 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 140 Speed: 35 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Fire World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Ultros Location: Opera House HP: 2550 Defense: 105 MP: 500 Evade %: 0 EXP: 0 Magic Attack: 4 GP: 2 Magic Defense: 150 Speed: 40 Magic Evade %: 0 Att: 13 Element: Water Weakness: Fire, Lightning World: World of Balance Level: 19 ----------------------------------------------------------------------------- Monster: Ultros Location: Freefall prior Floating Continent HP: 17000 Defense: 20 MP: 8000 Evade %: 0 EXP: 0 Magic Attack: 3 GP: 0 Magic Defense: 10 Speed: 30 Magic Evade %: 0 Att: 10 Element: Water Weakness: Fire, Poison World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Ultros Location: Western Mountain HP: 22000 Defense: 95 MP: 750 Evade %: 0 EXP: 0 Magic Attack: 7 GP: 3 Magic Defense: 155 Speed: 35 Magic Evade %: 0 Att: 22 Element: Water Weakness: Lightning, Fire World: World of Balance Level: 25 ----------------------------------------------------------------------------- Monster: Uroburos Location: Pheonix Cave HP: 50 Defense: 252 MP: 760 Evade %: 0 EXP: 1780 Magic Attack: 10 GP: 390 Magic Defense: 252 Speed: 40 Magic Evade %: 0 Att: 13 Element: Fire Weakness: Ice World: World of Ruin Level: 48 ----------------------------------------------------------------------------- Monster: Ursus Location: Mt.Zozo HP: 2409 Defense: 165 MP: 74 Evade %: 110 EXP: 882 Magic Attack: 10 GP: 2000 Magic Defense: 140 Speed: 34 Magic Evade %: 0 Att: 15 Element: None. Weakness: Fire World: World of Ruin Level: 34 ============================================================================= -----------------------------------[V]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Vaporite Location: Narche HP: 15 Defense: 95 MP: 0 Evade %: 0 EXP: 23 Magic Attack: 10 GP: 29 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Lightning Weakness: Fire, Pearl World: World of Balance Level: 5 ----------------------------------------------------------------------------- Monster: Vargas Location: Mt. Koltz HP: 11600 Defense: 85 MP: 220 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Wind World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: Vectaur(4 of them) Location: Kefka's Tower HP: 2800(each) Defense: 110 MP: 180 Evade %: 0 EXP: 1400 Magic Attack: 7 GP: 350 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 12 Element: None. Weakness: Ice, Water World: World of Ruin Level: 59 ----------------------------------------------------------------------------- Monster: Vectgoyl Location: Kefka's Tower HP: 7500 Defense: 110 MP: 880 Evade %: 30 EXP: 2900 Magic Attack: 9 GP: 900 Magic Defense: 150 Speed: 37 Magic Evade %: 0 Att: 22 Element: None. Weakness: None. World: World of Ruin Level: 57 ----------------------------------------------------------------------------- Monster: VectrPup Location: South Figaro Basement HP: 166 Defense: 80 MP: 10 Evade %: 0 EXP: 128 Magic Attack: 10 GP: 83 Magic Defense: 150 Speed: 25 Magic Evade %: 0 Att: 14 Element: None. Weakness: Fire World: World of Balance Level: 11 ----------------------------------------------------------------------------- Monster: Vermin Location: Opera House HP: 499 Defense: 120 MP: 40 Evade %: 0 EXP: 145 Magic Attack: 10 GP: 235 Magic Defense: 190 Speed: 35 Magic Evade %: 0 Att: 20 Element: Poison Weakness: ICe World: World of Balance Level: 16 ----------------------------------------------------------------------------- Monster: Veteran Location: Kefka's Tower HP: 10000 Defense: 110 MP: 300 Evade %: 0 EXP: 2820 Magic Attack: 17 GP: 0 Magic Defense: 145 Speed: 30 Magic Evade %: 0 Att: 11 Element: None. Weakness: None. World: World of Ruin Level: 51 ----------------------------------------------------------------------------- Monster: Vindr Location: Owzer's House HP: 885 Defense: 100 MP: 87 Evade %: 90 EXP: 653 Magic Attack: 10 GP: 497 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 14 Element: None. Weakness: Fire World: World of Ruin Level: 36 ----------------------------------------------------------------------------- Monster: Vommamth Location: Narche HP: 115 Defense: 75 MP: 30 Evade %: 0 EXP: 50 Magic Attack: 6 GP: 90 Magic Defense: 160 Speed: 25 Magic Evade %: 0 Att: 110 Element: None. Weakness: Fire World: World of Balance Level: 1 ----------------------------------------------------------------------------- Monster: Vulture Location: Kohlingen(overworld map) HP: 412 Defense: 100 MP: 60 Evade %: 0 EXP: 160 Magic Attack: 10 GP: 485 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Wind World: World of Balance Level: 15 ============================================================================= -----------------------------------[W]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Warlock Location: Ebot's Rock HP: 1300 Defense: 180 MP: 1250 Evade %: 0 EXP: 970 Magic Attack: 10 GP: 333 Magic Defense: 225 Speed: 39 Magic Evade %: 0 Att: 10 Element: None. Weakness: Poison, Lightning World: World of Ruin Level: 38 ----------------------------------------------------------------------------- Monster: WartPuck Location: Triangle Isle HP: 3559 Defense: 120 MP: 330 Evade %: 0 EXP: 1595 Magic Attack: 11 GP: 1169 Magic Defense: 160 Speed: 35 Magic Evade %: 0 Att: 15 Element: None. Weakness: Fire World: World of Ruin Level: 44 ----------------------------------------------------------------------------- Monster: WeedFedr Location: Vector(overworld map) HP: 480 Defense: 115 MP: 20 Evade %: 0 EXP: 278 Magic Attack: 10 GP: 234 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: None. Weakness: Fire, Wind World: World of Balance Level: 17 ----------------------------------------------------------------------------- Monster: Were-Rat Location: Narche HP: 24 Defense: 100 MP: 0 Evade %: 0 EXP: 21 Magic Attack: 10 GP: 22 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 13 Element: Poison Weakness: Fire World: World of Balance Level: 4 ----------------------------------------------------------------------------- Monster: Whelk Location: Narche HP: 1600 Defense: 100 MP: 1000 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 0 Magic Defense: 155 Speed: 45 Magic Evade %: 0 Att: 22 Element: None. Weakness: Poison World: World of Balance Level: 6 ----------------------------------------------------------------------------- Monster: Whisper Location: Phantom Train HP: 230 Defense: 95 MP: 90 Evade %: 0 EXP: 42 Magic Attack: 10 GP: 125 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 12 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: WhitDrgn Location: Magic Tower HP: 18500 Defense: 110 MP: 12000 Evade %: 0 EXP: 0 Magic Attack: 9 GP: 0 Magic Defense: 150 Speed: 55 Magic Evade %: 0 Att: 13 Element: Pearl Weakness: None. World: World of Ruin Level: 71 ----------------------------------------------------------------------------- Monster: Wild Cat Location: Owzer's House HP: 1115 Defense: 100 MP: 78 Evade %: 10 EXP: 701 Magic Attack: 10 GP: 416 Magic Defense: 140 Speed: 30 Magic Evade %: 0 Att: 17 Element: None. Weakness: Water, Fire World: World of Ruin Level: 36 ----------------------------------------------------------------------------- Monster: Wild Rat Location: Narche Mines HP: 160 Defense: 85 MP: 10 Evade %: 0 EXP: 135 Magic Attack: 10 GP: 135 Magic Defense: 100 Speed: 30 Magic Evade %: 0 Att: 10 Element: Poison Weakness: Fire World: World of Balance Level: 12 ----------------------------------------------------------------------------- Monster: WiryDrgn Location: Floating Continent HP: 2802 Defense: 150 MP: 200 Evade %: 0 EXP: 895 Magic Attack: 10 GP: 1300 Magic Defense: 115 Speed: 31 Magic Evade %: 0 Att: 35 Element: None. Weakness: None. World: World of Balance Level: 26 ----------------------------------------------------------------------------- Monster: Wizard Location: Narche HP: 1677 Defense: 50 MP: 200 Evade %: 0 EXP: 587 Magic Attack: 10 GP: 388 Magic Defense: 160 Speed: 33 Magic Evade %: 0 Att: 13 Element: None. Weakness: Lightning, Poison World: World of Ruin Level: 32 ----------------------------------------------------------------------------- Monster: Woolly Location: Traingle Isle HP: 3609 Defense: 105 MP: 300 Evade %: 20 EXP: 1385 Magic Attack: 11 GP: 826 Magic Defense: 150 Speed: 32 Magic Evade %: 0 Att: 17 Element: Ice, Lgtng, Psn, Wtr, Erth, Wnd Weakness: Fire World: World of Ruin Level: 43 ----------------------------------------------------------------------------- Monster: Wrexsoul Location: Cyan's Nightmare HP: 23066 Defense: 70 MP: 5066 Evade %: 0 EXP: 0 Magic Attack: 5 GP: 0 Magic Defense: 220 Speed: 40 Magic Evade %: 0 Att: 27 Element: Fire, Pearl Weakness: Ice World: World of Ruin Level: 53 ----------------------------------------------------------------------------- Monster: WyVern Location: Vector(overworld map) HP: 892 Defense: 140 MP: 95 Evade %: 0 EXP: 484 Magic Attack: 10 GP: 434 Magic Defense: 155 Speed: 30 Magic Evade %: 0 Att: 14 Element: None. Weakness: Ice World: World of Balance Level: 18 ============================================================================= -----------------------------------[X]--------------------------------------- ============================================================================= THERE ARE NO MONSTERS IN REFERENCE FOR "X" ============================================================================= -----------------------------------[Y]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Yeti Location: Umaro Cave HP: 17200 Defense: 100 MP: 6900 Evade %: 0 EXP: 0 Magic Attack: 11 GP: 10 Magic Defense: 150 Speed: 45 Magic Evade %: 0 Att: 25 Element: Ice Weakness: Fire World: World of Ruin Level: 33 ============================================================================= -----------------------------------[Z]--------------------------------------- ============================================================================= ----------------------------------------------------------------------------- Monster: Ziegfrid Location: Phantom Train HP: 100 Defense: 50 MP: 0 Evade %: 0 EXP: 0 Magic Attack: 10 GP: 1 Magic Defense: 150 Speed: 30 Magic Evade %: 0 Att: 1 Element: None. Weakness: None. World: World of Balance Level: 7 ----------------------------------------------------------------------------- Monster: Zombone Location: Sealed Gate Cave HP: 1991 Defense: 150 MP: 160 Evade %: 0 EXP: 1072 Magic Attack: 10 GP: 309 Magic Defense: 100 Speed: 40 Magic Evade %: 0 Att: 29 Element: Poison Weakness: Pearl, Fire World: World of Balance Level: 21 ----------------------------------------------------------------------------- Monster: ZoneEatr Location: Triangle Isle HP: 7700 Defense: 120 MP: 57000 Evade %: 0 EXP: 2000 Magic Attack: 10 GP: 2000 Magic Defense: 150 Speed: 60 Magic Evade %: 0 Att: 23 Element: Ice Weakness: Pearl World: World of Ruin Level: 61 ============================================================================= ============================================================================= --------------------------------------------- Monster Item Drop/Steal List/Description List --------------------------------------------- Well that's basically what it is. ============================================================================= --------------------------------------[1]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: 1stClass Drop: None. Steal: Tonic Description: These are the highest-ranking maintenance troops in the Empire. They attack by throwing Ore Wrenches. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[A]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Abolisher Drop: FenixDown Steal: Antidote Description: Attacks with a poison Duster followed by a Pearl Wind to recover. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Actaneon Drop: None. Steal: Potion Description: Clamps enemies that touch its sensitive tentacles. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Adamchyt Drop: None. Steal: GoldShld Description: This creature's defenses are strong, but it is weak vs. magic. Make sure not to get blown of the party by its Sneeze. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: AirForce Drop: CzarRing relic Steal: Elixir Description: When MissleBay or the Laser Gun is destroyed, Air Force sends out Speck. At the same time a countdown begins, ending with a WaveCannon. Watch out for the Tek Lasers. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Allosaur Drop: None. Steal: None. Description: Though normally a human, this enemy changes to dragon-form during battle, spewing poisonous breath. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Allo Ver Drop: Tiger Fang(claws) Steal: Tonic, Potion Description: A deity of death, attakcs with Condemned. When he goes, he'll try to take you down with him by using Doom. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Anemone Drop: Green Cherry Steal: None. Description: Uses a Mega Volt on itself to recover HP. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Apokryph Drop: None. Steal: Cure Ring relic Description: Stops magic with Silencer and counter-attacks with L. 3 Muddle. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Apparite Drop: Revivify Steal: Revivify, Potion Description: Gradually wears down HP with Slip Touch. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Angiform Drop: FenixDown Steal: Potion Description: A long sinous fish. Attacks with Aqua Rake. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Aquila Drop: Fenix Down Steal: Economizer relci, Fenix Down Description: This giant bird attacks with ShimSham and Flap. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Areneid Drop: Tonic Steal: Tonic Description: A species of desert scorpion that can bring victims to a halt with its Numb attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Aspik Drop: X-Potion Steal: Tonic Description: A species of jellyfish. Attacks with NumbSpines and Giga Volt. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Atma Drop: None. Steal: Drainer sword, Crystal Orb relic Description: Attacks with fire and ice. Also uses Quake. It has no weaknesses, so you might as well fight it out hand-to-hand. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: AtmaWepn Drop: Elixir Steal: Ribbon relic, Elixir Description: Uses Flare, Quake, and Blaze. Is Wounded once MP reach 0. Attack with Rasp and Osmose to lower its MP. Also try to steal its Ribbon relic that removes all status changes. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[B]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Ballon Drop: None. Steal: FenixDown Description: Attacks with Flare Up, and with Exploder when it dies. Kill it in one shot by using Aqua Brake(notice its suppose to be AquaRake) and Ice 2. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Barb-e Drop: None. Steal: None. Description: A high level sorceress. She controls her opponents at will with Love Token. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Baskrvor Drop: Potion Steal: GaiaGear armor Description: An armored beast. Attacks with Claws on its front legs and occasionally Sneezes. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Beakor Drop: Potion Steal: Eyedrop, Potion Description: The Beakor's wing Duster poisons its target. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Behemoth Drop: X-Potion Steal: Running Shoes relic Description: If you attack Behemoth with physical attacks he will counter with Take Down. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: BlakDrgn Drop: Tent Steal: Revivify Description: Uses Bone Powder to turn enemies into zombies. Also attacks the entire party with Sand Storm. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bleary Drop: Tonic Steal: Tonic Description: Watch this one-eyed for too long and you might drop off into Slumber. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: BlueDrgn Drop: Scimitar sword Steal: None. Description: Mainly uses mass-effect water attacks like Acid Rain, CleanSweep, and Flash Rain. Strike its weak spot with lightning-elemental attacks such as Bolt 3. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bogy Drop: None. Steal: Potion Description: There's nothing meaner than a junkyard Bogy, but he'll only come at you with direct physical attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bloompyr Drop: Smoke Bomb Steal: Echo Screen Description: This enemy has low HP, but high defenses. Attacks with Bio and Energy Sap, which can turn its victim inti a zombie. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bomb Drop: Potion Steal: Tonic, Potion Description: First it attacks with a Blaze, then it damages its enemy with Exploder. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Borras Drop: None. Steal: Potion, Muscle Belt relic Description: You'll feel his powerful Uppercut tomorrow morning, if you live that long. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: BountMan Drop: None. Steal: Potion Description: A guard dog trained to attack human intruders. Will flee if left alone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: BoxedSet Drop: None. Steal: Antidote Description: Attacks with Meteo and Cold Dust. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bracsaur Drop: Economizer relic Steal: Ribbon relic Description: Disaster will wreck havoc pn the party's status, and Ultima could wipe you out entirely. Knocks out foes with Sneeze. A tough enemy but it drops great items. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Brainpan Drop: None. Steal: Earrings Description: Beginning with a Smirk, it will then deal 1000 damage with a Blow Fish attack. One Revivify will kill it. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Brawler Drop: Tonic Steal: Bandana Helmet Description: These matial artists joined groups of mountain bandits, where they use their combat skills for personal gain. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Brontaur Drop: None. Steal: Dry Meat Description: Attacks with Wail and Atomic Ray. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Buffalax Drop: None. Steal: Tincture, Diamond Vest armor Description: In addition to normal attacks, this unsightly beast is prone to Riot. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Bug Drop: None. Steal: Soft, Potion Description: A giant hornet. They have no special attack, but attack in large numbers. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[C]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Cactrot Drop: Soft Steal: Soft Description: Only 3 HP, but incredibly good defenses. Attakcs with a needly Blow Fish. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Cadet Drop: Tonic Steal: Tonic Description: A soldier in the elite guard commanding a small squadron. They attack with Axes. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Cephaler Drop: None. Steal: Potion, Remedy Description: Will someties(spelling error by Square)attack the entire party with Tentacle. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ceritops Drop: White Cape, Green Cherry Steal: None. Description: Uses Pal Maker to make Imps out of enemies. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ChaoDrgn Drop: Fenix Down Steal: Fenix Down Description: This has no magic, but makes up for it with powerful physical attacks. Absorbs all fire-elemental damage. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chadnook Drop: None. Steal: None. Description: Counter attacks in goddess form with Lullaby, Phantasm, Charm, and Doom Kiss, so wait until it's an evil spirit. Attacks with Flash Rain, Bolt 2 and Bolt 3. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chaser Drop: None. Steal: BioBlaster tool Description: Chaser uses Dischord on itslef to create the same effect as Shell. It will sometimes summon Pipsqueak to attack its enemies. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chiknlip Drop: None. Steal: Tonic, Sleeping Bag Description: Attacks with Lash and Quake, so watch your status. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chimera Drop: Gaia Armor Steal: HyperWrist relic Description: Attacks with Fire Ball, Blizzard, and Cyclonic. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chitonid Drop: Remedy Steal: Potion Description: Attacks with the Carapace on its back. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Chupon Drop: None. Steal: Dirk daggar Description: Appears at Ultros's call. Unlike Ultros, its weakness is cold, so use Ice 2. At the battle's end he uses Sneeze, and the scene shifts to the battle vs. Air Force. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Cipius Drop: None. Steal: Antidote, Tonic Description: Its Beak turns all that it touches to stone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Cluck Drop: Warp Stone Steal: Warp Stone Description: Like a cockatrice of legend, the Cluck uses its Lick to turn opponents to stone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Coelcite Drop: Antidote Steal: Potion, Anitdote Description: A scorpion with sickle-shaped mandibles. Puts target to sleep with its HypnoSting. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Commando Drop: Tent Steal: Mirage Vest, Tent Description: Soldiers protecting the Magitek Research Facility. Their HP and defenses are high, so you better use magic and tools to defeat them quickly. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Commandr Drop: None. Steal: Tonic Description: An imperial soldier. Watch out for the double Grudge attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Covert Drop: None. Steal: Shuriken, Tackstar Description: A ninja specializing in Wind Slash. Also a master of the arts of Water Edge, Bolt Edge, and Fire Skean. Uses Disappear when close to dying. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Crane(left) Drop: None. Steal: NoiseBlaster tool Description: Responds to any lightning-elemental attacks with Bolt 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Crane(right) Drop: None. Steal: Potion, Obliterator tool Description: Responds to any fir-elemental attacks with Fire 3, so use physical attacks instead. It will sometimes send a Magnitude 8 through the deck panels. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: CrasHppr Drop: Potion, Steal: Antidote Description: Those that her the CrassHoppr's Wing Snap go into a Berserk rage. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Crawler Drop: None. Steal: Remedy Description: These make look(grammar error by Square)small, but they hit hard with Raid and Dischord. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Crawly Drop: None. Steal: Tonic, Remedy Description: A species of caterpillar that gives you Heart Burn whether you eat it or not! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Critic Drop: None. Steal: None. Description: Employs a variety of attacks including Condemned and L ? Pearl. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Cruller Drop: None. Steal: Tonic Description: This bizarre monstrosity Muddles with its BrainStorm. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Crusher Drop: Superball Steal: Superball Description: This spherical creature is good at jumping and bouncing right into you. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Curley Drop: None. Steal: None. Description: Curely uses Life 2, so take him out first. He's weak vs. ice, so Ice 3 is sure to bring victory. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[D]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Dadaluma Drop: Headband helmet, Thief Daggar Steal: JewelRing relic, SneakRing Description: Dadaluma attacks with Shock Wave and uses Potions. If the battle drags on, he'll call allies, so focus your attacks on him first. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Dahling Drop: None. Steal: Moogle Suit armor Description: Casts Dark with Sightless, and attacks magically with Ice 3 and the like. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Dante Drop: GoldShld Steal: Diamond Helmet Description: Attacks with QuartzPike and L. 3 Muddle. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DarkSide Drop: Potion Steal: Tonic Description: The Slip Touch attack will slowly reduce your HP. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DarkWind Drop: Tonic Steal: Tonic Description: A species of crow with a Dive attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Deep Eye Drop: None. Steal: Eye Drop Description: A foe with an immense eye. Sends you to sleep with Dreamland. Wait a while and it'll run away. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DeltaBug Drop: Sleeping Bag Steal: Tonic Description: Attacks with Rush and Mega Volt. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DethGaze Drop: None. Steal: None. Description: You'll meet this foe while flying the airship. Uses Doom and Aero, then escapes. However, damage dealt remains, so you will eventaully kill it. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Didalos Drop: None. Steal: None. Description: The Didalos' attacks include Fire Wall, L.5 Doom, Poison Tusk, and Demi. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DirtDrgn Drop: Magus Rod Steal: X-Potion Description: If everyone is equipped with a Cherub Down, you can avoid this enemy's Quake, Slide, and 50 Gs attacks. Defend against Honed Tusk with Golem. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Displayr Drop: Warp Stone Steal: Warp Stone Description: This skeletal beast uses its bones to do a 2 x damage Rib attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Doberman Drop: Potion Steal: Potion, Tonic Description: An imperial guard dog. They attack with a Bite, but will run away if left alone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DoomDrgn Drop: None. Steal: Pod Bracelet Description: As its name suggests, a powerful foe. Reduces HP to 1 with Fallen One, or attacks with S.Cross, then vanishes with Melt. Just hope 2 don't appear at once. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DoomGaze(suppose to be Doom) Drop: Sky Renderer blade Steal: Safety Bit relic Description: Attacks with Absolute 0, N.Cross, and Ice 3. Counters physical attacks with Demon Rage. Sometimes blocks elemental attakcs by using ForceField. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Dragon Drop: None. Steal: Potion, Genji Glove relic Description: Freezes foes with Cold Dust and counters attacks with Revenge and Sneeze. He has a Genji Glove, so you might win big if you try stealing it. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: DrkForce Drop: None. Steal: Crystal sword Description: A blue mage with a full repertoire of spells Roulette, CleanSweep, Big Guard, Pearl Wind, L.5 Doom, L.3 Muddle, Reflect????, Quasar, L.? Pearl, Rippler. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Drop Drop: Tincture Steal: Tincture Description: A scout droid for the Empire. Muddles targets with Mad Signal. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Dueller Drop: None. Steal: Chainsaw tool Description: Uses L.4 Flare and Shrapnel to attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Dullahan Drop: None. Steal: Genji Glove relic, X-Potion Description: Attacks with Ice 2, N. Cross, and L? Pearl, but is weak vs. fire attacks. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[E]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Eland Drop: Warp Stone Steal: Warp Stone Description: This bizzare monstrosity Muddles with its Stench. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Enuo Drop: None. Steal: X-Potion Description: An unstable mollusk-like creature. Uses the mucous coating its body to Slime opponents. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ErthGard Drop: None. Steal: Megalixir Description: Its PoisonTail is, well, poisonous. This enemy only has 1 HP, but it carries the Megalixir, which heals your entire party. Try to steal it! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: EvlOscar Drop: None. Steal: Warp Stone Description: Its Sour Mouth can cause Imp, Dark, and Poison status in a victim. Avoid elemental attacks against this well-defended enemy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Exocite Drop: Tonic Steal: M.Claw, Tonic Description: This species of crab attacks with its giant Scissors. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Exoray Drop: Revivify Steal: None. Description: Spreads Doom Pollen to turn the party into Zombies. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[F]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Face Drop: None. Steal: Elixir Description: Petrifies with Dread. Gradually wears down HP with Slip Hit, and changes the party's row order with R.Polairty. Also uses Magnitude 8, so watch out! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Fidor Drop: None. Steal: FenisDown, Potion Description: A heavily-armored imperial guard dog. Pounces in to attack the party. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Figaliz Drop: None. Steal: Potion Description: Carries poison throns all over its body, which it uses for a venemous Gunk attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: FlamEatr Drop: None. Steal: Flame Sabre sword Description: Uses Bomblet to summon four Ballons. Attack it with Aqua Brake(once again, notice its suppose to be AquaRake) and Ice 2, or have Locke attack it with his Blizzard attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Flan Drop: None. Steal: Tonic, Magicite Description: Flan Splits in two when attacking, stopping you in your tracks with Slimer and reducing your HP with Slip Gunk. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Fortis Drop: None. Steal: Drill tool Description: Attacks with Missile firing off two in a row when attacked. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: FsslFang Drop: None. Steal: Revivify, Remedy Description: A desert dragon zombie. Attacks with a powerful Sand Storm. Don't go into the desert until you've leveled-up enough times. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[G]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: GablDgak Drop: None. Steal: FenixDown, Eyedrop Description: Uses Vanish to make his allies dissappear. Use magic against invisible foes. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Garm Drop: None. Steal: Fenixdown Description: A guard dog at the Magitek Research Facility. Like the Commandos, these are tough to kill. You'll have to resort to magic and tools. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Geckorex Drop: Tortoise Shield Steal: Tortoise Shield Description: Petriglare turns its enemies into stone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: General Drop: Green Cherry Steal: Mythril Shield, Tonic Description: Heavily-Armored imperial soldier. They will use recovery magic, so try to take them out in one blow. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ghost Drop: Tonic Steal: Tonic Description: The Ghost's attacks include Fire, Fire Wall, and Pause. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Gigantos Drop: Hardened daggar Steal: X-Potion Description: Its Throat Jab attack is to be feared. There is a great chance of being Wounded with one hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GigaToad Drop: Sleeping Bag Steal: None. Description: Attacks with Croak and stops the party with Slimer. Also uses Rippler, so watch your status. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Gilmants Drop: None. Steal: Poison Claw Description: Comes in for the attack wielding a big Sickle. Its attack is powerful, so be careful. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Girl Drop: None. Steal: Ranarok sword Description: She can revive allies, so taker her out first. Absorbs all elemental magic, so use physical attacks. She carries Ragnarok, so try to steal it from her. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GloomShl Drop: None. Steal: Potion Description: Stops opponents in their tracks with Net. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GoldBear Drop: Potion Steal: Tonic, Potion Description: A cave-dwelling bear. Its powerful arms can gouge with devastating results. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GhostTrain Drop: Tent Steal: None. Description: The GhostTrain will attack with Acid Rain, Evil Toot, and its Wheels for starters. Sabin's Aurabolt and Suplex are effective. Stop it dead on its tracks with Revivify. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Gobbler Drop: None. Steal: Green Cherry, Potion Description: Attacks from the air with Shimsham, halving the HP of its target. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Goblin Drop: None Steal: Mythril Glove relic Description: These evil beings craled up from the Subterranean depths long ago. Their Zap is four times normal power. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Goddess Drop: Excalibur sword Steal: Minerva armor Description: In addition to Bolt and like attacks, causes in-fighting in the party with Charm and Love Token. You can block the Overcast attack if you have the Relic Ring. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GoldDrgn Drop: Crystal Orb relic Steal: None. Description: Mainly attacks with Giga Volt, Bolt, and Bolt 2. He's weak vs. water, so Aqua Rake and CleanSweep are good attacks to use. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Grenade Drop: None. Steal: FireSkean Description: Grenades explode for damage equal to their current HP. If the Grenade's HP is high, it would put a Wound status on a player with one hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: GresMonk Drop: None. Steal: Tonic, Buckler Shield Description: If you haven't had to duck a few LodeWrenches, you haven't met one of these maintenance troops. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Grunt Drop: Tonic Steal: Tonic Description: A stronger version of the Soldier. More-or-less the same thing. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Gtbemoth Drop: None. Steal: Tiger Fangs(claw) Description: Counters attacks with a powerful Gore, followed by a Meteo attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Guard Drop: Tonic Steal: Tonic, Potion Description: Guards sworn to protect the coal mines of Narche. Watch for the occasional Critical attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Guardian Drop: None. Steal: Force Armor, Ribbon relic Description: In basic program mode, uses Tek Laser to attack. After switching to battle mode, uses the attack patterns of Ultros, Air Force, and Dadaluma. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[H]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: HadeGiga Drop: None. Steal: AtlasArmlet relic Description: A giant roaming the town of Zozo. He puts all his strength into a mean Head-Butt. Sometimes he'll also send a Magnitude 8 quake at you. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Harpiai Drop: None. Steal: FenixDown Description: Attacks with the wind spell Aero, and revives with Pearl Wind. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Harpy Drop: None. Steal: FenixDown Description: A giant bird. Creates a Cyclonic with its huge wings. Also attacks with Aero. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Harvestr Drop: BarrierRing relic Steal: DragoonBoot relic, Goggles Description: Attacks with Sickle and Mythril Knife. Sometimes he'll steal your GP, too. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hazer Drop: Tonic Steal: Potion Description: Attacks include Invizap and Drain. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: HeavArmr Drop: None. Steal: IronHelm Description: This powered-up verion of M-TekArmor uses Tek Laser and TekBarrier to attack. It's safer not to fight this tough opponent while your level is still low. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hemophyt Drop: None. Steal: Tack Star Description: Attacks with CursedGazed and Shock Wave. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hidon Drop: Warp Stone Steal: Warp Stone, Thornlet helmet Description: Uses GrandTrain attack when its Elbonites are killed. Hold Strago back until he's learned GrandTrain. Use Pearl and Fire 3 for a quick victory. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hidonite(1) Drop: None. Steal: None. Description: Magic doesn't affect this permenently Rrlected enemy. Attacks with Mega Claw and Muddles targets with Confuclaw. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hidonite(2) Drop: None. Steal: None. Description: Get off two Quakes, Ultimas, or Meteos, and you can kiss these Elbonites goodbye. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hidonite(3) Drop: None. Steal: None. Description: Any elemental attack will do against this enemy. You can win easily with Pearl or Flare. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hidonite(4) Drop: None. Steal: None. Description: This is the only undead of the Elbonites. It's immune to fatal damage spells, but one Pearl can blow it away. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hipocmps Drop: Warp Stone Steal: Warp Stone Description: Damages the entire party with Acid Rain. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hit Drop: None. Steal: Elixir Description: Put Safe on all your party members to avoid the Hit's dying 10-hit attack. Either that, or equip shields with good evasion. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hoover Drop: None. Steal: Remedy Description: After a rolling Crush, these will blow away characters out of the party with Sneeze. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Hornet Drop: Tonic Steal: Tonic Description: A wasp with a big stinger. Its IronNeedle looks bad, but it's not posionous. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: HrmtCrab Drop: Warp Stone Steal: Potion. Description: These appear in threes but are easy opponents. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Humpty Drop: None. Steal: Green Cherry Description: Prepare to be Muddled by this chubby guy's Grab. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[I]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Ice Drgn Drop: Force Shield Steal: None. Description: As its name would imply, this dragon uses ice-elemental attacks like N. Cross, Absolute 0, and Surge. Weak vs. fire, so use Fire 2 and Fire 3. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ifrit Drop: None. Steal: None. Description: A Fire Esper. Attacks with Fire and Fire 2 but is vulnerable to cold. Use Ice to defeat him easily. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Inferno Drop: None. Steal: Ice Shield Description: Attacks with Lightning-elemental attacks. If it has both arms, it can deliver a Delta Hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ing Drop: Revivify Steal: Amulet relic Description: A skeletal being that floats through the air, sucks HP with Lifeshaver, and casts Dark with Glare. Recovers from any poison or fire attacks. Use Revivify. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Innoc Drop: None. Steal: Bio Blaster tool Description: Halts the party's movement with Cold Dust, then attacks with Plasma. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Insecare Drop: Smoke Bomb Steal: EchoScreen Description: This insect resembles a flying stag beetle. Muddles enemies with Wing Snap. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Intangir Drop: Antidote Steal: Magicite Description: This will appear and fire Meteo once it is hit by magic. Then it will use Sleep to vanish again. Absorbs all elemental magic. + 10 magic ABP if you win! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Io Drop: None. Steal: None. Description: A high-tech Magitek killing machine. Attacks with a variety of methods. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ipooh Drop: None. Steal: Potion Description: If you don't beat Ipooh, you can't attack Vargas. Get it over with fast by using Edgar's AutoCrossbow and Bio Blast. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: IronFist Drop: M.Knife Steal: Headband helmet, Tonic Description: A defeated soldier with no sense of dignity. Muddles enemies by throwing Stones. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: IronHtmn Drop: None. Steal: AutoCrossbow tool Description: Often appears in groupds. Uses Dischord to halve opponents' level. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[J]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Joker Drop: M. Rod Steal: Tonic, Green Beret helmet Description: These fly down from the sky with their umbrellas, firing Acid Rain at the party. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Junk Drop: None. Steal: Noise Blaster tool Description: Peps Up with an ally when it takes damage, then launches at the party with Exploder. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[K]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Karkass Drop: None. Steal: Mythril Blade, Steel Sabre Description: This undead uses Figaro Tea and Flare. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: KatnSoul Drop: Offering relic Steal: Murasame blade, Strato blade Description: The mightiest of Samurai. Attacks include SlayerEdge and Gale Cut. Also a master of ninja arts such as Water Edge. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Kefka Drop: Peacering relic Steal: Tincture, Elixir Description: Kefka uses a variety of magic, so he is relatively easy to beat using Celes's Runic ability. Location: Raid on Narche ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Kefka(final battle) Drop: None. Steal: Megalixir Description: Launches a powerful attack with Fallen One, Ultima, and Havoc Wing. Revenger stops all magical effects. His Train attack causes Silence and Dark. Good Luck! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Kiwok Drop: White Cape relic, Green Cherry Steal: None. Description: This leader of the little monsters turns enemies into Imps with its Pick attack. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[L]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: L10Magic Drop: Tincture Steal: Tincutre Description: Uses the low level spells Fire and Ice. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L20Magic Drop: Tincture Steal: Tincture Description: Uses indirect magic such as Muddle to aid its attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L30Magic Drop: Tincture Steal: Tincture Description: Attacks with mid-level spells such as Fire 2 and Ice 2. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L40Magic Drop: Tincture Steal: Tincture Description: Uses magic like Vanish and Osmose. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L50Magic Drop: Tincture Steal: Ether Description: Expect Poison magic and indirect magic like Bersker. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L60Magic Drop: Tincture Steal: Ether Description: Uses mass-effect spells like W Wind and Quake. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L70Magic Drop: Tincture Steal: Ether Description: Casts Fire 3 and Ice 3 spells while strengthening defense with Rflect. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L80Magic Drop: Tincture Steal: Ether Description: Uses recovery spells like Cure 2 and Remedy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L90Magic Drop: Tincture Steal: Ether Description: A powerful mage that attacks using spells like Meteo (suppose to be Meteor), Flare, and Melton. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: LandWorm Drop: None. Steal: X-Potion Description: Uses Lode Stone and Magnitude 8 to attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Larry Drop: None. Steal: None. Description: When three of these get together, they launch a Delta Hit which can be avoided if you have a Ribbon. Larrys(remember there is only one Larry in the game)are weak vs. fire, so use Fire 3 to attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: LaserGun Drop: None. Steal: X-Ether Description: On Air Force's right side. Primarily uses Laser. Also uses Atomic Ray. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Anitdote Drop: Antidote Steal: GaiaGear armor Description: Sends out a Magnitude 8 when you least expect it. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: L. Blade Drop: FenixDown Steal: Tincture Description: The blade to the left side of Number 128. This will regenerate if destroyed, so it's best to just attack Number 128 instead. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Leader Drop: FenixDown, Blackbelt relic Steal: None. Description: The leader of a crack squad of troops, he fights Cyan one-onone, throwing an Axe when he's near death. Use Cyan's SwordTech "Retort" to end the fight quickly. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Leafer Drop: Tonic Steal: Tonic Description: A giant, leafy, meat-eating bunny rabbit. His Incisors should cure you of any urge to pet and cuddle him. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: LethaWpn Drop: None. Steal: Obliterator tool Description: Launcher affects the whole party. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Lich Drop: Green Cherry Steal: Poison Rod, Green Cherry Description: Specializes in fire attacks. Uses Mad Touch to Muddle target. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Lizard Drop: Soft Steal: Drainer sword Description: If you don't want to lose a few feet and become very Impish, watch out for this guy's Imp Glare. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Lobo Drop: Tonic Steal: Tonic Description: Wolves trained for battle, they attack with keen tusks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Long Arm Drop: None. Steal: Elixir Description: Normally attacks with Shock Wave, sending out a triple burst when it dies. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Lunaris Drop: None. Steal: Potion Description: A monstrous hound. Launches itself at enemies to attack with Face Bite. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Luridan Drop: None. Steal: Potion Description: Attacks with its sharp horn and reives with Harvester. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[M]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Madam Drop: None. Steal: Goggles Description: A master of all forms of magic, using any aggressive indirect, or regenerative spell. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Magic Drop: None. Steal: Elixir Description: A powerful enemy with many spells Haste, Haste 2, Life 3, Dispel, Muddle, Imp, Slow 2, Rasp, Quartr, Fire 3, Bolt 3, Ice 3, Drain, Bio, and Poison. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagiMaster Drop: Megalixir Steal: Elixir, Crystal Orb relic Description: Switches defense with Wall Change, so use Flare and Ultima. He'll use his own Ultima at the end, so have at least one person ready with Life 3. Dies at 0 MP. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagiUrn Drop: None. Steal: Tonic, Elixir Description: The Magic Urn uses a variety of healing-type spells on the party, so there is no need to attack it. After a while it will leave. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MadOscar Drop: Remedy, Revivify Steal: X-Potion Description: A familiar foe for many FF players, the Mad Oscar can screw up your status with his Sour Mouth. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagRoadr1 Drop: WaterEdge Steal: BoltEdge, Shuriken Description: Attacks with the spell Fire and a giant spinning Wheel. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagRoadr2 Drop: FireSkean Steal: BoltSkean, Shuriken Description: Attacks with Ice and Rush. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagRoadr3 Drop: Water Edge Steal: Shuriken, Bolt Edge Description: This species of Mag Roader attacks with ice-elemental magic. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MagRoadr4 Drop: Fire Skean Steal: Shuriken, Bolt Edge Description: This Mag Roader uses fire-elemental magic. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Maliga Drop: None. Steal: Tonic Description: This crab-like foe has no magic, but uses his Scissors to Scissors to great effect. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Mandrake Drop: Remedy Steal: Potion Description: Uses Raid to suck away HP when it attacks and when it is about to die. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Mantodea Drop: None. Steal: Imp Halbread Description: This fellow's double sickle attack is one of the worst. Can easily Wound a character with one hit. Sucks MP with MindReaper. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Marshal Drop: Potion Steal: M.Knife Description: Mog can easily win here with his Dusk Requiem dance. Make sure he's in the party you use to attack the Marshal. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MastrPug Drop: Graedus knife Steal: Elixir, Megalixir Description: The mightiest of Tonberrys. Attacks with a mighty Cleaver and changes defenses with WallChange. Fight as vs. Tonberry. Defend with Golem, Vanish, and Safe. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MegaArmr Drop: None. Steal: Potion Description: Magitek Armor entrusted with the protection of the Imperial Castle. Attacks with the MetalPunch. Counters magical attacks with a Missle volley. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Merchant Drop: None. Steal: PlumeHat Helmet, Guardian Daggar Description: You're here to steal his clothes, so grab 'em quick. He'll run away once you do. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Mesosaur Drop: None. Steal: Antidote Description: Slowly reduces HP with T.Lash. If threatened it wil try to escape. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MindCndy Drop: Soft Steal: Soft, Tonic Description: A violent, agressive hornet. Puts foes to bed with its SleepSting. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Misfit Drop: None. Steal: Backguard relic Description: A flying skeleton. Sucks HP with Lifeshaver, and casts Dark with Galre. One Revivify will kill it. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MissleBay Drop: None. Steal: Obliterator tool Description: On Air Force's left side. Primarily uses Missile. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Moe Drop: None. Steal: None. Description: Moes(again, there is only one Moe) don't have any weak points. Just don't attack them with lightning magic, which they absorb. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Mover Drop: Magicite Steal: Superball Description: Appears in sets of three. Its HP are low, but it has strong regernative powers. Attacks with Silencer, Blow Fish, and Delta Hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: MTekArmr Drop: Potion Steal: Tonic, Potion Description: These attack with Tek Lasers and Metal Kicks. Stick with Edgar's AutoCrossbow and you'll do fine. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Muus Drop: None. Steal: Magicite Description: Slows down adversaries with Gunk, and revives allies with Pep Up. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[N]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Nastidon Drop: Potion Steal: Tonic, Potion Description: A species of Mammoth. Its giant body can deliver a powerful Grab attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Naughty Drop: None. Steal: None. Description: Attacks with Ice, Mute, and Hit, but otherwise weak. You'll win easily if you have the Thunder Blade equipped. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Nautloid Drop: Eyedrop Steal: Tonic, Potion Description: The Nautloid's Ink attack can be a nuisance. Buy plenty of Eye Drops to avoid the resulting Dark. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Necrmncr Drop: Revivify, Steal: Fenix Down Description: Somebody hit this guy with a ZombiStick, and you're next. Also casts X-Zone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: NekHuntr Drop: PeaceRing relic Steal: Darkhood helmet Description: Careful or the ferocious Mad Sickle attack will leave you Muddled. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Nerapa Drop: None. Steal: None. Description: Casts Condemned on the party at the beginning of battle, but isn't a tough opponent. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Nightshd Drop: None. Steal: Nutkin Suit armor Description: Holds back on attacks, preferring to Muddle foes with Charm and let them do the work. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ninja Drop: Ninja Star Steal: Cherub Down Description: An assassin from the East. Uses Water Edge, Bolt Edge and Fire Skean, then he vanishes with Inviz. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: No. 024 Drop: Blizzard sword, Flame Sabre sword Steal: Rune Edge sword, Drainer sword Description: This boss Muddles foes with Overflow, and changes its defense with WallChange. Use physical attacks with weapons that don't have an elemental affiliation. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: No. 128 Drop: Tent Steal: Tempest blade Description: When the two blades it holds are destroyed, it attacks the entire party with Gale Cut. Since the blades always regerates, don't bother attacking them. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Nohrabbt Drop: Potion Steal: Remedy Description: Don't expect big rewards for butchering this sweet little bunny that attacks with Carrots! Ooooooh! ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[O]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Officer Drop: None. Steal: Tonic, Potion Description: Like with the Merchant, your goal here is to steal his clothes, causing him to run away. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ogor Drop: Revivify Steal: Asyura blade(suppose to be Ashura), Murasame Blade Description: A 4-armed warrior. Uses a multi-armed double Zombite attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Opinicus Drop: Warp Stone Steal: Warp Stone Description: Attacks the party with Wind Slash. This opponent's HP mysteriously decreases over time. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Orog Drop: Revivify, Amulet relic Steal: Amulet relic Description: A fierce, 4-armed warrior. Zombifies enemies with Zombite. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Osprey Drop: EchoScreen Steal: None. Description: Attacks with Shimsham. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ostesaur Drop: Revivify Steal: Remedy Description: Turns enemies into zombies with Fossil. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Outsider Drop: None. Steal: Break Blade sword Description: The Outside attacks by throwing Imperials, Kodachi, and Shuriken. The more time passes, the stronger the weapons it throws. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: OverGunk Drop: None. Steal: Potion, Remedy Description: A mutated meat-eating plant. Its Bane Touch is poisonous. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: OverMind Drop: Revivify, Green Cherry Steal: Potion Description: An undead skeleton born from the coalescense of hatred. Petrifies enemies with its Dread attack. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[P]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Pan Dora Drop: None. Steal: None. Description: The Evil Toot attack affects status, so be on your guard. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Parasite Drop: None. Steal: None. Description: Stops enemies with Mind Stop and attacks with Giga Volt. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Parasoul Drop: Fenix Down Steal: Fenix Down Description: Attacks the entire party with El Nino. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Peepers Drop: None. Steal: Elixir Description: This squirrel will die if you simply leave it alone. Sad isn't it? ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Phase Drop: FenixDown Steal: FenixDown Description: Don't let his Smirk take you off guard for his follow-up Blow Fish attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Phunbaba(first encounter) Drop: None. Steal: None. Description: Attacks with Bolt 2 and Solar Plex. Poison attacks are effective, so use Poison and Bio. You'll pick up the Magicite Fenrir if you win. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Phunbaba(second encounter) Drop: None. Steal: None. Description: This battle is much like the one before. After a while Terra will jump into the fray when Phunbaba knocks a character out of battle with BabaBreath. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Pipsqueak Drop: None. Steal: Tonic Description: The Pipsqueak's Program 55 attack turns its target into an Imp. Finish these off quick and easy with Edgar's Flash attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Piranha Drop: Tonic Steal: None. Description: A fish with sharp tusks. Attacks with its strong jaws. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: PlutArmr Drop: None. Steal: None. Description: A model of M-Tek Armor. Its Crash has twice the power of normal physical attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: PmStalkr Drop: None. Steal: X-Potion Description: Attacks with Slip Touch and Drain. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Poltrgst Drop: Air Lance Steal: Red Jacket Description: Prefers fire attacks, so defend with Flame Shield. Safety Bit is your best bet vs. the Blaster, and it is weak vs. poison, so use Bio and Poison to attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Poplium Drop: Tonic Steal: Potion Description: A greatly enlarged virus. Slows down your ATB guage with its Cling attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Poppers Drop: Green Cherry Steal: None. Description: Muddles by throwing Stones, and turns opponents in Imps with its Tail attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Presntr Drop: Dragon Claw Steal: None. Description: This foe's PetriBlast, Blow Fish, and El Nino attacks will keep you on your toes. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Prmethus Drop: None. Steal: Obliterator tool Description: Uses powerful Shrapnel and Drill attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Prmrdite Drop: None. Steal: Eyedrop, Tonic Description: The Primordite's Numblade can stop you in your tracks for a while. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ProtArmr Drop: BioBlaster tool Steal: M.Mail, Potion Description: Although this is a test model, don't underestimate its power. Attacks with Tek Laser and Schiller. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Prussian Drop: None. Steal: Fullmoon(special) Description: A wildly violent bear. You'll be lucky if you still walk after being Bear Hugged. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Psychot Drop: Tonic Steal: Tonic Description: A coalesence of psychotic energy. Steals MP with Mindshock. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Pterodon Drop: Potion Steal: Guardian Daggar, M.Knife Description: A species of dragon. Its many attacks include Wing and Fire Ball. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Pug Drop: Tintinbar relic Steal: None. Description: Drawing closer, Tonberry attacks with his Cleaver. From a Distance he'll attack with Step Mine. Defend with Vanish and Golem. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Pugs Drop: Minerva armor Steal: Minerva armor Description: Three Tonberries attack with multiple Cleavers, which could wipe out the party. Prepare your defenses with Vanish, Golem, and Safe. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Punisher Drop: None. Steal: Rising Sun(special), Bone Club(special) Description: Focuses his Pummel attack on one unlucky character. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: PwrDemon Drop: Amulet relic, Revivify Steal: Potion, Diamond Vest armor Description: Uses the zombifying Daze Dance to suck MP. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[Q]------------------------------------ ============================================================================= ----[There are no item drop/steal listing or monster description for 'Q']---- ============================================================================= --------------------------------------[R]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Rain Man Drop: None. Steal: None. Description: He looks funny, but his massive Flash Rain attack is no laughing matter. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ralph Drop: Potion Steal: TigerMask helmet, Tonic Description: A hound created as a test of Magitek power. Attacks with Tackle. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: R. Blade Drop: FenixDown Steal: Tincture Description: The blade to the right side of Number 128. This will regenerate if destroyed, so it's best to just attack Number 128 instead. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ReachFrg Drop: None. Steal: Tack Star, Potion Description: These strange creaturesappear in a line, and when the time is right, they leap in for a mass attack. They sometimes use Tongue to adminster a licking. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Red Drgn Drop: Strato blade Steal: None. Description: Attacks with Fire 3 and Flare Star. Also uses Flare and L. 4 Flare. You can win relatively easily with cold elemental attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Red Fang Drop: Dry Meat Steal: Tonic Description: A blood-thirsty wolf, faithful to its master's commands. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Red Wolf Drop: Tonic Steal: Tonic Description: A wolf trained for battle. Attacks with Rush. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Repo Man Drop: Tonic Steal: Tonic Description: You know you've hit rock bottom when you quit your job as an imperial guard and start throwing Wrenches at passers- by. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Retainer Drop: None. Steal: Aura blade Description: Attacks with Wind Slash, and Tradeoff when it close to death. Tradeoff reduces its target to Wound status with one hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rhinox Drop: None. Steal: Flash tool Description: A horned beast with the annoying habit of casting Life 3 on its allies. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rhintaur Drop: Potion Steal: M.Claw, Tonic Description: Look out for the Rhinotaur's Redline charge attack. Sometimes when these die they fire off a Mega Volt. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rhobite Drop: Tonic Steal: Potion Description: A bunny with a violent disposition. Attacks with remarkably well-developed Incisors. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rhodox Drop: None. Steal: Antidote, Tonic Description: These small creatures live with holes dug into the earth. Their sturdy skin can be used to make armor. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rhyos Drop: None. Steal: Gold Lancet Description: Launches wild attacks with Giga Volt and Blizzard. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rider Drop: Remedy Steal: Mirage Vest, Elixir Description: An effective officer in the Narche attack forces. Attacks with Virite and SilverPike. He's weak vs. Fire, so use Terra's Fire magic is she's in the party. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rinn Drop: None. Steal: Tonic Description: A species of monocellular organism. Its Clong attack slows down target's ATB guage. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rizopas Drop: Remedy Steal: None. Description: Before you fight this foe, several Piranha will appear. El Nino is very strong, so make sure you restore your party before you challenge the boss. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Rough Drop: None. Steal: Flame Shield Description: Inferno's right arm. Comes back even if you kill it, but you better attack it to avoid Inferno's Delta Hit. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[S]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Samurai Drop: None. Steal: None. Description: These warriors are masters of the sword. Their Fatal attack is everything its name would suggest. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SandHrse Drop: None. Steal: Potion Description: Attacks with repeated Sand Storms. Beat it down quick or things could get even uglier. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sand Ray Drop: Antidote Steal: Antidote Description: Usually these hide under the sand, except when they come up to do a tail attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Scorpion Drop: Tonic Steal: Tonic Description: When the countdown on someone with Doom Sting reaches 0, they are Wounded. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Scrapper Drop: Air Lancet knife Steal: Theif Glove relic Description: Only attacks physically, but watch out for his Knife. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Scullion Drop: None. Steal: Air Anchor Description: Attacks with Scullion, WaveCannon, Missile, and the like. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SeaFlowr Drop: Fenix Down Steal: Fenix Down Description: Attacks with numerous tentacles. Careful, this sucker's poisonous. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sewer Rat Drop: None. Steal: Potion Description: These rats that live in the Opera House have acquired a taste for organs. They attack with Incisors. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Shiva Drop: None. Steal: None. Description: An Ice Esper. Attacks with Ice and Ice 2 but is vulnerable to heat. Use Fire to defeat her easily. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ShortArm Drop: None. Steal: Elixir Description: Uses a powerful VacuumWave to attack. Its physical attacks are strong as well, so make sure to use Safe. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SkulDrgn Drop: Muscle Belt relic Steal: None. Description: Mainly uses status-affecting attacks like Condemned, Disaster, Specter, and Elf Fire. You can also win by reducing his MP to 0, so try using Rasp and Osmose. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sky Base Drop: None. Steal: Flash tool Description: Uses one-shot kill attacks L.5 Doom and Blaster. If you're unlucky, this might be the last enemy your party faces. Ever. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sky Cap Drop: None. Steal: None. Description: An improved Sky Armor model. Uses R.Polarity to switch characters in the back row up to the front. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SlamDncr Drop: None. Steal: Potion, Thief Daggar Description: A magician with thre types of magic at his disposal. Watch for your HP level closely! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Slatter Drop: Warp Stone Steal: Warp Stone Description: A cave-dwelling bear. Makes a Choke attack with its powerful arms. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sleep Drop: None. Steal: Atma Weapon sword Description: As a greeting, expect Melton and W Wind. Also uses Drain and Meteo(suppose to be Meteor). Upon dying, uses Calmness to Wound Target character, so prepare with Life 3. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Slurm Drop: None. Steal: Potion Description: Five of these appear at once so use Ice 2 to mop 'em up quickly. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Soldier Drop: Tonic Steal: Potion, Tonic Description: A rank-and-file soldier of the Empire. Be ready for the occasional Rush attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SoulDncr Drop: None. Steal: Moogle Suit armor Description: Don't let his dance distract your from the Dirks and Air Lancets coming your way. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SoulSavr Drop: None. Steal: None. Description: SoulSavers come back every time they are killed, so it's better to leave them alone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Speck Drop: None. Steal: Amulet relic Description: Speck absorbs magic, so it can become a pain if you don't kill it quick. Use AtmaWeapon to get past its defenses. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Specter Drop: HyperWrist relic Steal: None. Description: The wandering spirit of a murder victim. Attacks with Lightning. Don't under-estimate this powerful foe. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Spectre Drop: Tonic Steal: Ice Rod, Tonic Description: The evil spirit of a mage clinging to the magic training of his past life. It strikes with the Rod in its hand. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Spek Tor Drop: None. Steal: X-Potion Description: This looks like a sweet little kitty, but its Scratch isn't so cute. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SpForce Drop: Magicite Steal: Tonic Description: Personal guards to the Emperor. Sometimes attacks with a powerful Blow. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SpitFire Drop: Tincture Steal: Elixir, Tincture Description: The Imperial AirForce flying Magitek Armor 2. Paired in a unit with Sky Armor. Uses the Absolute 0 attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sprinter Drop: Imp Armor Steal: None. Description: Sucks MP with Drainbeak and recovers HP with Pearl Wind. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SrBemoth(fire) Drop: Valiant Knife, OathVeil helmet Steal: Murasame blade Description: In addition to magic attacks like Fire 3 and Meteo, this boss will Zap. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: SrBehmoth(undead) Drop: Behemoth Suit armor Steal: None. Description: This boss's victims rise as undead and attack from the rear. Attacks with Hypno Gas and Meteo. One Revivify will kill him. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Sterdite Drop: None. Steal: Thunder Shield Description: Rushes with its giant body or casts Blizzard. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: StilGoin Drop: Potion Steal: None. Description: A warrior possessed by an evil spirit. Wears away HP with its Slip Touch attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: StilLife Drop: None. Steal: Fake Mustache relic Description: A monster from a painting. Attacks with Condemned. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: StrmDrgn Drop: Force Armor Steal: None. Description: Uses mainly wind attacks like Wind Slash, Rage, and Aero. His Wing attack can kill on the spot, so defend with Golem. Thunder Shield also makes a good defense. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: StrayCat Drop: Tonic Steal: Potion Description: A wild cat. Attacks with Catscratch. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Striker Drop: None. Steal: Flame Shield Description: Inferno's left arm. Will regerate even if killed, but if you leave it alone Inferno will use Delta Hit. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Suriandr Drop: None. Steal: None. Description: Puts enemies to sleep with Yawn, and blows people out of party with Sneeze. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[T]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: TapDancr Drop: None. Steal: SwdBreak daggar, Dirk knife Description: A mysterious dancer. Uses an alluring WaistShake to muddle opponents. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Telstar Drop: Green Beret helmet Steal: X-Potion Description: When attacked, these will sound an alarm to summon allies. They attack with Tek Lasers and Schillers. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: TestRidr Drop: Spear Steal: Partisan spear Description: A knight riding a giant beast. Attacks with Gold Lance. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Templar Drop: Potion Steal: Tonic Description: An imperial soldier wearing heavy-duty armor. Watch where he swings that Axe. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tentacle(1) Drop: None. Steal: None. Description: Uses Seize to grab someone from the party and drain HP. He'll Discard you when he's done. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tentacle(2) Drop: None. Steal: None. Description: Each Tentacle's weaknesses are different, so use Edgar's AutoCrossbow and Sabin's Vacuum Wave to be safe when attacking. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tentacle(3) Drop: None. Steal: None. Description: The lowest HP of the Tentacles, but it has no weaknesses. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tentacle(4) Drop: None. Steal: None. Description: Another way of killing these off is to attack with three different types of elemental magic, then deliver the finishing blow physically. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tiger Drop: None. Steal: Elixir Description: Launches a powerful attack with S. Cross, N. Cross, Flare, Star, and Doom Tusk, so try to defeat this enemy quickly. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: TmblWeed Drop: None. Steal: Titanium helmet Description: This creature with a tough outer shell attacks with Blinder. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ToeCuttr Drop: Poison Rod Steal: Poison Rod Description: Drains HP with its Doomsickle attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: TombThum Drop: Green Cherry Steal: None. Description: An improved version of the Pipsqueak. Uses its speed for a Dash attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tools Drop: None. Steal: Elixir Description: Uses Missile, Tek Laser, Grav Bomb, Diffuser, Atomic Ray, and other Magitek attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Trapper Drop: None. Steal: AutoCrossbow tool Description: These use L. 5 Doom, so make sure the party member's levels aren't multiples of five or they will be wiped out. Also attacks with L. 4 Flare. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Trilbitr Drop: None. Steal: Antidote, Tonic Description: These live in dark places. Their PoisonBarb is quite venomous. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Trilium Drop: None. Steal: Tonic, Remedy Description: The Bane Touch of this vegetative critter poisons its victims, so buy lots of Antidote before you go to Mt. Koltz. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tritoch Drop: None. Steal: None. Description: Attacks with Cold Dust, Rasp, and Ice 3. Its defense is high, so attack its weak spot with fire. Or, simply nullify its defenses by using AtmaWeapon. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Trixter Drop: Fenix Down Steal: Fenix Down Description: Attacks with fire-based attacks like Fire 2. Undead are particluary(error in spelling by Square again) vulnerable to holy attacks. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Trooper Drop: None. Steal: Tonic, M.Blade Description: A etty officer in the imperial army. Attacks with Swing. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: TunlArmr Drop: Elixir Steal: Air Lancet daggar, Bio Blaster tool Description: Celes should use Runic. Put Locke in charge of direct attacks and equip him with Genji Glove, if you have it. The TunnelArmr's primary attack is Drill. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tusker Drop: Soft Steal: Tonic, Potion Description: This mother's powerful Gore can take a character out with a single blow. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Tyrnsaur Drop: Imp Halbread Steal: Imp Armor Description: Attacks with Meteo(suppose to be Meteor), and goes for the throat with Bite. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[U]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Ultros Drop: Dry Meat Steal: None. Description: Put everyone in the back row out of Tentacle range and go with Banon's Health, Terra's Fire, Edgar's AutoCrossbow, and Sabin's Pummel. Location: Lete River ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ultros Drop: None. Steal: None. Description: Ultros will attack with Acid Rain, Imp Song, and L. 3 Muddle, so prepare your defenses with a White Cape and a Peace Ring. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ultros Drop: None. Steal: WhiteCape relic Description: This is the third encounter with Ultros, but his HP is increased by a whole digit. Attacks with Lode Stone. You can win easily if you use Relm's Sketch ability. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ultros Drop: None. Steal: Dry Meat Description: The final battle with Ultros. You can win easily with Fire 2. After taking a certain amount of damage he will summon Chupon. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Uroburos Drop: Fenix Down Steal: Fenix Down Description: Turns foes into zombies with Doom Touch and poisons with Bio. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Ursus Drop: None. Steal: SneakRing relic Description: This enemy looks like a bear but watch out or he'll steal your GP and run away, if you aren't careful. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[V]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Vaporite Drop: Tonic Steal: Tonic Description: Nothing is more annoying than having your combat guage slowed way down by the Vaporite's Cling attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vargus Drop: None. Steal: M.Claw, Tonic Description: You can beat Vargas in one with with Sabin's special Pummel attack. Breath deeply before trying to enter in the attack command. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vectaur Drop: None. Steal: Ninja Star Description: Four of these combine to form a single adversary. This foe shouldn't be a problem for a strong party. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Veteran Drop: None. Steal: Earrings Description: Uses Condemned and Roulette to attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vectgoyl Drop: None. Steal: Sword Break daggar Description: Attacks with ice, fire, and water elemental magic. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: VectrPup Drop: None. Steal: Tonic Description: An Imperial Guard dog with a mean bite. He'll escape if left alone. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vermin Drop: Potion Steal: Antidote, Potion Description: If you get those poisonous Bacteria-wielding rats down to one, a Sewer Rat will scurry to their aid. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vindr Drop: None. Steal: Chocobo Suit Description: A hawk with a sharp beak. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vommamth Drop: Potion Steal: Tonic, Potion Description: A species of Mammoth. Watch out for mass Blizzard attacks! You could lose it all very quickly. Oh, try to avoid the Bear Claws too. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Vulture Drop: Fenixdown Steal: Potion, Fenixdown Description: The Shimsham they generate with their wings halves HP. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[W]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Warlock Drop: Warp Stone Steal: Warp Stone Description: Sucks MP with MagicDrain, then attacks with Pearl. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: WartPuck Drop: None. Steal: Flail, Dry Meat Description: Puts enemies to sleep with Yawn, and blows people out of the party with Sneeze. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: WeedFedr Drop: EchoScreen Steal: Antidote Description: These always appear in threes, causing Berserk status with their Wing Snap attack. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Were-Rat Drop: Tonic Steal: Tonic Description: Half-man, half-rat. Their sharp teeth bite hard. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Whelk Drop: Potion, Tincture Steal: None Description: Its head is its weak point. Time your attack well -- if you attack when its head is inside its shell a Mega Volt will shoot back at you! TekMissiles are recommended. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Whisper Drop: Soft Steal: Potion Description: An emissary from a magical world. The Whisper moves like a Shadow, casts Demi, and for some reason this foe's HP gradually decreases during battle. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: WhitDrgn Drop: Pearl Lance Steal: X-Potion Description: Because he only attacks with magic, you won't take damage if you have Wall Ring. Attack with Flare and Ultima for best results. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Wild Cat Drop: None. Steal: Tabby Suit armor Description: A catlike monster that attacks with Fire Ball and Pounce. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Wild Rat Drop: None. Steal: Tonic Description: A mutant rat that attacks by scratching its enemies. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: WiryDrgn Drop: None. Steal: Dragoon Boots relic Description: Attacks with Cyclonic and Wing. His defense is high, so the battle is likely to drag on. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Wizard Drop: Fire Rod Steal: Ice Rod, Thunder Rod Description: Its magic attacks are nothing to worry about, but for the zombifying Doom Step. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Woolly Drop: None. Steal: Imperial daggar Description: This enemy might look like a pierrot entertainer, but his lunatic performance puts victims into a Frenzy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Wrexsoul Drop: Pod Bracelet relic Steal: Safety Ring relic Description: Uses Zinger to possess one of the party, remaining hidden until that character is Wounded. Careful of long battles where he wounds your party one-by-one. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Wyvern Drop: None. Steal: Tonic, DragoonBoots relic Description: A species of flying dragon, their Slip Wing attack gradually wears down the party's HP. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[X]------------------------------------ ============================================================================= --------[There are no item steal/drop or monster description for 'X']-------- ============================================================================= --------------------------------------[Y]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Yeti Drop: None. Steal: None. Description: Launches its attack with Tackle and Snowball. Powers-up with Green Cherry after taking damage. It's very weak vs. fire. ----------------------------------------------------------------------------- ============================================================================= --------------------------------------[Z]------------------------------------ ============================================================================= ----------------------------------------------------------------------------- Monster: Ziegfrid Drop: Green Cherry Steal: None. Description: Though he will launch many attacks at first, don't let this weak charade fool you. Just scratch him and he'll run away. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: Zombone Drop: FenixDown Steal: Potion, FenixDown Description: Uses Bone to turn target into a zombie. Revivify will kill it with one blow. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Monster: ZoneEatr Drop: None. Steal: Warp Stone Description: Often attacks with Demi, or it Engulfs enemies inside itself. Don't let it suck in the whole party... ----------------------------------------------------------------------------- ============================================================================= ============================================================================= --------------------------- Strago's Lore Magic Listing --------------------------- ----------------------------------------------------------------------------- Lore Magic: Rippler Monster(s) Acquired from: ReachFrog, DrkForce MP: 66 Element: None. Targets: 1 opponent Description: Swap all status changes, including defense bonuses, with target enemy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Stone Monster(s) Acquired from: IronFist, Brawler MP: 22 Element: None. Targets: All opponents Description: A stone damages and Muddles foe. If your LV = enemy LV, damage is multiplied by 8. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Quasar Monster(s) Acquired from: Goddess, DrkForce MP: 50 Element: None. Targets: All opponents Description: Call down a meteor storm from out space. Ignores defense bonuses. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: GranTrain Monster(s) Acquired from: Hidon MP: 64 Element: None. Targets: All opponents Description: Strike through any defense with a triangular blast of energy. The best blue spell. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Exploder Monster(s) Acquired from: Bomb, Grenade, Balloon, Junk MP: 1 Element: None. Targets: One opponent Description: Suicidal explosion dealing damage equal to your present HP. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Condemned Monster(s) Acquired from: Veteran, Critic, StilLife MP: 20 Element: None. Targets: One opponent Description: When the countdown reaches 0 target becomes Wounded. Ineffective vs. Undead. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Roulette Monster(s) Acquired from: DrkForce, Veteran, Critic MP: 10 Element: None. Targets: All, but only an unlucky target is selected Description: Someone becomes Wounded at random during battle. Effective vs. Undead. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: CleanSweep Monster(s) Acquired from: BlueDrgn, Enuo, DrkForce MP: 30 Element: Water Targets: All opponents Description: Summon a tsunami to wash away enemies. Very effective vs. desert dwellers. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Aqua Rake Monster(s) Acquired from: (initially started)Vectgoyl, Rhyos, Chimera MP: 22 Element: Water, Wind Targets: All opponents Description: Engulf an enemy in seething foam. This spell has both water and wind attributes. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Aero Monster(s) Acquired from: DethGaze, Tyrnsaur, Sprinter MP: 41 Element: Wind Targets: All opponents Description: This wind spell casts an enemy headlong into an abrasive whirlwind. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Blow Fish Monster(s) Acquired from: Brainpan, Phase, Cactrot, Presntr, Mover MP: 50 Element: None. Targets: One opponent Description: This giant burst of needles deals 1000 points of damage to any enemy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Big Guard Monster(s) Acquired from: DrkForce, Mover, ErthGard MP: 80 Element: None. Targets: All allies Description: Casts both Shell and Safe on all party members at once. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Revenge Monster(s) Acquired from: Dragon, Pan Dora, DrkForce MP: 31 Element: None. Targets: One opponent Description: Deal damage to enemy equal to your max HP - current HP. Lower HP means more damage. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Pearl Wind Monster(s) Acquired from: Sprinter, Peepers, DrkForce, Vactaur MP: 45 Element: None. Targets: All allies Description: Cure for an amount equal to your present HP. (Hihger HP means more cure) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: L.5 Doom Monster(s) Acquired from: Sky Base, Didalos, DrkForce, Trapper MP: 22 Element: None. Targets: All opponents Description: Cast Doom on an enemy whose level is a multiple of 5. (i.e. 5, 10, 15, 20...) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: L.4 Flare Monster(s) Acquired from: Apokryph, Goblin, Dueller MP: 42 Element: None. Targets: All opponents Description: Cast Flare on an enemy whose level is a multiple of 4. (i.e. 4, 8, 12, 16...) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: L3 Muddle Monster(s) Acquired from: Apokryph, Goblin, Dueller MP: 28 Element: None. Targets: All opponents Description: Cast Muddle on a foe whose level is a multiple of 3. (i.e. 3, 6, 9, 12, 15...) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Rflect??? Monster(s) Acquired from: DrkForce MP: ??? Element: None. Targets: All opponents. Description: Put Dark, Mute, and Slow status on a Rflected enemy. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: L.? Pearl Monster(s) Acquired from: Dullahan, Critic, DrkForce MP: 50 Element: None. Targets: All opponents Description: Cast Pearl on an enemy whose level is a multiple of your present GP's single digits. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Step Mine Monster(s) Acquired from: Pug, Mesosaur, GresMonk MP: ??? Element: None. Targets: One opponent Description: 1/32 of walk steps is dealt as damage. Required MP = elapsed playtime x 2. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Force Field Monster(s) Acquired from: Doom MP: 24 Element: None. Targets: All Description: Randomly nullify attacks of certain types. Effectiveness increases per use. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Dischord Monster(s) Acquired from: Pipsquek, Figaliz, IronHtmn MP: 68 Element: None. Targets: One opponent Description: Level reduced by half during battle. Fractions are rounded up. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: SourMouth Monster(s) Acquired from: EvlOscar, MadOscar MP: 32 Element: None. Targets: One opponent Description: Put Mute, Imp, Poison, Dark, Sleep, and Muddled status on an enemy. Some are immune. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Lore Magic: Pep Up Monster(s) Acquired from: Junk, Flan, Muus MP: 1 Element: None. Targets: One ally Description: Sacrifice yourself to give an ally max HP/MP and clear any abnormal status. ----------------------------------------------------------------------------- ============================================================================= -----------------------------[ Item Listing ]-------------------------------- ============================================================================= ----------------------------------------------------------------------------- Item | Description/Effect | ----------------------------------------------------------------------------- Antidote | Cures Poison status, in and off battle | ----------------------------------------------------------------------------- Bolt Skean | Massive lighting damage against all on screen opponents | ----------------------------------------------------------------------------- Dried Meat | Revives 150 HP, give to Gau in the Veldt in Balance wrld| ----------------------------------------------------------------------------- Echo Screen | Relieves party member of the MUTE status | ----------------------------------------------------------------------------- Ether | Revives 150 of loss MP | ----------------------------------------------------------------------------- Eyedrop | Relieves party member of the DARK or blind status | ----------------------------------------------------------------------------- Fire Skean | Massive fire damage to all opponents in battle ONLY | ----------------------------------------------------------------------------- Green Cherry | Relieves party member of the IMP status | ----------------------------------------------------------------------------- Inviz Edge | Allows the user to become invisible with high evade% | ----------------------------------------------------------------------------- Magicite | ONE USE ONLY, summons random summon in battle | ----------------------------------------------------------------------------- Megalixir | Revives all party members on screen with full MP/HP | ----------------------------------------------------------------------------- Pheonix Down | Revives a party member to 15% of total HP. | ----------------------------------------------------------------------------- Potion | Revives party member with 250 of loss HP | ----------------------------------------------------------------------------- Remedy | Cure for all ailments except transformations | ----------------------------------------------------------------------------- Rename Card | Allows your current names to be changed(E.G. Gau -> Mog)| ----------------------------------------------------------------------------- Revivfy | Cure for the Zombie status, revives them to 1 HP | ----------------------------------------------------------------------------- Shadow Edge | Allows user to dodge numerous attacks | ----------------------------------------------------------------------------- Sleeping Bag | For use on save points ONLY revives 1 ally to full MP/HP| ----------------------------------------------------------------------------- Smoke Bomb | Allows for the party member to escape easily | ----------------------------------------------------------------------------- Super Ball | Causes damage to opponents as it bounces off target | ----------------------------------------------------------------------------- Soft | Relieves party member of the STONE status | ----------------------------------------------------------------------------- Tent | Revives all loss HP/MP, also has the effect of Remedy | ----------------------------------------------------------------------------- Tincture | Restores 50 of loss MP | ----------------------------------------------------------------------------- Tonic | Restores 50 of loss HP | ----------------------------------------------------------------------------- Warp Stone | Allows the party to escape from a dungeon/cave or battle| ----------------------------------------------------------------------------- Water Edge | Does massive Water damage agaisnt all on screen targets | ----------------------------------------------------------------------------- X-Ether | Restores 100% of loss MP | ----------------------------------------------------------------------------- X-Potion | Restores 100% of loss HP | ----------------------------------------------------------------------------- ============================================================================= ----------------------------[ Weapons Listings ]----------------------------- ============================================================================= ----------------------------------------------------------------------------- Weapon: | Air Lancet Type | Dirk Elemental | Wind Value | 475 Price | 950 Bat.Pwr: | 76 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Block%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Locke, Strago, Relm, Gogo Extra: | Wind-elemental ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Ashura Type: | Knife Elemental: | N/A Value: | 250 Price: | N/A Bat.Pwr: | 57 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Assassin Type: | Dirk Elemental: | N/A Value: | 1 Price: | N/A Bat.Pwr: | 106 Vigor: | 0 Speed: | +3 Stamina: | 0 Mag.Pwr: | +2 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow, Locke Extra: | Randomly casts Doom on one opponent ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Atma Weapon Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | ??? Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Terra, Locke, Edgar, Celes Extra: | Transforms at Level Up, Grows stronger as HP increases ----------------------------------------------------------------------------- Weapon: | Aura Type: | Knife Elemental: | N/A Value: | 1 Bat.Pwr: | 162 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Aura Lance Type: | Lance Elemental: | N/A Value: | 1 Price: | N/A Bat.Pwr: | 227 Vigor: | +3 Speed: | +2 Stamina: | +1 Mag.Pwr: | +3 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Blizzard Type: | Sword Elemental: | Ice Value: | 3500 Price: | 7000 Bat.Pwr: | 108 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Randomly casts "Ice" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Blossom Type: | Dirk Elemental: | Wind Value: | 1600 Price: | 3200 Bat.Pwr: | 112 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Bone Club Type: | Special Elemental: | N/A Value: | 10000 Bat.Pwr: | 151 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Umaro Extra: | Intricately carved ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Boomerang Type: | Special Elemental: | N/A Value: | 2250 Price: | 4500 Bat.Pwr: | 102 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Break Blade Type: | Sword Elemental: | N/A Value: | 6000 Price: | 12000 Bat.Pwr: | 117 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes Extra: | Randomly casts "Break" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapons: | Cards Type: | Gambler Elemental: | N/A Value: | 500 Price: | N/A Bat.Pwr: | 104 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | 0 SwdTech: | 0 Used By: | Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | ChocoboBrsh Type: | Brush Elemental: | N/A Value: | 300 Bat.Pwr: | 60 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +1 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Crystal Type: | Sword Elemental: | N/A Value: | 7500 Bat.Pwr: | 167 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapons: | Darts Type: | Gambler Elemental: | N/A Value: | 5000 Price: | 10000 Bat.Pwr: | 115 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | DaVinciBrsh Type: | Brush Elemental: | N/A Value: | 3500 Bat.Pwr: | 100 Vigor: | 0 Speed: | +1 Stamina: | 0 Mag.Pwr: | +1 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Dice Type: | Gambler Elemental: | N/A Value: | 2500 Bat.Pwr: | ??? Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Dirk Type: | Dirk Elemental: | N/A Value: | 75 Bat.Pwr: | 26 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | all but Sabin, Gau, Cyan, and Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Doom Darts Type: | Gambler Elemental: | N/A Value: | 1 Bat.Pwr: | 187 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Setzer Extra: | Randomly casts "Doom" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Dragon Claw Type: | Claw Elemental: | Pearl Value: | 1 Bat.Pwr: | 188 Vigor: | +2 Speed: | 0 Stamina: | 0 Mag.Pwr: | +1 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin Extra: | Pearl-elemental ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Drainer Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | 121 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Absorbs damage as HP ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Enhancer Type: | Sword Elemental: | N/A Value: | 5000 Bat.Pwr: | 135 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +7 Evade%: | 0 MBlock%: | +20 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes Extra: | MagPwr is increase ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Epee Type: | Sword Elemental: | N/A Value: | 1500 Bat.Pwr: | 98 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Excalibur Type: | Sword Elemental: | Pearl Value: | 1 Bat.Pwr: | 217 Vigor: | +2 Speed: | +2 Stamina: | +1 Mag.Pwr: | +1 Evade%: | +20 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Pearl-elemental sword ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Falchion Type: | Sword Elemental: | N/A Value: | 8500 Bat.Pwr: | 176 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | FireKnuckle Type: | Claw Elemental: | Fire Value: | 5000 Bat.Pwr: | 122 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin Extra: | Randomly casts "Fire" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Fire Rod Type: | Rod Elemental: | Fire Value: | 1500 Bat.Pwr: | 79 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Fire 2" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Fixed Dice Type: | Gambler Elemental: | N/A Value: | 1 Bat.Pwr: | ??? Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Setzer Extra: | Damage done is fixed. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Flail Type: | Special Elemental: | N/A Value: | 1000 Bat.Pwr: | 86 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Terra, Celes, Strago, Relm, Gogo Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Flame Sabre Type: | Sword Elemental: | Fire Value: | 3500 Bat.Pwr: | 108 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Randomly casts "Fire" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Forged Type: | Knife Elemental: | N/A Value: | 600 Bat.Pwr: | 81 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Full Moon Type: | Special Elemental: | N/A Value: | 1300 Bat.Pwr: | 95 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Gold Lance Type: | Lance Elemental: | N/A Value: | 6000 Bat.Pwr: | 139 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapons: | Graedus Type: | Dirk Elemental: | Pearl Value: | 1 Bat.Pwr: | 204 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | all but Sabin, Gau, Cyan, and Umaro Extra: | Pearl-elemental ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Gravity Rod Type: | Rod Elemental: | Earth Value: | 6500 Bat.Pwr: | 120 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Quartr" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Guardian Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 59 Vigor: | 0 Speed: | +4 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Locke Extra: | Randomly evades attacks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Hardened Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 121 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Hawk Eye Type: | Special Elemental: | N/A Value: | 3000 Bat.Pwr: | 111 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Heal Rod Type: | Rod Elemental: | N/A Value: | 1 Bat.Pwr: | 200 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Collosseum: | fight Pug for Magus Rod Extra: | Recovers target's HP ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Ice Rod Type: | Rod Elemental: | Ice Value: | 1500 Bat.Pwr: | 79 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Ice 2" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Illumina Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | 255 Vigor: | +7 Speed: | +7 Stamina: | +7 Mag.Pwr: | +7 Evade%: | +50 MBlock%: | +50 Runic: | Yes 2-hand : Yes SwdTech: Yes Used By: | Terra, Locke, Edgar, Celes Collosseum: | fight Scullion for Scimitar Extra: | A legendary sword, same dameage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Imperial Type: | Dirk Elemental: | N/A Value: | 300 Bat.Pwr: | 82 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Imp Halberd Type: | Lance Elemental: | N/A Value: | 1 Bat.Pwr: | 253 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | all but Umaro Extra: | Powers up when equipped as an Imp ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Kaiser Type: | Claw Elemental: | Pearl Value: | 500 Bat.Pwr: | 83 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Kodachi Type: | Dirk Elemental: | N/A Value: | 600 Bat.Pwr: | 93 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Kotetsu Type: | Knife Elemental: | N/A Value: | 400 Bat.Pwr: | 66 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | MagicalBrsh Type: | Brush Elemental: | N/A Value: | 5000 Bat.Pwr: | 130 Vigor: | 0 Speed: | +1 Stamina: | +1 Mag.Pwr: | +1 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Magus Rod Type: | Rod Elemental: | N/A Value: | 1 Bat.Pwr: | 168 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +7 Evade%: | 0 MBlock%: | +30 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | MagPwr is increased ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Man Eater Type: | Dirk Elemental: | N/A Value: | 5500 Bat.Pwr: | 121 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | all but Sabin, Cyan, Gau, Mog, and Umaro Extra: | Strengthens when used on humans ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | MetalKnuckle Type: | Claw Elemental: | N/A Value: | 200 Bat.Pwr: | 55 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | MithrilBlade Type: | Sword Elemental: | N/A Value: | 225 Bat.Pwr: | 38 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Mithril Claw Type: | Claw Elemental: | N/A Value: | 400 Bat.Pwr: | 65 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | MithrilKnife Type: | Dirk Elemental: | N/A Value: | 150 Bat.Pwr: | 30 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | all but Sabin, Gau, Cyan, and Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Mithril Pike Type: | Lance Elemental: | N/A Value: | 400 Bat.Pwr: | 70 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand : Yes SwdTech: No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Mithril Rod Type: | Rod Elemental: | N/A Value: | 250 Bat.Pwr: | 60 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Morning Star Type: | Special Elemental: | N/A Value: | 2500 Bat.Pwr: | 109 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Terra, Celes, Strago, Relm, Gogo Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Murasame Type: | Knife Elemental: | N/A Value: | 4500 Bat.Pwr: | 110 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Ninja Star Type: | Stars Elemental: | N/A Value: | 250 Bat.Pwr: | 132 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Shadow and Gogo can throw them Extra: | Use with "Throw" command ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Ogre Nix Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | 182 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes Extra: | Uses MP to inflict mortal blow, May break if luck is bad ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Partisan Type: | Lance Elemental: | N/A Value: | 6500 Bat.Pwr: | 150 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Pearl Lance Type: | Lance Elemental: | Pearl Value: | 1 Bat.Pwr: | 194 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +3 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog Extra: | Randomly casts "Pearl" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Pearl Rod Type: | Rod Elemental: | Pearl Value: 6000 Bat.Pwr: | 124 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Pearl" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Poison Claw Type: | Claw Elemental: | Poison Value: | 1300 Bat.Pwr: | 95 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin Extra: | Randomly poisons an enemy ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Poison Rod Type: | Rod Elemental: | Poison Value: | 750 Bat.Pwr: | 86 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Poison" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Punisher Type: | Rod Elemental: | N/A Value: | 1 Bat.Pwr: | 111 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Uses MP to inflict mortal blow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapin: | Ragnarok Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | 255 Vigor: | +7 Speed: | +3 Stamina: | +7 Mag.Pwr: | +7 Evade%: | +30 MBlock%: | +30 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Collosseum: | fight Didalos for Illumina Extra: | Randomly casts "Flare", Learn Flare x2 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Rainbow Brsh Type: | Brush Elemental: | N/A Value: | 1 Bat.Pwr: | 146 Vigor: | +1 Speed: | +2 Stamina: | +1 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | RegalCutlass Type: | Sword Elemental: | N/A Value: | 400 Bat.Pwr: | 54 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Rising Sun Type: | Special Elemental: | N/A Value: | 1 Bat.Pwr: | 117 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Rune Edge Type: | Sword Elemental: | N/A Value: | 3750 Bat.Pwr: | 55 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Edgar, Celes Extra: | Consumes MP to inflict mortal blow ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Scimitar Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | 208 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Cyan, Edgar, Celes Extra: | Randomly dices up an enemy ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Shuriken Type: | Stars Elemental: | N/A Value: | 15 Bat.Pwr: | 86 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Shadow and Gogo can throw them Extra: | Use with "Throw" command ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Sky Render Type: | Knife Elemental: | N/A Value: | 1 Bat.Pwr: | 215 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Sniper Type: | Special Elemental: | N/A Value: | 7500 Bat.Pwr: | 172 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke Extra: | Same damage from back row ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Soul Sabre Type: | Sword Elemental: | N/A Value: | 1 Bat.Pwr: | ??? Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Absorbs damage as MP, Randomlt casts "Doom" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Stout Spear Type: | Lance Elemental: | N/A Value: | 5000 Bat.Pwr: | 112 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Strato Type: | Knife Elemental: | N/A Value: | 1 Bat.Pwr: | 199 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Striker Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 190 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow Extra: | Randomly dispatches and enemy ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Stunner Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 220 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Shadow Extra: | Randomly casts "Stop" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | SwordBreaker Type: | Dirk Elemental: | N/A Value: | 8000 Bat.Pwr: | 164 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +30 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Locke, Shadow, Strago, Relm, Gogo Extra: | Randomly evades an enemy's attack ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Tack Star Type: | Stars Elemental: | N/A Value: | 1 Bat.Pwr: | 190 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Shadow and Gogo can throw them Extra: | Use with "Throw" command ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Tempest Type: | Knife Elemental: | Wind Value: | 4000 Bat.Pwr: | 101 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Cyan Extra: | Randomly casts "Wind" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Thief Knife Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 88 Vigor: | 0 Speed: | +3 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | +10 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Locke, Shadow Extra: | Randomly steals an enemy's item ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | ThunderBlade Type: | Sword Elemental: | Lightning Value: | 3500 Bat.Pwr: | 108 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | Yes Used By: | Terra, Locke, Edgar, Celes Extra: | Randomly casts "Bolt" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Thunder Rod Type: | Rod Elemental: | Lightning Value: | 1500 Bat.Pwr: | 79 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | Yes SwdTech: | No Used By: | Strago, Relm, Gogo Extra: | Casts "Bolt 2" when used as an item, and breaks ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Tiger Fangs Type: | Claw Elemental: | N/A Value: | 1 Bat.Pwr: | 215 Vigor: | +3 Speed: | +2 Stamina: | +2 Mag.Pwr: | +3 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Sabin ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Trident Type: | Lance Elemental: | Water Value: | 850 Bat.Pwr: | 93 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Edgar, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Trump Type: | Gambler Elemental: | N/A Value: | 6500 Bat.Pwr: | 133 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Setzer Extra: | Randomly dispatches an enemy ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | ValiantKnife Type: | Dirk Elemental: | N/A Value: | 1 Bat.Pwr: | 145 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 MBlock%: | 0 Runic: | Yes 2-hand: | Yes SwdTech: | No Used By: | Locke Extra: | Gains power as HP decreases ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Weapon: | Wing Edge Type: | Special Elemental: | N/A Value: | 1 Bat.Pwr: | 198 Vigor: | +7 Speed: | +7 Stamina: | +1 Mag.Pwr: | +2 Evade%: | 0 MBlock%: | 0 Runic: | No 2-hand: | No SwdTech: | No Used By: | Locke, Strago Extra: | Same damage from back row, Randomly strikes mortal blow ----------------------------------------------------------------------------- ============================================================================= -----------------------------[ Armor Listings ]------------------------------ ============================================================================= ----------------------------------------------------------------------------- Armor: | Aegis Shld Type: | Shield Value: | 1 Defense: | 46 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 Mag.Def: | 52 MBlock%: | +40 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Randomly evades magic attack ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Bandana Type: | Helmet Value: | 400 Defense: | 16 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 10 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Sabin, Celes, Relm, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Bard's Hat Type: | Helmet Value: | 1500 Defense: | 19 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 21 MBlock%: | +10 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Raises MP a little ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Beret Type: | Helmet Value: | 1750 Defense: | 21 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +3 Evade%: | 0 Mag.Def: | 21 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Relm Extra: | Raises success rate of "Sketch" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | BehemothSuit Type: | Armor Value: | 1 Defense: | 94 Vigor: | +6 Speed: | +6 Stamina: | +6 Mag.Pwr: | +6 Evade%: | 0 Mag.Def: | 73 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Strago, Relm Extra: | Made of Behemoth hide ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Buckler Type: | Shield Value: | 100 Defense: | 16 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 10 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Cat Hood Type: | Helmet Value: | 1 Defense: | 33 Vigor: | 0 Speed: | +2 Stamina: | 0 Mag.Pwr: | +4 Evade%: | +10 Mag.Def: | 33 MBlock%: | +10 50% DMG: | Earth, Pearl, Wind, Lightning, Ice, Fire Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Sabin, Celes, Relm, Gau Extra: | Picks up all possible GP ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | ChocoboSuit Type: | Armor Value: | 1 Defense: | 56 Vigor: | +3 Speed: | +6 Stamina: | +2 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 38 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | Poison Weak Pt: | -- Used By: | Strago, Relm Extra: | Feel like a chocobo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Circlet Type: | Helmet Value: | 3500 Defense: | 25 Vigor: | +2 Speed: | +1 Stamina: | +3 Mag.Pwr: | +4 Evade%: | 0 Mag.Def: | 19 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Coronet Type: | Helmet Value: | 1 Defense: | 23 Vigor: | 0 Speed: | +2 Stamina: | 0 Mag.Pwr: | +4 Evade%: | 0 Mag.Def: | 23 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Relm Extra: | Raises succes rate of "Control" ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Cotten Robe Type: | Armor Value: | 100 Defense: | 32 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 21 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Strago, Relm, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Crystal Helm Type: | Helmet Value: | 5000 Defense: | 29 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 19 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Crystal Mail Type: | Armor Value: | 8500 Defense: | 72 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 49 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Crystal Shld Type: | Shield Value: | 3500 Defense: | 50 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 34 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Cursed Shld Type: | Shield Value: | 1 Defense: | 0 Vigor: | -7 Speed: | -7 Stamina: | -7 Mag.Pwr: | -7 Evade%: | 0 Mag.Def: | 0 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | Water, Earth, Poison, Lightning, Ice, Fire Used By: | All but Umaro Extra: | Cursed, equip and fight for 255 battles to uncurse ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Czarina Gown Type: | Armor Value: | 1 Defense: | 70 Vigor: | +1 Speed: | +2 Stamina: | +2 Mag.Pwr: | +3 Evade%: | 0 Mag.Def: | 64 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Dark Hood Type: | Helmet Value: | 3750 Defense: | 168 Vigor: | 0 Speed: | +6 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 46 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Shadow, Sabin, Mog, Gau, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Dark Gear Type: | Armor Value: | 6500 Defense: | 68 Vigor: | 0 Speed: | +6 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 46 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Shadow, Sabin, Setzer, Gau, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | DiamondArmor Type: | Armor Value: | 7500 Defense: | 70 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 47 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Diamond Helm Type: | Helmet Value: | 4000 Defense: | 27 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 18 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Diamond Shld Type: | Shield Value: | 1750 Defense: | 40 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 27 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Diamond Vest Type: | Armor Value: | 6000 Defense: | 65 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 44 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Strago, Relm, Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Flame Shld Type: | Shield Value: | 1 Defense: | 41 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 Mag.Def: | 28 MBlock%: | +10 50% DMG: | -- Absorb HP: | Fire No Effect: | Ice Weak Pt: | Water Used By: | All but Umaro Magic: | Fire2 x5 Extra: | Casts "Fire 3" when used as item, then disappears ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Force Armor Type: | Armor Value: | 1 Defense: | 69 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 68 MBlock%: | +30 50% DMG: | Earth, Wind, Lightning, Ice, Fire Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer Extra: | Mag Def is increased ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Force Shld Type: | Shield Value: | 1 Defense: | 0 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 70 MBlock%: | +50 50% DMG: | Water, Earth, Wind, Lightning, Ice, Fire Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Magic: | Shell x5 Extra: | Protects against magic attacks, Casts "Shell" when equipped ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Gaia Gear Type: | Armor Value: | 3000 Defense: | 53 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 43 MBlock%: | 0 50% DMG: | -- Absorb HP: | Earth No Effect: | -- Weak Pt: | -- Used By: | All but Cyan, Edgar, Umaro Extra: | Absorbs Earth-elemental attack ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Genji Armor Type: | Armor Value: | 1 Defense: | 90 Vigor: | +5 Speed: | +3 Stamina: | +2 Mag.Pwr: | +3 Evade%: | 0 Mag.Def: | 80 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Shadow, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Genji Helmet Type: | Helmet Value: | 1 Defense: | 36 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 38 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Genji Shld Type: | Shield Value: | 1 Defense: | 54 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 Mag.Def: | 50 MBlock%: | +20 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Gold Armor Type: | Armor Value: | 5000 Defense: | 55 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 37 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Gold Helmet Type: | Helmet Value: | 2000 Defense: | 22 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 15 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Gold Shld Type: | Shield Value: | 1300 Defense: | 34 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 23 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Cyan, Edgar, Celes, Setzer, Mog ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Green Beret Type: | Helmet Value: | 1500 Defense: | 19 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 13 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Raises HP a little ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Hair Band Type: | Helmet Value: | 75 Defense: | 12 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 8 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Head Band Type: | Helmet Value: | 800 Defense: | 16 Vigor: | +3 Speed: | +1 Stamina: | +2 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 10 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Cyan, Shadow, Sabin, Mog, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Heavy Shld Type: | Shield Value: | 200 Defense: | 22 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 14 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Ice Shld Type: | Shield Value: | 1 Defense: | 42 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 Mag.Def: | 28 MBlock%: | +10 50% DMG: | -- Absorb HP: | Ice No Effect: | Fire Weak Pt: | Wind Used By: | All but Umaro Magic: | Ice x5 Extra: | Casts "Ice 3" when used as item, then disappears ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Imp's Armor Type: | Armor Value: | 1 Defense: | 100 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 100 MBlock%: | 0 50% DMG: | -- Absorb HP: | Water No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Magic: | Imp x1 Extra: | Powers up if equipped as an Imp ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Iron Armor Type: | Armor Value: | 350 Defense: | 40 Vigor: | 0 Speed: | -2 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 27 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Iron Helmet Type: | Helmet Value: | 500 Defense: | 18 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 12 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Kung Fu Suit Type: | Armor Value: | 125 Defense: | 34 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 23 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Shadow, Sabin, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | LeatherArmor Type: | Armor Value: | 75 Defense: | 28 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 19 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Sabin, Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Leather Hat Type: | Helmet Value: | 25 Defense: | 11 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 7 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Light Robe Type: | Armor Value: | 5500 Defense: | 60 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 Mag.Def: | 43 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Strago, Relm, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Magus Hat Type: | Helmet Value: | 300 Defense: | 15 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +5 Evade%: | 0 Mag.Def: | 16 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Stago, Relm, Mog, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Minerva Type: | Armor Value: | 1 Defense: | 88 Vigor: | +1 Speed: | +2 Stamina: | +1 Mag.Pwr: | +4 Evade%: | 0 Mag.Def: | 70 MBlock%: | +10 50% DMG: | Water, Earth, Pearl, Poison Absorb HP: | Wind, Lightning, Ice, Fire No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes Colosseum: | fight Pug for Czarina Gown Extra: | Raises MP by 1/4 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mirage Vest Type: | Armor Value: | 1 Defense: | 48 Vigor: | 0 Speed: | +6 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 36 MBlock%: | +10 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Creates illusion of wearer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mithril Helm Type: | Helmet Value: | 1000 Defense: | 20 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 13 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: Terra, Locke, Cyan, Shadow, Edgar, Celes, Setzer, Gau, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mithril Mail Type: | Armor Value: | 1750 Defense: | 51 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 34 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Locke, Cyan, Edgar, Celes, Setzer ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mithril Shld Type: | Shield Value: | 600 Defense: | 27 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 18 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mithril Vest Type: | Armor Value: | 600 Defense: | 45 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 30 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Moogle Suit Type: | Armor Value: | 1 Defense: | 58 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +5 Evade%: | 0 Mag.Def: | 52 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | Poison Weak Pt: | -- Used By: | Strago, Relm Colosseum: | fight Madam for Nutkin Suit Extra: | Be a moogle! Kupo!! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Mystery Veil Type: | Helmet Value: | 2750 Defense: | 24 Vigor: | 0 Speed: | +1 Stamina: | 0 Mag.Pwr: | +3 Evade%: | 0 Mag.Def: | 25 MBlock%: | +10 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Ninja Gear Type: | Armor Value: | 550 Defense: | 47 Vigor: | 0 Speed: | +2 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 32 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Shadow, Sabin, Setzer, Gau, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Nutkin Suit Type: | Armor Value: | 1 Defense: | 86 Vigor: | 0 Speed: | +7 Stamina: | 0 Mag.Pwr: | +3 Evade%: | 0 Mag.Def: | 67 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Strago, Relm Extra: | A squirrel costume ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Oath Veil Type: | Helmet Value: | 4500 Defense: | 32 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 31 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Paladin Shld Type: | Shield Value: | 1 Defense: | 59 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +40 Mag.Def: | 59 MBlock%: | +40 50% DMG: | -- Absorb HP: | Pearl, Lightning, Ice, Fire No Effect: | Water, Earth, Wind, Poison Weak Pt: | -- Used By: | All but Umaro Magic: | Ultima x1 Extra: | Houses a hero's soul NOTE: | To obtain this shield you must win 255 battles WITH THE | CURSED SHIELD ON IN BATTLE and afterwards it will turn into | the Paladin Shield, but there is no indication of that. ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Plumed Hat Type: | Helmet Value: | 250 Defense: | 14 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 9 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Power Sash Type: | Armor Value: | 2500 Defense: | 52 Vigor: | +5 Speed: | +1 Stamina: | +5 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 35 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Locke, Cyan, Shadow, Sabin, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Red Cap Type: | Helmet Value: | 1 Defense: | 24 Vigor: | +4 Speed: | +3 Stamina: | +2 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 17 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Raises HP by 1/4 ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Red Jacket Type: | Armor Value: | 1 Defense: | 78 Vigor: | +5 Speed: | +2 Stamina: | +4 Mag.Pwr: | +1 Evade%: | 0 Mag.Def: | 55 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | Fire Weak Pt: | -- Used By: | Edgar, Sabin Extra: | Legendary Figaro Garment ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Regal Crown Type: | Helmet Value: | 1 Defense: | 28 Vigor: | +1 Speed: | +1 Stamina: | +1 Mag.Pwr: | +1 Evade%: | 0 Mag.Def: | 23 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Edgar, Sabin ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Silk Robe Type: | Armor Value: | 300 Defense: | 39 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +1 Evade%: | 0 Mag.Def: | 29 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Strago, Relm, Mog, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Snow Muffler Type: | Armor Value: | 1 Defense: | 128 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +10 Mag.Def: | 90 MBlock%: | +10 50% DMG: | Fire Absorb HP: | Ice No Effect: | -- Weak Pt: | -- Used By: | Mog, Gau, Umaro Extra: | How cozy! ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Tabby Suit Type: | Armor Value: | 1 Defense: | 54 Vigor: | +2 Speed: | +2 Stamina: | +2 Mag.Pwr: | +2 Evade%: | 0 Mag.Def: | 36 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | Poison Weak Pt: | -- Used By: | Strago, Relm Extra: | Resembles a tabby cat ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Tao Robe Type: | Armor Value: | 6500 Defense: | 68 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +5 Evade%: | 0 Mag.Def: | 50 MBlock%: | +10 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Strago, Relm, Gogo ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Thornlet Type: | Helmet Value: | 1 Defense: | 38 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 0 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Extra: | Thorns drain HP ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Thunder Shld Type: | Shield Value: | 1 Defense: | 43 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +20 Mag.Def: | 28 MBlock%: | +10 50% DMG: | Ice, Fire Absorb HP: | Lightning No Effect: | Wind Weak Pt: | -- Used By: | All but Umaro Magic: | Bolt2 x5 Extra: | Casts "Bolt 3" when used as item, then disappears ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Tiara Type: | Helmet Value: | 1500 Defense: | 22 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +2 Evade%: | 0 Mag.Def: | 20 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Relm ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Tiger Mask Type: | Helmet Value: | 1300 Defense: | 21 Vigor: | +3 Speed: | +2 Stamina: | +10 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 13 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Sabin, Gau ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | Titanium Type: | Helmet Value: | 1 Defense: | 42 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | 0 Mag.Def: | 42 MBlock%: | 0 50% DMG: | -- Absorb HP: | Water No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Magic: | Imp x1 Extra: | Powers up if equipped as an Imp ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | TortoiseShld Type: | Shield Value: | 1 Defense: | 66 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | 0 Evade%: | +30 Mag.Def: | 66 MBlock%: | +30 50% DMG: | -- Absorb HP: | Water No Effect: | -- Weak Pt: | -- Used By: | All but Umaro Magic: | Imp x1 Extra: | Powers up when equipped as an Imp ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Armor: | White Dress Type: | Armor Value: | 1100 Defense: | 47 Vigor: | 0 Speed: | 0 Stamina: | 0 Mag.Pwr: | +5 Evade%: | 0 Mag.Def: | 35 MBlock%: | 0 50% DMG: | -- Absorb HP: | -- No Effect: | -- Weak Pt: | -- Used By: | Terra, Celes, Relm ----------------------------------------------------------------------------- ============================================================================= -----------------------------[ Relic Listing ]------------------------------- ============================================================================= ----------------------------------------------------------------------------- Relic | Cost | Description | ----------------------------------------------------------------------------- Amulet | 5000 | Provides defense against Poison, Zombie & Dark | ----------------------------------------------------------------------------- Atlas Armlet | 5000 | Raises attack power with FIGHT command ONLY | ----------------------------------------------------------------------------- Back Guard | 7000 | Avoids Pincer and Back attacks | ----------------------------------------------------------------------------- Barrier Ring | 500 | SHELL is casted when character's HP is low | ----------------------------------------------------------------------------- Beads | 4000 | Allows for a higher evade% in battle | ----------------------------------------------------------------------------- Black Belt | 5000 | Allows player to counter attack, 60% ratio | ----------------------------------------------------------------------------- Blizzard Orb | N/A | Lets Umaro randomly cast ICe based spells | ----------------------------------------------------------------------------- Charm Bangle | N/A | Allows for Random Encounters be cut by 62% | ----------------------------------------------------------------------------- Cherub Down | 6300 | Allows wearer to remain floated no matter what | ----------------------------------------------------------------------------- Coin Toss | N/A | Allows Setzer to throw GP in place of SLOTS | ----------------------------------------------------------------------------- Crystal Orb | N/A | Increases wearer's HP by 50% | ----------------------------------------------------------------------------- Cure Ring | 8000 | Automatically casts REGEN on wearer | ----------------------------------------------------------------------------- Cursed Ring | N/A | Puts all abnormal statuses into effect on user | ----------------------------------------------------------------------------- Czarina Ring | 3000 | Female characters only, SAFE/SHELL when HP low | ----------------------------------------------------------------------------- Dragon Horn | N/A | Allows character to hit 2-5 times while in JUMP| ----------------------------------------------------------------------------- Dragoon Boots | 9000 | Changes FIGHT to JUMP | ----------------------------------------------------------------------------- Earrings | 5000 | Increases magic power with every level gained | ----------------------------------------------------------------------------- Economizer | N/A | All spells are 1 MP in cost | ----------------------------------------------------------------------------- Exp. Egg | N/A | Doubles EXP gained from battle to wearer | ----------------------------------------------------------------------------- Fairy Ring | 1500 | Prevents DARK and POISON statuses | ----------------------------------------------------------------------------- Fake Mustache | N/A | Changes Sketch to Control | ----------------------------------------------------------------------------- Gale Hairpin | 8000 | Increases overall ratio for Pre-Emptive attack | ----------------------------------------------------------------------------- Guantlet | N/A | Allows for a weapon be held 2-handed, def. down| ----------------------------------------------------------------------------- Gem Box | N/A | Allows for two consecutive magic spells | ----------------------------------------------------------------------------- Genji Glove | N/A | Allows ability to equip two different weapons | ----------------------------------------------------------------------------- Goggles | 500 | Prevents DARK status | ----------------------------------------------------------------------------- Gold Hairpin | N/A | Allows spells in MP to be cut in half | ----------------------------------------------------------------------------- Guard Ring | 5000 | Automatically casts SAFE on the wearer | ----------------------------------------------------------------------------- Hero Ring | N/A | Raises FIGHT and MAGIC power in battle | ----------------------------------------------------------------------------- Hyper Wrist | 8000 | Significantly increases Vigor | ----------------------------------------------------------------------------- Jewel Ring | 1000 | Prevents STONE status | ----------------------------------------------------------------------------- Marvel Shoes | N/A | Randomly casts REGEN, FLOAT, SAFE, and SHELL | ----------------------------------------------------------------------------- Momento Ring | N/A | Relm only. Mother's love prevents fatal attacks| ----------------------------------------------------------------------------- Merit Award | N/A | Allows usage of heavy armor | ----------------------------------------------------------------------------- Mythril Glove | 700 | SAFE is cased when HP is low | ----------------------------------------------------------------------------- Moogle Charm | N/A | Allows avoidence of random encounters, 100% | ----------------------------------------------------------------------------- Muscle Belt | N/A | Increases Max HP by 50% | ----------------------------------------------------------------------------- Offerring | N/A | Allows for 4 hits each round, 8 with 2 weapons | ----------------------------------------------------------------------------- Peace Ring | 3000 | Prevents MUDDLE and BERSERK statuses | ----------------------------------------------------------------------------- Pod Bracelet | N/A | SAFE/SHELL is casted on wearer automatically | ----------------------------------------------------------------------------- Rage Ring | N/A | Increases Umaro's attack power | ----------------------------------------------------------------------------- Relic Ring | N/A | Makes char. w/undead properties, but not zombie| ----------------------------------------------------------------------------- Ribbon | N/A | Prevents all abnormal statuses | ----------------------------------------------------------------------------- Running Shoes | 7000 | HASTE is casted automatically in battle | ----------------------------------------------------------------------------- Safety Bit | N/A | Prevents Fatal magics(e.g. Doom, X-Zone) | ----------------------------------------------------------------------------- Safety Ring | N/A | Prevents fatal physical attacks | ----------------------------------------------------------------------------- Sneak Ring | 3000 | Increases Locke's STEAL ratio | ----------------------------------------------------------------------------- Sniper Sight | 3000 | Ensures 100% hit to miss ratio | ----------------------------------------------------------------------------- Sprint Shoes | 1500 | Allows current party to Sprint | ----------------------------------------------------------------------------- Star Pendant | 500 | Prevents POISON statuses | ----------------------------------------------------------------------------- Thief Glove | N/A | Changes STEAL to CAPTURE | ----------------------------------------------------------------------------- Tintinabar | N/A | Recover HP with every few steps | ----------------------------------------------------------------------------- True Knight | 1000 | Protect those who are in low HP during battle | ----------------------------------------------------------------------------- Wall Ring | 600 | RFLECT is automatically casted in battle | ----------------------------------------------------------------------------- White Cape | 5000 | Prevents MUTE and IMP statuses | ----------------------------------------------------------------------------- Zephyr Cape | 7000 | Allows for dodging more easily | ----------------------------------------------------------------------------- ============================================================================= ============================================================================= ---------- Best Times ---------- Final Fantasy VI: First Time Playing: 28:12 Best Time Playing: 6:03 Best Time playing through all(including Side Areas and all obtaining all magic spells and reaching level 99): 69:14 NOTE: The clock in both the SNES and PSX versions are not accurate times and they are 50% slower, so you will need to double the actual hours in the game to get your actual total Real Time. ============================================================================= ============================================================================= ----------------------------------------------------------------------------- -----------------------------------Credits----------------------------------- ----------------------------------------------------------------------------- -+- FF Flash(www.roninsquare.com) Thanks to his MAJOR contributions to the FAQ with his Gau Rage List and Mogs Dance List. Thanks to him for his info regarding various FF6 lists. -+- David Cassady(www.bradygames.com) Thanks to his help with the weapons and armors listings. -+- Earthshaker(Earthq3846@aol.com) Thanks to his help with numerous tips about various things on both games. -+- Savgegroin(Savgegroin@aol.com) Thanks for informing me about an easier way to defeat Gigantos. -+- issac ickes(i_ickes@hotmail.com) Thanks for giving me a new tip to defeat WrexSoul easier. Also thanks for telling me about the tip on getting GrandTrain if you missed it on your first encounter. -+- Reyno Gaspar(rrcool1@earthlink.net) For his tips in the reflect spells and such, a very useful tip which can be found in the FF6 tip section. -+- Fredrik Nordmark(fnordmark@hotmail.com) Thanks for giving me a new tip to defeat MagiMaster! -+- ReaperofDe(ReaperofDe@aol.com) Thanks for telling me about Shadow's counter attack with Interceptor! -+- Square(www.square.com) For making two of the finest games possible, but why the heck was there no Final Fantasy 4? -+- CJayc(www.gamefaqs.com) For his hard work and dedication to the site and also for posting up this FAQ as well. -+- Dingo Jellybean(bellybutton21@hotmail.com) For typing up this FAQ (^__^) ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- Time of Completion: 71 hours, 01 minute, 23 seconds Dingo Jellybean (C) 1999-2000