Magus Sisters

The Magus Sisters consist of Cindy (the fat one), Sandy (the tall one), and Mindy (the small one). In Japan, they are known as Mag, Dog, and Rag. They are enemies in FF4, but return in FF10 as summons (in insect costumes for some reason). They're nearly impossible to defeat because of the way they complement each other with healing, status effects, and physical attacks. They cannot be defeated until all three of them are down, but their Overdrive requires the trio to be active with full overdrives. You can't command them to use specific actions, but you can "suggest" what you want them to do. They're pretty smart, though, and incredibly powerful (as long as they're not "taking a break")!

FF4 Sandy in-game FF4 Cindy in-game FF4 Mindy in-game FF4 (ENEMY)
-Sandy (NA) / Dogu (JP), Cindy (NA) / Magu (JP), Mindy (NA) / Lagu (JP)
FF10 Sandy in-game FF10 Cindy in-game FF10 Mindy in-game FF10 Sandy face FF10 Cindy face FF10 Mindy face FF10 (SUMMON)
-Magus Sisters (Sandy, Cindy, Mindy)
ATK: Special Attacks:
  • Sandy - Razzia
  • Cindy - Camisade
  • Mindy - Passado
  • Delta Attack (Overdrive)

  • Mateus

    The Human Totema. See the FFTA section for more information. In FF12, Mateus the Corrupt is the ice Esper, representing Pisces.

    TA overworld TA face TA in-gameTactics Advance (TOTEMA)
    -Mateus
    ATK: Not named
    FF12 artFF12
    -Mateus
    ATK: Cura, Flash-Freeze, Frostwave


    Mist Dragon

    The first summon received in FF4, belonging to Rydia's mother. It attacks with non-elemental damage.

    FF4 in-game FF4
    -Mist Dragon
    ATK: not named


    Moomba

    The Moomba is actually a species in FF8 and, like MiniMog, can only be summoned by using an item gained from the PocketStation accessory. He does non-elemental damage. See Species for more information.

    FF8 in-game FF8
    -Moomba
    ATK: ???


    Palidor

    A bird of paradise who picks up the party and allows them all to do a Jump attack.

    FF6 in-gameFF6
    -Palidor
    ATK: Sonic Dive


    Pandemona

    This bizarre creature sucks up the enemies into a vacuum cleaner-like sac on its back and spits them out, causing wind damage.

    FF8 in-game FF8 faceFF8
    -Pandemona (NA) / Pandemonium (JP)
    ATK: Tornado Zone


    Phantom

    A ghostly character cowled in darkness who causes all allies to vanish.

    FF6 in-game FF6 in-gameFF6
    -Phantom
    ATK: Fader


    Quezacotl

    Yes, that IS the way it's spelled in FF8; they didn't have room for the full name, Quetzalcoatl (see name origins). This featureless bird casts thunder-based damage.

    FF8 in-game FF8 CG FF8 face FF8
    -Quezacotl
    ATK: Thunder Storm


    Ragnarok

    In FF6, you are given a choice between Ragnarok the sword (see weapons) and Ragnarok the summon. The summon looks like a sword and turns one enemy into an item. It also teaches the Ultima spell. (See also Transportation for info on the Ragnarok of FF8. )

    FF6 in-gameFF6
    -Ragnarok
    ATK: Metamorph


    Raiden

    Odin can be upgraded to the form of Raiden near the end of FF6. He has the same method of operation as Odin, but his attack, "True Edge", has a higher success rate (see Odin).

    FF6 Raiden in-gameFF6
    -Raiden (NA) / Raijin (JP)
    ATK: True Edge


    Remora

    Remora is just a bunch of little fish that attach themselves to the enemy and leech MP.

    FF5 in-gameFF5
    -Remora
    ATK: Latch On / Constrict (GBA)
    FF10 beatsiary FFX
    -Remora

    Other Appearances

    FF12
    The Draklor CB56 Remora Fighter is one of the airships Reks fights with Basch in the introduction.
    CP: Small fighter airship of the Imperial army. Gun turrets placed on the keel, and turrets on the deck make this an effective weapon against air and ground threats. A mainstay of the Imperial Armored Forces together with the newer *CB58 Valfarre* fighter. The initials of the craft's designer, Dr. Cid, and the year of its production adorn the hull.