Image | Name | Description |
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| Obelisk (9, 11, 12), Oberisk (Tactics)
| A fairly strong spear/pole.
|
| Ogre Axe (2, 4, 5)
| Powerful axe.
|
| Ogre Nix (6), Organics (7), The Ogre (9, 10)
| A medium-strength sword/axe/claw. In 10 it had multiple attack/magic attack raises. In FF12 it is the name of one of the Resistance ships.
|
| Orichalcon (2, 3, 5, 8, 9, 12, Tactics)
| A fairly strong knife. In 8 this item teaches "Vit+40%". In 12 it's a loot item.
|
| Partisan (5, 6, 7, 9, 11, 12, Tactics)
| Fairly strong spear.
|
X | Perseus Bow (12, Tactics, TA)
| One of the strongest bows in the game.
|
| Pinwheel (5, 7, 8, 11), Fuma (4), Ninja Star (4a, 6), Magic Shuriken (Tactics)
| Powerful throwing weapon.
|
| Poison Axe (2, 5), Venom Axe (4)
| Poisons the enemy.
|
| Ragnarok (3, 4, 5, 6, 7, 9, 10, 11, 12, Tactics)
| This sword is generally the strongest weapon in the series; it sometimes has effects like casting Flare (it adds Immobilize in 12). It also appears as transportation in 8 and as an accessory in X-2.
|
| Rising Sun (5, 6, 7, 8, 9)
| A throwing weapon which can attack from the back row with equal damage. Unequippable in 9 but used in "Throw" command.
|
| Rune Axe (2, 3, 4, 5, 11)
| Ultimate axe.
|
| Rune Bell (3, 5)
| Most powerful bell.
|
| Rune Blade/Runeblade (1, 6, 7, 9, 11, 12, Tactics), Rune Sword (1n), Rune Edge (5), Rune Steel/Runemaster (10)
| In several games, uses MP to inflict critical blows. Raises magic power in other games.
|
| Sage Staff (4, 5, Tactics), Life Staff (4a)
| Ultimate staff raises magic power.
|
| Save The Queen (8, 9, 10, 11, 12, Tactics)
| Quistis's best whip in 8, Beatrix's sword in 9, Meliadoul's sword in Tactics. Had Double AP and Double Overdrive in 10. A strong Greatsword in 12.
|
| Scorpion Tail (8, 12, Tactics, TA)
| A medium-to-strong whip/mace. The best hammer in 12.
|
| Shuriken (3, 4, 5, 6, 7, 11, Tactics)
| A ninja throwing star.
|
| Sleep Sword (2, 4, Tactics), Slumber Sword (5)
| Puts enemies to sleep.
|
| Thor Hammer (1, 3, 5)
| A run-of-the-mill hammer.
|
| Tiger Fangs (6, 9, 11, TA)
| Strong claws.
|
| Trident (2, 5, 6, 7, 9, 10, 11, 12)
| A Water- or Ice-elemental spear. In 10 it had three elemental attacks.
|
| Ultima Weapon (1(GBA), 7, 9, 10j, 12, 8 non-usable)
| A smooth, shiny blade; one of the strongest in the game. In 8 it was held by the monster "Ultima Weapon". In 10 this was translated as Caladbolg, Tidus's Ultimate Weapon.
|
| Wind Spear (3, 4, 5, 11)
| Wind-elemental spear.
|
| Wizard Rod (5, 9, Tactics), Magus Rod (6), Staff of the Magi (12)
| Strongest rod in the game.
|
| Yoichi Bow (2, 3, 4, 5, 12, Tactics), Yoichinoyumi (11), Samurai Bow (4a)
| Ultimate bow most of the time; a strong bow otherwise.
|
X | Zantetsuken (4, 5, 6, 7, 8, 9)
| This is Odin's Steel-Bladed Sword; Gilgamesh inherits it in 8.
|
| Zorlin Shape (9, Tactics, TA)
| One of the most powerful thief knives.
|