Fighter

Appearances: FF1, FF2, FF3, FFT, FFTA
Aliases: Squire, Soldier, Warrior, Mog Knight

The fighter is a generic class that has high physical strength and defense. The distinguishing characteristic is that the Fighter always evolves into a Knight, or some similar class (except when it is a character). The Fighter usually has little to no abilities (until it evolves) and no magic, but can equip a majority of the weapons the party comes across, including large swords. Its primary function is as a stepping stone to a better job class.

Similar Job Classes: Knight, Onion Kid

FF1
NAME: Fighter (NA) / Warrior (JP)
OVERVIEW: Evolves into Knight. Can equip nearly every type of armor.
WEAPONS: Coral Sword, Dragon Sword, Falchion, Flame Sword, Giant Sword, Ice Sword, Long Sword, Masamune, Rapier, Rune Sword, Sabre, Scimitar, Short Sword, Silver Sword, Sun Sword, Were Sword, Large Dagger, Silver Knife, Small Dagger, Great Axe, Hand Axe, Light Axe, Silver Axe, Iron Staff, Power Staff, Wooden Staff, Iron Hammer, Silver Hammer
ATTRIBUTES: High strength, high HP, low magic power
MAGIC: None

FF2
NAME: Firion
OVERVIEW: Weapons and armor stated is initial equipment.
WEAPONS: Broad Sword
ATTRIBUTES:
MAGIC: Any

FF3
NAME: Fighter (FF3) / Warrior (FF3DS)
OVERVIEW: Evolves into Knight. Evolves from Onion Kid, which is also a fighter-like class.
WEAPONS: Knife, Dagger, Mithril Knife, Long Sword, Mithril Sword, Serpent Sword, IceBlade Sword, Salamand Sword, King Sword, Ancient Sword, Blood Sword, Bow, Great Bow, Wooden Arrow, Iron Arrow, Holy Arrow
ABILITIES/MAGIC:
  • Fight - Attack with equipped weapon
  • Defend - Increase defense for one turn
  • Run - Run away from battle
  • Item - Use an item from inventory
  • ATTRIBUTES: High strength, high agility, high defense, low magic power, low magic defense

    FF7
    NAME: Cloud Strife
    OVERVIEW: Cloud is considered a Fighter because he equips a sword, and has no special abilities involving armor equipping.
    WEAPONS: Buster Sword
    LIMITS:
  • Braver - Leaping chop down the center at single enemy
  • Cross Slash - Slash three times at single enemy, causing damage and sometimes paralysis
  • Blade Beam - Sends a beam of energy at single enemy, which diffuses and splits to hit the remaining enemies.
  • Climhazzard - Shoves sword into single enemy then jump up, pulling sword through
  • Meteorain - Unleash meteors on all enemies
  • Finishing Touch - Create a tornado that sucks all enemies up for instant kill or slams them on the ground for damage
  • Omnislash - Attack fifteen times, causing heavy damage to all enemies (targeted randomly)
  • ATTRIBUTES: High strength, high HP, high magic, high magic defense

    FF8
    NAME: Squall Leonhart
    OVERVIEW: Squall is considered a Fighter because he equips a sword, and has no special abilities involving armor equipping.
    WEAPONS: Gunblade
    LIMITS:
    Renzokuken:
  • Rough Divide - Deliver a violent slash to single enemy
  • Fated Circle - Attacks all enemies with a circle of energy
  • Blasting Zone - Creates a beam of light to attack all enemies
  • Lionheart - Attack fifteen times, causing heavy damage to a single enemy
  • ATTRIBUTES: High HP, high physical defense

    FF10
    NAME: Tidus
    OVERVIEW: Tidus is considered a fighter because he equips a sword, and has no special abilities involving armor equipping. Tidus also shares many abilites with the Time Mage job class
    WEAPONS: Sword
    ABILITIES/MAGIC:
  • Cheer - Raise party's strength
  • Flee - Escape from battle with high success rate
  • Haste - Increase ally's speed
  • Provoke - Force enemy to attack only the caster
  • Delay Attack - Attack and delay enemy's next turn
  • Slow - Decrease enemy's speed
  • Slowga - Decrease all enemies' speed
  • Delay Buster - Attack and greatly delay enemy's next turn
  • Hastega - Increase all allies' speed
  • Quick Hit - Damage enemy and decrease wait time between turns
    Overdrive: Swordplay
  • Spiral Cut - Slice one enemy for moderate damage
  • Slice & Dice - Attack six times, causing damage to all enemies (targeted randomly)
  • Energy Rain - Unleash a rain of energy on all enemies
  • Blitz Ace - Inflict eight attacks on all enemies, finishing off with a power blitzball kick to targeted enemy
  • ATTRIBUTES: High strength, high speed, low MP, low magic power, low magic defense

    FF: Tactics
    NAME: Squire
    OVERVIEW: Ramza, Delita, and Algus are Squires and can equip Robes, Shields, Helmets, Armor, and Knight Swords, but not axes. They also have access to more abilities, including Ultima, a Black Magic spell.
    WEAPONS: Knife, Sword, Axe, Flail/Hammer
    ABILITIES/MAGIC:
    Basic Skill:
  • Accumulate - Increase attack power
  • Dash - Run into enemy with body
  • Throw Stone - Throw stone at distant enemy
  • Heal - Recover from abnormal status effects
  • Wish - Sacrifice HP to restore ally's HP (Delita only)
  • Yell - Raise speed by yelling (Ramza and Algus only)
  • Cheer Up - Increase Brave level (Ramza and Algus only)
  • Scream - Raise Brave, speed, physical attack power, and magic attack power (Ramza and Algus only)
  • Ultima - Massively damaging non-elemental magic spell (Ramza and Algus only)
    Reaction Abilities: Counter Tackle - Counter with Dash attack
    Support Abilities: Equip Axe, Monster Skill (ally monster gains 3 new abilities), Defend, Gained JP Up
    Move Abilities: Move +1
  • ATTRIBUTES: Low evasion

    FF: Tactics Advance
    NAME: Soldier
    OVERVIEW: This class shares many abilities with Knight, but since it is a starter class, it is considered a Fighter.
    WEAPONS: Great Sword, Sword
    ABILITIES/MAGIC:
    Battle Skill:
  • First Aid - Heals HP and status
  • Powerbreak - Lowers enemy's strength
  • Mindbreak - Lowers enemy's magic power
  • Magicbreak - Lowers enemy's MP
  • Speedbreak - Lowers enemy's speed
  • Mug - Damages target and steals gil
  • Provoke - Causes "Berserk"
  • Sensor - Detect target's hidden equipment
    Reaction Abilities: None
    Support Abilities: Monkey Grip (hold two-handed sword in one hand), Shieldbearer (equip any shield)
    Combo: Combat Combo
  • ATTRIBUTES: Low MP

    FF: Tactics Advance
    NAME: Warrior
    OVERVIEW: This class shares many abilities with Knight, but since it is a starter class, it is considered a Fighter.
    WEAPONS: Sword, Broadsword
    ABILITIES/MAGIC:
    Battle Skill:
  • First Aid - Heals HP and status
  • Powerbreak - Lowers enemy's strength
  • Mindbreak - Lowers enemy's magic power
  • Magicbreak - Lowers enemy's MP
  • Speedbreak - Lowers enemy's speed
  • Body Slam - Damage target and self
  • Greased Bolt - Nullifies Reaction abilities
  • Downsize - Halves target's HP
    Reaction Abilities: None
    Support Abilities: Monkey Grip (hold two-handed sword in one hand), Shieldbearer (equip any shield)
    Combo: Combat Combo
  • ATTRIBUTES: High HP, high attack power, low MP, low magic power, low magic defense

    FF: Tactics Advance
    NAME: Mog Knight
    OVERVIEW: Though called a Knight, this is an initial starter class and has no defensive break abilities, thus it is considered a Fighter.
    WEAPONS: Blade
    ABILITIES/MAGIC:
    Battle Skill:
  • Mog Attack - Damage and knock back
  • Mog Guard - Raises defense
  • Mog Lance - Ranged attack
  • Mog Rush - High damage, low hit rate
  • Mog Shield - Prevent one status ailment
  • Mog Peek - Detect target's hidden equipment
  • Mog Aid - Heals HP and status
  • Ultima Charge - Ultima damage
    Reaction Abilities: Last Haste - Haste is cast on self when at critical HP
    Support Abilities: Shieldbearer - Equip any shield
    Combo: Charge Combo
  • ATTRIBUTES: High attack power