|
NAME: Geomancer |
OVERVIEW: Geomancer's attacks are based on the terrain of the square they are standing on. |
WEAPONS: Sword, axe |
ABILITIES/MAGIC:
Elemental:
Pitfall - Warp in space/time damages enemy (natural surface, wasteland, road)
Water Ball - Water damage (waterway, river, lake, sea, waterfall)
Hell Ivy - Plant causes damage (grassland, thicket, water plant, ivy)
Carve Model - Earth damage (gravel, stone floor, stone wall, mud wall, tombstone)
Local Quake - Rocks that cause damage (rocky cliff, lava rocks)
Kamaitachi - Atmospheric damage (book, tree, brick, bridge, furniture, iron plate, moss, coffin)
Demon Fire - Mysterious powers (wooden floor, rug, box, stairs, deck)
Quicksand - Water damage (swamp, marsh, poisoned marsh)
Sand Storm - Dust damage (sand area, stalactite, salt)
Blizzard - Ice damage (snow, ice)
Gusty Wind - Wind damage (roof, sky, chimney)
Lava Ball - Atmospheric damage (lava, machine)
Reaction Ability: Counter Flood - Counter with Geomancy
Support Abilities: Attack Up
Move Abilities: Any Ground (walk over waterlands), Move on Lava
|
ATTRIBUTES: |
|